imgui: add movie frame count and watches display (#167)

This commit is contained in:
OV2 2024-07-14 02:20:47 +02:00
parent 921f9f7b83
commit 18096d9f68
1 changed files with 58 additions and 1 deletions

View File

@ -12,6 +12,7 @@
#include "movie.h" #include "movie.h"
#include "gfx.h" #include "gfx.h"
#include "ppu.h" #include "ppu.h"
#include "cheats.h"
namespace namespace
{ {
@ -115,6 +116,42 @@ static void ImGui_DrawPressedKeys(int spacing)
} }
} }
static void ImGui_GetWatchesText(std::string& osd_text)
{
for (unsigned int i = 0; i < sizeof(watches) / sizeof(watches[0]); i++)
{
if (!watches[i].on)
break;
int32 displayNumber = 0;
char buf[64];
for (int r = 0; r < watches[i].size; r++)
displayNumber += (Cheat.CWatchRAM[(watches[i].address - 0x7E0000) + r]) << (8 * r);
if (watches[i].format == 1)
sprintf(buf, "%s,%du = %u", watches[i].desc, watches[i].size, (unsigned int)displayNumber);
else
if (watches[i].format == 3)
sprintf(buf, "%s,%dx = %X", watches[i].desc, watches[i].size, (unsigned int)displayNumber);
else // signed
{
if (watches[i].size == 1)
displayNumber = (int32)((int8)displayNumber);
else if (watches[i].size == 2)
displayNumber = (int32)((int16)displayNumber);
else if (watches[i].size == 3)
if (displayNumber >= 8388608)
displayNumber -= 16777216;
sprintf(buf, "%s,%ds = %d", watches[i].desc, watches[i].size, (int)displayNumber);
}
osd_text += buf;
osd_text += '\n';
}
}
static void ImGui_DrawTextOverlay(const char *text, static void ImGui_DrawTextOverlay(const char *text,
int x, int y, int x, int y,
int padding, int padding,
@ -246,9 +283,29 @@ bool S9xImGuiDraw(int width, int height)
} }
} }
std::string utf8_message;
if (Settings.DisplayWatchedAddresses)
{
ImGui_GetWatchesText(utf8_message);
}
if (!GFX.InfoString.empty()) if (!GFX.InfoString.empty())
{ {
auto utf8_message = sjis_to_utf8(GFX.InfoString); utf8_message += sjis_to_utf8(GFX.InfoString);
}
if (Settings.DisplayMovieFrame && S9xMovieActive())
{
// move movie frame count into its own line if info message is active and not already a newline at end
if (!utf8_message.empty() && utf8_message.back() != '\n')
{
utf8_message += '\n';
}
utf8_message += GFX.FrameDisplayString;
}
if (!utf8_message.empty())
{
ImGui_DrawTextOverlay(utf8_message.c_str(), ImGui_DrawTextOverlay(utf8_message.c_str(),
settings.spacing, settings.spacing,
height - settings.spacing, height - settings.spacing,