mirror of https://github.com/snes9xgit/snes9x.git
Be more conservative and use HC=512 instead.
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snes9x.h
2
snes9x.h
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@ -276,7 +276,7 @@
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#define SNES_HDMA_START_HC 1106 // FIXME: not true
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#define SNES_HDMA_START_HC 1106 // FIXME: not true
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#define SNES_HBLANK_END_HC 4 // H=1
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#define SNES_HBLANK_END_HC 4 // H=1
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#define SNES_HDMA_INIT_HC 20 // FIXME: not true
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#define SNES_HDMA_INIT_HC 20 // FIXME: not true
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#define SNES_RENDER_START_HC (48 * ONE_DOT_CYCLE) // FIXME: Snes9x renders a line at a time.
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#define SNES_RENDER_START_HC (128 * ONE_DOT_CYCLE) // FIXME: Snes9x renders a line at a time.
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#define SNES_TR_MASK (1 << 4)
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#define SNES_TR_MASK (1 << 4)
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#define SNES_TL_MASK (1 << 5)
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#define SNES_TL_MASK (1 << 5)
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