mirror of https://github.com/snes9xgit/snes9x.git
Update to xBRZ 1.6
This commit is contained in:
parent
a13ac31400
commit
146ab1bd5f
365
filter/xbrz.cpp
365
filter/xbrz.cpp
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@ -1,13 +1,14 @@
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * This file is part of the xBRZ project. It is distributed under *
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// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * to link the code of this program with the following libraries *
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// * (or with modified versions that use the same licenses), and distribute *
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// * linked combinations including the two: MAME, FreeFileSync, Snes9x *
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// * You must obey the GNU General Public License in all respects for all of *
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// * the code used other than MAME, FreeFileSync, Snes9x. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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@ -15,27 +16,16 @@
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#include "xbrz.h"
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#include <cassert>
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#include <algorithm>
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#include <vector>
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#include <algorithm>
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#include <cmath> //std::sqrt
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#include "xbrz_tools.h"
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using namespace xbrz;
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#ifndef WIN32
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#include <cmath>
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#endif
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namespace
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{
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template <uint32_t N> inline
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unsigned char getByte(uint32_t val) { return static_cast<unsigned char>((val >> (8 * N)) & 0xff); }
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inline unsigned char getAlpha(uint32_t pix) { return getByte<3>(pix); }
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inline unsigned char getRed (uint32_t pix) { return getByte<2>(pix); }
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inline unsigned char getGreen(uint32_t pix) { return getByte<1>(pix); }
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inline unsigned char getBlue (uint32_t pix) { return getByte<0>(pix); }
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inline uint32_t makePixel( unsigned char r, unsigned char g, unsigned char b) { return (r << 16) | (g << 8) | b; }
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inline uint32_t makePixel(unsigned char a, unsigned char r, unsigned char g, unsigned char b) { return (a << 24) | (r << 16) | (g << 8) | b; }
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template <unsigned int M, unsigned int N> inline
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uint32_t gradientRGB(uint32_t pixFront, uint32_t pixBack) //blend front color with opacity M / N over opaque background: http://en.wikipedia.org/wiki/Alpha_compositing#Alpha_blending
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{
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@ -84,26 +74,6 @@ uint32_t gradientARGB(uint32_t pixFront, uint32_t pixBack) //find intermediate c
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//
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uint32_t* byteAdvance( uint32_t* ptr, int bytes) { return reinterpret_cast< uint32_t*>(reinterpret_cast< char*>(ptr) + bytes); }
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const uint32_t* byteAdvance(const uint32_t* ptr, int bytes) { return reinterpret_cast<const uint32_t*>(reinterpret_cast<const char*>(ptr) + bytes); }
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//fill block with the given color
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inline
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void fillBlock(uint32_t* trg, int pitch, uint32_t col, int blockWidth, int blockHeight)
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{
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//for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
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// std::fill(trg, trg + blockWidth, col);
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for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
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for (int x = 0; x < blockWidth; ++x)
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trg[x] = col;
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}
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inline
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void fillBlock(uint32_t* trg, int pitch, uint32_t col, int n) { fillBlock(trg, pitch, col, n, n); }
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#ifdef _MSC_VER
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#define FORCE_INLINE __forceinline
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#elif defined __GNUC__
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@ -166,7 +136,7 @@ template <class T> inline
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T square(T value) { return value * value; }
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#if 0
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inline
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double distRGB(uint32_t pix1, uint32_t pix2)
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{
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@ -177,6 +147,7 @@ double distRGB(uint32_t pix1, uint32_t pix2)
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//euklidean RGB distance
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return std::sqrt(square(r_diff) + square(g_diff) + square(b_diff));
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}
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#endif
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inline
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@ -206,26 +177,20 @@ double distYCbCr(uint32_t pix1, uint32_t pix2, double lumaWeight)
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}
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struct DistYCbCrBuffer //30% perf boost compared to distYCbCr()!
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inline
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double distYCbCrBuffered(uint32_t pix1, uint32_t pix2)
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{
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public:
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static double dist(uint32_t pix1, uint32_t pix2)
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//30% perf boost compared to plain distYCbCr()!
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//consumes 64 MB memory; using double is only 2% faster, but takes 128 MB
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static const std::vector<float> diffToDist = []
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{
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#if defined _MSC_VER && _MSC_VER < 1900
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#error function scope static initialization is not yet thread-safe!
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#endif
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static const DistYCbCrBuffer inst;
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return inst.distImpl(pix1, pix2);
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}
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std::vector<float> tmp;
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private:
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DistYCbCrBuffer() : buffer(256 * 256 * 256)
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{
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for (uint32_t i = 0; i < 256 * 256 * 256; ++i) //startup time: 114 ms on Intel Core i5 (four cores)
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{
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const int r_diff = getByte<2>(i) * 2 - 255;
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const int g_diff = getByte<1>(i) * 2 - 255;
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const int b_diff = getByte<0>(i) * 2 - 255;
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const int r_diff = getByte<2>(i) * 2 - 0xFF;
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const int g_diff = getByte<1>(i) * 2 - 0xFF;
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const int b_diff = getByte<0>(i) * 2 - 0xFF;
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const double k_b = 0.0593; //ITU-R BT.2020 conversion
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const double k_r = 0.2627; //
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const double c_b = scale_b * (b_diff - y);
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const double c_r = scale_r * (r_diff - y);
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buffer[i] = static_cast<float>(std::sqrt(square(y) + square(c_b) + square(c_r)));
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}
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tmp.push_back(static_cast<float>(std::sqrt(square(y) + square(c_b) + square(c_r))));
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}
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return tmp;
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}();
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double distImpl(uint32_t pix1, uint32_t pix2) const
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{
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//if (pix1 == pix2) -> 8% perf degradation!
