mirror of https://github.com/snes9xgit/snes9x.git
resize viewport on load state
This commit is contained in:
parent
ade94ccac6
commit
1067b3d0ca
55
gfx.cpp
55
gfx.cpp
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@ -329,32 +329,8 @@ void S9xGraphicsDeinit (void)
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if (GFX.SubZBuffer) { free(GFX.SubZBuffer); GFX.SubZBuffer = NULL; }
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if (GFX.SubZBuffer) { free(GFX.SubZBuffer); GFX.SubZBuffer = NULL; }
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}
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}
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void S9xBuildDirectColourMaps (void)
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void S9xGraphicsScreenResize (void)
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{
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{
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IPPU.XB = mul_brightness[PPU.Brightness];
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for (uint32 p = 0; p < 8; p++)
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for (uint32 c = 0; c < 256; c++)
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DirectColourMaps[p][c] = BUILD_PIXEL(IPPU.XB[((c & 7) << 2) | ((p & 1) << 1)], IPPU.XB[((c & 0x38) >> 1) | (p & 2)], IPPU.XB[((c & 0xc0) >> 3) | (p & 4)]);
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}
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void S9xStartScreenRefresh (void)
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{
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GFX.InterlaceFrame = !GFX.InterlaceFrame;
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if (IPPU.RenderThisFrame)
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{
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if (!GFX.DoInterlace || !GFX.InterlaceFrame)
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{
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if (!S9xInitUpdate())
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{
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IPPU.RenderThisFrame = FALSE;
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return;
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}
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if (GFX.DoInterlace)
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GFX.DoInterlace--;
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IPPU.MaxBrightness = PPU.Brightness;
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IPPU.MaxBrightness = PPU.Brightness;
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IPPU.Interlace = Memory.FillRAM[0x2133] & 1;
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IPPU.Interlace = Memory.FillRAM[0x2133] & 1;
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@ -393,6 +369,35 @@ void S9xStartScreenRefresh (void)
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IPPU.DoubleHeightPixels = FALSE;
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IPPU.DoubleHeightPixels = FALSE;
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IPPU.RenderedScreenHeight = PPU.ScreenHeight;
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IPPU.RenderedScreenHeight = PPU.ScreenHeight;
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}
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}
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}
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void S9xBuildDirectColourMaps (void)
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{
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IPPU.XB = mul_brightness[PPU.Brightness];
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for (uint32 p = 0; p < 8; p++)
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for (uint32 c = 0; c < 256; c++)
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DirectColourMaps[p][c] = BUILD_PIXEL(IPPU.XB[((c & 7) << 2) | ((p & 1) << 1)], IPPU.XB[((c & 0x38) >> 1) | (p & 2)], IPPU.XB[((c & 0xc0) >> 3) | (p & 4)]);
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}
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void S9xStartScreenRefresh (void)
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{
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GFX.InterlaceFrame = !GFX.InterlaceFrame;
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if (IPPU.RenderThisFrame)
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{
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if (!GFX.DoInterlace || !GFX.InterlaceFrame)
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{
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if (!S9xInitUpdate())
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{
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IPPU.RenderThisFrame = FALSE;
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return;
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}
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if (GFX.DoInterlace)
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GFX.DoInterlace--;
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S9xGraphicsScreenResize();
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IPPU.RenderedFramesCount++;
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IPPU.RenderedFramesCount++;
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}
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}
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1
gfx.h
1
gfx.h
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@ -359,6 +359,7 @@ void S9xBuildDirectColourMaps (void);
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void RenderLine (uint8);
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void RenderLine (uint8);
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void S9xComputeClipWindows (void);
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void S9xComputeClipWindows (void);
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void S9xDisplayChar (uint16 *, uint8);
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void S9xDisplayChar (uint16 *, uint8);
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void S9xGraphicsScreenResize (void);
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// called automatically unless Settings.AutoDisplayMessages is false
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// called automatically unless Settings.AutoDisplayMessages is false
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void S9xDisplayMessages (uint16 *, int, int, int, int);
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void S9xDisplayMessages (uint16 *, int, int, int, int);
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#ifdef GFX_MULTI_FORMAT
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#ifdef GFX_MULTI_FORMAT
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@ -204,6 +204,7 @@
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#include "movie.h"
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#include "movie.h"
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#include "display.h"
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#include "display.h"
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#include "language.h"
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#include "language.h"
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#include "gfx.h"
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#ifndef min
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#ifndef min
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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@ -1844,6 +1845,14 @@ int S9xUnfreezeFromStream (STREAM stream)
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IPPU.OBJChanged = TRUE;
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IPPU.OBJChanged = TRUE;
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IPPU.RenderThisFrame = TRUE;
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IPPU.RenderThisFrame = TRUE;
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GFX.InterlaceFrame = Timings.InterlaceField;
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GFX.DoInterlace = 0;
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S9xGraphicsScreenResize();
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if (Settings.FastSavestates == 0)
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memset(GFX.Screen,0,GFX.Pitch * MAX_SNES_HEIGHT);
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uint8 hdma_byte = Memory.FillRAM[0x420c];
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uint8 hdma_byte = Memory.FillRAM[0x420c];
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S9xSetCPU(hdma_byte, 0x420c);
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S9xSetCPU(hdma_byte, 0x420c);
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