mirror of https://github.com/snes9xgit/snes9x.git
libretro: Fix 4:3 aspect ratio to actually be 4:3 regardless of cropping
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@ -49,8 +49,6 @@ static int g_screen_gun_height = SNES_HEIGHT;
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#define RETRO_GAME_TYPE_MULTI_CART 0x105 | 0x1000
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#define RETRO_GAME_TYPE_MULTI_CART 0x105 | 0x1000
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#define SNES_4_3 4.0f / 3.0f
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uint16 *screen_buffer = NULL;
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uint16 *screen_buffer = NULL;
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char g_rom_dir[1024];
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char g_rom_dir[1024];
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@ -788,7 +786,7 @@ float get_aspect_ratio(unsigned width, unsigned height)
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{
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{
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if (aspect_ratio_mode == ASPECT_RATIO_4_3)
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if (aspect_ratio_mode == ASPECT_RATIO_4_3)
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{
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{
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return SNES_4_3;
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return (4.0f * (MAX_SNES_HEIGHT - height)) / (3.0f * (MAX_SNES_WIDTH - width));
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}
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}
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else if (aspect_ratio_mode == ASPECT_RATIO_1_1)
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else if (aspect_ratio_mode == ASPECT_RATIO_1_1)
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{
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{
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