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// return 0;
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//if (pix1 > pix2)
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//if (pix1 < pix2)
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// std::swap(pix1, pix2); -> 30% perf degradation!!!
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#if 1
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const int r_diff = static_cast<int>(getRed (pix1)) - getRed (pix2);
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const int g_diff = static_cast<int>(getGreen(pix1)) - getGreen(pix2);
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const int b_diff = static_cast<int>(getBlue (pix1)) - getBlue (pix2);
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return buffer[(((r_diff + 255) / 2) << 16) | //slightly reduce precision (division by 2) to squeeze value into single byte
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(((g_diff + 255) / 2) << 8) |
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(( b_diff + 255) / 2)];
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}
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return diffToDist[(((r_diff + 0xFF) / 2) << 16) | //slightly reduce precision (division by 2) to squeeze value into single byte
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(((g_diff + 0xFF) / 2) << 8) |
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(( b_diff + 0xFF) / 2)];
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#else //not noticeably faster:
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const int r_diff_tmp = ((pix1 & 0xFF0000) + 0xFF0000 - (pix2 & 0xFF0000)) / 2;
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const int g_diff_tmp = ((pix1 & 0x00FF00) + 0x00FF00 - (pix2 & 0x00FF00)) / 2; //slightly reduce precision (division by 2) to squeeze value into single byte
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const int b_diff_tmp = ((pix1 & 0x0000FF) + 0x0000FF - (pix2 & 0x0000FF)) / 2;
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std::vector<float> buffer; //consumes 64 MB memory; using double is only 2% faster, but takes 128 MB
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};
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return diffToDist[(r_diff_tmp & 0xFF0000) | (g_diff_tmp & 0x00FF00) | (b_diff_tmp & 0x0000FF)];
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#endif
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}
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enum BlendType
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@ -373,7 +341,7 @@ DEF_GETTER(g, a) DEF_GETTER(h, d) DEF_GETTER(i, g)
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//compress four blend types into a single byte
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inline BlendType getTopL (unsigned char b) { return static_cast<BlendType>(0x3 & b); }
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//inline BlendType getTopL (unsigned char b) { return static_cast<BlendType>(0x3 & b); }
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inline BlendType getTopR (unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 2)); }
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inline BlendType getBottomR(unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 4)); }
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inline BlendType getBottomL(unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 6)); }
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@ -446,13 +414,13 @@ void blendPixel(const Kernel_3x3& ker,
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return true;
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//make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
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if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
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if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
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return false;
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if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
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return false;
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//no full blending for L-shapes; blend corner only (handles "mario mushroom eyes")
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if (!eq(e, i) && eq(g, h) && eq(h , i) && eq(i, f) && eq(f, c))
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if (!eq(e, i) && eq(g, h) && eq(h, i) && eq(i, f) && eq(f, c))
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return false;
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return true;
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@ -482,7 +450,7 @@ void blendPixel(const Kernel_3x3& ker,
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if (haveSteepLine)
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Scaler::blendLineSteep(px, out);
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else
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Scaler::blendLineDiagonal(px,out);
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Scaler::blendLineDiagonal(px, out);
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}
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}
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else
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@ -515,7 +483,7 @@ void scaleImage(const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight,
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//"sizeof(uint32_t) * srcWidth * (yLast - yFirst)" bytes without risk of accidental overwriting before accessing
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const int bufferSize = srcWidth;
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unsigned char* preProcBuffer = reinterpret_cast<unsigned char*>(trg + yLast * Scaler::scale * trgWidth) - bufferSize;
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std::fill(preProcBuffer, preProcBuffer + bufferSize, 0);
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std::fill(preProcBuffer, preProcBuffer + bufferSize, '\0');
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static_assert(BLEND_NONE == 0, "");
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//initialize preprocessing buffer for first row of current stripe: detect upper left and right corner blending
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@ -644,7 +612,8 @@ void scaleImage(const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight,
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}
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//fill block of size scale * scale with the given color
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fillBlock(out, trgWidth * sizeof(uint32_t), ker4.f, Scaler::scale); //place *after* preprocessing step, to not overwrite the results while processing the the last pixel!
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fillBlock(out, trgWidth * sizeof(uint32_t), ker4.f, Scaler::scale, Scaler::scale);
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//place *after* preprocessing step, to not overwrite the results while processing the the last pixel!
