mirror of https://github.com/snes9xgit/snes9x.git
win32: reset last_volume when reinitializing sound (fixes #603)
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@ -22,6 +22,8 @@ CWaveOut S9xWaveOut;
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// Interface used to access the sound output
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IS9xSoundOutput *S9xSoundOutput = &S9xXAudio2;
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static double last_volume = 1.0;
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/* ReInitSound
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reinitializes the sound core with current settings
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IN:
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@ -51,6 +53,7 @@ bool ReInitSound()
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if(S9xSoundOutput)
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S9xSoundOutput->DeInitSoundOutput();
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last_volume = 1.0;
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return S9xInitSound(0);
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}
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@ -95,8 +98,6 @@ called by the sound core to process generated samples
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*/
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void S9xSoundCallback(void *data)
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{
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static double last_volume = 1.0;
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// only try to change volume if we actually need to switch it
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double current_volume = ((Settings.TurboMode || Settings.Rewinding) ? GUI.VolumeTurbo : GUI.VolumeRegular) / 100.;
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if (last_volume != current_volume) {
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