Revert "APU: Big refactor." I'll put this in a branch.

This reverts commit aebfc85cdf.
This commit is contained in:
Brandon Wright 2019-02-05 17:20:23 -06:00
parent aebfc85cdf
commit 19f03c44de
6 changed files with 659 additions and 466 deletions

File diff suppressed because it is too large Load Diff

View File

@ -62,7 +62,7 @@ class HermiteResampler : public Resampler
clear (void) clear (void)
{ {
ring_buffer::clear (); ring_buffer::clear ();
r_frac = 0.0; r_frac = 1.0;
r_left [0] = r_left [1] = r_left [2] = r_left [3] = 0; r_left [0] = r_left [1] = r_left [2] = r_left [3] = 0;
r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0; r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
} }
@ -138,7 +138,7 @@ class HermiteResampler : public Resampler
return (ring_buffer::space_filled() + sizeof(short) - 1) / sizeof(short); return (ring_buffer::space_filled() + sizeof(short) - 1) / sizeof(short);
} }
return (int) trunc (((size >> 2) - r_frac) / r_step) * 2; return (int) floor (((size >> 2) - r_frac) / r_step) * 2;
} }
}; };

View File

@ -85,17 +85,17 @@ bool S9xAlsaSoundDriver::open_device()
} }
printf (" --> (%s, %s, %dhz, %d ms)...\n", printf (" --> (%s, %s, %dhz, %d ms)...\n",
"16-bit", Settings.SixteenBitSound ? "16-bit" : "8-bit",
"Stereo", Settings.Stereo ? "Stereo" : "Mono",
Settings.SoundPlaybackRate, Settings.SoundPlaybackRate,
gui_config->sound_buffer_size); gui_config->sound_buffer_size);
snd_pcm_hw_params_alloca (&hw_params); snd_pcm_hw_params_alloca (&hw_params);
snd_pcm_hw_params_any (pcm, hw_params); snd_pcm_hw_params_any (pcm, hw_params);
snd_pcm_hw_params_set_format (pcm, hw_params, SND_PCM_FORMAT_S16); snd_pcm_hw_params_set_format (pcm, hw_params, Settings.SixteenBitSound ? SND_PCM_FORMAT_S16 : SND_PCM_FORMAT_U8);
snd_pcm_hw_params_set_access (pcm, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED); snd_pcm_hw_params_set_access (pcm, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED);
snd_pcm_hw_params_set_rate_resample (pcm, hw_params, 0); snd_pcm_hw_params_set_rate_resample (pcm, hw_params, 0);
snd_pcm_hw_params_set_channels (pcm, hw_params, 2); snd_pcm_hw_params_set_channels (pcm, hw_params, Settings.Stereo ? 2 : 1);
snd_pcm_hw_params_get_rate_min (hw_params, &min, NULL); snd_pcm_hw_params_get_rate_min (hw_params, &min, NULL);
snd_pcm_hw_params_get_rate_max (hw_params, &max, NULL); snd_pcm_hw_params_get_rate_max (hw_params, &max, NULL);
@ -190,14 +190,14 @@ S9xAlsaSoundDriver::samples_available ()
{ {
// Using rate control, we should always keep the emulator's sound buffers empty to // Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement. // maintain an accurate measurement.
if (frames < (S9xGetSampleCount () >> 1)) if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
{ {
S9xClearSamples (); S9xClearSamples ();
return; return;
} }
} }
frames = MIN (frames, S9xGetSampleCount () >> 1); frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
bytes = snd_pcm_frames_to_bytes (pcm, frames); bytes = snd_pcm_frames_to_bytes (pcm, frames);
@ -212,7 +212,7 @@ S9xAlsaSoundDriver::samples_available ()
sound_buffer_size = bytes; sound_buffer_size = bytes;
} }
S9xMixSamples (sound_buffer, frames * 2); S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0));
frames_written = 0; frames_written = 0;