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//blend four corners of current pixel
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if (blendingNeeded(blend_xy)) //good 5% perf-improvement
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@ -1039,7 +1008,7 @@ struct ColorDistanceRGB
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{
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static double dist(uint32_t pix1, uint32_t pix2, double luminanceWeight)
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{
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return DistYCbCrBuffer::dist(pix1, pix2);
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return distYCbCrBuffered(pix1, pix2);
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//if (pix1 == pix2) //about 4% perf boost
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// return 0;
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@ -1061,15 +1030,31 @@ struct ColorDistanceARGB
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3. if a1 = 1, ??? maybe: 255 * (1 - a2) + a2 * distYCbCr()
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*/
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//return std::min(a1, a2) * DistYCbCrBuffer::dist(pix1, pix2) + 255 * abs(a1 - a2);
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//return std::min(a1, a2) * distYCbCrBuffered(pix1, pix2) + 255 * abs(a1 - a2);
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//=> following code is 15% faster:
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const double d = DistYCbCrBuffer::dist(pix1, pix2);
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const double d = distYCbCrBuffered(pix1, pix2);
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if (a1 < a2)
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return a1 * d + 255 * (a2 - a1);
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else
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return a2 * d + 255 * (a1 - a2);
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//alternative? return std::sqrt(a1 * a2 * square(DistYCbCrBuffer::dist(pix1, pix2)) + square(255 * (a1 - a2)));
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//alternative? return std::sqrt(a1 * a2 * square(distYCbCrBuffered(pix1, pix2)) + square(255 * (a1 - a2)));
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}
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};
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struct ColorDistanceUnbufferedARGB
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{
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static double dist(uint32_t pix1, uint32_t pix2, double luminanceWeight)
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{
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const double a1 = getAlpha(pix1) / 255.0 ;
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const double a2 = getAlpha(pix2) / 255.0 ;
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const double d = distYCbCr(pix1, pix2, luminanceWeight);
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if (a1 < a2)
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return a1 * d + 255 * (a2 - a1);
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else
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return a2 * d + 255 * (a1 - a2);
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}
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};
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@ -1096,8 +1081,25 @@ struct ColorGradientARGB
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void xbrz::scale(size_t factor, const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight, ColorFormat colFmt, const xbrz::ScalerCfg& cfg, int yFirst, int yLast)
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{
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static_assert(SCALE_FACTOR_MAX == 6, "");
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switch (colFmt)
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{
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case ColorFormat::RGB:
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switch (factor)
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{
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case 2:
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return scaleImage<Scaler2x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 3:
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return scaleImage<Scaler3x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 4:
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return scaleImage<Scaler4x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 5:
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return scaleImage<Scaler5x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 6:
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return scaleImage<Scaler6x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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}
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break;
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case ColorFormat::ARGB:
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switch (factor)
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{
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@ -1114,19 +1116,19 @@ void xbrz::scale(size_t factor, const uint32_t* src, uint32_t* trg, int srcWidth
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}
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break;
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case ColorFormat::RGB:
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case ColorFormat::ARGB_UNBUFFERED:
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switch (factor)
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{
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case 2:
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return scaleImage<Scaler2x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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return scaleImage<Scaler2x<ColorGradientARGB>, ColorDistanceUnbufferedARGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 3:
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return scaleImage<Scaler3x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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return scaleImage<Scaler3x<ColorGradientARGB>, ColorDistanceUnbufferedARGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 4:
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return scaleImage<Scaler4x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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return scaleImage<Scaler4x<ColorGradientARGB>, ColorDistanceUnbufferedARGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 5:
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return scaleImage<Scaler5x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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return scaleImage<Scaler5x<ColorGradientARGB>, ColorDistanceUnbufferedARGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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case 6:
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return scaleImage<Scaler6x<ColorGradientRGB>, ColorDistanceRGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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return scaleImage<Scaler6x<ColorGradientARGB>, ColorDistanceUnbufferedARGB>(src, trg, srcWidth, srcHeight, cfg, yFirst, yLast);
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}
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break;
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}
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@ -1138,84 +1140,133 @@ bool xbrz::equalColorTest(uint32_t col1, uint32_t col2, ColorFormat colFmt, doub
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{
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switch (colFmt)
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{
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case ColorFormat::ARGB:
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return ColorDistanceARGB::dist(col1, col2, luminanceWeight) < equalColorTolerance;
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case ColorFormat::RGB:
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return ColorDistanceRGB::dist(col1, col2, luminanceWeight) < equalColorTolerance;
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case ColorFormat::ARGB:
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return ColorDistanceARGB::dist(col1, col2, luminanceWeight) < equalColorTolerance;
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case ColorFormat::ARGB_UNBUFFERED:
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return ColorDistanceUnbufferedARGB::dist(col1, col2, luminanceWeight) < equalColorTolerance;
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}
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assert(false);
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return false;
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}
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void xbrz::nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, int srcPitch,
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uint32_t* trg, int trgWidth, int trgHeight, int trgPitch,
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SliceType st, int yFirst, int yLast)
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void xbrz::bilinearScale(const uint32_t* src, int srcWidth, int srcHeight,
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/**/ uint32_t* trg, int trgWidth, int trgHeight)
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{
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if (srcPitch < srcWidth * static_cast<int>(sizeof(uint32_t)) ||
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trgPitch < trgWidth * static_cast<int>(sizeof(uint32_t)))
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{
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assert(false);
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return;
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}
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switch (st)
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{
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case NN_SCALE_SLICE_SOURCE:
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//nearest-neighbor (going over source image - fast for upscaling, since source is read only once
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yFirst = std::max(yFirst, 0);
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yLast = std::min(yLast, srcHeight);
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if (yFirst >= yLast || trgWidth <= 0 || trgHeight <= 0) return;
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for (int y = yFirst; y < yLast; ++y)
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{
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//mathematically: ySrc = floor(srcHeight * yTrg / trgHeight)
|
||||
// => search for integers in: [ySrc, ySrc + 1) * trgHeight / srcHeight
|
||||
|
||||
//keep within for loop to support MT input slices!
