From 365f30fcd8e03c640e109ac0f06abe63c7359c9e Mon Sep 17 00:00:00 2001 From: OV2 Date: Mon, 30 Jul 2012 19:18:14 +0200 Subject: [PATCH] Adjust input display position if displaying movie frame counter (gocha) --- gfx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx.cpp b/gfx.cpp index 040a1e8d..8111483d 100644 --- a/gfx.cpp +++ b/gfx.cpp @@ -2043,7 +2043,7 @@ static void DisplayPressedKeys (void) static int KeyOrder[] = { 8, 10, 7, 9, 0, 6, 14, 13, 5, 1, 4, 3, 2, 11, 12 }; // < ^ > v A B Y X L R S s enum controllers controller; - int line = 1; + int line = Settings.DisplayMovieFrame && S9xMovieActive() ? 2 : 1; int8 ids[4]; char string[255];