Clear up CYCLE_ACCURATE confusion. Rename dsp.* to sdsp.*.

This commit is contained in:
Brandon Wright 2011-06-25 03:10:42 -05:00
parent 7963d0e66b
commit 2e94b98e90
5 changed files with 2 additions and 6 deletions

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@ -1,8 +1,4 @@
#ifndef SNES9X
#define CYCLE_ACCURATE #define CYCLE_ACCURATE
#else
#undef CYCLE_ACCURATE
#endif
#include <snes/snes.hpp> #include <snes/snes.hpp>

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@ -28,7 +28,7 @@ struct Processor
}; };
#include "smp/smp.hpp" #include "smp/smp.hpp"
#include "dsp/dsp.hpp" #include "dsp/sdsp.hpp"
class CPU class CPU
{ {

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@ -123,7 +123,7 @@ snes9x_gtk_SOURCES += \
# Byuu's APU # Byuu's APU
snes9x_gtk_SOURCES += \ snes9x_gtk_SOURCES += \
../apu/bapu/dsp/dsp.cpp \ ../apu/bapu/dsp/sdsp.cpp \
../apu/bapu/dsp/SPC_DSP.cpp \ ../apu/bapu/dsp/SPC_DSP.cpp \
../apu/bapu/smp/smp.cpp \ ../apu/bapu/smp/smp.cpp \
../apu/bapu/smp/smp_state.cpp ../apu/bapu/smp/smp_state.cpp