View File

@ -66,7 +66,10 @@ bool S9xOSSSoundDriver::open_device()
output_buffer_size = (gui_config->sound_buffer_size * Settings.SoundPlaybackRate) / 1000; output_buffer_size = (gui_config->sound_buffer_size * Settings.SoundPlaybackRate) / 1000;
output_buffer_size *= 4; if (Settings.Stereo)
output_buffer_size *= 2;
if (Settings.SixteenBitSound)
output_buffer_size *= 2;
if (output_buffer_size < 256) if (output_buffer_size < 256)
output_buffer_size = 256; output_buffer_size = 256;
@ -103,16 +106,35 @@ bool S9xOSSSoundDriver::open_device()
printf ("OK\n"); printf ("OK\n");
printf (" --> (Format: 16-bit)..."); if (Settings.SixteenBitSound)
{
printf (" --> (Format: 16-bit)...");
temp = AFMT_S16_LE; temp = AFMT_S16_LE;
if (ioctl (filedes, SNDCTL_DSP_SETFMT, &temp) < 0) if (ioctl (filedes, SNDCTL_DSP_SETFMT, &temp) < 0)
goto close_fail; goto close_fail;
}
else
{
printf (" --> (Format: 8-bit)...");
temp = AFMT_U8;
if (ioctl (filedes, SNDCTL_DSP_SETFMT, &temp) < 0)
goto close_fail;
}
printf ("OK\n"); printf ("OK\n");
temp = 2; if (Settings.Stereo)
printf (" --> (Stereo)..."); {
temp = 2;
printf (" --> (Stereo)...");
}
else
{
temp = 1;
printf (" --> (Mono)...");
}
if (ioctl (filedes, SNDCTL_DSP_CHANNELS, &temp) < 0) if (ioctl (filedes, SNDCTL_DSP_CHANNELS, &temp) < 0)
goto close_fail; goto close_fail;
@ -138,7 +160,9 @@ bool S9xOSSSoundDriver::open_device()
printf (" --> (Buffer size: %d bytes, %dms latency)...", printf (" --> (Buffer size: %d bytes, %dms latency)...",
output_buffer_size, output_buffer_size,
(output_buffer_size * 250) / Settings.SoundPlaybackRate); (((output_buffer_size * 1000) >> (Settings.Stereo ? 1 : 0))
>> (Settings.SixteenBitSound ? 1 : 0))
/ (Settings.SoundPlaybackRate));
printf ("OK\n"); printf ("OK\n");
@ -179,28 +203,29 @@ S9xOSSSoundDriver::samples_available ()
{ {
// Using rate control, we should always keep the emulator's sound buffers empty to // Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement. // maintain an accurate measurement.
if (samples_to_write > (info.bytes >> 1)) if (samples_to_write > (info.bytes >> (Settings.SixteenBitSound ? 1 : 0)))
{ {
S9xClearSamples (); S9xClearSamples ();
return; return;
} }
} }
samples_to_write = MIN (info.bytes >> 1, samples_to_write) & ~1; samples_to_write = MIN (info.bytes >> (Settings.SixteenBitSound ? 1 : 0),
samples_to_write);
if (samples_to_write < 0) if (samples_to_write < 0)
return; return;
if (sound_buffer_size < samples_to_write * 2) if (sound_buffer_size < samples_to_write << (Settings.SixteenBitSound ? 1 : 0))
{ {
sound_buffer = (uint8 *) realloc (sound_buffer, samples_to_write * 2); sound_buffer = (uint8 *) realloc (sound_buffer, samples_to_write << (Settings.SixteenBitSound ? 1 : 0));
sound_buffer_size = samples_to_write * 2; sound_buffer_size = samples_to_write << (Settings.SixteenBitSound ? 1 : 0);
} }
S9xMixSamples (sound_buffer, samples_to_write); S9xMixSamples (sound_buffer, samples_to_write);
bytes_written = 0; bytes_written = 0;
bytes_to_write = samples_to_write * 2; bytes_to_write = samples_to_write << (Settings.SixteenBitSound ? 1 : 0);
while (bytes_to_write > bytes_written) while (bytes_to_write > bytes_written)
{ {

