mirror of https://github.com/snes9xgit/snes9x.git
slang: Macro out printuniforms function.
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@ -42,6 +42,7 @@ std::string GLSLShader::slang_get_stage(std::vector<std::string> &lines,
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return output.str();
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}
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#if 0
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static void printuniforms(std::vector<SlangUniform> &unif)
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{
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for (int i = 0; i < (int)unif.size(); i++)
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@ -80,6 +81,7 @@ static void printuniforms(std::vector<SlangUniform> &unif)
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}
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}
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}
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#endif // #if 0
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namespace glslang {
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#ifndef _WIN32
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