Update readme-windows.txt slightly.

This commit is contained in:
Brandon Wright 2018-05-31 17:34:00 -05:00
parent f556148d78
commit 315c606e94
1 changed files with 24 additions and 13 deletions

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@ -159,7 +159,7 @@ liable under various EULAs.
CG Shaders
--------
If you want to use CG Shaders in Snex9x for windows you need to install the
If you want to use CG Shaders in Snes9x for windows you need to install the
CG Toolkit from nvidia's developer zone:
http://developer.nvidia.com/object/cg_download.html
@ -169,6 +169,12 @@ https://github.com/Themaister/Emulator-Shader-Pack
You can also try the shaders in the libretro common-shaders repository:
https://github.com/libretro/common-shaders
GLSL Shaders
--------
Support for GLSL shaders is available when using OpenGL. A number can be
obtained from the libretro glsl-shaders repository:
https://github.com/libretro/glsl-shaders
Controllers Support
===================
@ -294,8 +300,10 @@ item is found, and etc. Two major formats are well-known: Game Genie and
Pro-Action Reply (PAR). Many existing Game Genie and PAR codes can be found via
Internet.
Snes9x supports both Game Genie and PAR. Also you can find your own cheat code.
Cheats are saved in .cht files and are automatically loaded the next time a game
Snes9x supports both Game Genie and PAR, as well as the standard raw format:
xxxxxx=bb or xxxxxx=cc?bb. Also you can create your own cheat codes with the
cheat search tool.
Cheats are saved in .bml files and are automatically loaded the next time a game
with the same filename is loaded.
Technically, a cheat code consists of two elements; an address in SNES memory
@ -310,7 +318,7 @@ the cheat address might be different between regions and versions.
Cheat Code Entry
----------------
Use the Cheat Code Entry and Editor dialog from the Cheats menu to enter Game
Genie or PAR cheat codes. Type in a Game Genie or PAR code into the 'Enter Cheat
Genie or PAR, or raw codes. Type a cheat code into the 'Enter Cheat
Code' text edit box and press Return key. Be sure to include the '-' when typing
in a Game Genie code. You can then type in an optional short description as a
reminder to yourself of what function the cheat performs. Press Return key again
@ -320,10 +328,9 @@ Note that the Add button remains insensitive while 'Enter Cheat Code' text edit
box is empty or contains an invalid code. The cheat code is always translated
into an address and value pair and displayed in the cheat list as such.
It is also possible to enter cheats as an address and value pair. Type in the
address into the 'Address' text edit box then type the value into the 'Value'
text edit box. The value is normally entered in decimal, but if you prefix the
value with a '$' or append an 'h' then you can enter the value in hex.
It is also possible to enter cheats as an address and value pair. Type in a
code of the form 'address=value' in the 'Enter Cheat Code' box, with both
address and value in hexadecimal.
Double-clicking on an cheat line from the list in the dialog or clicking on the
'En' column toggles an individual cheat on and off. All cheats can be switched
@ -339,6 +346,10 @@ whether you originally entered it as a Game Genie or Pro-Action Replay code.
Selecting a cheat from the list then pressing the Delete button permanently
removes that cheat.
Snes9x contains a database of cheats for several known games. Click the
'Search Database' button with a game loaded, and it will try to add existing
cheats for your current game.
Cheat Search
------------
Snes9x also allows new cheats to be found using the Search for New Cheats
@ -596,10 +607,10 @@ the extension of the freeze files.
Compatibility with Other SNES Emulators
---------------------------------------
Cheat files (.cht) are common between Snes9x and ZSNES. RTC files (.rtc) are
common between Snes9x and bsnes. SRAM files (.srm) should be common among all
SNES emulators.
Cheat files (.bml) are common between Snes9x and higan/bsnes. higan/bsnes stores
these as cheats.bml in the higan subdirectory of a game folder.
RTC files (.rtc) are common between Snes9x and bsnes.
SRAM files (.srm) should be common among all SNES emulators.
Problems
@ -815,4 +826,4 @@ Capcom is a trademark of Capcom Co., Ltd.
Gary Henderson
Updated most recently by: 2017/10/01 OV2
Updated most recently: 2018/5/31