View File

@ -10,7 +10,7 @@
static inline int static inline int
frames_to_bytes (int frames) frames_to_bytes (int frames)
{ {
return frames * 4; return (frames * (Settings.SixteenBitSound ? 2 : 1) * (Settings.Stereo ? 2 : 1));
} }
static void static void
@ -106,8 +106,8 @@ bool S9xPortAudioSoundDriver::open_device()
audio_stream = NULL; audio_stream = NULL;
} }
param.channelCount = 2; param.channelCount = Settings.Stereo ? 2 : 1;
param.sampleFormat = paInt16; param.sampleFormat = Settings.SixteenBitSound ? paInt16 : paUInt8;
param.hostApiSpecificStreamInfo = NULL; param.hostApiSpecificStreamInfo = NULL;
printf ("PortAudio sound driver initializing...\n"); printf ("PortAudio sound driver initializing...\n");
@ -200,14 +200,14 @@ S9xPortAudioSoundDriver::samples_available ()
{ {
// Using rate control, we should always keep the emulator's sound buffers empty to // Using rate control, we should always keep the emulator's sound buffers empty to
// maintain an accurate measurement. // maintain an accurate measurement.
if (frames < (S9xGetSampleCount () >> 1)) if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
{ {
S9xClearSamples (); S9xClearSamples ();
return; return;
} }
} }
frames = MIN (frames, S9xGetSampleCount () >> 1); frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
bytes = frames_to_bytes (frames); bytes = frames_to_bytes (frames);
if (sound_buffer_size < bytes || sound_buffer == NULL) if (sound_buffer_size < bytes || sound_buffer == NULL)
@ -216,7 +216,7 @@ S9xPortAudioSoundDriver::samples_available ()
sound_buffer_size = bytes; sound_buffer_size = bytes;
} }
S9xMixSamples (sound_buffer, frames << 1); S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0));
Pa_WriteStream (audio_stream, sound_buffer, frames); Pa_WriteStream (audio_stream, sound_buffer, frames);
} }

