From 1b8208f4a680f340c69835f6c98d22181648c19f Mon Sep 17 00:00:00 2001 From: gocha Date: Fri, 24 Aug 2012 20:15:22 +0900 Subject: [PATCH] Add movie "finished" state. For details, see http://tasvideos.org/LawsOfTAS/OnSavestates.html --- movie.cpp | 91 +- movie.h | 1 + snapshot.cpp | 4849 +++++++++++++++++++++++++------------------------- 3 files changed, 2506 insertions(+), 2435 deletions(-) diff --git a/movie.cpp b/movie.cpp index ddd0cb09..dbd04a35 100644 --- a/movie.cpp +++ b/movie.cpp @@ -210,7 +210,8 @@ enum MovieState { MOVIE_STATE_NONE = 0, MOVIE_STATE_PLAY, - MOVIE_STATE_RECORD + MOVIE_STATE_RECORD, + MOVIE_STATE_FINISHED }; struct SMovie @@ -274,6 +275,7 @@ static int read_movie_extrarominfo (FILE *, SMovie *); static void write_movie_header (FILE *, SMovie *); static void write_movie_extrarominfo (FILE *, SMovie *); static void change_state (MovieState); +static void finish_playback (void); // HACK: reduce movie size by not storing changes that can only affect polled input in the movie for these types, // because currently no port sets these types to polling @@ -675,13 +677,24 @@ static void change_state (MovieState new_state) fclose(Movie.File); Movie.File = NULL; - if (S9xMoviePlaying() || S9xMovieRecording()) + if (S9xMovieActive()) restore_previous_settings(); } + if (new_state == MOVIE_STATE_FINISHED) + { + truncate_movie(); + } + Movie.State = new_state; } +static void finish_playback (void) +{ + change_state(MOVIE_STATE_FINISHED); + S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_END); +} + void S9xMovieFreeze (uint8 **buf, uint32 *size) { if (!S9xMovieActive()) @@ -711,10 +724,21 @@ void S9xMovieFreeze (uint8 **buf, uint32 *size) int S9xMovieUnfreeze (uint8 *buf, uint32 size) { if (!S9xMovieActive()) - return (FILE_NOT_FOUND); + { + return (SUCCESS); + } + + // not a movie snapshot + if (buf == NULL) + { + finish_playback(); + return (SUCCESS); + } if (size < sizeof(Movie.MovieId) + sizeof(Movie.CurrentFrame) + sizeof(Movie.MaxFrame) + sizeof(Movie.CurrentSample) + sizeof(Movie.MaxSample)) + { return (WRONG_FORMAT); + } uint8 *ptr = buf; @@ -724,14 +748,26 @@ int S9xMovieUnfreeze (uint8 *buf, uint32 size) uint32 current_sample = Read32(ptr); uint32 max_sample = Read32(ptr); uint32 space_needed = (Movie.BytesPerSample * (max_sample + 1)); + uint32 space_played = (Movie.BytesPerSample * (current_sample + 1)); - if (current_frame > max_frame || current_sample > max_sample || space_needed > size) + // (current_frame > max_frame) is legal, because of "finished" state + if (current_sample > max_sample || space_needed > size) return (WRONG_MOVIE_SNAPSHOT); + // complex TAS logic for loadstate + // fully conforms to the savestate logic documented in the Laws of TAS + // http://tasvideos.org/LawsOfTAS/OnSavestates.html + if (Settings.WrongMovieStateProtection) - if (movie_id != Movie.MovieId) - if (max_frame < Movie.MaxFrame || max_sample < Movie.MaxSample || memcmp(Movie.InputBuffer, ptr, space_needed)) - return (WRONG_MOVIE_SNAPSHOT); + if (movie_id != Movie.MovieId) { + return (WRONG_MOVIE_SNAPSHOT); + } + + if (Settings.WrongMovieStateProtection) + if (Movie.ReadOnly) { + if (current_frame <= Movie.MaxFrame && current_sample <= Movie.MaxSample && memcmp(Movie.InputBuffer, ptr, space_played) != 0) + return (SNAPSHOT_INCONSISTENT); + } if (!Movie.ReadOnly) { @@ -754,18 +790,21 @@ int S9xMovieUnfreeze (uint8 *buf, uint32 size) } else { - uint32 space_processed = (Movie.BytesPerSample * (current_sample + 1)); - if (current_frame > Movie.MaxFrame || current_sample > Movie.MaxSample || memcmp(Movie.InputBuffer, ptr, space_processed)) - return (SNAPSHOT_INCONSISTENT); - change_state(MOVIE_STATE_PLAY); Movie.CurrentFrame = current_frame; Movie.CurrentSample = current_sample; } - Movie.InputBufferPtr = Movie.InputBuffer + (Movie.BytesPerSample * Movie.CurrentSample); - read_frame_controller_data(true); + if (Movie.CurrentFrame <= Movie.MaxFrame && Movie.CurrentSample <= Movie.MaxSample) + { + Movie.InputBufferPtr = Movie.InputBuffer + (Movie.BytesPerSample * Movie.CurrentSample); + read_frame_controller_data(true); + } + else + { + finish_playback(); + } return (SUCCESS); } @@ -1037,8 +1076,11 @@ void S9xMovieUpdate (bool addFrame) { if (Movie.CurrentFrame >= Movie.MaxFrame || Movie.CurrentSample >= Movie.MaxSample) { - change_state(MOVIE_STATE_NONE); - S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_END); + finish_playback(); + if (addFrame) { + S9xUpdateFrameCounter(); + Movie.CurrentFrame++; + } return; } else @@ -1077,6 +1119,16 @@ void S9xMovieUpdate (bool addFrame) break; } + case MOVIE_STATE_FINISHED: + { + if (addFrame) { + S9xUpdateFrameCounter(); + Movie.CurrentFrame++; + } + + break; + } + default: { if (addFrame) @@ -1165,6 +1217,11 @@ bool8 S9xMovieRecording (void) return (Movie.State == MOVIE_STATE_RECORD); } +bool8 S9xMovieFinished (void) +{ + return (Movie.State == MOVIE_STATE_FINISHED); +} + uint8 S9xMovieControllers (void) { return (Movie.ControllersMask); @@ -1282,6 +1339,10 @@ void S9xUpdateFrameCounter (int offset) if (Movie.State == MOVIE_STATE_PLAY) sprintf(GFX.FrameDisplayString, "Playing frame: %d / %d", max(0, (int) (Movie.CurrentFrame + offset)), Movie.MaxFrame); + else + if (Movie.State == MOVIE_STATE_FINISHED) + sprintf(GFX.FrameDisplayString, "Playing frame: %d / %d (finished)", + max(0, (int) (Movie.CurrentFrame + offset)), Movie.MaxFrame); #ifdef NETPLAY_SUPPORT else if (Settings.NetPlay) diff --git a/movie.h b/movie.h index 7ce31f23..04896d8d 100644 --- a/movie.h +++ b/movie.h @@ -235,6 +235,7 @@ int S9xMovieUnfreeze (uint8 *, uint32); bool8 S9xMovieActive (void); bool8 S9xMoviePlaying (void); bool8 S9xMovieRecording (void); +bool8 S9xMovieFinished (void); bool8 S9xMovieReadOnly (void); bool8 S9xMovieSetReadOnly (bool8 readonly); uint8 S9xMovieControllers (void); diff --git a/snapshot.cpp b/snapshot.cpp index 052f16a5..6bce7ef4 100644 --- a/snapshot.cpp +++ b/snapshot.cpp @@ -1,2420 +1,2429 @@ -/*********************************************************************************** - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2002 - 2004 Matthew Kendora - - (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) - - (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) - - (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), - Kris Bleakley (codeviolation@hotmail.com) - - (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), - Nach (n-a-c-h@users.sourceforge.net), - - (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) - - (c) Copyright 2006 - 2007 nitsuja - - (c) Copyright 2009 - 2011 BearOso, - OV2 - - - BS-X C emulator code - (c) Copyright 2005 - 2006 Dreamer Nom, - zones - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), - Nach, - zsKnight (zsknight@zsnes.com) - - C4 C++ code - (c) Copyright 2003 - 2006 Brad Jorsch, - Nach - - DSP-1 emulator code - (c) Copyright 1998 - 2006 _Demo_, - Andreas Naive (andreasnaive@gmail.com), - Gary Henderson, - Ivar (ivar@snes9x.com), - John Weidman, - Kris Bleakley, - Matthew Kendora, - Nach, - neviksti (neviksti@hotmail.com) - - DSP-2 emulator code - (c) Copyright 2003 John Weidman, - Kris Bleakley, - Lord Nightmare (lord_nightmare@users.sourceforge.net), - Matthew Kendora, - neviksti - - DSP-3 emulator code - (c) Copyright 2003 - 2006 John Weidman, - Kris Bleakley, - Lancer, - z80 gaiden - - DSP-4 emulator code - (c) Copyright 2004 - 2006 Dreamer Nom, - John Weidman, - Kris Bleakley, - Nach, - z80 gaiden - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, - pagefault (pagefault@zsnes.com), - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code used in 1.39-1.51 - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, - John Weidman, - Dark Force - - SPC7110 and RTC C++ emulator code used in 1.52+ - (c) Copyright 2009 byuu, - neviksti - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive, - John Weidman - - S-RTC C emulator code - (c) Copyright 2001 - 2006 byuu, - John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, - John Weidman, - Kris Bleakley, - Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 _Demo_, - pagefault, - zsKnight - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, - Gary Henderson, - John Weidman - - Sound emulator code used in 1.5-1.51 - (c) Copyright 1998 - 2003 Brad Martin - (c) Copyright 1998 - 2006 Charles Bilyue' - - Sound emulator code used in 1.52+ - (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - 2xSaI filter - (c) Copyright 1999 - 2001 Derek Liauw Kie Fa - - HQ2x, HQ3x, HQ4x filters - (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) - - NTSC filter - (c) Copyright 2006 - 2007 Shay Green - - GTK+ GUI code - (c) Copyright 2004 - 2011 BearOso - - Win32 GUI code - (c) Copyright 2003 - 2006 blip, - funkyass, - Matthew Kendora, - Nach, - nitsuja - (c) Copyright 2009 - 2011 OV2 - - Mac OS GUI code - (c) Copyright 1998 - 2001 John Stiles - (c) Copyright 2001 - 2011 zones - - - Specific ports contains the works of other authors. See headers in - individual files. - - - Snes9x homepage: http://www.snes9x.com/ - - Permission to use, copy, modify and/or distribute Snes9x in both binary - and source form, for non-commercial purposes, is hereby granted without - fee, providing that this license information and copyright notice appear - with all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software or it's derivatives. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes, - but is not limited to, charging money for Snes9x or software derived from - Snes9x, including Snes9x or derivatives in commercial game bundles, and/or - using Snes9x as a promotion for your commercial product. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. - ***********************************************************************************/ - - -#include -#include "snes9x.h" -#include "memmap.h" -#include "dma.h" -#include "apu/apu.h" -#include "fxinst.h" -#include "fxemu.h" -#include "sdd1.h" -#include "srtc.h" -#include "snapshot.h" -#include "controls.h" -#include "movie.h" -#include "display.h" -#include "language.h" -#ifdef HAVE_LUA -#include "lua-engine.h" -#endif - -#ifndef min -#define min(a,b) (((a) < (b)) ? (a) : (b)) -#endif - -typedef struct -{ - int offset; - int offset2; - int size; - int type; - uint16 debuted_in; - uint16 deleted_in; - const char *name; -} FreezeData; - -enum -{ - INT_V, - uint8_ARRAY_V, - uint16_ARRAY_V, - uint32_ARRAY_V, - uint8_INDIR_ARRAY_V, - uint16_INDIR_ARRAY_V, - uint32_INDIR_ARRAY_V, - POINTER_V -}; - -#define COUNT(ARRAY) (sizeof(ARRAY) / sizeof(ARRAY[0])) -#define Offset(field, structure) ((int) (((char *) (&(((structure) NULL)->field))) - ((char *) NULL))) -#define OFFSET(f) Offset(f, STRUCT *) -#define DUMMY(f) Offset(f, struct Obsolete *) -#define DELETED(f) (-1) - -#define INT_ENTRY(save_version_introduced, field) \ -{ \ - OFFSET(field), \ - 0, \ - sizeof(((STRUCT *) NULL)->field), \ - INT_V, \ - save_version_introduced, \ - 9999, \ - #field \ -} - -#define ARRAY_ENTRY(save_version_introduced, field, count, elemType) \ -{ \ - OFFSET(field), \ - 0, \ - count, \ - elemType, \ - save_version_introduced, \ - 9999, \ - #field \ -} - -#define POINTER_ENTRY(save_version_introduced, field, relativeToField) \ -{ \ - OFFSET(field), \ - OFFSET(relativeToField), \ - 4, \ - POINTER_V, \ - save_version_introduced, \ - 9999, \ - #field \ -} - -#define OBSOLETE_INT_ENTRY(save_version_introduced, save_version_removed, field) \ -{ \ - DUMMY(field), \ - 0, \ - sizeof(((struct Obsolete *) NULL)->field), \ - INT_V, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -#define OBSOLETE_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \ -{ \ - DUMMY(field), \ - 0, \ - count, \ - elemType, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -#define OBSOLETE_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \ -{ \ - DUMMY(field), \ - DUMMY(relativeToField), \ - 4, \ - POINTER_V, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -#define DELETED_INT_ENTRY(save_version_introduced, save_version_removed, field, size) \ -{ \ - DELETED(field), \ - 0, \ - size, \ - INT_V, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -#define DELETED_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \ -{ \ - DELETED(field), \ - 0, \ - count, \ - elemType, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -#define DELETED_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \ -{ \ - DELETED(field), \ - DELETED(relativeToField), \ - 4, \ - POINTER_V, \ - save_version_introduced, \ - save_version_removed, \ - #field \ -} - -struct SDMASnapshot -{ - struct SDMA dma[8]; -}; - -struct SnapshotMovieInfo -{ - uint32 MovieInputDataSize; -}; - -struct SnapshotScreenshotInfo -{ - uint16 Width; - uint16 Height; - uint8 Interlaced; - uint8 Data[MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3]; -}; - -struct SnapshotRRExtraInfo -{ - uint32 TotalEmulatedFrames; // IPPU.TotalEmulatedFrames - uint32 PadIgnoredFrames; // IPPU.PadIgnoredFrames -}; - -static struct Obsolete -{ - uint8 CPU_IRQActive; -} Obsolete; - -#define STRUCT struct SCPUState - -static FreezeData SnapCPU[] = -{ - INT_ENTRY(6, Cycles), - INT_ENTRY(6, PrevCycles), - INT_ENTRY(6, V_Counter), - INT_ENTRY(6, Flags), - OBSOLETE_INT_ENTRY(6, 7, CPU_IRQActive), - INT_ENTRY(6, IRQPending), - INT_ENTRY(6, MemSpeed), - INT_ENTRY(6, MemSpeedx2), - INT_ENTRY(6, FastROMSpeed), - INT_ENTRY(6, InDMA), - INT_ENTRY(6, InHDMA), - INT_ENTRY(6, InDMAorHDMA), - INT_ENTRY(6, InWRAMDMAorHDMA), - INT_ENTRY(6, HDMARanInDMA), - INT_ENTRY(6, WhichEvent), - INT_ENTRY(6, NextEvent), - INT_ENTRY(6, WaitingForInterrupt), - DELETED_INT_ENTRY(6, 7, WaitAddress, 4), - DELETED_INT_ENTRY(6, 7, WaitCounter, 4), - DELETED_INT_ENTRY(6, 7, PBPCAtOpcodeStart, 4), - INT_ENTRY(7, NMILine), - INT_ENTRY(7, IRQLine), - INT_ENTRY(7, IRQTransition), - INT_ENTRY(7, IRQLastState), - INT_ENTRY(7, IRQExternal) -}; - -#undef STRUCT -#define STRUCT struct SRegisters - -static FreezeData SnapRegisters[] = -{ - INT_ENTRY(6, PB), - INT_ENTRY(6, DB), - INT_ENTRY(6, P.W), - INT_ENTRY(6, A.W), - INT_ENTRY(6, D.W), - INT_ENTRY(6, S.W), - INT_ENTRY(6, X.W), - INT_ENTRY(6, Y.W), - INT_ENTRY(6, PCw) -}; - -#undef STRUCT -#define STRUCT struct SPPU - -static FreezeData SnapPPU[] = -{ - INT_ENTRY(6, VMA.High), - INT_ENTRY(6, VMA.Increment), - INT_ENTRY(6, VMA.Address), - INT_ENTRY(6, VMA.Mask1), - INT_ENTRY(6, VMA.FullGraphicCount), - INT_ENTRY(6, VMA.Shift), - INT_ENTRY(6, WRAM), -#define O(N) \ - INT_ENTRY(6, BG[N].SCBase), \ - INT_ENTRY(6, BG[N].HOffset), \ - INT_ENTRY(6, BG[N].VOffset), \ - INT_ENTRY(6, BG[N].BGSize), \ - INT_ENTRY(6, BG[N].NameBase), \ - INT_ENTRY(6, BG[N].SCSize) - O(0), O(1), O(2), O(3), -#undef O - INT_ENTRY(6, BGMode), - INT_ENTRY(6, BG3Priority), - INT_ENTRY(6, CGFLIP), - INT_ENTRY(6, CGFLIPRead), - INT_ENTRY(6, CGADD), - ARRAY_ENTRY(6, CGDATA, 256, uint16_ARRAY_V), -#define O(N) \ - INT_ENTRY(6, OBJ[N].HPos), \ - INT_ENTRY(6, OBJ[N].VPos), \ - INT_ENTRY(6, OBJ[N].HFlip), \ - INT_ENTRY(6, OBJ[N].VFlip), \ - INT_ENTRY(6, OBJ[N].Name), \ - INT_ENTRY(6, OBJ[N].Priority), \ - INT_ENTRY(6, OBJ[N].Palette), \ - INT_ENTRY(6, OBJ[N].Size) - O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), - O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), - O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), - O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31), - O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39), - O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47), - O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55), - O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63), - O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71), - O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79), - O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87), - O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95), - O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103), - O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111), - O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119), - O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127), -#undef