mirror of https://github.com/snes9xgit/snes9x.git
win32: display slang shaders in selection dialog
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cdf2061612
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1dc7eec15d
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@ -7717,7 +7717,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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ofn.lStructSize = sizeof(OPENFILENAME);
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ofn.lStructSize = sizeof(OPENFILENAME);
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ofn.hwndOwner = hDlg;
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ofn.hwndOwner = hDlg;
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ofn.lpstrFilter = TEXT("Shader Files\0*.shader;*.cg;*.cgp;*.glsl;*.glslp\0All Files\0*.*\0\0");
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ofn.lpstrFilter = TEXT("Shader Files\0*.shader;*.cg;*.cgp;*.glsl;*.glslp;*.slang;*.slangp\0All Files\0*.*\0\0");
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ofn.lpstrFile = openFileName;
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ofn.lpstrFile = openFileName;
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ofn.lpstrTitle = TEXT("Select Shader");
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ofn.lpstrTitle = TEXT("Select Shader");
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ofn.lpstrDefExt = TEXT("shader");
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ofn.lpstrDefExt = TEXT("shader");
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