View File

@ -11,12 +11,13 @@
#include <sys/time.h> #include <sys/time.h>
#include <fcntl.h> #include <fcntl.h>
static void pulse_samples_available(void *data) static void
pulse_samples_available (void *data)
{ {
((S9xPulseSoundDriver *)data)->samples_available(); ((S9xPulseSoundDriver *) data)->samples_available ();
} }
S9xPulseSoundDriver::S9xPulseSoundDriver() S9xPulseSoundDriver::S9xPulseSoundDriver ()
{ {
mainloop = NULL; mainloop = NULL;
context = NULL; context = NULL;
@ -24,85 +25,94 @@ S9xPulseSoundDriver::S9xPulseSoundDriver()
buffer_size = 0; buffer_size = 0;
} }
void S9xPulseSoundDriver::init() void
S9xPulseSoundDriver::init ()
{ {
} }
void S9xPulseSoundDriver::terminate() void
S9xPulseSoundDriver::terminate ()
{ {
S9xSetSamplesAvailableCallback(NULL, NULL); S9xSetSamplesAvailableCallback (NULL, NULL);
if (mainloop) if (mainloop)
pa_threaded_mainloop_stop(mainloop); pa_threaded_mainloop_stop (mainloop);
if (stream) if (stream)
{ {
pa_stream_disconnect(stream); pa_stream_disconnect (stream);
pa_stream_unref(stream); pa_stream_unref (stream);
} }
if (context) if (context)
{ {
pa_context_disconnect(context); pa_context_disconnect (context);
pa_context_unref(context); pa_context_unref (context);
} }
if (mainloop) if (mainloop)
{ {
pa_threaded_mainloop_free(mainloop); pa_threaded_mainloop_free (mainloop);
} }
} }
void S9xPulseSoundDriver::start() void
S9xPulseSoundDriver::start ()
{ {
} }
void S9xPulseSoundDriver::stop() void
S9xPulseSoundDriver::stop ()
{ {
} }
void S9xPulseSoundDriver::lock() void
S9xPulseSoundDriver::lock ()
{ {
pa_threaded_mainloop_lock(mainloop); pa_threaded_mainloop_lock (mainloop);
} }
void S9xPulseSoundDriver::unlock() void
S9xPulseSoundDriver::unlock ()
{ {
pa_threaded_mainloop_unlock(mainloop); pa_threaded_mainloop_unlock (mainloop);
} }
void S9xPulseSoundDriver::wait() void
S9xPulseSoundDriver::wait ()
{ {
pa_threaded_mainloop_wait(mainloop); pa_threaded_mainloop_wait (mainloop);
} }
static void context_state_cb(pa_context *c, void *userdata) static void
context_state_cb (pa_context *c, void *userdata)
{ {
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *)userdata; S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
int state; int state;
state = pa_context_get_state(c); state = pa_context_get_state (c);
if (state == PA_CONTEXT_READY || if (state == PA_CONTEXT_READY ||
state == PA_CONTEXT_FAILED || state == PA_CONTEXT_FAILED ||
state == PA_CONTEXT_TERMINATED) state == PA_CONTEXT_TERMINATED)
{ {
pa_threaded_mainloop_signal(driver->mainloop, 0); pa_threaded_mainloop_signal (driver->mainloop, 0);
} }
} }
static void stream_state_callback(pa_stream *p, void *userdata) static void
stream_state_callback (pa_stream *p, void *userdata)
{ {
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *)userdata; S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
int state; int state;
state = pa_stream_get_state(p); state = pa_stream_get_state (p);
if (state == PA_STREAM_READY || if (state == PA_STREAM_READY ||
state == PA_STREAM_FAILED || state == PA_STREAM_FAILED ||
state == PA_STREAM_TERMINATED) state == PA_STREAM_TERMINATED)
{ {
pa_threaded_mainloop_signal(driver->mainloop, 0); pa_threaded_mainloop_signal (driver->mainloop, 0);
} }
} }
@ -113,154 +123,154 @@ bool S9xPulseSoundDriver::open_device()
pa_buffer_attr buffer_attr; pa_buffer_attr buffer_attr;
const pa_buffer_attr *actual_buffer_attr; const pa_buffer_attr *actual_buffer_attr;
ss.channels = 2; ss.channels = Settings.Stereo ? 2 : 1;
ss.format = PA_SAMPLE_S16NE; ss.format = Settings.SixteenBitSound ? PA_SAMPLE_S16NE : PA_SAMPLE_U8;
ss.rate = Settings.SoundPlaybackRate; ss.rate = Settings.SoundPlaybackRate;
buffer_attr.fragsize = -1; buffer_attr.fragsize = -1;
buffer_attr.tlength = pa_usec_to_bytes(gui_config->sound_buffer_size * 1000, &ss); buffer_attr.tlength = pa_usec_to_bytes (gui_config->sound_buffer_size * 1000, &ss);
buffer_attr.maxlength = buffer_attr.tlength * 2; buffer_attr.maxlength = -1;
buffer_attr.minreq = -1; buffer_attr.minreq = -1;
buffer_attr.prebuf = -1; buffer_attr.prebuf = -1;
printf("PulseAudio sound driver initializing...\n"); printf ("PulseAudio sound driver initializing...\n");
printf(" --> (%dhz, %s %s, %dms)...", printf (" --> (%dhz, %s %s, %dms)...",
Settings.SoundPlaybackRate, Settings.SoundPlaybackRate,
"16-bit", Settings.SixteenBitSound ? "16-bit" : "8-bit",
"Stereo", Settings.Stereo ? "Stereo" : "Mono",
gui_config->sound_buffer_size); gui_config->sound_buffer_size);
fflush(stdout); fflush (stdout);
mainloop = pa_threaded_mainloop_new(); mainloop = pa_threaded_mainloop_new ();
if (!mainloop) if (!mainloop)
{ {