O - INT_ENTRY(6, OBJThroughMain), - INT_ENTRY(6, OBJThroughSub), - INT_ENTRY(6, OBJAddition), - INT_ENTRY(6, OBJNameBase), - INT_ENTRY(6, OBJNameSelect), - INT_ENTRY(6, OBJSizeSelect), - INT_ENTRY(6, OAMAddr), - INT_ENTRY(6, SavedOAMAddr), - INT_ENTRY(6, OAMPriorityRotation), - INT_ENTRY(6, OAMFlip), - INT_ENTRY(6, OAMReadFlip), - INT_ENTRY(6, OAMTileAddress), - INT_ENTRY(6, OAMWriteRegister), - ARRAY_ENTRY(6, OAMData, 512 + 32, uint8_ARRAY_V), - INT_ENTRY(6, FirstSprite), - INT_ENTRY(6, LastSprite), - INT_ENTRY(6, HTimerEnabled), - INT_ENTRY(6, VTimerEnabled), - INT_ENTRY(6, HTimerPosition), - INT_ENTRY(6, VTimerPosition), - INT_ENTRY(6, IRQHBeamPos), - INT_ENTRY(6, IRQVBeamPos), - INT_ENTRY(6, HBeamFlip), - INT_ENTRY(6, VBeamFlip), - INT_ENTRY(6, HBeamPosLatched), - INT_ENTRY(6, VBeamPosLatched), - INT_ENTRY(6, GunHLatch), - INT_ENTRY(6, GunVLatch), - INT_ENTRY(6, HVBeamCounterLatched), - INT_ENTRY(6, Mode7HFlip), - INT_ENTRY(6, Mode7VFlip), - INT_ENTRY(6, Mode7Repeat), - INT_ENTRY(6, MatrixA), - INT_ENTRY(6, MatrixB), - INT_ENTRY(6, MatrixC), - INT_ENTRY(6, MatrixD), - INT_ENTRY(6, CentreX), - INT_ENTRY(6, CentreY), - INT_ENTRY(6, M7HOFS), - INT_ENTRY(6, M7VOFS), - INT_ENTRY(6, Mosaic), - INT_ENTRY(6, MosaicStart), - ARRAY_ENTRY(6, BGMosaic, 4, uint8_ARRAY_V), - INT_ENTRY(6, Window1Left), - INT_ENTRY(6, Window1Right), - INT_ENTRY(6, Window2Left), - INT_ENTRY(6, Window2Right), - INT_ENTRY(6, RecomputeClipWindows), -#define O(N) \ - INT_ENTRY(6, ClipCounts[N]), \ - INT_ENTRY(6, ClipWindowOverlapLogic[N]), \ - INT_ENTRY(6, ClipWindow1Enable[N]), \ - INT_ENTRY(6, ClipWindow2Enable[N]), \ - INT_ENTRY(6, ClipWindow1Inside[N]), \ - INT_ENTRY(6, ClipWindow2Inside[N]) - O(0), O(1), O(2), O(3), O(4), O(5), -#undef O - INT_ENTRY(6, ForcedBlanking), - INT_ENTRY(6, FixedColourRed), - INT_ENTRY(6, FixedColourGreen), - INT_ENTRY(6, FixedColourBlue), - INT_ENTRY(6, Brightness), - INT_ENTRY(6, ScreenHeight), - INT_ENTRY(6, Need16x8Mulitply), - INT_ENTRY(6, BGnxOFSbyte), - INT_ENTRY(6, M7byte), - INT_ENTRY(6, HDMA), - INT_ENTRY(6, HDMAEnded), - INT_ENTRY(6, OpenBus1), - INT_ENTRY(6, OpenBus2) -}; - -#undef STRUCT -#define STRUCT struct SDMASnapshot - -static FreezeData SnapDMA[] = -{ -#define O(N) \ - INT_ENTRY(6, dma[N].ReverseTransfer), \ - INT_ENTRY(6, dma[N].HDMAIndirectAddressing), \ - INT_ENTRY(6, dma[N].UnusedBit43x0), \ - INT_ENTRY(6, dma[N].AAddressFixed), \ - INT_ENTRY(6, dma[N].AAddressDecrement), \ - INT_ENTRY(6, dma[N].TransferMode), \ - INT_ENTRY(6, dma[N].BAddress), \ - INT_ENTRY(6, dma[N].AAddress), \ - INT_ENTRY(6, dma[N].ABank), \ - INT_ENTRY(6, dma[N].DMACount_Or_HDMAIndirectAddress), \ - INT_ENTRY(6, dma[N].IndirectBank), \ - INT_ENTRY(6, dma[N].Address), \ - INT_ENTRY(6, dma[N].Repeat), \ - INT_ENTRY(6, dma[N].LineCount), \ - INT_ENTRY(6, dma[N].UnknownByte), \ - INT_ENTRY(6, dma[N].DoTransfer) - O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7) -#undef O -}; - -#undef STRUCT -#define STRUCT struct SControlSnapshot - -static FreezeData SnapControls[] = -{ - INT_ENTRY(6, ver), - ARRAY_ENTRY(6, port1_read_idx, 2, uint8_ARRAY_V), - ARRAY_ENTRY(6, dummy1, 4, uint8_ARRAY_V), - ARRAY_ENTRY(6, port2_read_idx, 2, uint8_ARRAY_V), - ARRAY_ENTRY(6, dummy2, 4, uint8_ARRAY_V), - ARRAY_ENTRY(6, mouse_speed, 2, uint8_ARRAY_V), - INT_ENTRY(6, justifier_select), - ARRAY_ENTRY(6, dummy3, 8, uint8_ARRAY_V), - INT_ENTRY(6, pad_read), - INT_ENTRY(6, pad_read_last), - ARRAY_ENTRY(6, internal, 60, uint8_ARRAY_V) -}; - -#undef STRUCT -#define STRUCT struct STimings - -static FreezeData SnapTimings[] = -{ - INT_ENTRY(6, H_Max_Master), - INT_ENTRY(6, H_Max), - INT_ENTRY(6, V_Max_Master), - INT_ENTRY(6, V_Max), - INT_ENTRY(6, HBlankStart), - INT_ENTRY(6, HBlankEnd), - INT_ENTRY(6, HDMAInit), - INT_ENTRY(6, HDMAStart), - INT_ENTRY(6, NMITriggerPos), - INT_ENTRY(6, WRAMRefreshPos), - INT_ENTRY(6, RenderPos), - INT_ENTRY(6, InterlaceField), - INT_ENTRY(6, DMACPUSync), - INT_ENTRY(6, NMIDMADelay), - INT_ENTRY(6, IRQPendCount), - INT_ENTRY(6, APUSpeedup), - INT_ENTRY(7, IRQTriggerCycles), - INT_ENTRY(7, APUAllowTimeOverflow) -}; - -#undef STRUCT -#define STRUCT struct FxRegs_s - -static FreezeData SnapFX[] = -{ - ARRAY_ENTRY(6, avReg, 16, uint32_ARRAY_V), - INT_ENTRY(6, vColorReg), - INT_ENTRY(6, vPlotOptionReg), - INT_ENTRY(6, vStatusReg), - INT_ENTRY(6, vPrgBankReg), - INT_ENTRY(6, vRomBankReg), - INT_ENTRY(6, vRamBankReg), - INT_ENTRY(6, vCacheBaseReg), - INT_ENTRY(6, vCacheFlags), - INT_ENTRY(6, vLastRamAdr), - POINTER_ENTRY(6, pvDreg, avRegAddr), - POINTER_ENTRY(6, pvSreg, avRegAddr), - INT_ENTRY(6, vRomBuffer), - INT_ENTRY(6, vPipe), - INT_ENTRY(6, vPipeAdr), - INT_ENTRY(6, vSign), - INT_ENTRY(6, vZero), - INT_ENTRY(6, vCarry), - INT_ENTRY(6, vOverflow), - INT_ENTRY(6, vErrorCode), - INT_ENTRY(6, vIllegalAddress), - INT_ENTRY(6, bBreakPoint), - INT_ENTRY(6, vBreakPoint), - INT_ENTRY(6, vStepPoint), - INT_ENTRY(6, nRamBanks), - INT_ENTRY(6, nRomBanks), - INT_ENTRY(6, vMode), - INT_ENTRY(6, vPrevMode), - POINTER_ENTRY(6, pvScreenBase, pvRam), -#define O(N) \ - POINTER_ENTRY(6, apvScreen[N], pvRam) - O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), - O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), - O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), - O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31), -#undef O - ARRAY_ENTRY(6, x, 32, uint32_ARRAY_V), - INT_ENTRY(6, vScreenHeight), - INT_ENTRY(6, vScreenRealHeight), - INT_ENTRY(6, vPrevScreenHeight), - INT_ENTRY(6, vScreenSize), - POINTER_ENTRY(6, pvRamBank, apvRamBank), - POINTER_ENTRY(6, pvRomBank, apvRomBank), - POINTER_ENTRY(6, pvPrgBank, apvRomBank), -#define O(N) \ - POINTER_ENTRY(6, apvRamBank[N], pvRam) - O(0), O(1), O(2), O(3), -#undef O - INT_ENTRY(6, bCacheActive), - POINTER_ENTRY(6, pvCache, pvRegisters), - ARRAY_ENTRY(6, avCacheBackup, 512, uint8_ARRAY_V), - INT_ENTRY(6, vCounter), - INT_ENTRY(6, vInstCount), - INT_ENTRY(6, vSCBRDirty) -}; - -#undef STRUCT -#define STRUCT struct SSA1 - -static FreezeData SnapSA1[] = -{ - DELETED_INT_ENTRY(6, 7, CPUExecuting, 1), - INT_ENTRY(6, ShiftedPB), - INT_ENTRY(6, ShiftedDB), - INT_ENTRY(6, Flags), - DELETED_INT_ENTRY(6, 7, IRQActive, 1), - DELETED_INT_ENTRY(6, 7, Waiting, 1), - INT_ENTRY(6, WaitingForInterrupt), - DELETED_INT_ENTRY(6, 7, WaitAddress, 4), - DELETED_INT_ENTRY(6, 7, WaitCounter, 4), - DELETED_INT_ENTRY(6, 7, PBPCAtOpcodeStart, 4), - DELETED_INT_ENTRY(6, 7, Executing, 1), - INT_ENTRY(6, overflow), - INT_ENTRY(6, in_char_dma), - INT_ENTRY(6, op1), - INT_ENTRY(6, op2), - INT_ENTRY(6, arithmetic_op), - INT_ENTRY(6, sum), - INT_ENTRY(6, VirtualBitmapFormat), - INT_ENTRY(6, variable_bit_pos), - INT_ENTRY(7, Cycles), - INT_ENTRY(7, PrevCycles), - INT_ENTRY(7, TimerIRQLastState), - INT_ENTRY(7, HTimerIRQPos), - INT_ENTRY(7, VTimerIRQPos), - INT_ENTRY(7, HCounter), - INT_ENTRY(7, VCounter), - INT_ENTRY(7, PrevHCounter), - INT_ENTRY(7, MemSpeed), - INT_ENTRY(7, MemSpeedx2) -}; - -#undef STRUCT -#define STRUCT struct SSA1Registers - -static FreezeData SnapSA1Registers[] = -{ - INT_ENTRY(6, PB), - INT_ENTRY(6, DB), - INT_ENTRY(6, P.W), - INT_ENTRY(6, A.W), - INT_ENTRY(6, D.W), - INT_ENTRY(6, S.W), - INT_ENTRY(6, X.W), - INT_ENTRY(6, Y.W), - INT_ENTRY(6, PCw) -}; - -#undef STRUCT -#define STRUCT struct SDSP1 - -static FreezeData SnapDSP1[] = -{ - INT_ENTRY(6, waiting4command), - INT_ENTRY(6, first_parameter), - INT_ENTRY(6, command), - INT_ENTRY(6, in_count), - INT_ENTRY(6, in_index), - INT_ENTRY(6, out_count), - INT_ENTRY(6, out_index), - ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), - ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), - INT_ENTRY(6, CentreX), - INT_ENTRY(6, CentreY), - INT_ENTRY(6, VOffset), - INT_ENTRY(6, VPlane_C), - INT_ENTRY(6, VPlane_E), - INT_ENTRY(6, SinAas), - INT_ENTRY(6, CosAas), - INT_ENTRY(6, SinAzs), - INT_ENTRY(6, CosAzs), - INT_ENTRY(6, SinAZS), - INT_ENTRY(6, CosAZS), - INT_ENTRY(6, SecAZS_C1), - INT_ENTRY(6, SecAZS_E1), - INT_ENTRY(6, SecAZS_C2), - INT_ENTRY(6, SecAZS_E2), - INT_ENTRY(6, Nx), - INT_ENTRY(6, Ny), - INT_ENTRY(6, Nz), - INT_ENTRY(6, Gx), - INT_ENTRY(6, Gy), - INT_ENTRY(6, Gz), - INT_ENTRY(6, C_Les), - INT_ENTRY(6, E_Les), - INT_ENTRY(6, G_Les), -#define O(N) \ - ARRAY_ENTRY(6, matrixA[N], 3, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, matrixB[N], 3, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, matrixC[N], 3, uint16_ARRAY_V) - O(0), O(1), O(2), -#undef O - INT_ENTRY(6, Op00Multiplicand), - INT_ENTRY(6, Op00Multiplier), - INT_ENTRY(6, Op00Result), - INT_ENTRY(6, Op20Multiplicand), - INT_ENTRY(6, Op20Multiplier), - INT_ENTRY(6, Op20Result), - INT_ENTRY(6, Op10Coefficient), - INT_ENTRY(6, Op10Exponent), - INT_ENTRY(6, Op10CoefficientR), - INT_ENTRY(6, Op10ExponentR), - INT_ENTRY(6, Op04Angle), - INT_ENTRY(6, Op04Radius), - INT_ENTRY(6, Op04Sin), - INT_ENTRY(6, Op04Cos), - INT_ENTRY(6, Op0CA), - INT_ENTRY(6, Op0CX1), - INT_ENTRY(6, Op0CY1), - INT_ENTRY(6, Op0CX2), - INT_ENTRY(6, Op0CY2), - INT_ENTRY(6, Op02FX), - INT_ENTRY(6, Op02FY), - INT_ENTRY(6, Op02FZ), - INT_ENTRY(6, Op02LFE), - INT_ENTRY(6, Op02LES), - INT_ENTRY(6, Op02AAS), - INT_ENTRY(6, Op02AZS), - INT_ENTRY(6, Op02VOF), - INT_ENTRY(6, Op02VVA), - INT_ENTRY(6, Op02CX), - INT_ENTRY(6, Op02CY), - INT_ENTRY(6, Op0AVS), - INT_ENTRY(6, Op0AA), - INT_ENTRY(6, Op0AB), - INT_ENTRY(6, Op0AC), - INT_ENTRY(6, Op0AD), - INT_ENTRY(6, Op06X), - INT_ENTRY(6, Op06Y), - INT_ENTRY(6, Op06Z), - INT_ENTRY(6, Op06H), - INT_ENTRY(6, Op06V), - INT_ENTRY(6, Op06M), - INT_ENTRY(6, Op01m), - INT_ENTRY(6, Op01Zr), - INT_ENTRY(6, Op01Xr), - INT_ENTRY(6, Op01Yr), - INT_ENTRY(6, Op11m), - INT_ENTRY(6, Op11Zr), - INT_ENTRY(6, Op11Xr), - INT_ENTRY(6, Op11Yr), - INT_ENTRY(6, Op21m), - INT_ENTRY(6, Op21Zr), - INT_ENTRY(6, Op21Xr), - INT_ENTRY(6, Op21Yr), - INT_ENTRY(6, Op0DX), - INT_ENTRY(6, Op0DY), - INT_ENTRY(6, Op0DZ), - INT_ENTRY(6, Op0DF), - INT_ENTRY(6, Op0DL), - INT_ENTRY(6, Op0DU), - INT_ENTRY(6, Op1DX), - INT_ENTRY(6, Op1DY), - INT_ENTRY(6, Op1DZ), - INT_ENTRY(6, Op1DF), - INT_ENTRY(6, Op1DL), - INT_ENTRY(6, Op1DU), - INT_ENTRY(6, Op2DX), - INT_ENTRY(6, Op2DY), - INT_ENTRY(6, Op2DZ), - INT_ENTRY(6, Op2DF), - INT_ENTRY(6, Op2DL), - INT_ENTRY(6, Op2DU), - INT_ENTRY(6, Op03F), - INT_ENTRY(6, Op03L), - INT_ENTRY(6, Op03U), - INT_ENTRY(6, Op03X), - INT_ENTRY(6, Op03Y), - INT_ENTRY(6, Op03Z), - INT_ENTRY(6, Op13F), - INT_ENTRY(6, Op13L), - INT_ENTRY(6, Op13U), - INT_ENTRY(6, Op13X), - INT_ENTRY(6, Op13Y), - INT_ENTRY(6, Op13Z), - INT_ENTRY(6, Op23F), - INT_ENTRY(6, Op23L), - INT_ENTRY(6, Op23U), - INT_ENTRY(6, Op23X), - INT_ENTRY(6, Op23Y), - INT_ENTRY(6, Op23Z), - INT_ENTRY(6, Op14Zr), - INT_ENTRY(6, Op14Xr), - INT_ENTRY(6, Op14Yr), - INT_ENTRY(6, Op14U), - INT_ENTRY(6, Op14F), - INT_ENTRY(6, Op14L), - INT_ENTRY(6, Op14Zrr), - INT_ENTRY(6, Op14Xrr), - INT_ENTRY(6, Op14Yrr), - INT_ENTRY(6, Op0EH), - INT_ENTRY(6, Op0EV), - INT_ENTRY(6, Op0EX), - INT_ENTRY(6, Op0EY), - INT_ENTRY(6, Op0BX), - INT_ENTRY(6, Op0BY), - INT_ENTRY(6, Op0BZ), - INT_ENTRY(6, Op0BS), - INT_ENTRY(6, Op1BX), - INT_ENTRY(6, Op1BY), - INT_ENTRY(6, Op1BZ), - INT_ENTRY(6, Op1BS), - INT_ENTRY(6, Op2BX), - INT_ENTRY(6, Op2BY), - INT_ENTRY(6, Op2BZ), - INT_ENTRY(6, Op2BS), - INT_ENTRY(6, Op28X), - INT_ENTRY(6, Op28Y), - INT_ENTRY(6, Op28Z), - INT_ENTRY(6, Op28R), - INT_ENTRY(6, Op1CX), - INT_ENTRY(6, Op1CY), - INT_ENTRY(6, Op1CZ), - INT_ENTRY(6, Op1CXBR), - INT_ENTRY(6, Op1CYBR), - INT_ENTRY(6, Op1CZBR), - INT_ENTRY(6, Op1CXAR), - INT_ENTRY(6, Op1CYAR), - INT_ENTRY(6, Op1CZAR), - INT_ENTRY(6, Op1CX1), - INT_ENTRY(6, Op1CY1), - INT_ENTRY(6, Op1CZ1), - INT_ENTRY(6, Op1CX2), - INT_ENTRY(6, Op1CY2), - INT_ENTRY(6, Op1CZ2), - INT_ENTRY(6, Op0FRamsize), - INT_ENTRY(6, Op0FPass), - INT_ENTRY(6, Op2FUnknown), - INT_ENTRY(6, Op2FSize), - INT_ENTRY(6, Op08X), - INT_ENTRY(6, Op08Y), - INT_ENTRY(6, Op08Z), - INT_ENTRY(6, Op08Ll), - INT_ENTRY(6, Op08Lh), - INT_ENTRY(6, Op18X), - INT_ENTRY(6, Op18Y), - INT_ENTRY(6, Op18Z), - INT_ENTRY(6, Op18R), - INT_ENTRY(6, Op18D), - INT_ENTRY(6, Op38X), - INT_ENTRY(6, Op38Y), - INT_ENTRY(6, Op38Z), - INT_ENTRY(6, Op38R), - INT_ENTRY(6, Op38D) -}; - -#undef STRUCT -#define STRUCT struct SDSP2 - -static FreezeData SnapDSP2[] = -{ - INT_ENTRY(6, waiting4command), - INT_ENTRY(6, command), - INT_ENTRY(6, in_count), - INT_ENTRY(6, in_index), - INT_ENTRY(6, out_count), - INT_ENTRY(6, out_index), - ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), - ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), - INT_ENTRY(6, Op05HasLen), - INT_ENTRY(6, Op05Len), - INT_ENTRY(6, Op05Transparent), - INT_ENTRY(6, Op06HasLen), - INT_ENTRY(6, Op06Len), - INT_ENTRY(6, Op09Word1), - INT_ENTRY(6, Op09Word2), - INT_ENTRY(6, Op0DHasLen), - INT_ENTRY(6, Op0DOutLen), - INT_ENTRY(6, Op0DInLen) -}; - -#undef STRUCT -#define STRUCT struct SDSP4 - -static FreezeData SnapDSP4[] = -{ - INT_ENTRY(6, waiting4command), - INT_ENTRY(6, half_command), - INT_ENTRY(6, command), - INT_ENTRY(6, in_count), - INT_ENTRY(6, in_index), - INT_ENTRY(6, out_count), - INT_ENTRY(6, out_index), - ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), - ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), - INT_ENTRY(6, byte), - INT_ENTRY(6, address), - INT_ENTRY(6, Logic), - INT_ENTRY(6, lcv), - INT_ENTRY(6, distance), - INT_ENTRY(6, raster), - INT_ENTRY(6, segments), - INT_ENTRY(6, world_x), - INT_ENTRY(6, world_y), - INT_ENTRY(6, world_dx), - INT_ENTRY(6, world_dy), - INT_ENTRY(6, world_ddx), - INT_ENTRY(6, world_ddy), - INT_ENTRY(6, world_xenv), - INT_ENTRY(6, world_yofs), - INT_ENTRY(6, view_x1), - INT_ENTRY(6, view_y1), - INT_ENTRY(6, view_x2), - INT_ENTRY(6, view_y2), - INT_ENTRY(6, view_dx), - INT_ENTRY(6, view_dy), - INT_ENTRY(6, view_xofs1), - INT_ENTRY(6, view_yofs1), - INT_ENTRY(6, view_xofs2), - INT_ENTRY(6, view_yofs2), - INT_ENTRY(6, view_yofsenv), - INT_ENTRY(6, view_turnoff_x), - INT_ENTRY(6, view_turnoff_dx), - INT_ENTRY(6, viewport_cx), - INT_ENTRY(6, viewport_cy), - INT_ENTRY(6, viewport_left), - INT_ENTRY(6, viewport_right), - INT_ENTRY(6, viewport_top), - INT_ENTRY(6, viewport_bottom), - INT_ENTRY(6, sprite_x), - INT_ENTRY(6, sprite_y), - INT_ENTRY(6, sprite_attr), - INT_ENTRY(6, sprite_size), - INT_ENTRY(6, sprite_clipy), - INT_ENTRY(6, sprite_count), -#define O(N) \ - ARRAY_ENTRY(6, poly_clipLf[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_clipRt[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_ptr[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_raster[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_top[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_bottom[N], 2, uint16_ARRAY_V), \ - ARRAY_ENTRY(6, poly_cx[N], 2, uint16_ARRAY_V) - O(0), O(1), -#undef O - ARRAY_ENTRY(6, poly_start, 2, uint16_ARRAY_V), - ARRAY_ENTRY(6, poly_plane, 2, uint16_ARRAY_V), - ARRAY_ENTRY(6, OAM_attr, 16, uint16_ARRAY_V), - INT_ENTRY(6, OAM_index), - INT_ENTRY(6, OAM_bits), - INT_ENTRY(6, OAM_RowMax), - ARRAY_ENTRY(6, OAM_Row, 32, uint16_ARRAY_V) -}; - -#undef STRUCT -#define STRUCT struct SST010 - -static FreezeData SnapST010[] = -{ - ARRAY_ENTRY(6, input_params, 16, uint8_ARRAY_V), - ARRAY_ENTRY(6, output_params, 16, uint8_ARRAY_V), - INT_ENTRY(6, op_reg), - INT_ENTRY(6, execute), - INT_ENTRY(6, control_enable) -}; - -#undef STRUCT -#define STRUCT struct SOBC1 - -static FreezeData SnapOBC1[] = -{ - INT_ENTRY(6, address), - INT_ENTRY(6, basePtr), - INT_ENTRY(6, shift) -}; - -#undef STRUCT -#define STRUCT struct SSPC7110Snapshot - -static FreezeData SnapSPC7110Snap[] = -{ - INT_ENTRY(6, r4801), - INT_ENTRY(6, r4802), - INT_ENTRY(6, r4803), - INT_ENTRY(6, r4804), - INT_ENTRY(6, r4805), - INT_ENTRY(6, r4806), - INT_ENTRY(6, r4807), - INT_ENTRY(6, r4808), - INT_ENTRY(6, r4809), - INT_ENTRY(6, r480a), - INT_ENTRY(6, r480b), - INT_ENTRY(6, r480c), - INT_ENTRY(6, r4811), - INT_ENTRY(6, r4812), - INT_ENTRY(6, r4813), - INT_ENTRY(6, r4814), - INT_ENTRY(6, r4815), - INT_ENTRY(6, r4816), - INT_ENTRY(6, r4817), - INT_ENTRY(6, r4818), - INT_ENTRY(6, r481x), - INT_ENTRY(6, r4814_latch), - INT_ENTRY(6, r4815_latch), - INT_ENTRY(6, r4820), - INT_ENTRY(6, r4821), - INT_ENTRY(6, r4822), - INT_ENTRY(6, r4823), - INT_ENTRY(6, r4824), - INT_ENTRY(6, r4825), - INT_ENTRY(6, r4826), - INT_ENTRY(6, r4827), - INT_ENTRY(6, r4828), - INT_ENTRY(6, r4829), - INT_ENTRY(6, r482a), - INT_ENTRY(6, r482b), - INT_ENTRY(6, r482c), - INT_ENTRY(6, r482d), - INT_ENTRY(6, r482e), - INT_ENTRY(6, r482f), - INT_ENTRY(6, r4830), - INT_ENTRY(6, r4831), - INT_ENTRY(6, r4832), - INT_ENTRY(6, r4833), - INT_ENTRY(6, r4834), - INT_ENTRY(6, dx_offset), - INT_ENTRY(6, ex_offset), - INT_ENTRY(6, fx_offset), - INT_ENTRY(6, r4840), - INT_ENTRY(6, r4841), - INT_ENTRY(6, r4842), - INT_ENTRY(6, rtc_state), - INT_ENTRY(6, rtc_mode), - INT_ENTRY(6, rtc_index), - INT_ENTRY(6, decomp_mode), - INT_ENTRY(6, decomp_offset), - ARRAY_ENTRY(6, decomp_buffer, SPC7110_DECOMP_BUFFER_SIZE, uint8_ARRAY_V), - INT_ENTRY(6, decomp_buffer_rdoffset), - INT_ENTRY(6, decomp_buffer_wroffset), - INT_ENTRY(6, decomp_buffer_length), -#define O(N) \ - INT_ENTRY(6, context[N].index), \ - INT_ENTRY(6, context[N].invert) - O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), - O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), - O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), - O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31) -#undef O -}; - -#undef STRUCT -#define STRUCT struct SSRTCSnapshot - -static FreezeData SnapSRTCSnap[] = -{ - INT_ENTRY(6, rtc_mode), - INT_ENTRY(6, rtc_index) -}; - -#undef STRUCT -#define STRUCT struct SBSX - -static FreezeData SnapBSX[] = -{ - INT_ENTRY(6, dirty), - INT_ENTRY(6, dirty2), - INT_ENTRY(6, bootup), - INT_ENTRY(6, flash_enable), - INT_ENTRY(6, write_enable), - INT_ENTRY(6, read_enable), - INT_ENTRY(6, flash_command), - INT_ENTRY(6, old_write), - INT_ENTRY(6, new_write), - INT_ENTRY(6, out_index), - ARRAY_ENTRY(6, output, 32, uint8_ARRAY_V), - ARRAY_ENTRY(6, PPU, 32, uint8_ARRAY_V), - ARRAY_ENTRY(6, MMC, 16, uint8_ARRAY_V), - ARRAY_ENTRY(6, prevMMC, 16, uint8_ARRAY_V), - ARRAY_ENTRY(6, test2192, 32, uint8_ARRAY_V) -}; - -#undef STRUCT -#define STRUCT struct SnapshotScreenshotInfo - -static FreezeData SnapScreenshot[] = -{ - INT_ENTRY(6, Width), - INT_ENTRY(6, Height), - INT_ENTRY(6, Interlaced), - ARRAY_ENTRY(6, Data, MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3, uint8_ARRAY_V) -}; - -#undef STRUCT -#define STRUCT struct SnapshotMovieInfo - -static FreezeData SnapMovie[] = -{ - INT_ENTRY(6, MovieInputDataSize) -}; - -#undef STRUCT -#define STRUCT struct SnapshotRRExtraInfo - -static FreezeData SnapRRExtra[] = -{ - INT_ENTRY(8, TotalEmulatedFrames), - INT_ENTRY(8, PadIgnoredFrames) -}; - -static int UnfreezeBlock (STREAM, const char *, uint8 *, int); -static int UnfreezeBlockCopy (STREAM, const char *, uint8 **, int); -static int UnfreezeStruct (STREAM, const char *, void *, FreezeData *, int, int); -static int UnfreezeStructCopy (STREAM, const char *, uint8 **, FreezeData *, int, int); -static void UnfreezeStructFromCopy (void *, FreezeData *, int, uint8 *, int); -static void FreezeBlock (STREAM, const char *, uint8 *, int); -static void FreezeStruct (STREAM, const char *, void *, FreezeData *, int); - - -void S9xResetSaveTimer (bool8 dontsave) -{ - static time_t t = -1; - - if (!Settings.DontSaveOopsSnapshot && !dontsave && t != -1 && time(NULL) - t > 300) - { - char filename[PATH_MAX + 1]; - char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; - - _splitpath(Memory.ROMFilename, drive, dir, def, ext); - sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, _MAX_EXT - 1, "oops"); - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, SAVE_INFO_OOPS); - S9xFreezeGame(filename); - } - - t = time(NULL); -} - -uint32 S9xFreezeSize() -{ - nulStream stream; - S9xFreezeToStream(&stream); - return stream.size(); -} - -bool8 S9xFreezeGameMem (uint8 *buf, uint32 bufSize) -{ - memStream mStream(buf, bufSize); - S9xFreezeToStream(&mStream); - - return (TRUE); -} - -bool8 S9xFreezeGame (const char *filename) -{ - STREAM stream = NULL; - -#ifdef HAVE_LUA - // parse state number - int filenameLen = strlen(filename); - bool numberedState = false; - int stateNumber; - if (filenameLen >= 4) - { - numberedState = (filename[filenameLen - 4] == '.') && isdigit(filename[filenameLen - 3]) && isdigit(filename[filenameLen - 2]) && isdigit(filename[filenameLen - 1]); - if (numberedState) - { - stateNumber = strtol(&filename[filenameLen - 3], NULL, 10); - } - } - - if (numberedState) { - LuaSaveData saveData; - CallRegisteredLuaSaveFunctions(stateNumber, saveData); - - char luaSaveFilename [MAX_PATH]; - strncpy(luaSaveFilename, filename, MAX_PATH); - luaSaveFilename[MAX_PATH-(1+7/*strlen(".luasav")*/)] = '\0'; - strcat(luaSaveFilename, ".luasav"); - if(saveData.recordList) - { - FILE* luaSaveFile = fopen(luaSaveFilename, "wb"); - if(luaSaveFile) - { - saveData.ExportRecords(luaSaveFile); - fclose(luaSaveFile); - } - } - else - { - unlink(luaSaveFilename); - } - } - - extern bool g_onlyCallSavestateCallbacks; - if(g_onlyCallSavestateCallbacks) - return TRUE; -#endif - - if (S9xOpenSnapshotFile(filename, FALSE, &stream)) - { - S9xFreezeToStream(stream); - S9xCloseSnapshotFile(stream); - - S9xResetSaveTimer(TRUE); - - const char *base = S9xBasename(filename); - if (S9xMovieActive()) - sprintf(String, MOVIE_INFO_SNAPSHOT " %s", base); - else - sprintf(String, SAVE_INFO_SNAPSHOT " %s", base); - - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - - return (TRUE); - } - - return (FALSE); -} - -int S9xUnfreezeGameMem (const uint8 *buf, uint32 bufSize) -{ - memStream stream(buf, bufSize); - int result = S9xUnfreezeFromStream(&stream); - - return result; -} - -bool8 S9xUnfreezeGame (const char *filename) -{ - STREAM stream = NULL; - char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; - - const char *base = S9xBasename(filename); - - _splitpath(filename, drive, dir, def, ext); - S9xResetSaveTimer(!strcmp(ext, "oops") || !strcmp(ext, "oop") || !strcmp(ext, ".oops") || !strcmp(ext, ".oop")); - - if (S9xOpenSnapshotFile(filename, TRUE, &stream)) - { - int result; - - result = S9xUnfreezeFromStream(stream); - S9xCloseSnapshotFile(stream); - - if (result != SUCCESS) - { - switch (result) - { - case WRONG_FORMAT: - S9xMessage(S9X_ERROR, S9X_WRONG_FORMAT, SAVE_ERR_WRONG_FORMAT); - break; - - case WRONG_VERSION: - S9xMessage(S9X_ERROR, S9X_WRONG_VERSION, SAVE_ERR_WRONG_VERSION); - break; - - case WRONG_MOVIE_SNAPSHOT: - S9xMessage(S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE); - break; - - case NOT_A_MOVIE_SNAPSHOT: - S9xMessage(S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE); - break; - - case SNAPSHOT_INCONSISTENT: - S9xMessage(S9X_ERROR, S9X_SNAPSHOT_INCONSISTENT, MOVIE_ERR_SNAPSHOT_INCONSISTENT); - break; - - case FILE_NOT_FOUND: - default: - sprintf(String, SAVE_ERR_ROM_NOT_FOUND, base); - S9xMessage(S9X_ERROR, S9X_ROM_NOT_FOUND, String); - break; - } - - return (FALSE); - } - - if (S9xMovieActive()) - { - if (S9xMovieReadOnly()) - sprintf(String, MOVIE_INFO_REWIND " %s", base); - else - sprintf(String, MOVIE_INFO_RERECORD " %s", base); - } - else - sprintf(String, SAVE_INFO_LOAD " %s", base); - - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - -#ifdef HAVE_LUA - // parse state number - int filenameLen = strlen(filename); - bool numberedState = false; - int stateNumber; - if (filenameLen >= 4) - { - numberedState = (filename[filenameLen - 4] == '.') && isdigit(filename[filenameLen - 3]) && isdigit(filename[filenameLen - 2]) && isdigit(filename[filenameLen - 1]); - if (numberedState) - { - stateNumber = strtol(&filename[filenameLen - 3], NULL, 10); - } - } - - if (numberedState) { - LuaSaveData saveData; - - char luaSaveFilename [MAX_PATH]; - strncpy(luaSaveFilename, filename, MAX_PATH); - luaSaveFilename[MAX_PATH-(1+7/*strlen(".luasav")*/)] = '\0'; - strcat(luaSaveFilename, ".luasav"); - FILE* luaSaveFile = fopen(luaSaveFilename, "rb"); - if(luaSaveFile) - { - saveData.ImportRecords(luaSaveFile); - fclose(luaSaveFile); - } - - CallRegisteredLuaLoadFunctions(stateNumber, saveData); - } -#endif - - return (TRUE); - } - - sprintf(String, SAVE_ERR_SAVE_NOT_FOUND, base); - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - - return (FALSE); -} - -void S9xFreezeToStream (STREAM stream) -{ - char buffer[1024]; - uint8 *soundsnapshot = new uint8[SPC_SAVE_STATE_BLOCK_SIZE]; - - S9xSetSoundMute(TRUE); - - sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION); - WRITE_STREAM(buffer, strlen(buffer), stream); - - sprintf(buffer, "NAM:%06d:%s%c", (int) strlen(Memory.ROMFilename) + 1, Memory.ROMFilename, 0); - WRITE_STREAM(buffer, strlen(buffer) + 1, stream); - - FreezeStruct(stream, "CPU", &CPU, SnapCPU, COUNT(SnapCPU)); - - FreezeStruct(stream, "REG", &Registers, SnapRegisters, COUNT(SnapRegisters)); - - FreezeStruct(stream, "PPU", &PPU, SnapPPU, COUNT(SnapPPU)); - - struct SDMASnapshot dma_snap; - for (int d = 0; d < 8; d++) - dma_snap.dma[d] = DMA[d]; - FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA)); - - FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000); - - FreezeBlock (stream, "RAM", Memory.RAM, 0x20000); - - FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000); - - FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000); - - S9xAPUSaveState(soundsnapshot); - FreezeBlock (stream, "SND", soundsnapshot, SPC_SAVE_STATE_BLOCK_SIZE); - - struct SControlSnapshot ctl_snap; - S9xControlPreSaveState(&ctl_snap); - FreezeStruct(stream, "CTL", &ctl_snap, SnapControls, COUNT(SnapControls)); - - FreezeStruct(stream, "TIM", &Timings, SnapTimings, COUNT(SnapTimings)); - - if (Settings.SuperFX) - { - GSU.avRegAddr = (uint8 *) &GSU.avReg; - FreezeStruct(stream, "SFX", &GSU, SnapFX, COUNT(SnapFX)); - } - - if (Settings.SA1) - { - S9xSA1PackStatus(); - FreezeStruct(stream, "SA1", &SA1, SnapSA1, COUNT(SnapSA1)); - FreezeStruct(stream, "SAR", &SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers)); - } - - if (Settings.DSP == 1) - FreezeStruct(stream, "DP1", &DSP1, SnapDSP1, COUNT(SnapDSP1)); - - if (Settings.DSP == 2) - FreezeStruct(stream, "DP2", &DSP2, SnapDSP2, COUNT(SnapDSP2)); - - if (Settings.DSP == 4) - FreezeStruct(stream, "DP4", &DSP4, SnapDSP4, COUNT(SnapDSP4)); - - if (Settings.C4) - FreezeBlock (stream, "CX4", Memory.C4RAM, 8192); - - if (Settings.SETA == ST_010) - FreezeStruct(stream, "ST0", &ST010, SnapST010, COUNT(SnapST010)); - - if (Settings.OBC1) - { - FreezeStruct(stream, "OBC", &OBC1, SnapOBC1, COUNT(SnapOBC1)); - FreezeBlock (stream, "OBM", Memory.OBC1RAM, 8192); - } - - if (Settings.SPC7110) - { - S9xSPC7110PreSaveState(); - FreezeStruct(stream, "S71", &s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap)); - } - - if (Settings.SRTC) - { - S9xSRTCPreSaveState(); - FreezeStruct(stream, "SRT", &srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap)); - } - - if (Settings.SRTC || Settings.SPC7110RTC) - FreezeBlock (stream, "CLK", RTCData.reg, 20); - - if (Settings.BS) - FreezeStruct(stream, "BSX", &BSX, SnapBSX, COUNT(SnapBSX)); - - if (Settings.SnapshotScreenshots) - { - SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo; - - ssi->Width = min(IPPU.RenderedScreenWidth, MAX_SNES_WIDTH); - ssi->Height = min(IPPU.RenderedScreenHeight, MAX_SNES_HEIGHT); - ssi->Interlaced = GFX.DoInterlace; - - uint8 *rowpix = ssi->Data; - uint16 *screen = GFX.Screen; - - for (int y = 0; y < ssi->Height; y++, screen += GFX.RealPPL) - { - for (int x = 0; x < ssi->Width; x++) - { - uint32 r, g, b; - - DECOMPOSE_PIXEL(screen[x], r, g, b); - *(rowpix++) = r; - *(rowpix++) = g; - *(rowpix++) = b; - } - } - - memset(rowpix, 0, sizeof(ssi->Data) + ssi->Data - rowpix); - - FreezeStruct(stream, "SHO", ssi, SnapScreenshot, COUNT(SnapScreenshot)); - - delete ssi; - } - - if (S9xMovieActive()) - { - uint8 *movie_freeze_buf; - uint32 movie_freeze_size; - - S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size); - if (movie_freeze_buf) - { - struct SnapshotMovieInfo mi; - - mi.MovieInputDataSize = movie_freeze_size; - FreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie)); - FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size); - - delete [] movie_freeze_buf; - } - } - - struct SnapshotRRExtraInfo rri; - rri.TotalEmulatedFrames = IPPU.TotalEmulatedFrames; - rri.PadIgnoredFrames = IPPU.PadIgnoredFrames; - FreezeStruct(stream, "JXQ", &rri, SnapRRExtra, COUNT(SnapRRExtra)); - - S9xSetSoundMute(FALSE); - - delete [] soundsnapshot; -} - -int S9xUnfreezeFromStream (STREAM stream) -{ - int result = SUCCESS; - int version, len; - char buffer[PATH_MAX + 1]; - - len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1; - if (READ_STREAM(buffer, len, stream) != len) - return (WRONG_FORMAT); - - if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0) - return (WRONG_FORMAT); - - version = atoi(&buffer[strlen(SNAPSHOT_MAGIC) + 1]); - if (version > SNAPSHOT_VERSION) - return (WRONG_VERSION); - - result = UnfreezeBlock(stream, "NAM", (uint8 *) buffer, PATH_MAX); - if (result != SUCCESS) - return (result); - - uint8 *local_cpu = NULL; - uint8 *local_registers = NULL; - uint8 *local_ppu = NULL; - uint8 *local_dma = NULL; - uint8 *local_vram = NULL; - uint8 *local_ram = NULL; - uint8 *local_sram = NULL; - uint8 *local_fillram = NULL; - uint8 *local_apu_sound = NULL; - uint8 *local_control_data = NULL; - uint8 *local_timing_data = NULL; - uint8 *local_superfx = NULL; - uint8 *local_sa1 = NULL; - uint8 *local_sa1_registers = NULL; - uint8 *local_dsp1 = NULL; - uint8 *local_dsp2 = NULL; - uint8 *local_dsp4 = NULL; - uint8 *local_cx4_data = NULL; - uint8 *local_st010 = NULL; - uint8 *local_obc1 = NULL; - uint8 *local_obc1_data = NULL; - uint8 *local_spc7110 = NULL; - uint8 *local_srtc = NULL; - uint8 *local_rtc_data = NULL; - uint8 *local_bsx_data = NULL; - uint8 *local_screenshot = NULL; - uint8 *local_movie_data = NULL; - uint8 *local_rr_extra = NULL; - - do - { - result = UnfreezeStructCopy(stream, "CPU", &local_cpu, SnapCPU, COUNT(SnapCPU), version); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "REG", &local_registers, SnapRegisters, COUNT(SnapRegisters), version); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "PPU", &local_ppu, SnapPPU, COUNT(SnapPPU), version); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "DMA", &local_dma, SnapDMA, COUNT(SnapDMA), version); - if (result != SUCCESS) - break; - - result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000); - if (result != SUCCESS) - break; - - result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000); - if (result != SUCCESS) - break; - - result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000); - if (result != SUCCESS) - break; - - result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000); - if (result != SUCCESS) - break; - - result = UnfreezeBlockCopy (stream, "SND", &local_apu_sound, SPC_SAVE_STATE_BLOCK_SIZE); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "CTL", &local_control_data, SnapControls, COUNT(SnapControls), version); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "TIM", &local_timing_data, SnapTimings, COUNT(SnapTimings), version); - if (result != SUCCESS) - break; - - result = UnfreezeStructCopy(stream, "SFX", &local_superfx, SnapFX, COUNT(SnapFX), version); - if (result != SUCCESS && Settings.SuperFX) - break; - - result = UnfreezeStructCopy(stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1), version); - if (result != SUCCESS && Settings.SA1) - break; - - result = UnfreezeStructCopy(stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT(SnapSA1Registers), version); - if (result != SUCCESS && Settings.SA1) - break; - - result = UnfreezeStructCopy(stream, "DP1", &local_dsp1, SnapDSP1, COUNT(SnapDSP1), version); - if (result != SUCCESS && Settings.DSP == 1) - break; - - result = UnfreezeStructCopy(stream, "DP2", &local_dsp2, SnapDSP2, COUNT(SnapDSP2), version); - if (result != SUCCESS && Settings.DSP == 2) - break; - - result = UnfreezeStructCopy(stream, "DP4", &local_dsp4, SnapDSP4, COUNT(SnapDSP4), version); - if (result != SUCCESS && Settings.DSP == 4) - break; - - result = UnfreezeBlockCopy (stream, "CX4", &local_cx4_data, 8192); - if (result != SUCCESS && Settings.C4) - break; - - result = UnfreezeStructCopy(stream, "ST0", &local_st010, SnapST010, COUNT(SnapST010), version); - if (result != SUCCESS && Settings.SETA == ST_010) - break; - - result = UnfreezeStructCopy(stream, "OBC", &local_obc1, SnapOBC1, COUNT(SnapOBC1), version); - if (result != SUCCESS && Settings.OBC1) - break; - - result = UnfreezeBlockCopy (stream, "OBM", &local_obc1_data, 8192); - if (result != SUCCESS && Settings.OBC1) - break; - - result = UnfreezeStructCopy(stream, "S71", &local_spc7110, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), version); - if (result != SUCCESS && Settings.SPC7110) - break; - - result = UnfreezeStructCopy(stream, "SRT", &local_srtc, SnapSRTCSnap, COUNT(SnapSRTCSnap), version); - if (result != SUCCESS && Settings.SRTC) - break; - - result = UnfreezeBlockCopy (stream, "CLK", &local_rtc_data, 20); - if (result != SUCCESS && (Settings.SRTC || Settings.SPC7110RTC)) - break; - - result = UnfreezeStructCopy(stream, "BSX", &local_bsx_data, SnapBSX, COUNT(SnapBSX), version); - if (result != SUCCESS && Settings.BS) - break; - - result = UnfreezeStructCopy(stream, "SHO", &local_screenshot, SnapScreenshot, COUNT(SnapScreenshot), version); - - SnapshotMovieInfo mi; - - result = UnfreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie), version); - if (result != SUCCESS) - { - if (S9xMovieActive()) - { - result = NOT_A_MOVIE_SNAPSHOT; - break; - } - } - else - { - result = UnfreezeBlockCopy(stream, "MID", &local_movie_data, mi.MovieInputDataSize); - if (result != SUCCESS) - { - if (S9xMovieActive()) - { - result = NOT_A_MOVIE_SNAPSHOT; - break; - } - } - - if (S9xMovieActive()) - { - result = S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize); - if (result != SUCCESS) - break; - } - } - - UnfreezeStructCopy(stream, "JXQ", &local_rr_extra, SnapRRExtra, COUNT(SnapRRExtra), version); - - result = SUCCESS; - } while (false); - - if (result == SUCCESS) - { - uint32 old_flags = CPU.Flags; - uint32 sa1_old_flags = SA1.Flags; - - S9xSetSoundMute(TRUE); - - S9xReset(); - - UnfreezeStructFromCopy(&CPU, SnapCPU, COUNT(SnapCPU), local_cpu, version); - - UnfreezeStructFromCopy(&Registers, SnapRegisters, COUNT(SnapRegisters), local_registers, version); - - UnfreezeStructFromCopy(&PPU, SnapPPU, COUNT(SnapPPU), local_ppu, version); - - struct SDMASnapshot dma_snap; - UnfreezeStructFromCopy(&dma_snap, SnapDMA, COUNT(SnapDMA), local_dma, version); - - memcpy(Memory.VRAM, local_vram, 0x10000); - - memcpy(Memory.RAM, local_ram, 0x20000); - - memcpy(Memory.SRAM, local_sram, 0x20000); - - memcpy(Memory.FillRAM, local_fillram, 0x8000); - - if(version < SNAPSHOT_VERSION_BAPU) { - printf("Using Blargg APU snapshot loading (snapshot version %d, current is %d)\n...", version, SNAPSHOT_VERSION); - S9xAPULoadBlarggState(local_apu_sound); - } else - S9xAPULoadState(local_apu_sound); - - struct SControlSnapshot ctl_snap; - UnfreezeStructFromCopy(&ctl_snap, SnapControls, COUNT(SnapControls), local_control_data, version); - - UnfreezeStructFromCopy(&Timings, SnapTimings, COUNT(SnapTimings), local_timing_data, version); - - if (local_superfx) - { - GSU.avRegAddr = (uint8 *) &GSU.avReg; - UnfreezeStructFromCopy(&GSU, SnapFX, COUNT(SnapFX), local_superfx, version); - } - - if (local_sa1) - UnfreezeStructFromCopy(&SA1, SnapSA1, COUNT(SnapSA1), local_sa1, version); - - if (local_sa1_registers) - UnfreezeStructFromCopy(&SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers), local_sa1_registers, version); - - if (local_dsp1) - UnfreezeStructFromCopy(&DSP1, SnapDSP1, COUNT(SnapDSP1), local_dsp1, version); - - if (local_dsp2) - UnfreezeStructFromCopy(&DSP2, SnapDSP2, COUNT(SnapDSP2), local_dsp2, version); - - if (local_dsp4) - UnfreezeStructFromCopy(&DSP4, SnapDSP4, COUNT(SnapDSP4), local_dsp4, version); - - if (local_cx4_data) - memcpy(Memory.C4RAM, local_cx4_data, 8192); - - if (local_st010) - UnfreezeStructFromCopy(&ST010, SnapST010, COUNT(SnapST010), local_st010, version); - - if (local_obc1) - UnfreezeStructFromCopy(&OBC1, SnapOBC1, COUNT(SnapOBC1), local_obc1, version); - - if (local_obc1_data) - memcpy(Memory.OBC1RAM, local_obc1_data, 8192); - - if (local_spc7110) - UnfreezeStructFromCopy(&s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), local_spc7110, version); - - if (local_srtc) - UnfreezeStructFromCopy(&srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap), local_srtc, version); - - if (local_rtc_data) - memcpy(RTCData.reg, local_rtc_data, 20); - - if (local_bsx_data) - UnfreezeStructFromCopy(&BSX, SnapBSX, COUNT(SnapBSX), local_bsx_data, version); - - if (version < SNAPSHOT_VERSION_IRQ) - { - printf("Converting old snapshot version %d to %d\n...", version, SNAPSHOT_VERSION); - - CPU.NMILine = (CPU.Flags & (1 << 7)) ? TRUE : FALSE; - CPU.IRQLine = (CPU.Flags & (1 << 11)) ? TRUE : FALSE; - CPU.IRQTransition = FALSE; - CPU.IRQLastState = FALSE; - CPU.IRQExternal = (Obsolete.CPU_IRQActive & ~(1 << 1)) ? TRUE : FALSE; - - switch (CPU.WhichEvent) - { - case 12: case 1: CPU.WhichEvent = 1; break; - case 2: case 3: CPU.WhichEvent = 2; break; - case 4: case 5: CPU.WhichEvent = 3; break; - case 6: case 7: CPU.WhichEvent = 4; break; - case 8: case 9: CPU.WhichEvent = 5; break; - case 10: case 11: CPU.WhichEvent = 6; break; - } - - if (local_sa1) // FIXME - { - SA1.Cycles = SA1.PrevCycles = 0; - SA1.TimerIRQLastState = FALSE; - SA1.HTimerIRQPos = Memory.FillRAM[0x2212] | (Memory.FillRAM[0x2213] << 8); - SA1.VTimerIRQPos = Memory.FillRAM[0x2214] | (Memory.FillRAM[0x2215] << 8); - SA1.HCounter = 0; - SA1.VCounter = 0; - SA1.PrevHCounter = 0; - SA1.MemSpeed = SLOW_ONE_CYCLE; - SA1.MemSpeedx2 = SLOW_ONE_CYCLE * 2; - } - } - - CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG | SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG); - ICPU.ShiftedPB = Registers.PB << 16; - ICPU.ShiftedDB = Registers.DB << 16; - S9xSetPCBase(Registers.PBPC); - S9xUnpackStatus(); - S9xFixCycles(); - - for (int d = 0; d < 8; d++) - DMA[d] = dma_snap.dma[d]; - CPU.InDMA = CPU.InHDMA = FALSE; - CPU.InDMAorHDMA = CPU.InWRAMDMAorHDMA = FALSE; - CPU.HDMARanInDMA = 0; - - S9xFixColourBrightness(); - IPPU.ColorsChanged = TRUE; - IPPU.OBJChanged = TRUE; - IPPU.RenderThisFrame = TRUE; - - uint8 hdma_byte = Memory.FillRAM[0x420c]; - S9xSetCPU(hdma_byte, 0x420c); - - S9xControlPostLoadState(&ctl_snap); - - if (local_superfx) - { - GSU.pfPlot = fx_PlotTable[GSU.vMode]; - GSU.pfRpix = fx_PlotTable[GSU.vMode + 5]; - } - - if (local_sa1 && local_sa1_registers) - { - SA1.Flags |= sa1_old_flags & TRACE_FLAG; - S9xSA1PostLoadState(); - } - - if (Settings.SDD1) - S9xSDD1PostLoadState(); - - if (local_spc7110) - S9xSPC7110PostLoadState(version); - - if (local_srtc) - S9xSRTCPostLoadState(version); - - if (local_bsx_data) - S9xBSXPostLoadState(); - - if (local_movie_data) - { - // restore last displayed pad_read status - extern bool8 pad_read, pad_read_last; - bool8 pad_read_temp = pad_read; - - pad_read = pad_read_last; - S9xUpdateFrameCounter(-1); - pad_read = pad_read_temp; - } - - if (local_screenshot) - { - SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo; - - UnfreezeStructFromCopy(ssi, SnapScreenshot, COUNT(SnapScreenshot), local_screenshot, version); - - IPPU.RenderedScreenWidth = min(ssi->Width, IMAGE_WIDTH); - IPPU.RenderedScreenHeight = min(ssi->Height, IMAGE_HEIGHT); - const bool8 scaleDownX = IPPU.RenderedScreenWidth < ssi->Width; - const bool8 scaleDownY = IPPU.RenderedScreenHeight < ssi->Height && ssi->Height > SNES_HEIGHT_EXTENDED; - GFX.DoInterlace = Settings.SupportHiRes ? ssi->Interlaced : 0; - - uint8 *rowpix = ssi->Data; - uint16 *screen = GFX.Screen; - - for (int y = 0; y < IPPU.RenderedScreenHeight; y++, screen += GFX.RealPPL) - { - for (int x = 0; x < IPPU.RenderedScreenWidth; x++) - { - uint32 r, g, b; - - r = *(rowpix++); - g = *(rowpix++); - b = *(rowpix++); - - if (scaleDownX) - { - r = (r + *(rowpix++)) >> 1; - g = (g + *(rowpix++)) >> 1; - b = (b + *(rowpix++)) >> 1; - - if (x + x + 1 >= ssi->Width) - break; - } - - screen[x] = BUILD_PIXEL(r, g, b); - } - - if (scaleDownY) - { - rowpix += 3 * ssi->Width; - if (y + y + 1 >= ssi->Height) - break; - } - } - - // black out what we might have missed - for (uint32 y = IPPU.RenderedScreenHeight; y < (uint32) (IMAGE_HEIGHT); y++) - memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2); - - delete ssi; - } - else - { - // couldn't load graphics, so black out the screen instead - for (uint32 y = 0; y < (uint32) (IMAGE_HEIGHT); y++) - memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2); - } - - if (local_rr_extra) - { - SnapshotRRExtraInfo *rri = new SnapshotRRExtraInfo; - - UnfreezeStructFromCopy(rri, SnapRRExtra, COUNT(SnapRRExtra), local_rr_extra, version); - - IPPU.TotalEmulatedFrames = rri->TotalEmulatedFrames; - IPPU.PadIgnoredFrames = rri->PadIgnoredFrames; - S9xUpdateFrameCounter(-1); - - delete rri; - } - - S9xSetSoundMute(FALSE); - } - - if (local_cpu) delete [] local_cpu; - if (local_registers) delete [] local_registers; - if (local_ppu) delete [] local_ppu; - if (local_dma) delete [] local_dma; - if (local_vram) delete [] local_vram; - if (local_ram) delete [] local_ram; - if (local_sram) delete [] local_sram; - if (local_fillram) delete [] local_fillram; - if (local_apu_sound) delete [] local_apu_sound; - if (local_control_data) delete [] local_control_data; - if (local_timing_data) delete [] local_timing_data; - if (local_superfx) delete [] local_superfx; - if (local_sa1) delete [] local_sa1; - if (local_sa1_registers) delete [] local_sa1_registers; - if (local_dsp1) delete [] local_dsp1; - if (local_dsp2) delete [] local_dsp2; - if (local_dsp4) delete [] local_dsp4; - if (local_cx4_data) delete [] local_cx4_data; - if (local_st010) delete [] local_st010; - if (local_obc1) delete [] local_obc1; - if (local_obc1_data) delete [] local_obc1_data; - if (local_spc7110) delete [] local_spc7110; - if (local_srtc) delete [] local_srtc; - if (local_rtc_data) delete [] local_rtc_data; - if (local_bsx_data) delete [] local_bsx_data; - if (local_screenshot) delete [] local_screenshot; - if (local_movie_data) delete [] local_movie_data; - if (local_rr_extra) delete [] local_rr_extra; - - return (result); -} - -static int FreezeSize (int size, int type) -{ - switch (type) - { - case uint32_ARRAY_V: - case uint32_INDIR_ARRAY_V: - return (size * 4); - - case uint16_ARRAY_V: - case uint16_INDIR_ARRAY_V: - return (size * 2); - - default: - return (size); - } -} - -static void FreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields) -{ - int len = 0; - int i, j; - - for (i = 0; i < num_fields; i++) - { - if (SNAPSHOT_VERSION < fields[i].debuted_in) - { - fprintf(stderr, "%s[%p]: field has bad debuted_in value %d, > %d.", name, (void *) fields, fields[i].debuted_in, SNAPSHOT_VERSION); - continue; - } - - if (SNAPSHOT_VERSION < fields[i].deleted_in) - len += FreezeSize(fields[i].size, fields[i].type); - } - - uint8 *block = new uint8[len]; - uint8 *ptr = block; - uint8 *addr; - uint16 word; - uint32 dword; - int64 qaword; - int relativeAddr; - - for (i = 0; i < num_fields; i++) - { - if (SNAPSHOT_VERSION >= fields[i].deleted_in || SNAPSHOT_VERSION < fields[i].debuted_in) - continue; - - addr = (uint8 *) base + fields[i].offset; - - // determine real address of indirect-type fields - // (where the structure contains a pointer to an array rather than the array itself) - if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V) - addr = (uint8 *) (*((pint *) addr)); - - // convert pointer-type saves from absolute to relative pointers - if (fields[i].type == POINTER_V) - { - uint8 *pointer = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset)); - uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2)); - relativeAddr = pointer - relativeTo; - addr = (uint8 *) &relativeAddr; - } - - switch (fields[i].type) - { - case INT_V: - case POINTER_V: - switch (fields[i].size) - { - case 1: - *ptr++ = *(addr); - break; - - case 2: - word = *((uint16 *) (addr)); - *ptr++ = (uint8) (word >> 8); - *ptr++ = (uint8) word; - break; - - case 4: - dword = *((uint32 *) (addr)); - *ptr++ = (uint8) (dword >> 24); - *ptr++ = (uint8) (dword >> 16); - *ptr++ = (uint8) (dword >> 8); - *ptr++ = (uint8) dword; - break; - - case 8: - qaword = *((int64 *) (addr)); - *ptr++ = (uint8) (qaword >> 56); - *ptr++ = (uint8) (qaword >> 48); - *ptr++ = (uint8) (qaword >> 40); - *ptr++ = (uint8) (qaword >> 32); - *ptr++ = (uint8) (qaword >> 24); - *ptr++ = (uint8) (qaword >> 16); - *ptr++ = (uint8) (qaword >> 8); - *ptr++ = (uint8) qaword; - break; - } - - break; - - case uint8_ARRAY_V: - case uint8_INDIR_ARRAY_V: - memmove(ptr, addr, fields[i].size); - ptr += fields[i].size; - - break; - - case uint16_ARRAY_V: - case uint16_INDIR_ARRAY_V: - for (j = 0; j < fields[i].size; j++) - { - word = *((uint16 *) (addr + j * 2)); - *ptr++ = (uint8) (word >> 8); - *ptr++ = (uint8) word; - } - - break; - - case uint32_ARRAY_V: - case uint32_INDIR_ARRAY_V: - for (j = 0; j < fields[i].size; j++) - { - dword = *((uint32 *) (addr + j * 4)); - *ptr++ = (uint8) (dword >> 24); - *ptr++ = (uint8) (dword >> 16); - *ptr++ = (uint8) (dword >> 8); - *ptr++ = (uint8) dword; - } - - break; - } - } - - FreezeBlock(stream, name, block, len); - delete [] block; -} - -static void FreezeBlock (STREAM stream, const char *name, uint8 *block, int size) -{ - char buffer[20]; - - // check if it fits in 6 digits. (letting it go over and using strlen isn't safe) - if (size <= 999999) - sprintf(buffer, "%s:%06d:", name, size); - else - { - // to make it fit, pack it in the bytes instead of as digits - sprintf(buffer, "%s:------:", name); - buffer[6] = (unsigned char) ((unsigned) size >> 24); - buffer[7] = (unsigned char) ((unsigned) size >> 16); - buffer[8] = (unsigned char) ((unsigned) size >> 8); - buffer[9] = (unsigned char) ((unsigned) size >> 0); - } - - buffer[11] = 0; - - WRITE_STREAM(buffer, 11, stream); - WRITE_STREAM(block, size, stream); -} - -static int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int size) -{ - char buffer[20]; - int len = 0, rem = 0; - long rewind = FIND_STREAM(stream); - - size_t l = READ_STREAM(buffer, 11, stream); - buffer[l] = 0; - - if (l != 11 || strncmp(buffer, name, 3) != 0 || buffer[3] != ':') - { - err: -#ifdef DEBUGGER - fprintf(stdout, "absent: %s(%d); next: '%.11s'\n", name, size, buffer); -#endif - REVERT_STREAM(stream, FIND_STREAM(stream) - l, 0); - return (WRONG_FORMAT); - } - - if (buffer[4] == '-') - { - len = (((unsigned char) buffer[6]) << 24) - | (((unsigned char) buffer[7]) << 16) - | (((unsigned char) buffer[8]) << 8) - | (((unsigned char) buffer[9]) << 0); - } - else - len = atoi(buffer + 4); - - if (len <= 0) - goto err; - - if (len > size) - { - rem = len - size; - len = size; - } - - memset(block, 0, size); - - if (READ_STREAM(block, len, stream) != len) - { - REVERT_STREAM(stream, rewind, 0); - return (WRONG_FORMAT); - } - - if (rem) - { - char *junk = new char[rem]; - len = READ_STREAM(junk, rem, stream); - delete [] junk; - if (len != rem) - { - REVERT_STREAM(stream, rewind, 0); - return (WRONG_FORMAT); - } - } - - return (SUCCESS); -} - -static int UnfreezeBlockCopy (STREAM stream, const char *name, uint8 **block, int size) -{ - int result; - - *block = new uint8[size]; - - result = UnfreezeBlock(stream, name, *block, size); - if (result != SUCCESS) - { - delete [] (*block); - *block = NULL; - return (result); - } - - return (SUCCESS); -} - -static int UnfreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields, int version) -{ - int result; - uint8 *block = NULL; - - result = UnfreezeStructCopy(stream, name, &block, fields, num_fields, version); - if (result != SUCCESS) - { - if (block != NULL) - delete [] block; - return (result); - } - - UnfreezeStructFromCopy(base, fields, num_fields, block, version); - delete [] block; - - return (SUCCESS); -} - -static int UnfreezeStructCopy (STREAM stream, const