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Also apply Firepower 2000 scanline timing to Super SWIV (fixes #610)
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@ -3656,7 +3656,7 @@ void CMemory::ApplyROMFixes (void)
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// Render Position
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// Render Position
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if (match_na("Sugoro Quest++"))
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if (match_na("Sugoro Quest++"))
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Timings.RenderPos = 128;
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Timings.RenderPos = 128;
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else if (match_na("FIREPOWER 2000"))
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else if (match_na("FIREPOWER 2000") || match_na("SUPER SWIV"))
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Timings.RenderPos = 32;
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Timings.RenderPos = 32;
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else if (match_na("DERBY STALLION 98"))
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else if (match_na("DERBY STALLION 98"))
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Timings.RenderPos = 128;
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Timings.RenderPos = 128;
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