fprintf(stderr, "Failed to create mainloop.\n"); fprintf (stderr, "Failed to create mainloop.\n");
goto error0; goto error0;
} }
context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "Snes9x"); context = pa_context_new (pa_threaded_mainloop_get_api (mainloop), "Snes9x");
if (!context) if (!context)
goto error1; goto error1;
pa_context_set_state_callback(context, context_state_cb, this); pa_context_set_state_callback (context, context_state_cb, this);
if ((err = pa_context_connect(context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0) if ((err = pa_context_connect (context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0)
goto error2; goto error2;
lock(); lock ();
if ((err = pa_threaded_mainloop_start(mainloop)) != 0) if ((err = pa_threaded_mainloop_start (mainloop)) != 0)
goto error2; goto error2;
wait(); wait ();
if ((err = pa_context_get_state(context)) != PA_CONTEXT_READY) if ((err = pa_context_get_state (context)) != PA_CONTEXT_READY)
{ {
printf("Coundn't create context: State: %d\n", err); printf ("Coundn't create context: State: %d\n", err);
goto error2; goto error2;
} }
stream = pa_stream_new(context, "Game", &ss, NULL); stream = pa_stream_new (context, "Game", &ss, NULL);
if (!stream) if (!stream)
goto error2; goto error2;
pa_stream_set_state_callback(stream, stream_state_callback, this); pa_stream_set_state_callback (stream, stream_state_callback, this);
if (pa_stream_connect_playback(stream, if (pa_stream_connect_playback (stream,
NULL, NULL,
&buffer_attr, &buffer_attr,
PA_STREAM_ADJUST_LATENCY, PA_STREAM_ADJUST_LATENCY,
NULL, NULL,
NULL) < 0) NULL) < 0)
goto error3; goto error3;
wait(); wait ();
if (pa_stream_get_state(stream) != PA_STREAM_READY) if (pa_stream_get_state (stream) != PA_STREAM_READY)
{ {
goto error3; goto error3;
} }
actual_buffer_attr = pa_stream_get_buffer_attr(stream); actual_buffer_attr = pa_stream_get_buffer_attr (stream);
buffer_size = actual_buffer_attr->tlength; buffer_size = actual_buffer_attr->tlength;
printf("OK\n"); printf ("OK\n");
S9xSetSamplesAvailableCallback(pulse_samples_available, this); S9xSetSamplesAvailableCallback (pulse_samples_available, this);
unlock(); unlock ();
return true; return true;
error3: error3:
pa_stream_disconnect(stream); pa_stream_disconnect (stream);
pa_stream_unref(stream); pa_stream_unref (stream);
error2: error2:
pa_context_disconnect(context); pa_context_disconnect (context);
pa_context_unref(context); pa_context_unref (context);
unlock(); unlock ();
error1: error1:
pa_threaded_mainloop_free(mainloop); pa_threaded_mainloop_free (mainloop);
error0: error0:
printf("Failed: %s\n", pa_strerror(err)); printf ("Failed: %s\n", pa_strerror (err));
return false; return false;
} }
void S9xPulseSoundDriver::samples_available() void
S9xPulseSoundDriver::samples_available ()
{ {
size_t bytes; size_t bytes;
int samples; int samples;
const pa_buffer_attr *buffer_attr; const pa_buffer_attr *buffer_attr;
void *output_buffer = NULL; void *output_buffer = NULL;
lock(); lock ();
bytes = pa_stream_writable_size(stream); bytes = pa_stream_writable_size (stream);
buffer_attr = pa_stream_get_buffer_attr(stream); buffer_attr = pa_stream_get_buffer_attr (stream);
unlock(); unlock ();
buffer_size = buffer_attr->tlength; buffer_size = buffer_attr->tlength;
if (Settings.DynamicRateControl) if (Settings.DynamicRateControl)
{ {
S9xUpdateDynamicRate(bytes, buffer_size); S9xUpdateDynamicRate (bytes, buffer_size);
} }
S9xFinalizeSamples(); S9xFinalizeSamples ();
samples = S9xGetSampleCount(); samples = S9xGetSampleCount ();
if (Settings.DynamicRateControl) if (Settings.DynamicRateControl)
{ {
if ((int)bytes < (samples * 2)) if ((int) bytes < (samples << (Settings.SixteenBitSound ? 1 : 0)))
{ {
S9xClearSamples(); S9xClearSamples ();
return; return;
} }
} }
bytes = MIN((int)bytes, samples * 2) & ~1; bytes = MIN ((int) bytes, (samples << (Settings.SixteenBitSound ? 1 : 0)));
if (!bytes) if (!bytes)
return; return;
lock(); lock ();
if (pa_stream_begin_write(stream, &output_buffer, &bytes) != 0) if (pa_stream_begin_write (stream, &output_buffer, &bytes) != 0)
{ {
pa_stream_flush(stream, NULL, NULL); pa_stream_flush (stream, NULL, NULL);
unlock(); unlock ();
return; return;
} }
if (bytes <= 0 || !output_buffer) if (bytes <= 0 || !output_buffer)
{ {
unlock(); unlock ();
return; return;
} }
S9xMixSamples((uint8 *)output_buffer, bytes >> 1); S9xMixSamples ((uint8 *) output_buffer, bytes >> (Settings.SixteenBitSound ? 1 : 0));
pa_stream_write(stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE); pa_stream_write (stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE);
unlock(); unlock ();
} }