char *name, uint8 **block, FreezeData *fields, int num_fields, int version) -{ - int len = 0; - - for (int i = 0; i < num_fields; i++) - { - if (version >= fields[i].debuted_in && version < fields[i].deleted_in) - len += FreezeSize(fields[i].size, fields[i].type); - } - - return (UnfreezeBlockCopy(stream, name, block, len)); -} - -static void UnfreezeStructFromCopy (void *sbase, FreezeData *fields, int num_fields, uint8 *block, int version) -{ - uint8 *ptr = block; - uint16 word; - uint32 dword; - int64 qaword; - uint8 *addr; - void *base; - int relativeAddr; - int i, j; - - for (i = 0; i < num_fields; i++) - { - if (version < fields[i].debuted_in || version >= fields[i].deleted_in) - continue; - - base = (SNAPSHOT_VERSION >= fields[i].deleted_in) ? ((void *) &Obsolete) : sbase; - addr = (uint8 *) base + fields[i].offset; - - if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V) - addr = (uint8 *) (*((pint *) addr)); - - switch (fields[i].type) - { - case INT_V: - case POINTER_V: - switch (fields[i].size) - { - case 1: - if (fields[i].offset < 0) - { - ptr++; - break; - } - - *(addr) = *ptr++; - break; - - case 2: - if (fields[i].offset < 0) - { - ptr += 2; - break; - } - - word = *ptr++ << 8; - word |= *ptr++; - *((uint16 *) (addr)) = word; - break; - - case 4: - if (fields[i].offset < 0) - { - ptr += 4; - break; - } - - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32 *) (addr)) = dword; - break; - - case 8: - if (fields[i].offset < 0) - { - ptr += 8; - break; - } - - qaword = (int64) *ptr++ << 56; - qaword |= (int64) *ptr++ << 48; - qaword |= (int64) *ptr++ << 40; - qaword |= (int64) *ptr++ << 32; - qaword |= (int64) *ptr++ << 24; - qaword |= (int64) *ptr++ << 16; - qaword |= (int64) *ptr++ << 8; - qaword |= (int64) *ptr++; - *((int64 *) (addr)) = qaword; - break; - - default: - assert(0); - break; - } - - break; - - case uint8_ARRAY_V: - case uint8_INDIR_ARRAY_V: - if (fields[i].offset >= 0) - memmove(addr, ptr, fields[i].size); - ptr += fields[i].size; - - break; - - case uint16_ARRAY_V: - case uint16_INDIR_ARRAY_V: - if (fields[i].offset < 0) - { - ptr += fields[i].size * 2; - break; - } - - for (j = 0; j < fields[i].size; j++) - { - word = *ptr++ << 8; - word |= *ptr++; - *((uint16 *) (addr + j * 2)) = word; - } - - break; - - case uint32_ARRAY_V: - case uint32_INDIR_ARRAY_V: - if (fields[i].offset < 0) - { - ptr += fields[i].size * 4; - break; - } - - for (j = 0; j < fields[i].size; j++) - { - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32 *) (addr + j * 4)) = dword; - } - - break; - } - - if (fields[i].type == POINTER_V) - { - relativeAddr = (int) *((pint *) ((uint8 *) base + fields[i].offset)); - uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2)); - *((pint *) (addr)) = (pint) (relativeTo + relativeAddr); - } - } -} +/*********************************************************************************** + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2002 - 2004 Matthew Kendora + + (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) + + (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) + + (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), + Kris Bleakley (codeviolation@hotmail.com) + + (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), + Nach (n-a-c-h@users.sourceforge.net), + + (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) + + (c) Copyright 2006 - 2007 nitsuja + + (c) Copyright 2009 - 2011 BearOso, + OV2 + + + BS-X C emulator code + (c) Copyright 2005 - 2006 Dreamer Nom, + zones + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), + Nach, + zsKnight (zsknight@zsnes.com) + + C4 C++ code + (c) Copyright 2003 - 2006 Brad Jorsch, + Nach + + DSP-1 emulator code + (c) Copyright 1998 - 2006 _Demo_, + Andreas Naive (andreasnaive@gmail.com), + Gary Henderson, + Ivar (ivar@snes9x.com), + John Weidman, + Kris Bleakley, + Matthew Kendora, + Nach, + neviksti (neviksti@hotmail.com) + + DSP-2 emulator code + (c) Copyright 2003 John Weidman, + Kris Bleakley, + Lord Nightmare (lord_nightmare@users.sourceforge.net), + Matthew Kendora, + neviksti + + DSP-3 emulator code + (c) Copyright 2003 - 2006 John Weidman, + Kris Bleakley, + Lancer, + z80 gaiden + + DSP-4 emulator code + (c) Copyright 2004 - 2006 Dreamer Nom, + John Weidman, + Kris Bleakley, + Nach, + z80 gaiden + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, + pagefault (pagefault@zsnes.com), + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code used in 1.39-1.51 + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, + John Weidman, + Dark Force + + SPC7110 and RTC C++ emulator code used in 1.52+ + (c) Copyright 2009 byuu, + neviksti + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive, + John Weidman + + S-RTC C emulator code + (c) Copyright 2001 - 2006 byuu, + John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, + John Weidman, + Kris Bleakley, + Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 _Demo_, + pagefault, + zsKnight + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, + Gary Henderson, + John Weidman + + Sound emulator code used in 1.5-1.51 + (c) Copyright 1998 - 2003 Brad Martin + (c) Copyright 1998 - 2006 Charles Bilyue' + + Sound emulator code used in 1.52+ + (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + 2xSaI filter + (c) Copyright 1999 - 2001 Derek Liauw Kie Fa + + HQ2x, HQ3x, HQ4x filters + (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) + + NTSC filter + (c) Copyright 2006 - 2007 Shay Green + + GTK+ GUI code + (c) Copyright 2004 - 2011 BearOso + + Win32 GUI code + (c) Copyright 2003 - 2006 blip, + funkyass, + Matthew Kendora, + Nach, + nitsuja + (c) Copyright 2009 - 2011 OV2 + + Mac OS GUI code + (c) Copyright 1998 - 2001 John Stiles + (c) Copyright 2001 - 2011 zones + + + Specific ports contains the works of other authors. See headers in + individual files. + + + Snes9x homepage: http://www.snes9x.com/ + + Permission to use, copy, modify and/or distribute Snes9x in both binary + and source form, for non-commercial purposes, is hereby granted without + fee, providing that this license information and copyright notice appear + with all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software or it's derivatives. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes, + but is not limited to, charging money for Snes9x or software derived from + Snes9x, including Snes9x or derivatives in commercial game bundles, and/or + using Snes9x as a promotion for your commercial product. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. + ***********************************************************************************/ + + +#include +#include "snes9x.h" +#include "memmap.h" +#include "dma.h" +#include "apu/apu.h" +#include "fxinst.h" +#include "fxemu.h" +#include "sdd1.h" +#include "srtc.h" +#include "snapshot.h" +#include "controls.h" +#include "movie.h" +#include "display.h" +#include "language.h" +#ifdef HAVE_LUA +#include "lua-engine.h" +#endif + +#ifndef min +#define min(a,b) (((a) < (b)) ? (a) : (b)) +#endif + +typedef struct +{ + int offset; + int offset2; + int size; + int type; + uint16 debuted_in; + uint16 deleted_in; + const char *name; +} FreezeData; + +enum +{ + INT_V, + uint8_ARRAY_V, + uint16_ARRAY_V, + uint32_ARRAY_V, + uint8_INDIR_ARRAY_V, + uint16_INDIR_ARRAY_V, + uint32_INDIR_ARRAY_V, + POINTER_V +}; + +#define COUNT(ARRAY) (sizeof(ARRAY) / sizeof(ARRAY[0])) +#define Offset(field, structure) ((int) (((char *) (&(((structure) NULL)->field))) - ((char *) NULL))) +#define OFFSET(f) Offset(f, STRUCT *) +#define DUMMY(f) Offset(f, struct Obsolete *) +#define DELETED(f) (-1) + +#define INT_ENTRY(save_version_introduced, field) \ +{ \ + OFFSET(field), \ + 0, \ + sizeof(((STRUCT *) NULL)->field), \ + INT_V, \ + save_version_introduced, \ + 9999, \ + #field \ +} + +#define ARRAY_ENTRY(save_version_introduced, field, count, elemType) \ +{ \ + OFFSET(field), \ + 0, \ + count, \ + elemType, \ + save_version_introduced, \ + 9999, \ + #field \ +} + +#define POINTER_ENTRY(save_version_introduced, field, relativeToField) \ +{ \ + OFFSET(field), \ + OFFSET(relativeToField), \ + 4, \ + POINTER_V, \ + save_version_introduced, \ + 9999, \ + #field \ +} + +#define OBSOLETE_INT_ENTRY(save_version_introduced, save_version_removed, field) \ +{ \ + DUMMY(field), \ + 0, \ + sizeof(((struct Obsolete *) NULL)->field), \ + INT_V, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +#define OBSOLETE_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \ +{ \ + DUMMY(field), \ + 0, \ + count, \ + elemType, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +#define OBSOLETE_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \ +{ \ + DUMMY(field), \ + DUMMY(relativeToField), \ + 4, \ + POINTER_V, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +#define DELETED_INT_ENTRY(save_version_introduced, save_version_removed, field, size) \ +{ \ + DELETED(field), \ + 0, \ + size, \ + INT_V, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +#define DELETED_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \ +{ \ + DELETED(field), \ + 0, \ + count, \ + elemType, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +#define DELETED_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \ +{ \ + DELETED(field), \ + DELETED(relativeToField), \ + 4, \ + POINTER_V, \ + save_version_introduced, \ + save_version_removed, \ + #field \ +} + +struct SDMASnapshot +{ + struct SDMA dma[8]; +}; + +struct SnapshotMovieInfo +{ + uint32 MovieInputDataSize; +}; + +struct SnapshotScreenshotInfo +{ + uint16 Width; + uint16 Height; + uint8 Interlaced; + uint8 Data[MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3]; +}; + +struct SnapshotRRExtraInfo +{ + uint32 TotalEmulatedFrames; // IPPU.TotalEmulatedFrames + uint32 PadIgnoredFrames; // IPPU.PadIgnoredFrames +}; + +static struct Obsolete +{ + uint8 CPU_IRQActive; +} Obsolete; + +#define STRUCT struct SCPUState + +static FreezeData SnapCPU[] = +{ + INT_ENTRY(6, Cycles), + INT_ENTRY(6, PrevCycles), + INT_ENTRY(6, V_Counter), + INT_ENTRY(6, Flags), + OBSOLETE_INT_ENTRY(6, 7, CPU_IRQActive), + INT_ENTRY(6, IRQPending), + INT_ENTRY(6, MemSpeed), + INT_ENTRY(6, MemSpeedx2), + INT_ENTRY(6, FastROMSpeed), + INT_ENTRY(6, InDMA), + INT_ENTRY(6, InHDMA), + INT_ENTRY(6, InDMAorHDMA), + INT_ENTRY(6, InWRAMDMAorHDMA), + INT_ENTRY(6, HDMARanInDMA), + INT_ENTRY(6, WhichEvent), + INT_ENTRY(6, NextEvent), + INT_ENTRY(6, WaitingForInterrupt), + DELETED_INT_ENTRY(6, 7, WaitAddress, 4), + DELETED_INT_ENTRY(6, 7, WaitCounter, 4), + DELETED_INT_ENTRY(6, 7, PBPCAtOpcodeStart, 4), + INT_ENTRY(7, NMILine), + INT_ENTRY(7, IRQLine), + INT_ENTRY(7, IRQTransition), + INT_ENTRY(7, IRQLastState), + INT_ENTRY(7, IRQExternal) +}; + +#undef STRUCT +#define STRUCT struct SRegisters + +static FreezeData SnapRegisters[] = +{ + INT_ENTRY(6, PB), + INT_ENTRY(6, DB), + INT_ENTRY(6, P.W), + INT_ENTRY(6, A.W), + INT_ENTRY(6, D.W), + INT_ENTRY(6, S.W), + INT_ENTRY(6, X.W), + INT_ENTRY(6, Y.W), + INT_ENTRY(6, PCw) +}; + +#undef STRUCT +#define STRUCT struct SPPU + +static FreezeData SnapPPU[] = +{ + INT_ENTRY(6, VMA.High), + INT_ENTRY(6, VMA.Increment), + INT_ENTRY(6, VMA.Address), + INT_ENTRY(6, VMA.Mask1), + INT_ENTRY(6, VMA.FullGraphicCount), + INT_ENTRY(6, VMA.Shift), + INT_ENTRY(6, WRAM), +#define O(N) \ + INT_ENTRY(6, BG[N].SCBase), \ + INT_ENTRY(6, BG[N].HOffset), \ + INT_ENTRY(6, BG[N].VOffset), \ + INT_ENTRY(6, BG[N].BGSize), \ + INT_ENTRY(6, BG[N].NameBase), \ + INT_ENTRY(6, BG[N].SCSize) + O(0), O(1), O(2), O(3), +#undef O + INT_ENTRY(6, BGMode), + INT_ENTRY(6, BG3Priority), + INT_ENTRY(6, CGFLIP), + INT_ENTRY(6, CGFLIPRead), + INT_ENTRY(6, CGADD), + ARRAY_ENTRY(6, CGDATA, 256, uint16_ARRAY_V), +#define O(N) \ + INT_ENTRY(6, OBJ[N].HPos), \ + INT_ENTRY(6, OBJ[N].VPos), \ + INT_ENTRY(6, OBJ[N].HFlip), \ + INT_ENTRY(6, OBJ[N].VFlip), \ + INT_ENTRY(6, OBJ[N].Name), \ + INT_ENTRY(6, OBJ[N].Priority), \ + INT_ENTRY(6, OBJ[N].Palette), \ + INT_ENTRY(6, OBJ[N].Size) + O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), + O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), + O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), + O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31), + O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39), + O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47), + O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55), + O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63), + O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71), + O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79), + O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87), + O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95), + O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103), + O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111), + O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119), + O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127), +#undef O + INT_ENTRY(6, OBJThroughMain), + INT_ENTRY(6, OBJThroughSub), + INT_ENTRY(6, OBJAddition), + INT_ENTRY(6, OBJNameBase), + INT_ENTRY(6, OBJNameSelect), + INT_ENTRY(6, OBJSizeSelect), + INT_ENTRY(6, OAMAddr), + INT_ENTRY(6, SavedOAMAddr), + INT_ENTRY(6, OAMPriorityRotation), + INT_ENTRY(6, OAMFlip), + INT_ENTRY(6, OAMReadFlip), + INT_ENTRY(6, OAMTileAddress), + INT_ENTRY(6, OAMWriteRegister), + ARRAY_ENTRY(6, OAMData, 512 + 32, uint8_ARRAY_V), + INT_ENTRY(6, FirstSprite), + INT_ENTRY(6, LastSprite), + INT_ENTRY(6, HTimerEnabled), + INT_ENTRY(6, VTimerEnabled), + INT_ENTRY(6, HTimerPosition), + INT_ENTRY(6, VTimerPosition), + INT_ENTRY(6, IRQHBeamPos), + INT_ENTRY(6, IRQVBeamPos), + INT_ENTRY(6, HBeamFlip), + INT_ENTRY(6, VBeamFlip), + INT_ENTRY(6, HBeamPosLatched), + INT_ENTRY(6, VBeamPosLatched), + INT_ENTRY(6, GunHLatch), + INT_ENTRY(6, GunVLatch), + INT_ENTRY(6, HVBeamCounterLatched), + INT_ENTRY(6, Mode7HFlip), + INT_ENTRY(6, Mode7VFlip), + INT_ENTRY(6, Mode7Repeat), + INT_ENTRY(6, MatrixA), + INT_ENTRY(6, MatrixB), + INT_ENTRY(6, MatrixC), + INT_ENTRY(6, MatrixD), + INT_ENTRY(6, CentreX), + INT_ENTRY(6, CentreY), + INT_ENTRY(6, M7HOFS), + INT_ENTRY(6, M7VOFS), + INT_ENTRY(6, Mosaic), + INT_ENTRY(6, MosaicStart), + ARRAY_ENTRY(6, BGMosaic, 4, uint8_ARRAY_V), + INT_ENTRY(6, Window1Left), + INT_ENTRY(6, Window1Right), + INT_ENTRY(6, Window2Left), + INT_ENTRY(6, Window2Right), + INT_ENTRY(6, RecomputeClipWindows), +#define O(N) \ + INT_ENTRY(6, ClipCounts[N]), \ + INT_ENTRY(6, ClipWindowOverlapLogic[N]), \ + INT_ENTRY(6, ClipWindow1Enable[N]), \ + INT_ENTRY(6, ClipWindow2Enable[N]), \ + INT_ENTRY(6, ClipWindow1Inside[N]), \ + INT_ENTRY(6, ClipWindow2Inside[N]) + O(0), O(1), O(2), O(3), O(4), O(5), +#undef O + INT_ENTRY(6, ForcedBlanking), + INT_ENTRY(6, FixedColourRed), + INT_ENTRY(6, FixedColourGreen), + INT_ENTRY(6, FixedColourBlue), + INT_ENTRY(6, Brightness), + INT_ENTRY(6, ScreenHeight), + INT_ENTRY(6, Need16x8Mulitply), + INT_ENTRY(6, BGnxOFSbyte), + INT_ENTRY(6, M7byte), + INT_ENTRY(6, HDMA), + INT_ENTRY(6, HDMAEnded), + INT_ENTRY(6, OpenBus1), + INT_ENTRY(6, OpenBus2) +}; + +#undef STRUCT +#define STRUCT struct SDMASnapshot + +static FreezeData SnapDMA[] = +{ +#define O(N) \ + INT_ENTRY(6, dma[N].ReverseTransfer), \ + INT_ENTRY(6, dma[N].HDMAIndirectAddressing), \ + INT_ENTRY(6, dma[N].UnusedBit43x0), \ + INT_ENTRY(6, dma[N].AAddressFixed), \ + INT_ENTRY(6, dma[N].AAddressDecrement), \ + INT_ENTRY(6, dma[N].TransferMode), \ + INT_ENTRY(6, dma[N].BAddress), \ + INT_ENTRY(6, dma[N].AAddress), \ + INT_ENTRY(6, dma[N].ABank), \ + INT_ENTRY(6, dma[N].DMACount_Or_HDMAIndirectAddress), \ + INT_ENTRY(6, dma[N].IndirectBank), \ + INT_ENTRY(6, dma[N].Address), \ + INT_ENTRY(6, dma[N].Repeat), \ + INT_ENTRY(6, dma[N].LineCount), \ + INT_ENTRY(6, dma[N].UnknownByte), \ + INT_ENTRY(6, dma[N].DoTransfer) + O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7) +#undef O +}; + +#undef STRUCT +#define STRUCT struct SControlSnapshot + +static FreezeData SnapControls[] = +{ + INT_ENTRY(6, ver), + ARRAY_ENTRY(6, port1_read_idx, 