|
||||
const int yTrg_first = ( y * trgHeight + srcHeight - 1) / srcHeight; //=ceil(y * trgHeight / srcHeight)
|
||||
const int yTrg_last = ((y + 1) * trgHeight + srcHeight - 1) / srcHeight; //=ceil(((y + 1) * trgHeight) / srcHeight)
|
||||
const int blockHeight = yTrg_last - yTrg_first;
|
||||
|
||||
if (blockHeight > 0)
|
||||
{
|
||||
const uint32_t* srcLine = byteAdvance(src, y * srcPitch);
|
||||
uint32_t* trgLine = byteAdvance(trg, yTrg_first * trgPitch);
|
||||
int xTrg_first = 0;
|
||||
|
||||
for (int x = 0; x < srcWidth; ++x)
|
||||
{
|
||||
int xTrg_last = ((x + 1) * trgWidth + srcWidth - 1) / srcWidth;
|
||||
const int blockWidth = xTrg_last - xTrg_first;
|
||||
if (blockWidth > 0)
|
||||
{
|
||||
xTrg_first = xTrg_last;
|
||||
fillBlock(trgLine, trgPitch, srcLine[x], blockWidth, blockHeight);
|
||||
trgLine += blockWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case NN_SCALE_SLICE_TARGET:
|
||||
//nearest-neighbor (going over target image - slow for upscaling, since source is read multiple times missing out on cache! Fast for similar image sizes!)
|
||||
yFirst = std::max(yFirst, 0);
|
||||
yLast = std::min(yLast, trgHeight);
|
||||
if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return;
|
||||
|
||||
for (int y = yFirst; y < yLast; ++y)
|
||||
{
|
||||
uint32_t* trgLine = byteAdvance(trg, y * trgPitch);
|
||||
const int ySrc = srcHeight * y / trgHeight;
|
||||
const uint32_t* srcLine = byteAdvance(src, ySrc * srcPitch);
|
||||
for (int x = 0; x < trgWidth; ++x)
|
||||
{
|
||||
const int xSrc = srcWidth * x / trgWidth;
|
||||
trgLine[x] = srcLine[xSrc];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
bilinearScale(src, srcWidth, srcHeight, srcWidth * sizeof(uint32_t),
|
||||
trg, trgWidth, trgHeight, trgWidth * sizeof(uint32_t),
|
||||
0, trgHeight, [](uint32_t pix) { return pix; });
|
||||
}
|
||||
|
||||
|
||||
void xbrz::nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
/**/ uint32_t* trg, int trgWidth, int trgHeight)
|
||||
{
|
||||
nearestNeighborScale(src, srcWidth, srcHeight, srcWidth * sizeof(uint32_t),
|
||||
trg, trgWidth, trgHeight, trgWidth * sizeof(uint32_t),
|
||||
0, trgHeight, [](uint32_t pix) { return pix; });
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
//#include <ppl.h>
|
||||
void bilinearScaleCpu(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
/**/ uint32_t* trg, int trgWidth, int trgHeight)
|
||||
{
|
||||
const int TASK_GRANULARITY = 16;
|
||||
|
||||
concurrency::task_group tg;
|
||||
|
||||
for (int i = 0; i < trgHeight; i += TASK_GRANULARITY)
|
||||
tg.run([=]
|
||||
{
|
||||
const int iLast = std::min(i + TASK_GRANULARITY, trgHeight);
|
||||
xbrz::bilinearScale(src, srcWidth, srcHeight, srcWidth * sizeof(uint32_t),
|
||||
trg, trgWidth, trgHeight, trgWidth * sizeof(uint32_t),
|
||||
i, iLast, [](uint32_t pix) { return pix; });
|
||||
});
|
||||
tg.wait();
|
||||
}
|
||||
|
||||
|
||||
//Perf: AMP vs CPU: merely ~10% shorter runtime (scaling 1280x800 -> 1920x1080)
|
||||
//#include <amp.h>
|
||||
void bilinearScaleAmp(const uint32_t* src, int srcWidth, int srcHeight, //throw concurrency::runtime_exception
|
||||
/**/ uint32_t* trg, int trgWidth, int trgHeight)
|
||||
{
|
||||
//C++ AMP reference: https://msdn.microsoft.com/en-us/library/hh289390.aspx
|
||||
//introduction to C++ AMP: https://msdn.microsoft.com/en-us/magazine/hh882446.aspx
|
||||
using namespace concurrency;
|
||||
//TODO: pitch
|
||||
|
||||
if (srcHeight <= 0 || srcWidth <= 0) return;
|
||||
|
||||
const float scaleX = static_cast<float>(trgWidth ) / srcWidth;
|
||||
const float scaleY = static_cast<float>(trgHeight) / srcHeight;
|
||||
|
||||
array_view<const uint32_t, 2> srcView(srcHeight, srcWidth, src);
|
||||
array_view< uint32_t, 2> trgView(trgHeight, trgWidth, trg);
|
||||
trgView.discard_data();
|
||||
|
||||
parallel_for_each(trgView.extent, [=](index<2> idx) restrict(amp) //throw ?
|
||||
{
|
||||
const int y = idx[0];
|
||||
const int x = idx[1];
|
||||
//Perf notes:
|
||||
// -> float-based calculation is (almost 2x) faster than double!
|
||||
// -> no noticeable improvement via tiling: https://msdn.microsoft.com/en-us/magazine/hh882447.aspx
|
||||
// -> no noticeable improvement with restrict(amp,cpu)
|
||||
// -> iterating over y-axis only is significantly slower!
|
||||
// -> pre-calculating x,y-dependent variables in a buffer + array_view<> is ~ 20 % slower!
