mirror of https://github.com/snes9xgit/snes9x.git
Fix line doubling in interlaced mode.
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@ -49,6 +49,7 @@ Snes9x 1.56
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Football.
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- Attached APU instruction tracer and made some additions (BearOso)
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to debugging output.
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- Fix line doubling in interlaced mode. (kps501)
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- Win32: Added dynamic rate control support for XAudio2 (OV2)
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- Win32: Added different volume level configuration for (OV2)
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regular and turbo speed.
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4
gfx.cpp
4
gfx.cpp
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@ -729,8 +729,8 @@ void S9xUpdateScreen (void)
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GFX.PPL = GFX.RealPPL << 1;
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GFX.DoInterlace = 2;
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for (register int32 y = (int32) GFX.StartY - 1; y >= 0; y--)
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memmove(GFX.Screen + y * GFX.PPL, GFX.Screen + y * GFX.RealPPL, IPPU.RenderedScreenWidth * sizeof(uint16));
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for (register int32 y = (int32) GFX.StartY - 2; y >= 0; y--)
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memmove(GFX.Screen + (y + 1) * GFX.PPL, GFX.Screen + y * GFX.RealPPL, GFX.PPL * sizeof(uint16));
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}
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}
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