2, uint8_ARRAY_V), + ARRAY_ENTRY(6, dummy1, 4, uint8_ARRAY_V), + ARRAY_ENTRY(6, port2_read_idx, 2, uint8_ARRAY_V), + ARRAY_ENTRY(6, dummy2, 4, uint8_ARRAY_V), + ARRAY_ENTRY(6, mouse_speed, 2, uint8_ARRAY_V), + INT_ENTRY(6, justifier_select), + ARRAY_ENTRY(6, dummy3, 8, uint8_ARRAY_V), + INT_ENTRY(6, pad_read), + INT_ENTRY(6, pad_read_last), + ARRAY_ENTRY(6, internal, 60, uint8_ARRAY_V) +}; + +#undef STRUCT +#define STRUCT struct STimings + +static FreezeData SnapTimings[] = +{ + INT_ENTRY(6, H_Max_Master), + INT_ENTRY(6, H_Max), + INT_ENTRY(6, V_Max_Master), + INT_ENTRY(6, V_Max), + INT_ENTRY(6, HBlankStart), + INT_ENTRY(6, HBlankEnd), + INT_ENTRY(6, HDMAInit), + INT_ENTRY(6, HDMAStart), + INT_ENTRY(6, NMITriggerPos), + INT_ENTRY(6, WRAMRefreshPos), + INT_ENTRY(6, RenderPos), + INT_ENTRY(6, InterlaceField), + INT_ENTRY(6, DMACPUSync), + INT_ENTRY(6, NMIDMADelay), + INT_ENTRY(6, IRQPendCount), + INT_ENTRY(6, APUSpeedup), + INT_ENTRY(7, IRQTriggerCycles), + INT_ENTRY(7, APUAllowTimeOverflow) +}; + +#undef STRUCT +#define STRUCT struct FxRegs_s + +static FreezeData SnapFX[] = +{ + ARRAY_ENTRY(6, avReg, 16, uint32_ARRAY_V), + INT_ENTRY(6, vColorReg), + INT_ENTRY(6, vPlotOptionReg), + INT_ENTRY(6, vStatusReg), + INT_ENTRY(6, vPrgBankReg), + INT_ENTRY(6, vRomBankReg), + INT_ENTRY(6, vRamBankReg), + INT_ENTRY(6, vCacheBaseReg), + INT_ENTRY(6, vCacheFlags), + INT_ENTRY(6, vLastRamAdr), + POINTER_ENTRY(6, pvDreg, avRegAddr), + POINTER_ENTRY(6, pvSreg, avRegAddr), + INT_ENTRY(6, vRomBuffer), + INT_ENTRY(6, vPipe), + INT_ENTRY(6, vPipeAdr), + INT_ENTRY(6, vSign), + INT_ENTRY(6, vZero), + INT_ENTRY(6, vCarry), + INT_ENTRY(6, vOverflow), + INT_ENTRY(6, vErrorCode), + INT_ENTRY(6, vIllegalAddress), + INT_ENTRY(6, bBreakPoint), + INT_ENTRY(6, vBreakPoint), + INT_ENTRY(6, vStepPoint), + INT_ENTRY(6, nRamBanks), + INT_ENTRY(6, nRomBanks), + INT_ENTRY(6, vMode), + INT_ENTRY(6, vPrevMode), + POINTER_ENTRY(6, pvScreenBase, pvRam), +#define O(N) \ + POINTER_ENTRY(6, apvScreen[N], pvRam) + O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), + O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), + O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), + O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31), +#undef O + ARRAY_ENTRY(6, x, 32, uint32_ARRAY_V), + INT_ENTRY(6, vScreenHeight), + INT_ENTRY(6, vScreenRealHeight), + INT_ENTRY(6, vPrevScreenHeight), + INT_ENTRY(6, vScreenSize), + POINTER_ENTRY(6, pvRamBank, apvRamBank), + POINTER_ENTRY(6, pvRomBank, apvRomBank), + POINTER_ENTRY(6, pvPrgBank, apvRomBank), +#define O(N) \ + POINTER_ENTRY(6, apvRamBank[N], pvRam) + O(0), O(1), O(2), O(3), +#undef O + INT_ENTRY(6, bCacheActive), + POINTER_ENTRY(6, pvCache, pvRegisters), + ARRAY_ENTRY(6, avCacheBackup, 512, uint8_ARRAY_V), + INT_ENTRY(6, vCounter), + INT_ENTRY(6, vInstCount), + INT_ENTRY(6, vSCBRDirty) +}; + +#undef STRUCT +#define STRUCT struct SSA1 + +static FreezeData SnapSA1[] = +{ + DELETED_INT_ENTRY(6, 7, CPUExecuting, 1), + INT_ENTRY(6, ShiftedPB), + INT_ENTRY(6, ShiftedDB), + INT_ENTRY(6, Flags), + DELETED_INT_ENTRY(6, 7, IRQActive, 1), + DELETED_INT_ENTRY(6, 7, Waiting, 1), + INT_ENTRY(6, WaitingForInterrupt), + DELETED_INT_ENTRY(6, 7, WaitAddress, 4), + DELETED_INT_ENTRY(6, 7, WaitCounter, 4), + DELETED_INT_ENTRY(6, 7, PBPCAtOpcodeStart, 4), + DELETED_INT_ENTRY(6, 7, Executing, 1), + INT_ENTRY(6, overflow), + INT_ENTRY(6, in_char_dma), + INT_ENTRY(6, op1), + INT_ENTRY(6, op2), + INT_ENTRY(6, arithmetic_op), + INT_ENTRY(6, sum), + INT_ENTRY(6, VirtualBitmapFormat), + INT_ENTRY(6, variable_bit_pos), + INT_ENTRY(7, Cycles), + INT_ENTRY(7, PrevCycles), + INT_ENTRY(7, TimerIRQLastState), + INT_ENTRY(7, HTimerIRQPos), + INT_ENTRY(7, VTimerIRQPos), + INT_ENTRY(7, HCounter), + INT_ENTRY(7, VCounter), + INT_ENTRY(7, PrevHCounter), + INT_ENTRY(7, MemSpeed), + INT_ENTRY(7, MemSpeedx2) +}; + +#undef STRUCT +#define STRUCT struct SSA1Registers + +static FreezeData SnapSA1Registers[] = +{ + INT_ENTRY(6, PB), + INT_ENTRY(6, DB), + INT_ENTRY(6, P.W), + INT_ENTRY(6, A.W), + INT_ENTRY(6, D.W), + INT_ENTRY(6, S.W), + INT_ENTRY(6, X.W), + INT_ENTRY(6, Y.W), + INT_ENTRY(6, PCw) +}; + +#undef STRUCT +#define STRUCT struct SDSP1 + +static FreezeData SnapDSP1[] = +{ + INT_ENTRY(6, waiting4command), + INT_ENTRY(6, first_parameter), + INT_ENTRY(6, command), + INT_ENTRY(6, in_count), + INT_ENTRY(6, in_index), + INT_ENTRY(6, out_count), + INT_ENTRY(6, out_index), + ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), + ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), + INT_ENTRY(6, CentreX), + INT_ENTRY(6, CentreY), + INT_ENTRY(6, VOffset), + INT_ENTRY(6, VPlane_C), + INT_ENTRY(6, VPlane_E), + INT_ENTRY(6, SinAas), + INT_ENTRY(6, CosAas), + INT_ENTRY(6, SinAzs), + INT_ENTRY(6, CosAzs), + INT_ENTRY(6, SinAZS), + INT_ENTRY(6, CosAZS), + INT_ENTRY(6, SecAZS_C1), + INT_ENTRY(6, SecAZS_E1), + INT_ENTRY(6, SecAZS_C2), + INT_ENTRY(6, SecAZS_E2), + INT_ENTRY(6, Nx), + INT_ENTRY(6, Ny), + INT_ENTRY(6, Nz), + INT_ENTRY(6, Gx), + INT_ENTRY(6, Gy), + INT_ENTRY(6, Gz), + INT_ENTRY(6, C_Les), + INT_ENTRY(6, E_Les), + INT_ENTRY(6, G_Les), +#define O(N) \ + ARRAY_ENTRY(6, matrixA[N], 3, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, matrixB[N], 3, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, matrixC[N], 3, uint16_ARRAY_V) + O(0), O(1), O(2), +#undef O + INT_ENTRY(6, Op00Multiplicand), + INT_ENTRY(6, Op00Multiplier), + INT_ENTRY(6, Op00Result), + INT_ENTRY(6, Op20Multiplicand), + INT_ENTRY(6, Op20Multiplier), + INT_ENTRY(6, Op20Result), + INT_ENTRY(6, Op10Coefficient), + INT_ENTRY(6, Op10Exponent), + INT_ENTRY(6, Op10CoefficientR), + INT_ENTRY(6, Op10ExponentR), + INT_ENTRY(6, Op04Angle), + INT_ENTRY(6, Op04Radius), + INT_ENTRY(6, Op04Sin), + INT_ENTRY(6, Op04Cos), + INT_ENTRY(6, Op0CA), + INT_ENTRY(6, Op0CX1), + INT_ENTRY(6, Op0CY1), + INT_ENTRY(6, Op0CX2), + INT_ENTRY(6, Op0CY2), + INT_ENTRY(6, Op02FX), + INT_ENTRY(6, Op02FY), + INT_ENTRY(6, Op02FZ), + INT_ENTRY(6, Op02LFE), + INT_ENTRY(6, Op02LES), + INT_ENTRY(6, Op02AAS), + INT_ENTRY(6, Op02AZS), + INT_ENTRY(6, Op02VOF), + INT_ENTRY(6, Op02VVA), + INT_ENTRY(6, Op02CX), + INT_ENTRY(6, Op02CY), + INT_ENTRY(6, Op0AVS), + INT_ENTRY(6, Op0AA), + INT_ENTRY(6, Op0AB), + INT_ENTRY(6, Op0AC), + INT_ENTRY(6, Op0AD), + INT_ENTRY(6, Op06X), + INT_ENTRY(6, Op06Y), + INT_ENTRY(6, Op06Z), + INT_ENTRY(6, Op06H), + INT_ENTRY(6, Op06V), + INT_ENTRY(6, Op06M), + INT_ENTRY(6, Op01m), + INT_ENTRY(6, Op01Zr), + INT_ENTRY(6, Op01Xr), + INT_ENTRY(6, Op01Yr), + INT_ENTRY(6, Op11m), + INT_ENTRY(6, Op11Zr), + INT_ENTRY(6, Op11Xr), + INT_ENTRY(6, Op11Yr), + INT_ENTRY(6, Op21m), + INT_ENTRY(6, Op21Zr), + INT_ENTRY(6, Op21Xr), + INT_ENTRY(6, Op21Yr), + INT_ENTRY(6, Op0DX), + INT_ENTRY(6, Op0DY), + INT_ENTRY(6, Op0DZ), + INT_ENTRY(6, Op0DF), + INT_ENTRY(6, Op0DL), + INT_ENTRY(6, Op0DU), + INT_ENTRY(6, Op1DX), + INT_ENTRY(6, Op1DY), + INT_ENTRY(6, Op1DZ), + INT_ENTRY(6, Op1DF), + INT_ENTRY(6, Op1DL), + INT_ENTRY(6, Op1DU), + INT_ENTRY(6, Op2DX), + INT_ENTRY(6, Op2DY), + INT_ENTRY(6, Op2DZ), + INT_ENTRY(6, Op2DF), + INT_ENTRY(6, Op2DL), + INT_ENTRY(6, Op2DU), + INT_ENTRY(6, Op03F), + INT_ENTRY(6, Op03L), + INT_ENTRY(6, Op03U), + INT_ENTRY(6, Op03X), + INT_ENTRY(6, Op03Y), + INT_ENTRY(6, Op03Z), + INT_ENTRY(6, Op13F), + INT_ENTRY(6, Op13L), + INT_ENTRY(6, Op13U), + INT_ENTRY(6, Op13X), + INT_ENTRY(6, Op13Y), + INT_ENTRY(6, Op13Z), + INT_ENTRY(6, Op23F), + INT_ENTRY(6, Op23L), + INT_ENTRY(6, Op23U), + INT_ENTRY(6, Op23X), + INT_ENTRY(6, Op23Y), + INT_ENTRY(6, Op23Z), + INT_ENTRY(6, Op14Zr), + INT_ENTRY(6, Op14Xr), + INT_ENTRY(6, Op14Yr), + INT_ENTRY(6, Op14U), + INT_ENTRY(6, Op14F), + INT_ENTRY(6, Op14L), + INT_ENTRY(6, Op14Zrr), + INT_ENTRY(6, Op14Xrr), + INT_ENTRY(6, Op14Yrr), + INT_ENTRY(6, Op0EH), + INT_ENTRY(6, Op0EV), + INT_ENTRY(6, Op0EX), + INT_ENTRY(6, Op0EY), + INT_ENTRY(6, Op0BX), + INT_ENTRY(6, Op0BY), + INT_ENTRY(6, Op0BZ), + INT_ENTRY(6, Op0BS), + INT_ENTRY(6, Op1BX), + INT_ENTRY(6, Op1BY), + INT_ENTRY(6, Op1BZ), + INT_ENTRY(6, Op1BS), + INT_ENTRY(6, Op2BX), + INT_ENTRY(6, Op2BY), + INT_ENTRY(6, Op2BZ), + INT_ENTRY(6, Op2BS), + INT_ENTRY(6, Op28X), + INT_ENTRY(6, Op28Y), + INT_ENTRY(6, Op28Z), + INT_ENTRY(6, Op28R), + INT_ENTRY(6, Op1CX), + INT_ENTRY(6, Op1CY), + INT_ENTRY(6, Op1CZ), + INT_ENTRY(6, Op1CXBR), + INT_ENTRY(6, Op1CYBR), + INT_ENTRY(6, Op1CZBR), + INT_ENTRY(6, Op1CXAR), + INT_ENTRY(6, Op1CYAR), + INT_ENTRY(6, Op1CZAR), + INT_ENTRY(6, Op1CX1), + INT_ENTRY(6, Op1CY1), + INT_ENTRY(6, Op1CZ1), + INT_ENTRY(6, Op1CX2), + INT_ENTRY(6, Op1CY2), + INT_ENTRY(6, Op1CZ2), + INT_ENTRY(6, Op0FRamsize), + INT_ENTRY(6, Op0FPass), + INT_ENTRY(6, Op2FUnknown), + INT_ENTRY(6, Op2FSize), + INT_ENTRY(6, Op08X), + INT_ENTRY(6, Op08Y), + INT_ENTRY(6, Op08Z), + INT_ENTRY(6, Op08Ll), + INT_ENTRY(6, Op08Lh), + INT_ENTRY(6, Op18X), + INT_ENTRY(6, Op18Y), + INT_ENTRY(6, Op18Z), + INT_ENTRY(6, Op18R), + INT_ENTRY(6, Op18D), + INT_ENTRY(6, Op38X), + INT_ENTRY(6, Op38Y), + INT_ENTRY(6, Op38Z), + INT_ENTRY(6, Op38R), + INT_ENTRY(6, Op38D) +}; + +#undef STRUCT +#define STRUCT struct SDSP2 + +static FreezeData SnapDSP2[] = +{ + INT_ENTRY(6, waiting4command), + INT_ENTRY(6, command), + INT_ENTRY(6, in_count), + INT_ENTRY(6, in_index), + INT_ENTRY(6, out_count), + INT_ENTRY(6, out_index), + ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), + ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), + INT_ENTRY(6, Op05HasLen), + INT_ENTRY(6, Op05Len), + INT_ENTRY(6, Op05Transparent), + INT_ENTRY(6, Op06HasLen), + INT_ENTRY(6, Op06Len), + INT_ENTRY(6, Op09Word1), + INT_ENTRY(6, Op09Word2), + INT_ENTRY(6, Op0DHasLen), + INT_ENTRY(6, Op0DOutLen), + INT_ENTRY(6, Op0DInLen) +}; + +#undef STRUCT +#define STRUCT struct SDSP4 + +static FreezeData SnapDSP4[] = +{ + INT_ENTRY(6, waiting4command), + INT_ENTRY(6, half_command), + INT_ENTRY(6, command), + INT_ENTRY(6, in_count), + INT_ENTRY(6, in_index), + INT_ENTRY(6, out_count), + INT_ENTRY(6, out_index), + ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V), + ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V), + INT_ENTRY(6, byte), + INT_ENTRY(6, address), + INT_ENTRY(6, Logic), + INT_ENTRY(6, lcv), + INT_ENTRY(6, distance), + INT_ENTRY(6, raster), + INT_ENTRY(6, segments), + INT_ENTRY(6, world_x), + INT_ENTRY(6, world_y), + INT_ENTRY(6, world_dx), + INT_ENTRY(6, world_dy), + INT_ENTRY(6, world_ddx), + INT_ENTRY(6, world_ddy), + INT_ENTRY(6, world_xenv), + INT_ENTRY(6, world_yofs), + INT_ENTRY(6, view_x1), + INT_ENTRY(6, view_y1), + INT_ENTRY(6, view_x2), + INT_ENTRY(6, view_y2), + INT_ENTRY(6, view_dx), + INT_ENTRY(6, view_dy), + INT_ENTRY(6, view_xofs1), + INT_ENTRY(6, view_yofs1), + INT_ENTRY(6, view_xofs2), + INT_ENTRY(6, view_yofs2), + INT_ENTRY(6, view_yofsenv), + INT_ENTRY(6, view_turnoff_x), + INT_ENTRY(6, view_turnoff_dx), + INT_ENTRY(6, viewport_cx), + INT_ENTRY(6, viewport_cy), + INT_ENTRY(6, viewport_left), + INT_ENTRY(6, viewport_right), + INT_ENTRY(6, viewport_top), + INT_ENTRY(6, viewport_bottom), + INT_ENTRY(6, sprite_x), + INT_ENTRY(6, sprite_y), + INT_ENTRY(6, sprite_attr), + INT_ENTRY(6, sprite_size), + INT_ENTRY(6, sprite_clipy), + INT_ENTRY(6, sprite_count), +#define O(N) \ + ARRAY_ENTRY(6, poly_clipLf[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_clipRt[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_ptr[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_raster[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_top[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_bottom[N], 2, uint16_ARRAY_V), \ + ARRAY_ENTRY(6, poly_cx[N], 2, uint16_ARRAY_V) + O(0), O(1), +#undef O + ARRAY_ENTRY(6, poly_start, 2, uint16_ARRAY_V), + ARRAY_ENTRY(6, poly_plane, 2, uint16_ARRAY_V), + ARRAY_ENTRY(6, OAM_attr, 16, uint16_ARRAY_V), + INT_ENTRY(6, OAM_index), + INT_ENTRY(6, OAM_bits), + INT_ENTRY(6, OAM_RowMax), + ARRAY_ENTRY(6, OAM_Row, 32, uint16_ARRAY_V) +}; + +#undef STRUCT +#define STRUCT struct SST010 + +static FreezeData SnapST010[] = +{ + ARRAY_ENTRY(6, input_params, 16, uint8_ARRAY_V), + ARRAY_ENTRY(6, output_params, 16, uint8_ARRAY_V), + INT_ENTRY(6, op_reg), + INT_ENTRY(6, execute), + INT_ENTRY(6, control_enable) +}; + +#undef STRUCT +#define STRUCT struct SOBC1 + +static FreezeData SnapOBC1[] = +{ + INT_ENTRY(6, address), + INT_ENTRY(6, basePtr), + INT_ENTRY(6, shift) +}; + +#undef STRUCT +#define STRUCT struct SSPC7110Snapshot + +static FreezeData SnapSPC7110Snap[] = +{ + INT_ENTRY(6, r4801), + INT_ENTRY(6, r4802), + INT_ENTRY(6, r4803), + INT_ENTRY(6, r4804), + INT_ENTRY(6, r4805), + INT_ENTRY(6, r4806), + INT_ENTRY(6, r4807), + INT_ENTRY(6, r4808), + INT_ENTRY(6, r4809), + INT_ENTRY(6, r480a), + INT_ENTRY(6, r480b), + INT_ENTRY(6, r480c), + INT_ENTRY(6, r4811), + INT_ENTRY(6, r4812), + INT_ENTRY(6, r4813), + INT_ENTRY(6, r4814), + INT_ENTRY(6, r4815), + INT_ENTRY(6, r4816), + INT_ENTRY(6, r4817), + INT_ENTRY(6, r4818), + INT_ENTRY(6, r481x), + INT_ENTRY(6, r4814_latch), + INT_ENTRY(6, r4815_latch), + INT_ENTRY(6, r4820), + INT_ENTRY(6, r4821), + INT_ENTRY(6, r4822), + INT_ENTRY(6, r4823), + INT_ENTRY(6, r4824), + INT_ENTRY(6, r4825), + INT_ENTRY(6, r4826), + INT_ENTRY(6, r4827), + INT_ENTRY(6, r4828), + INT_ENTRY(6, r4829), + INT_ENTRY(6, r482a), + INT_ENTRY(6, r482b), + INT_ENTRY(6, r482c), + INT_ENTRY(6, r482d), + INT_ENTRY(6, r482e), + INT_ENTRY(6, r482f), + INT_ENTRY(6, r4830), + INT_ENTRY(6, r4831), + INT_ENTRY(6, r4832), + INT_ENTRY(6, r4833), + INT_ENTRY(6, r4834), + INT_ENTRY(6, dx_offset), + INT_ENTRY(6, ex_offset), + INT_ENTRY(6, fx_offset), + INT_ENTRY(6, r4840), + INT_ENTRY(6, r4841), + INT_ENTRY(6, r4842), + INT_ENTRY(6, rtc_state), + INT_ENTRY(6, rtc_mode), + INT_ENTRY(6, rtc_index), + INT_ENTRY(6, decomp_mode), + INT_ENTRY(6, decomp_offset), + ARRAY_ENTRY(6, decomp_buffer, SPC7110_DECOMP_BUFFER_SIZE, uint8_ARRAY_V), + INT_ENTRY(6, decomp_buffer_rdoffset), + INT_ENTRY(6, decomp_buffer_wroffset), + INT_ENTRY(6, decomp_buffer_length), +#define O(N) \ + INT_ENTRY(6, context[N].index), \ + INT_ENTRY(6, context[N].invert) + O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7), + O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15), + O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23), + O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31) +#undef O +}; + +#undef STRUCT +#define STRUCT struct SSRTCSnapshot + +static FreezeData SnapSRTCSnap[] = +{ + INT_ENTRY(6, rtc_mode), + INT_ENTRY(6, rtc_index) +}; + +#undef STRUCT +#define STRUCT struct SBSX + +static FreezeData SnapBSX[] = +{ + INT_ENTRY(6, dirty), + INT_ENTRY(6, dirty2), + INT_ENTRY(6, bootup), + INT_ENTRY(6, flash_enable), + INT_ENTRY(6, write_enable), + INT_ENTRY(6, read_enable), + INT_ENTRY(6, flash_command), + INT_ENTRY(6, old_write), + INT_ENTRY(6, new_write), + INT_ENTRY(6, out_index), + ARRAY_ENTRY(6, output, 32, uint8_ARRAY_V), + ARRAY_ENTRY(6, PPU, 32, uint8_ARRAY_V), + ARRAY_ENTRY(6, MMC, 16, uint8_ARRAY_V), + ARRAY_ENTRY(6, prevMMC, 16, uint8_ARRAY_V), + ARRAY_ENTRY(6, test2192, 32, uint8_ARRAY_V) +}; + +#undef STRUCT +#define STRUCT struct SnapshotScreenshotInfo + +static FreezeData SnapScreenshot[] = +{ + INT_ENTRY(6, Width), + INT_ENTRY(6, Height), + INT_ENTRY(6, Interlaced), + ARRAY_ENTRY(6, Data, MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3, uint8_ARRAY_V) +}; + +#undef STRUCT +#define STRUCT struct SnapshotMovieInfo + +static FreezeData SnapMovie[] = +{ + INT_ENTRY(6, MovieInputDataSize) +}; + +#undef STRUCT +#define STRUCT struct SnapshotRRExtraInfo + +static FreezeData SnapRRExtra[] = +{ + INT_ENTRY(8, TotalEmulatedFrames), + INT_ENTRY(8, PadIgnoredFrames) +}; + +static int UnfreezeBlock (STREAM, const char *, uint8 *, int); +static int UnfreezeBlockCopy (STREAM, const char *, uint8 **, int); +static int UnfreezeStruct (STREAM, const char *, void *, FreezeData *, int, int); +static int UnfreezeStructCopy (STREAM, const char *, uint8 **, FreezeData *, int, int); +static void UnfreezeStructFromCopy (void *, FreezeData *, int, uint8 *, int); +static void FreezeBlock (STREAM, const char *, uint8 *, int); +static void FreezeStruct (STREAM, const char *, void *, FreezeData *, int); + + +void S9xResetSaveTimer (bool8 dontsave) +{ + static time_t t = -1; + + if (!Settings.DontSaveOopsSnapshot && !dontsave && t != -1 && time(NULL) - t > 300) + { + char filename[PATH_MAX + 1]; + char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; + + _splitpath(Memory.ROMFilename, drive, dir, def, ext); + sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, _MAX_EXT - 1, "oops"); + S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, SAVE_INFO_OOPS); + S9xFreezeGame(filename); + } + + t = time(NULL); +} + +uint32 S9xFreezeSize() +{ + nulStream stream; + S9xFreezeToStream(&stream); + return stream.size(); +} + +bool8 S9xFreezeGameMem (uint8 *buf, uint32 bufSize) +{ + memStream mStream(buf, bufSize); + S9xFreezeToStream(&mStream); + + return (TRUE); +} + +bool8 S9xFreezeGame (const char *filename) +{ + STREAM stream = NULL; + +#ifdef HAVE_LUA + // parse state number + int filenameLen = strlen(filename); + bool numberedState = false; + int stateNumber; + if (filenameLen >= 4) + { + numberedState = (filename[filenameLen - 4] == '.') && isdigit(filename[filenameLen - 3]) && isdigit(filename[filenameLen - 2]) && isdigit(filename[filenameLen - 1]); + if (numberedState) + { + stateNumber = strtol(&filename[filenameLen - 3], NULL, 10); + } + } + + if (numberedState) { + LuaSaveData saveData; + CallRegisteredLuaSaveFunctions(stateNumber, saveData); + + char luaSaveFilename [MAX_PATH]; + strncpy(luaSaveFilename, filename, MAX_PATH); + luaSaveFilename[MAX_PATH-(1+7/*strlen(".luasav")*/)] = '\0'; + strcat(luaSaveFilename, ".luasav"); + if(saveData.recordList) + { + FILE* luaSaveFile = fopen(luaSaveFilename, "wb"); + if(luaSaveFile) + { + saveData.ExportRecords(luaSaveFile); + fclose(luaSaveFile); + } + } + else + { + unlink(luaSaveFilename); + } + } + + extern bool g_onlyCallSavestateCallbacks; + if(g_onlyCallSavestateCallbacks) + return TRUE; +#endif + + if (S9xOpenSnapshotFile(filename, FALSE, &stream)) + { + S9xFreezeToStream(stream); + S9xCloseSnapshotFile(stream); + + S9xResetSaveTimer(TRUE); + + const char *base = S9xBasename(filename); + if (S9xMovieActive()) + sprintf(String, MOVIE_INFO_SNAPSHOT " %s", base); + else + sprintf(String, SAVE_INFO_SNAPSHOT " %s", base); + + S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); + + return (TRUE); + } + + return (FALSE); +} + +int S9xUnfreezeGameMem (const uint8 *buf, uint32 bufSize) +{ + memStream stream(buf, bufSize); + int result = S9xUnfreezeFromStream(&stream); + + return result; +} + +bool8 S9xUnfreezeGame (const char *filename) +{ + STREAM stream = NULL; + char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1]; + + const char *base = S9xBasename(filename); + + _splitpath(filename, drive, dir, def, ext); + S9xResetSaveTimer(!strcmp(ext, "oops") || !strcmp(ext, "oop") || !strcmp(ext, ".oops") || !strcmp(ext, ".oop")); + + if (S9xOpenSnapshotFile(filename, TRUE, &stream)) + { + int result; + + result = S9xUnfreezeFromStream(stream); + S9xCloseSnapshotFile(stream); + + if (result != SUCCESS) + { + switch (result) + { + case WRONG_FORMAT: + S9xMessage(S9X_ERROR, S9X_WRONG_FORMAT, SAVE_ERR_WRONG_FORMAT); + break; + + case WRONG_VERSION: + S9xMessage(S9X_ERROR, S9X_WRONG_VERSION, SAVE_ERR_WRONG_VERSION); + break; + + case WRONG_MOVIE_SNAPSHOT: + S9xMessage(S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE); + break; + + case NOT_A_MOVIE_SNAPSHOT: + S9xMessage(S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE); + break; + + case SNAPSHOT_INCONSISTENT: + S9xMessage(S9X_ERROR, S9X_SNAPSHOT_INCONSISTENT, MOVIE_ERR_SNAPSHOT_INCONSISTENT); + break; + + case FILE_NOT_FOUND: + default: + sprintf(String, SAVE_ERR_ROM_NOT_FOUND, base); + S9xMessage(S9X_ERROR, S9X_ROM_NOT_FOUND, String); + break; + } + + return (FALSE); + } + + if (S9xMovieActive()) + { + if (S9xMovieReadOnly()) + sprintf(String, MOVIE_INFO_REWIND " %s", base); + else + sprintf(String, MOVIE_INFO_RERECORD " %s", base); + } + else + sprintf(String, SAVE_INFO_LOAD " %s", base); + + S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); + +#ifdef HAVE_LUA + // parse state number + int filenameLen = strlen(filename); + bool numberedState = false; + int stateNumber; + if (filenameLen >= 4) + { + numberedState = (filename[filenameLen - 4] == '.') && isdigit(filename[filenameLen - 3]) && isdigit(filename[filenameLen - 2]) && isdigit(filename[filenameLen - 1]); + if (numberedState) + { + stateNumber = strtol(&filename[filenameLen - 3], NULL, 10); + } + } + + if (numberedState) { + LuaSaveData saveData; + + char luaSaveFilename [MAX_PATH]; + strncpy(luaSaveFilename, filename, MAX_PATH); + luaSaveFilename[MAX_PATH-(1+7/*strlen(".luasav")*/)] = '\0'; + strcat(luaSaveFilename, ".luasav"); + FILE* luaSaveFile = fopen(luaSaveFilename, "rb"); + if(luaSaveFile) + { + saveData.ImportRecords(luaSaveFile); + fclose(luaSaveFile); + } + + CallRegisteredLuaLoadFunctions(stateNumber, saveData); + } +#endif + + return (TRUE); + } + + sprintf(String, SAVE_ERR_SAVE_NOT_FOUND, base); + S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); + + return (FALSE); +} + +void S9xFreezeToStream (STREAM stream) +{ + char buffer[1024]; + uint8 *soundsnapshot = new uint8[SPC_SAVE_STATE_BLOCK_SIZE]; + + S9xSetSoundMute(TRUE); + + sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION); + WRITE_STREAM(buffer, strlen(buffer), stream); + + sprintf(buffer, "NAM:%06d:%s%c", (int) strlen(Memory.ROMFilename) + 1, Memory.ROMFilename, 0); + WRITE_STREAM(buffer, strlen(buffer) + 1, stream); + + FreezeStruct(stream, "CPU", &CPU, SnapCPU, COUNT(SnapCPU)); + + FreezeStruct(stream, "REG", &Registers, SnapRegisters, COUNT(SnapRegisters)); + + FreezeStruct(stream, "PPU", &PPU, SnapPPU, COUNT(SnapPPU)); + + struct SDMASnapshot dma_snap; + for (int d = 0; d < 8; d++) + dma_snap.dma[d] = DMA[d]; + FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA)); + + FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000); + + FreezeBlock (stream, "RAM", Memory.RAM, 0x20000); + + FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000); + + FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000); + + S9xAPUSaveState(soundsnapshot); + FreezeBlock (stream, "SND", soundsnapshot, SPC_SAVE_STATE_BLOCK_SIZE); + + struct SControlSnapshot ctl_snap; + S9xControlPreSaveState(&ctl_snap); + FreezeStruct(stream, "CTL", &ctl_snap, SnapControls, COUNT(SnapControls)); + + FreezeStruct(stream, "TIM", &Timings, SnapTimings, COUNT(SnapTimings)); + + if (Settings.SuperFX) + { + GSU.avRegAddr = (uint8 *) &GSU.avReg; + FreezeStruct(stream, "SFX", &GSU, SnapFX, COUNT(SnapFX)); + } + + if (Settings.SA1) + { + S9xSA1PackStatus(); + FreezeStruct(stream, "SA1", &SA1, SnapSA1, COUNT(SnapSA1)); + FreezeStruct(stream, "SAR", &SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers)); + } + + if (Settings.DSP == 1) + FreezeStruct(stream, "DP1", &DSP1, SnapDSP1, COUNT(SnapDSP1)); + + if (Settings.DSP == 2) + FreezeStruct(stream, "DP2", &DSP2, SnapDSP2, COUNT(SnapDSP2)); + + if (Settings.DSP == 4) + FreezeStruct(stream, "DP4", &DSP4, SnapDSP4, COUNT(SnapDSP4)); + + if (Settings.C4) + FreezeBlock (stream, "CX4", Memory.C4RAM, 8192); + + if (Settings.SETA == ST_010) + FreezeStruct(stream, "ST0", &ST010, SnapST010, COUNT(SnapST010)); + + if (Settings.OBC1) + { + FreezeStruct(stream, "OBC", &OBC1, SnapOBC1, COUNT(SnapOBC1)); + FreezeBlock (stream, "OBM", Memory.OBC1RAM, 8192); + } + + if (Settings.SPC7110) + { + S9xSPC7110PreSaveState(); + FreezeStruct(stream, "S71", &s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap)); + } + + if (Settings.SRTC) + { + S9xSRTCPreSaveState(); + FreezeStruct(stream, "SRT", &srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap)); + } + + if (Settings.SRTC || Settings.SPC7110RTC) + FreezeBlock (stream, "CLK", RTCData.reg, 20); + + if (Settings.BS) + FreezeStruct(stream, "BSX", &BSX, SnapBSX, COUNT(SnapBSX)); + + if (Settings.SnapshotScreenshots) + { + SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo; + + ssi->Width = min(IPPU.RenderedScreenWidth, MAX_SNES_WIDTH); + ssi->Height = min(IPPU.RenderedScreenHeight, MAX_SNES_HEIGHT); + ssi->Interlaced = GFX.DoInterlace; + + uint8 *rowpix = ssi->Data; + uint16 *screen = GFX.Screen; + + for (int y = 0; y < ssi->Height; y++, screen += GFX.RealPPL) + { + for (int x = 0; x < ssi->Width; x++) + { + uint32 r, g, b; + + DECOMPOSE_PIXEL(screen[x], r, g, b); + *(rowpix++) = r; + *(rowpix++) = g; + *(rowpix++) = b; + } + } + + memset(rowpix, 0, sizeof(ssi->Data) + ssi->Data - rowpix); + + FreezeStruct(stream, "SHO", ssi, SnapScreenshot, COUNT(SnapScreenshot)); + + delete ssi; + } + + if (S9xMovieActive()) + { + uint8 *movie_freeze_buf; + uint32 movie_freeze_size; + + S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size); + if (movie_freeze_buf) + { + struct SnapshotMovieInfo mi; + + mi.MovieInputDataSize = movie_freeze_size; + FreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie)); + FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size); + + delete [] movie_freeze_buf; + } + } + + struct SnapshotRRExtraInfo rri; + rri.TotalEmulatedFrames = IPPU.TotalEmulatedFrames; + rri.PadIgnoredFrames = IPPU.PadIgnoredFrames; + FreezeStruct(stream, "JXQ", &rri, SnapRRExtra, COUNT(SnapRRExtra)); + + S9xSetSoundMute(FALSE); + + delete [] soundsnapshot; +} + +int S9xUnfreezeFromStream (STREAM stream) +{ + int result = SUCCESS; + int version, len; + char buffer[PATH_MAX + 1]; + + int movieResult = SUCCESS; + + len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1; + if (READ_STREAM(buffer, len, stream) != len) + return (WRONG_FORMAT); + + if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0) + return (WRONG_FORMAT); + + version = atoi(&buffer[strlen(SNAPSHOT_MAGIC) + 1]); + if (version > SNAPSHOT_VERSION) + return (WRONG_VERSION); + + result = UnfreezeBlock(stream, "NAM", (uint8 *) buffer, PATH_MAX); + if (result != SUCCESS) + return (result); + + uint8 *local_cpu = NULL; + uint8 *local_registers = NULL; + uint8 *local_ppu = NULL; + uint8 *local_dma = NULL; + uint8 *local_vram = NULL; + uint8 *local_ram = NULL; + uint8 *local_sram = NULL; + uint8 *local_fillram = NULL; + uint8 *local_apu_sound = NULL; + uint8 *local_control_data = NULL; + uint8 *local_timing_data = NULL; + uint8 *local_superfx = NULL; + uint8 *local_sa1 = NULL; + uint8 *local_sa1_registers = NULL; + uint8 *local_dsp1 = NULL; + uint8 *local_dsp2 = NULL; + uint8 *local_dsp4 = NULL; + uint8 *local_cx4_data = NULL; + uint8 *local_st010 = NULL; + uint8 *local_obc1 = NULL; + uint8 *local_obc1_data = NULL; + uint8 *local_spc7110 = NULL; + uint8 *local_srtc = NULL; + uint8 *local_rtc_data = NULL; + uint8 *local_bsx_data = NULL; + uint8 *local_screenshot = NULL; + uint8 *local_movie_data = NULL; + uint8 *local_rr_extra = NULL; + + do + { + result = UnfreezeStructCopy(stream, "CPU", &local_cpu, SnapCPU, COUNT(SnapCPU), version); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "REG", &local_registers, SnapRegisters, COUNT(SnapRegisters), version); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "PPU", &local_ppu, SnapPPU, COUNT(SnapPPU), version); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "DMA", &local_dma, SnapDMA, COUNT(SnapDMA), version); + if (result != SUCCESS) + break; + + result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000); + if (result != SUCCESS) + break; + + result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000); + if (result != SUCCESS) + break; + + result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000); + if (result != SUCCESS) + break; + + result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000); + if (result != SUCCESS) + break; + + result = UnfreezeBlockCopy (stream, "SND", &local_apu_sound, SPC_SAVE_STATE_BLOCK_SIZE); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "CTL", &local_control_data, SnapControls, COUNT(SnapControls), version); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "TIM", &local_timing_data, SnapTimings, COUNT(SnapTimings), version); + if (result != SUCCESS) + break; + + result = UnfreezeStructCopy(stream, "SFX", &local_superfx, SnapFX, COUNT(SnapFX), version); + if (result != SUCCESS && Settings.SuperFX) + break; + + result = UnfreezeStructCopy(stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1), version); + if (result != SUCCESS && Settings.SA1) + break; + + result = UnfreezeStructCopy(stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT(SnapSA1Registers), version); + if (result != SUCCESS && Settings.SA1) + break; + + result = UnfreezeStructCopy(stream, "DP1", &local_dsp1, SnapDSP1, COUNT(SnapDSP1), version); + if (result != SUCCESS && Settings.DSP == 1) + break; + + result = UnfreezeStructCopy(stream, "DP2", &local_dsp2, SnapDSP2, COUNT(SnapDSP2), version); + if (result != SUCCESS && Settings.DSP == 2) + break; + + result = UnfreezeStructCopy(stream, "DP4", &local_dsp4, SnapDSP4, COUNT(SnapDSP4), version); + if (result != SUCCESS && Settings.DSP == 4) + break; + + result = UnfreezeBlockCopy (stream, "CX4", &local_cx4_data, 8192); + if (result != SUCCESS && Settings.C4) + break; + + result = UnfreezeStructCopy(stream, "ST0", &local_st010, SnapST010, COUNT(SnapST010), version); + if (result != SUCCESS && Settings.SETA == ST_010) + break; + + result = UnfreezeStructCopy(stream, "OBC", &local_obc1, SnapOBC1, COUNT(SnapOBC1), version); + if (result != SUCCESS && Settings.OBC1) + break; + + result = UnfreezeBlockCopy (stream, "OBM", &local_obc1_data, 8192); + if (result != SUCCESS && Settings.OBC1) + break; + + result = UnfreezeStructCopy(stream, "S71", &local_spc7110, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), version); + if (result != SUCCESS && Settings.SPC7110) + break; + + result = UnfreezeStructCopy(stream, "SRT", &local_srtc, SnapSRTCSnap, COUNT(SnapSRTCSnap), version); + if (result != SUCCESS && Settings.SRTC) + break; + + result = UnfreezeBlockCopy (stream, "CLK", &local_rtc_data, 20); + if (result != SUCCESS && (Settings.SRTC || Settings.SPC7110RTC)) + break; + + result = UnfreezeStructCopy(stream, "BSX", &local_bsx_data, SnapBSX, COUNT(SnapBSX), version); + if (result != SUCCESS && Settings.BS) + break; + + result = UnfreezeStructCopy(stream, "SHO", &local_screenshot, SnapScreenshot, COUNT(SnapScreenshot), version); + + SnapshotMovieInfo mi; + + movieResult = UnfreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie), version); + if (movieResult != SUCCESS) + { + movieResult = NOT_A_MOVIE_SNAPSHOT; + } + else + { + movieResult = UnfreezeBlockCopy(stream, "MID", &local_movie_data, mi.MovieInputDataSize); + if (movieResult != SUCCESS) + { + movieResult = NOT_A_MOVIE_SNAPSHOT; + if (local_movie_data) { + delete [] local_movie_data; + local_movie_data = NULL; + } + } + else + { + if (S9xMovieActive()) + { + result = S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize); + if (result != SUCCESS) + break; + } + } + } + + UnfreezeStructCopy(stream, "JXQ", &local_rr_extra, SnapRRExtra, COUNT(SnapRRExtra), version); + + result = SUCCESS; + } while (false); + + if (result == SUCCESS) + { + uint32 old_flags = CPU.Flags; + uint32 sa1_old_flags = SA1.Flags; + + S9xSetSoundMute(TRUE); + + S9xReset(); + + UnfreezeStructFromCopy(&CPU, SnapCPU, COUNT(SnapCPU), local_cpu, version); + + UnfreezeStructFromCopy(&Registers, SnapRegisters, COUNT(SnapRegisters), local_registers, version); + + UnfreezeStructFromCopy(&PPU, SnapPPU, COUNT(SnapPPU), local_ppu, version); + + struct SDMASnapshot dma_snap; + UnfreezeStructFromCopy(&dma_snap, SnapDMA, COUNT(SnapDMA), local_dma, version); + + memcpy(Memory.VRAM, local_vram, 0x10000); + + memcpy(Memory.RAM, local_ram, 0x20000); + + memcpy(Memory.SRAM, local_sram, 0x20000); + + memcpy(Memory.FillRAM, local_fillram, 0x8000); + + if(version < SNAPSHOT_VERSION_BAPU) { + printf("Using Blargg APU snapshot loading (snapshot version %d, current is %d)\n...", version, SNAPSHOT_VERSION); + S9xAPULoadBlarggState(local_apu_sound); + } else + S9xAPULoadState(local_apu_sound); + + struct SControlSnapshot