|
||||
const int y1 = srcHeight * y / trgHeight;
|
||||
int y2 = y1 + 1;
|
||||
if (y2 == srcHeight) --y2;
|
||||
|
||||
const float yy1 = y / scaleY - y1;
|
||||
const float y2y = 1 - yy1;
|
||||
//-------------------------------------
|
||||
const int x1 = srcWidth * x / trgWidth;
|
||||
int x2 = x1 + 1;
|
||||
if (x2 == srcWidth) --x2;
|
||||
|
||||
const float xx1 = x / scaleX - x1;
|
||||
const float x2x = 1 - xx1;
|
||||
//-------------------------------------
|
||||
const float x2xy2y = x2x * y2y;
|
||||
const float xx1y2y = xx1 * y2y;
|
||||
const float x2xyy1 = x2x * yy1;
|
||||
const float xx1yy1 = xx1 * yy1;
|
||||
|
||||
auto interpolate = [=](int offset)
|
||||
{
|
||||
/*
|
||||
https://en.wikipedia.org/wiki/Bilinear_interpolation
|
||||
(c11(x2 - x) + c21(x - x1)) * (y2 - y ) +
|
||||
(c12(x2 - x) + c22(x - x1)) * (y - y1)
|
||||
*/
|
||||
const auto c11 = (srcView(y1, x1) >> (8 * offset)) & 0xff;
|
||||
const auto c21 = (srcView(y1, x2) >> (8 * offset)) & 0xff;
|
||||
const auto c12 = (srcView(y2, x1) >> (8 * offset)) & 0xff;
|
||||
const auto c22 = (srcView(y2, x2) >> (8 * offset)) & 0xff;
|
||||
|
||||
return c11 * x2xy2y + c21 * xx1y2y +
|
||||
c12 * x2xyy1 + c22 * xx1yy1;
|
||||
};
|
||||
|
||||
const float bi = interpolate(0);
|
||||
const float gi = interpolate(1);
|
||||
const float ri = interpolate(2);
|
||||
const float ai = interpolate(3);
|
||||
|
||||
const auto b = static_cast<uint32_t>(bi + 0.5f);
|
||||
const auto g = static_cast<uint32_t>(gi + 0.5f);
|
||||
const auto r = static_cast<uint32_t>(ri + 0.5f);
|
||||
const auto a = static_cast<uint32_t>(ai + 0.5f);
|
||||
|
||||
trgView(y, x) = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
});
|
||||
trgView.synchronize(); //throw ?
|
||||
}
|
||||
#endif
|
|
@ -1,13 +1,14 @@
|
|||
// ****************************************************************************
|
||||
// * This file is part of the HqMAME project. It is distributed under *
|
||||
// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
|
||||
// * This file is part of the xBRZ project. It is distributed under *
|
||||
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
|
||||
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
|
||||
// * *
|
||||
// * Additionally and as a special exception, the author gives permission *
|
||||
// * to link the code of this program with the MAME library (or with modified *
|
||||
// * versions of MAME that use the same license as MAME), and distribute *
|
||||
// * linked combinations including the two. You must obey the GNU General *
|
||||
// * Public License in all respects for all of the code used other than MAME. *
|
||||
// * to link the code of this program with the following libraries *
|
||||
// * (or with modified versions that use the same licenses), and distribute *
|
||||
// * linked combinations including the two: MAME, FreeFileSync, Snes9x *
|
||||
// * You must obey the GNU General Public License in all respects for all of *
|
||||
// * the code used other than MAME, FreeFileSync, Snes9x. *
|
||||
// * If you modify this file, you may extend this exception to your version *
|
||||
// * of the file, but you are not obligated to do so. If you do not wish to *
|
||||
// * do so, delete this exception statement from your version. *
|
||||
|
@ -20,7 +21,7 @@
|
|||
//#include <cstddef> //size_t
|
||||
//#include <cstdint> //uint32_t
|
||||
#include <limits>
|
||||
#include "xbrz-config.h"
|
||||
#include "xbrz_config.h"
|
||||
|
||||
namespace xbrz
|
||||
{
|
||||
|
@ -43,53 +44,37 @@ enum class ColorFormat //from high bits -> low bits, 8 bit per channel
|
|||
{
|
||||
RGB, //8 bit for each red, green, blue, upper 8 bits unused
|
||||
ARGB, //including alpha channel, BGRA byte order on little-endian machines
|
||||
ARGB_UNBUFFERED, //like ARGB, but without the one-time buffer creation overhead (ca. 100 - 300 ms) at the expense of a slightly slower scaling time
|
||||
};
|
||||
|
||||
const int SCALE_FACTOR_MAX = 6;
|
||||
|
||||
/*
|
||||
-> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only
|
||||
-> support for source/target pitch in bytes!
|
||||
-> if your emulator changes only a few image slices during each cycle (e.g. DOSBox) then there's no need to run xBRZ on the complete image:
|
||||
Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis)
|
||||
Caveat: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition
|
||||
CAVEAT: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition
|
||||
in the target image data if you are using multiple threads for processing each enlarged slice!
|
||||
|
||||
THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap!
|
||||
- there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process 8-16 rows at least
|
||||
- there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process at least 8-16 rows
|
||||
*/
|
||||
void scale(size_t factor, //valid range: 2 - 6
|
||||
void scale(size_t factor, //valid range: 2 - SCALE_FACTOR_MAX
|
||||
const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight,
|
||||
ColorFormat colFmt,
|
||||
const ScalerCfg& cfg = ScalerCfg(),
|
||||
int yFirst = 0, int yLast = std::numeric_limits<int>::max()); //slice of source image
|
||||
|
||||
void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
uint32_t* trg, int trgWidth, int trgHeight);
|
||||
void bilinearScale(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
/**/ uint32_t* trg, int trgWidth, int trgHeight);
|
||||
|
||||
void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
/**/ uint32_t* trg, int trgWidth, int trgHeight);
|
||||
|
||||
enum SliceType
|
||||
{
|
||||
NN_SCALE_SLICE_SOURCE,
|
||||
NN_SCALE_SLICE_TARGET,
|
||||
};
|
||||
void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, int srcPitch, //pitch in bytes!
|
||||
uint32_t* trg, int trgWidth, int trgHeight, int trgPitch,
|
||||
SliceType st, int yFirst, int yLast);
|
||||
|
||||
//parameter tuning
|
||||
bool equalColorTest(uint32_t col1, uint32_t col2, ColorFormat colFmt, double luminanceWeight, double equalColorTolerance);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//########################### implementation ###########################
|
||||
inline
|
||||
void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight,
|
||||
uint32_t* trg, int trgWidth, int trgHeight)
|
||||
{
|
||||
nearestNeighborScale(src, srcWidth, srcHeight, srcWidth * sizeof(uint32_t),
|
||||
trg, trgWidth, trgHeight, trgWidth * sizeof(uint32_t),
|
||||
NN_SCALE_SLICE_TARGET, 0, trgHeight);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
// ****************************************************************************
|
||||
// * This file is part of the HqMAME project. It is distributed under *
|
||||
// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
|
||||
// * This file is part of the xBRZ project. It is distributed under *
|
||||
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
|
||||
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
|
||||
// * *
|
||||
// * Additionally and as a special exception, the author gives permission *
|
||||
// * to link the code of this program with the MAME library (or with modified *
|
||||
// * versions of MAME that use the same license as MAME), and distribute *
|
||||
// * linked combinations including the two. You must obey the GNU General *
|
||||
// * Public License in all respects for all of the code used other than MAME. *
|
||||
// * to link the code of this program with the following libraries *
|
||||
// * (or with modified versions that use the same licenses), and distribute *
|
||||
// * linked combinations including the two: MAME, FreeFileSync, Snes9x *
|
||||
// * You must obey the GNU General Public License in all respects for all of *
|
||||
// * the code used other than MAME, FreeFileSync, Snes9x. *
|
||||
// * If you modify this file, you may extend this exception to your version *
|
||||
// * of the file, but you are not obligated to do so. If you do not wish to *
|
||||
// * do so, delete this exception statement from your version. *
|
|
@ -0,0 +1,268 @@
|
|||
// ****************************************************************************
|
||||
// * This file is part of the xBRZ project. It is distributed under *
|
||||
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
|
||||
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
|
||||
// * *
|
||||
// * Additionally and as a special exception, the author gives permission *
|
||||
// * to link the code of this program with the following libraries *
|
||||
// * (or with modified versions that use the same licenses), and distribute *
|
||||
// * linked combinations including the two: MAME, FreeFileSync, Snes9x *
|
||||
// * You must obey the GNU General Public License in all respects for all of *
|
||||
// * the code used other than MAME, FreeFileSync, Snes9x. *
|
||||
// * If you modify this file, you may extend this exception to your version *
|
||||
// * of the file, but you are not obligated to do so. If you do not wish to *
|
||||
// * do so, delete this exception statement from your version. *
|
||||
// ****************************************************************************
|
||||
|
||||
#ifndef XBRZ_TOOLS_H_825480175091875
|
||||
#define XBRZ_TOOLS_H_825480175091875
|
||||
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <type_traits>
|
||||
|
||||
|
||||
namespace xbrz
|
||||
{
|
||||
template <uint32_t N> inline
|
||||
unsigned char getByte(uint32_t val) { return static_cast<unsigned char>((val >> (8 * N)) & 0xff); }
|
||||
|
||||
inline unsigned char getAlpha(uint32_t pix) { return getByte<3>(pix); }
|
||||
inline unsigned char getRed (uint32_t pix) { return getByte<2>(pix); }
|
||||
inline unsigned char getGreen(uint32_t pix) { return getByte<1>(pix); }
|
||||
inline unsigned char getBlue (uint32_t pix) { return getByte<0>(pix); }
|
||||
|
||||
inline uint32_t makePixel(unsigned char a, unsigned char r, unsigned char g, unsigned char b) { return (a << 24) | (r << 16) | (g << 8) | b; }
|
||||
inline uint32_t makePixel( unsigned char r, unsigned char g, unsigned char b) { return (r << 16) | (g << 8) | b; }
|
||||
|
||||
inline uint32_t rgb555to888(uint16_t pix) { return ((pix & 0x7C00) << 9) | ((pix & 0x03E0) << 6) | ((pix & 0x001F) << 3); }
|
||||
inline uint32_t rgb565to888(uint16_t pix) { return ((pix & 0xF800) << 8) | ((pix & 0x07E0) << 5) | ((pix & 0x001F) << 3); }
|
||||
|
||||
inline uint16_t rgb888to555(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 9) | ((pix & 0x00F800) >> 6) | ((pix & 0x0000F8) >> 3)); }
|
||||
inline uint16_t rgb888to565(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 8) | ((pix & 0x00FC00) >> 5) | ((pix & 0x0000F8) >> 3)); }
|
||||
|
||||
|
||||
template <class Pix> inline
|
||||
Pix* byteAdvance(Pix* ptr, int bytes)
|
||||
{
|
||||
using PixNonConst = typename std::remove_cv<Pix>::type;
|
||||
using PixByte = typename std::conditional<std::is_same<Pix, PixNonConst>::value, char, const char>::type;
|
||||
|
||||
static_assert(std::is_integral<PixNonConst>::value, "Pix* is expected to be cast-able to char*");
|
||||
|
||||
return reinterpret_cast<Pix*>(reinterpret_cast<PixByte*>(ptr) + bytes);
|
||||
}
|
||||
|
||||
|
||||
//fill block with the given color
|
||||
template <class Pix> inline
|
||||
void fillBlock(Pix* trg, int pitch, Pix col, int blockWidth, int blockHeight)
|
||||
{
|
||||
//for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
|
||||
// std::fill(trg, trg + blockWidth, col);
|
||||
|
||||
for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
|
||||
for (int x = 0; x < blockWidth; ++x)
|
||||
trg[x] = col;
|
||||
}
|
||||
|
||||
|
||||
//nearest-neighbor (going over target image - slow for upscaling, since source is read multiple times missing out on cache! Fast for similar image sizes!)