ctl_snap; + UnfreezeStructFromCopy(&ctl_snap, SnapControls, COUNT(SnapControls), local_control_data, version); + + UnfreezeStructFromCopy(&Timings, SnapTimings, COUNT(SnapTimings), local_timing_data, version); + + if (local_superfx) + { + GSU.avRegAddr = (uint8 *) &GSU.avReg; + UnfreezeStructFromCopy(&GSU, SnapFX, COUNT(SnapFX), local_superfx, version); + } + + if (local_sa1) + UnfreezeStructFromCopy(&SA1, SnapSA1, COUNT(SnapSA1), local_sa1, version); + + if (local_sa1_registers) + UnfreezeStructFromCopy(&SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers), local_sa1_registers, version); + + if (local_dsp1) + UnfreezeStructFromCopy(&DSP1, SnapDSP1, COUNT(SnapDSP1), local_dsp1, version); + + if (local_dsp2) + UnfreezeStructFromCopy(&DSP2, SnapDSP2, COUNT(SnapDSP2), local_dsp2, version); + + if (local_dsp4) + UnfreezeStructFromCopy(&DSP4, SnapDSP4, COUNT(SnapDSP4), local_dsp4, version); + + if (local_cx4_data) + memcpy(Memory.C4RAM, local_cx4_data, 8192); + + if (local_st010) + UnfreezeStructFromCopy(&ST010, SnapST010, COUNT(SnapST010), local_st010, version); + + if (local_obc1) + UnfreezeStructFromCopy(&OBC1, SnapOBC1, COUNT(SnapOBC1), local_obc1, version); + + if (local_obc1_data) + memcpy(Memory.OBC1RAM, local_obc1_data, 8192); + + if (local_spc7110) + UnfreezeStructFromCopy(&s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), local_spc7110, version); + + if (local_srtc) + UnfreezeStructFromCopy(&srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap), local_srtc, version); + + if (local_rtc_data) + memcpy(RTCData.reg, local_rtc_data, 20); + + if (local_bsx_data) + UnfreezeStructFromCopy(&BSX, SnapBSX, COUNT(SnapBSX), local_bsx_data, version); + + if (version < SNAPSHOT_VERSION_IRQ) + { + printf("Converting old snapshot version %d to %d\n...", version, SNAPSHOT_VERSION); + + CPU.NMILine = (CPU.Flags & (1 << 7)) ? TRUE : FALSE; + CPU.IRQLine = (CPU.Flags & (1 << 11)) ? TRUE : FALSE; + CPU.IRQTransition = FALSE; + CPU.IRQLastState = FALSE; + CPU.IRQExternal = (Obsolete.CPU_IRQActive & ~(1 << 1)) ? TRUE : FALSE; + + switch (CPU.WhichEvent) + { + case 12: case 1: CPU.WhichEvent = 1; break; + case 2: case 3: CPU.WhichEvent = 2; break; + case 4: case 5: CPU.WhichEvent = 3; break; + case 6: case 7: CPU.WhichEvent = 4; break; + case 8: case 9: CPU.WhichEvent = 5; break; + case 10: case 11: CPU.WhichEvent = 6; break; + } + + if (local_sa1) // FIXME + { + SA1.Cycles = SA1.PrevCycles = 0; + SA1.TimerIRQLastState = FALSE; + SA1.HTimerIRQPos = Memory.FillRAM[0x2212] | (Memory.FillRAM[0x2213] << 8); + SA1.VTimerIRQPos = Memory.FillRAM[0x2214] | (Memory.FillRAM[0x2215] << 8); + SA1.HCounter = 0; + SA1.VCounter = 0; + SA1.PrevHCounter = 0; + SA1.MemSpeed = SLOW_ONE_CYCLE; + SA1.MemSpeedx2 = SLOW_ONE_CYCLE * 2; + } + } + + CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG | SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG); + ICPU.ShiftedPB = Registers.PB << 16; + ICPU.ShiftedDB = Registers.DB << 16; + S9xSetPCBase(Registers.PBPC); + S9xUnpackStatus(); + S9xFixCycles(); + + for (int d = 0; d < 8; d++) + DMA[d] = dma_snap.dma[d]; + CPU.InDMA = CPU.InHDMA = FALSE; + CPU.InDMAorHDMA = CPU.InWRAMDMAorHDMA = FALSE; + CPU.HDMARanInDMA = 0; + + S9xFixColourBrightness(); + IPPU.ColorsChanged = TRUE; + IPPU.OBJChanged = TRUE; + IPPU.RenderThisFrame = TRUE; + + uint8 hdma_byte = Memory.FillRAM[0x420c]; + S9xSetCPU(hdma_byte, 0x420c); + + S9xControlPostLoadState(&ctl_snap); + + if (local_superfx) + { + GSU.pfPlot = fx_PlotTable[GSU.vMode]; + GSU.pfRpix = fx_PlotTable[GSU.vMode + 5]; + } + + if (local_sa1 && local_sa1_registers) + { + SA1.Flags |= sa1_old_flags & TRACE_FLAG; + S9xSA1PostLoadState(); + } + + if (Settings.SDD1) + S9xSDD1PostLoadState(); + + if (local_spc7110) + S9xSPC7110PostLoadState(version); + + if (local_srtc) + S9xSRTCPostLoadState(version); + + if (local_bsx_data) + S9xBSXPostLoadState(); + + if (local_movie_data) + { + // restore last displayed pad_read status + extern bool8 pad_read, pad_read_last; + bool8 pad_read_temp = pad_read; + + pad_read = pad_read_last; + S9xUpdateFrameCounter(-1); + pad_read = pad_read_temp; + } + if (S9xMovieActive()) + { + result = movieResult; + } + if (result == NOT_A_MOVIE_SNAPSHOT) + { + // finish the movie + S9xMovieUnfreeze(NULL, 0); + } + + if (local_screenshot) + { + SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo; + + UnfreezeStructFromCopy(ssi, SnapScreenshot, COUNT(SnapScreenshot), local_screenshot, version); + + IPPU.RenderedScreenWidth = min(ssi->Width, IMAGE_WIDTH); + IPPU.RenderedScreenHeight = min(ssi->Height, IMAGE_HEIGHT); + const bool8 scaleDownX = IPPU.RenderedScreenWidth < ssi->Width; + const bool8 scaleDownY = IPPU.RenderedScreenHeight < ssi->Height && ssi->Height > SNES_HEIGHT_EXTENDED; + GFX.DoInterlace = Settings.SupportHiRes ? ssi->Interlaced : 0; + + uint8 *rowpix = ssi->Data; + uint16 *screen = GFX.Screen; + + for (int y = 0; y < IPPU.RenderedScreenHeight; y++, screen += GFX.RealPPL) + { + for (int x = 0; x < IPPU.RenderedScreenWidth; x++) + { + uint32 r, g, b; + + r = *(rowpix++); + g = *(rowpix++); + b = *(rowpix++); + + if (scaleDownX) + { + r = (r + *(rowpix++)) >> 1; + g = (g + *(rowpix++)) >> 1; + b = (b + *(rowpix++)) >> 1; + + if (x + x + 1 >= ssi->Width) + break; + } + + screen[x] = BUILD_PIXEL(r, g, b); + } + + if (scaleDownY) + { + rowpix += 3 * ssi->Width; + if (y + y + 1 >= ssi->Height) + break; + } + } + + // black out what we might have missed + for (uint32 y = IPPU.RenderedScreenHeight; y < (uint32) (IMAGE_HEIGHT); y++) + memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2); + + delete ssi; + } + else + { + // couldn't load graphics, so black out the screen instead + for (uint32 y = 0; y < (uint32) (IMAGE_HEIGHT); y++) + memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2); + } + + if (local_rr_extra) + { + SnapshotRRExtraInfo *rri = new SnapshotRRExtraInfo; + + UnfreezeStructFromCopy(rri, SnapRRExtra, COUNT(SnapRRExtra), local_rr_extra, version); + + IPPU.TotalEmulatedFrames = rri->TotalEmulatedFrames; + IPPU.PadIgnoredFrames = rri->PadIgnoredFrames; + S9xUpdateFrameCounter(-1); + + delete rri; + } + + S9xSetSoundMute(FALSE); + } + + if (local_cpu) delete [] local_cpu; + if (local_registers) delete [] local_registers; + if (local_ppu) delete [] local_ppu; + if (local_dma) delete [] local_dma; + if (local_vram) delete [] local_vram; + if (local_ram) delete [] local_ram; + if (local_sram) delete [] local_sram; + if (local_fillram) delete [] local_fillram; + if (local_apu_sound) delete [] local_apu_sound; + if (local_control_data) delete [] local_control_data; + if (local_timing_data) delete [] local_timing_data; + if (local_superfx) delete [] local_superfx; + if (local_sa1) delete [] local_sa1; + if (local_sa1_registers) delete [] local_sa1_registers; + if (local_dsp1) delete [] local_dsp1; + if (local_dsp2) delete [] local_dsp2; + if (local_dsp4) delete [] local_dsp4; + if (local_cx4_data) delete [] local_cx4_data; + if (local_st010) delete [] local_st010; + if (local_obc1) delete [] local_obc1; + if (local_obc1_data) delete [] local_obc1_data; + if (local_spc7110) delete [] local_spc7110; + if (local_srtc) delete [] local_srtc; + if (local_rtc_data) delete [] local_rtc_data; + if (local_bsx_data) delete [] local_bsx_data; + if (local_screenshot) delete [] local_screenshot; + if (local_movie_data) delete [] local_movie_data; + if (local_rr_extra) delete [] local_rr_extra; + + return (result); +} + +static int FreezeSize (int size, int type) +{ + switch (type) + { + case uint32_ARRAY_V: + case uint32_INDIR_ARRAY_V: + return (size * 4); + + case uint16_ARRAY_V: + case uint16_INDIR_ARRAY_V: + return (size * 2); + + default: + return (size); + } +} + +static void FreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields) +{ + int len = 0; + int i, j; + + for (i = 0; i < num_fields; i++) + { + if (SNAPSHOT_VERSION < fields[i].debuted_in) + { + fprintf(stderr, "%s[%p]: field has bad debuted_in value %d, > %d.", name, (void *) fields, fields[i].debuted_in, SNAPSHOT_VERSION); + continue; + } + + if (SNAPSHOT_VERSION < fields[i].deleted_in) + len += FreezeSize(fields[i].size, fields[i].type); + } + + uint8 *block = new uint8[len]; + uint8 *ptr = block; + uint8 *addr; + uint16 word; + uint32 dword; + int64 qaword; + int relativeAddr; + + for (i = 0; i < num_fields; i++) + { + if (SNAPSHOT_VERSION >= fields[i].deleted_in || SNAPSHOT_VERSION < fields[i].debuted_in) + continue; + + addr = (uint8 *) base + fields[i].offset; + + // determine real address of indirect-type fields + // (where the structure contains a pointer to an array rather than the array itself) + if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V) + addr = (uint8 *) (*((pint *) addr)); + + // convert pointer-type saves from absolute to relative pointers + if (fields[i].type == POINTER_V) + { + uint8 *pointer = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset)); + uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2)); + relativeAddr = pointer - relativeTo; + addr = (uint8 *) &relativeAddr; + } + + switch (fields[i].type) + { + case INT_V: + case POINTER_V: + switch (fields[i].size) + { + case 1: + *ptr++ = *(addr); + break; + + case 2: + word = *((uint16 *) (addr)); + *ptr++ = (uint8) (word >> 8); + *ptr++ = (uint8) word; + break; + + case 4: + dword = *((uint32 *) (addr)); + *ptr++ = (uint8) (dword >> 24); + *ptr++ = (uint8) (dword >> 16); + *ptr++ = (uint8) (dword >> 8); + *ptr++ = (uint8) dword; + break; + + case 8: + qaword = *((int64 *) (addr)); + *ptr++ = (uint8) (qaword >> 56); + *ptr++ = (uint8) (qaword >> 48); + *ptr++ = (uint8) (qaword >> 40); + *ptr++ = (uint8) (qaword >> 32); + *ptr++ = (uint8) (qaword >> 24); + *ptr++ = (uint8) (qaword >> 16); + *ptr++ = (uint8) (qaword >> 8); + *ptr++ = (uint8) qaword; + break; + } + + break; + + case uint8_ARRAY_V: + case uint8_INDIR_ARRAY_V: + memmove(ptr, addr, fields[i].size); + ptr += fields[i].size; + + break; + + case uint16_ARRAY_V: + case uint16_INDIR_ARRAY_V: + for (j = 0; j < fields[i].size; j++) + { + word = *((uint16 *) (addr + j * 2)); + *ptr++ = (uint8) (word >> 8); + *ptr++ = (uint8) word; + } + + break; + + case uint32_ARRAY_V: + case uint32_INDIR_ARRAY_V: + for (j = 0; j < fields[i].size; j++) + { + dword = *((uint32 *) (addr + j * 4)); + *ptr++ = (uint8) (dword >> 24); + *ptr++ = (uint8) (dword >> 16); + *ptr++ = (uint8) (dword >> 8); + *ptr++ = (uint8) dword; + } + + break; + } + } + + FreezeBlock(stream, name, block, len); + delete [] block; +} + +static void FreezeBlock (STREAM stream, const char *name, uint8 *block, int size) +{ + char buffer[20]; + + // check if it fits in 6 digits. (letting it go over and using strlen isn't safe) + if (size <= 999999) + sprintf(buffer, "%s:%06d:", name, size); + else + { + // to make it fit, pack it in the bytes instead of as digits + sprintf(buffer, "%s:------:", name); + buffer[6] = (unsigned char) ((unsigned) size >> 24); + buffer[7] = (unsigned char) ((unsigned) size >> 16); + buffer[8] = (unsigned char) ((unsigned) size >> 8); + buffer[9] = (unsigned char) ((unsigned) size >> 0); + } + + buffer[11] = 0; + + WRITE_STREAM(buffer, 11, stream); + WRITE_STREAM(block, size, stream); +} + +static int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int size) +{ + char buffer[20]; + int len = 0, rem = 0; + long rewind = FIND_STREAM(stream); + + size_t l = READ_STREAM(buffer, 11, stream); + buffer[l] = 0; + + if (l != 11 || strncmp(buffer, name, 3) != 0 || buffer[3] != ':') + { + err: +#ifdef DEBUGGER + fprintf(stdout, "absent: %s(%d); next: '%.11s'\n", name, size, buffer); +#endif + REVERT_STREAM(stream, FIND_STREAM(stream) - l, 0); + return (WRONG_FORMAT); + } + + if (buffer[4] == '-') + { + len = (((unsigned char) buffer[6]) << 24) + | (((unsigned char) buffer[7]) << 16) + | (((unsigned char) buffer[8]) << 8) + | (((unsigned char) buffer[9]) << 0); + } + else + len = atoi(buffer + 4); + + if (len <= 0) + goto err; + + if (len > size) + { + rem = len - size; + len = size; + } + + memset(block, 0, size); + + if (READ_STREAM(block, len, stream) != len) + { + REVERT_STREAM(stream, rewind, 0); + return (WRONG_FORMAT); + } + + if (rem) + { + char *junk = new char[rem]; + len = READ_STREAM(junk, rem, stream); + delete [] junk; + if (len != rem) + { + REVERT_STREAM(stream, rewind, 0); + return (WRONG_FORMAT); + } + } + + return (SUCCESS); +} + +static int UnfreezeBlockCopy (STREAM stream, const char *name, uint8 **block, int size) +{ + int result; + + *block = new uint8[size]; + + result = UnfreezeBlock(stream, name, *block, size); + if (result != SUCCESS) + { + delete [] (*block); + *block = NULL; + return (result); + } + + return (SUCCESS); +} + +static int UnfreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields, int version) +{ + int result; + uint8 *block = NULL; + + result = UnfreezeStructCopy(stream, name, &block, fields, num_fields, version); + if (result != SUCCESS) + { + if (block != NULL) + delete [] block; + return (result); + } + + UnfreezeStructFromCopy(base, fields, num_fields, block, version); + delete [] block; + + return (SUCCESS); +} + +static int UnfreezeStructCopy (STREAM stream, const char *name, uint8 **block, FreezeData *fields, int num_fields, int version) +{ + int len = 0; + + for (int i = 0; i < num_fields; i++) + { + if (version >= fields[i].debuted_in && version < fields[i].deleted_in) + len += FreezeSize(fields[i].size, fields[i].type); + } + + return (UnfreezeBlockCopy(stream, name, block, len)); +} + +static void UnfreezeStructFromCopy (void *sbase, FreezeData *fields, int num_fields, uint8 *block, int version) +{ + uint8 *ptr = block; + uint16 word; + uint32 dword; + int64 qaword; + uint8 *addr; + void *base; + int relativeAddr; + int i, j; + + for (i = 0; i < num_fields; i++) + { + if (version < fields[i].debuted_in || version >= fields[i].deleted_in) + continue; + + base = (SNAPSHOT_VERSION >= fields[i].deleted_in) ? ((void *) &Obsolete) : sbase; + addr = (uint8 *) base + fields[i].offset; + + if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V) + addr = (uint8 *) (*((pint *) addr)); + + switch (fields[i].type) + { + case INT_V: + case POINTER_V: + switch (fields[i].size) + { + case 1: + if (fields[i].offset < 0) + { + ptr++; + break; + } + + *(addr) = *ptr++; + break; + + case 2: + if (fields[i].offset < 0) + { + ptr += 2; + break; + } + + word = *ptr++ << 8; + word |= *ptr++; + *((uint16 *) (addr)) = word; + break; + + case 4: + if (fields[i].offset < 0) + { + ptr += 4; + break; + } + + dword = *ptr++ << 24; + dword |= *ptr++ << 16; + dword |= *ptr++ << 8; + dword |= *ptr++; + *((uint32 *) (addr)) = dword; + break; + + case 8: + if (fields[i].offset < 0) + { + ptr += 8; + break; + } + + qaword = (int64) *ptr++ << 56; + qaword |= (int64) *ptr++ << 48; + qaword |= (int64) *ptr++ << 40; + qaword |= (int64) *ptr++ << 32; + qaword |= (int64) *ptr++ << 24; + qaword |= (int64) *ptr++ << 16; + qaword |= (int64) *ptr++ << 8; + qaword |= (int64) *ptr++; + *((int64 *) (addr)) = qaword; + break; + + default: + assert(0); + break; + } + + break; + + case uint8_ARRAY_V: + case uint8_INDIR_ARRAY_V: + if (fields[i].offset >= 0) + memmove(addr, ptr, fields[i].size); + ptr += fields[i].size; + + break; + + case uint16_ARRAY_V: + case uint16_INDIR_ARRAY_V: + if (fields[i].offset < 0) + { + ptr += fields[i].size * 2; + break; + } + + for (j = 0; j < fields[i].size; j++) + { + word = *ptr++ << 8; + word |= *ptr++; + *((uint16 *) (addr + j * 2)) = word; + } + + break; + + case uint32_ARRAY_V: + case uint32_INDIR_ARRAY_V: + if (fields[i].offset < 0) + { + ptr += fields[i].size * 4; + break; + } + + for (j = 0; j < fields[i].size; j++) + { + dword = *ptr++ << 24; + dword |= *ptr++ << 16; + dword |= *ptr++ << 8; + dword |= *ptr++; + *((uint32 *) (addr + j * 4)) = dword; + } + + break; + } + + if (fields[i].type == POINTER_V) + { + relativeAddr = (int) *((pint *) ((uint8 *) base + fields[i].offset)); + uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2)); + *((pint *) (addr)) = (pint) (relativeTo + relativeAddr); + } + } +}