|
||||
template <class PixSrc, class PixTrg, class PixConverter>
|
||||
void nearestNeighborScale(const PixSrc* src, int srcWidth, int srcHeight, int srcPitch,
|
||||
/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch,
|
||||
int yFirst, int yLast, PixConverter pixCvrt /*convert PixSrc to PixTrg*/)
|
||||
{
|
||||
static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*");
|
||||
static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
|
||||
|
||||
static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format");
|
||||
|
||||
if (srcPitch < srcWidth * static_cast<int>(sizeof(PixSrc)) ||
|
||||
trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
|
||||
{
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
yFirst = std::max(yFirst, 0);
|
||||
yLast = std::min(yLast, trgHeight);
|
||||
if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return;
|
||||
|
||||
for (int y = yFirst; y < yLast; ++y)
|
||||
{
|
||||
const int ySrc = srcHeight * y / trgHeight;
|
||||
const PixSrc* const srcLine = byteAdvance(src, ySrc * srcPitch);
|
||||
PixTrg* const trgLine = byteAdvance(trg, y * trgPitch);
|
||||
|
||||
for (int x = 0; x < trgWidth; ++x)
|
||||
{
|
||||
const int xSrc = srcWidth * x / trgWidth;
|
||||
trgLine[x] = pixCvrt(srcLine[xSrc]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//nearest-neighbor (going over source image - fast for upscaling, since source is read only once
|
||||
template <class PixSrc, class PixTrg, class PixConverter>
|
||||
void nearestNeighborScaleOverSource(const PixSrc* src, int srcWidth, int srcHeight, int srcPitch,
|
||||
/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch,
|
||||
int yFirst, int yLast, PixConverter pixCvrt /*convert PixSrc to PixTrg*/)
|
||||
{
|
||||
static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*");
|
||||
static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
|
||||
|
||||
static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format");
|
||||
|
||||
if (srcPitch < srcWidth * static_cast<int>(sizeof(PixSrc)) ||
|
||||
trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
|
||||
{
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
yFirst = std::max(yFirst, 0);
|
||||
yLast = std::min(yLast, srcHeight);
|
||||
if (yFirst >= yLast || trgWidth <= 0 || trgHeight <= 0) return;
|
||||
|
||||
for (int y = yFirst; y < yLast; ++y)
|
||||
{
|
||||
//mathematically: ySrc = floor(srcHeight * yTrg / trgHeight)
|
||||
// => search for integers in: [ySrc, ySrc + 1) * trgHeight / srcHeight
|
||||
|
||||
//keep within for loop to support MT input slices!
|
||||
const int yTrgFirst = ( y * trgHeight + srcHeight - 1) / srcHeight; //=ceil(y * trgHeight / srcHeight)
|
||||
const int yTrgLast = ((y + 1) * trgHeight + srcHeight - 1) / srcHeight; //=ceil(((y + 1) * trgHeight) / srcHeight)
|
||||
const int blockHeight = yTrgLast - yTrgFirst;
|
||||
|
||||
if (blockHeight > 0)
|
||||
{
|
||||
const PixSrc* srcLine = byteAdvance(src, y * srcPitch);
|
||||
/**/ PixTrg* trgLine = byteAdvance(trg, yTrgFirst * trgPitch);
|
||||
int xTrgFirst = 0;
|
||||
|
||||
for (int x = 0; x < srcWidth; ++x)
|
||||
{
|
||||
const int xTrgLast = ((x + 1) * trgWidth + srcWidth - 1) / srcWidth;
|
||||
const int blockWidth = xTrgLast - xTrgFirst;
|
||||
if (blockWidth > 0)
|
||||
{
|
||||
xTrgFirst = xTrgLast;
|
||||
|
||||
const auto trgPix = pixCvrt(srcLine[x]);
|
||||
fillBlock(trgLine, trgPitch, trgPix, blockWidth, blockHeight);
|
||||
trgLine += blockWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template <class PixTrg, class PixConverter>
|
||||
void bilinearScale(const uint32_t* src, int srcWidth, int srcHeight, int srcPitch,
|
||||
/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch,
|
||||
int yFirst, int yLast, PixConverter pixCvrt /*convert uint32_t to PixTrg*/)
|
||||
{
|
||||
static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
|
||||
static_assert(std::is_same<decltype(pixCvrt(uint32_t())), PixTrg>::value, "PixConverter returning wrong pixel format");
|
||||
|
||||
if (srcPitch < srcWidth * static_cast<int>(sizeof(uint32_t)) ||
|
||||
trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
|
||||
{
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
yFirst = std::max(yFirst, 0);
|
||||
yLast = std::min(yLast, trgHeight);
|
||||
if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return;
|
||||
|
||||
const double scaleX = static_cast<double>(trgWidth ) / srcWidth;
|
||||
const double scaleY = static_cast<double>(trgHeight) / srcHeight;
|
||||
|
||||
//perf notes:
|
||||
// -> double-based calculation is (slightly) faster than float
|
||||
// -> precalculation gives significant boost; std::vector<> memory allocation is negligible!
|
||||
struct CoeffsX
|
||||
{
|
||||
int x1 = 0;
|
||||
int x2 = 0;
|
||||
double xx1 = 0;
|
||||
double x2x = 0;
|
||||
};
|
||||
std::vector<CoeffsX> buf(trgWidth);
|
||||
for (int x = 0; x < trgWidth; ++x)
|
||||
{
|
||||
const int x1 = srcWidth * x / trgWidth;
|
||||
int x2 = x1 + 1;
|
||||
if (x2 == srcWidth) --x2;
|
||||
|
||||
const double xx1 = x / scaleX - x1;
|
||||
const double x2x = 1 - xx1;
|
||||
|
||||
buf[x] = { x1, x2, xx1, x2x };
|
||||
}
|
||||
|
||||
for (int y = yFirst; y < yLast; ++y)
|
||||
{
|
||||
const int y1 = srcHeight * y / trgHeight;
|
||||
int y2 = y1 + 1;
|
||||
if (y2 == srcHeight) --y2;
|
||||
|
||||
const double yy1 = y / scaleY - y1;
|
||||
const double y2y = 1 - yy1;
|
||||
|
||||
const uint32_t* const srcLine = byteAdvance(src, y1 * srcPitch);
|
||||
const uint32_t* const srcLineNext = byteAdvance(src, y2 * srcPitch);
|
||||
PixTrg* const trgLine = byteAdvance(trg, y * trgPitch);
|
||||
|
||||
for (int x = 0; x < trgWidth; ++x)
|
||||
{
|
||||
//perf: do NOT "simplify" the variable layout without measurement!
|
||||
const int x1 = buf[x].x1;
|
||||
const int x2 = buf[x].x2;
|
||||
const double xx1 = buf[x].xx1;
|
||||
const double x2x = buf[x].x2x;
|
||||
|
||||
const double x2xy2y = x2x * y2y;
|
||||
const double xx1y2y = xx1 * y2y;
|
||||
const double x2xyy1 = x2x * yy1;
|
||||
const double xx1yy1 = xx1 * yy1;
|
||||
|
||||
auto interpolate = [=](int offset)
|
||||
{
|
||||
/*
|
||||
https://en.wikipedia.org/wiki/Bilinear_interpolation
|
||||
(c11(x2 - x) + c21(x - x1)) * (y2 - y ) +
|
||||
(c12(x2 - x) + c22(x - x1)) * (y - y1)
|
||||
*/
|
||||
const auto c11 = (srcLine [x1] >> (8 * offset)) & 0xff;
|
||||
const auto c21 = (srcLine [x2] >> (8 * offset)) & 0xff;
|
||||
const auto c12 = (srcLineNext[x1] >> (8 * offset)) & 0xff;
|
||||
const auto c22 = (srcLineNext[x2] >> (8 * offset)) & 0xff;
|
||||
|
||||
return c11 * x2xy2y + c21 * xx1y2y +
|
||||
c12 * x2xyy1 + c22 * xx1yy1;
|
||||
};
|
||||
|
||||
const double bi = interpolate(0);
|
||||
const double gi = interpolate(1);
|
||||
const double ri = interpolate(2);
|
||||
const double ai = interpolate(3);
|
||||
|
||||
const auto b = static_cast<uint32_t>(bi + 0.5);
|
||||
const auto g = static_cast<uint32_t>(gi + 0.5);
|
||||
const auto r = static_cast<uint32_t>(ri + 0.5);
|
||||
const auto a = static_cast<uint32_t>(ai + 0.5);
|
||||
|
||||
const uint32_t trgPix = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
|
||||
trgLine[x] = pixCvrt(trgPix);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif //XBRZ_TOOLS_H_825480175091875
|
|
@ -321,13 +321,14 @@
|
|||
<ClInclude Include="..\filter\blit.h" />
|
||||
<ClInclude Include="..\filter\epx.h" />
|
||||
<CustomBuild Include="..\filter\hq2x.h" />
|
||||
<ClInclude Include="..\filter\xbrz-config.h" />
|
||||
<ClInclude Include="..\filter\xbrz.h" />
|
||||
<CustomBuild Include="..\font.h" />
|
||||
<CustomBuild Include="..\fxemu.h" />
|
||||
<CustomBuild Include="..\fxinst.h" />
|
||||
<CustomBuild Include="..\getset.h" />
|
||||
<CustomBuild Include="..\gfx.h" />
|
||||
<ClInclude Include="..\filter\xbrz_config.h" />
|
||||
<ClInclude Include="..\filter\xbrz_tools.h" />
|
||||
<ClInclude Include="..\jma\7z.h" />
|
||||
<ClInclude Include="..\jma\aribitcd.h" />
|
||||
<ClInclude Include="..\jma\ariconst.h" />
|
||||
|
|
|
@ -231,9 +231,6 @@
|
|||
<ClInclude Include="snes_ntsc_impl.h">
|
||||
<Filter>Filter</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\filter\xbrz-config.h">
|
||||
<Filter>Filter</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\filter\xbrz.h">
|
||||
<Filter>Filter</Filter>
|
||||
</ClInclude>
|
||||
|
@ -246,6 +243,12 @@
|
|||
<ClInclude Include="cgMini.h">
|
||||
<Filter>GUI\VideoDriver</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\filter\xbrz_config.h">
|
||||
<Filter>Filter</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\filter\xbrz_tools.h">
|
||||
<Filter>Filter</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\bsx.cpp">
|
||||
|
|
Loading…
Reference in New Issue