mirror of https://github.com/snes9xgit/snes9x.git
Win32: fix netplay connect
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parent
4571a0adfe
commit
0f6e8c3721
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@ -1431,7 +1431,7 @@ LRESULT CALLBACK WinProc(
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unsigned int i;
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unsigned int i;
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//bool showFPS;
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//bool showFPS;
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#ifdef NETPLAY_SUPPORT
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#ifdef NETPLAY_SUPPORT
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char hostname [100];
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TCHAR hostname [100];
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#endif
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#endif
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switch (uMsg)
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switch (uMsg)
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{
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{
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@ -1866,7 +1866,7 @@ LRESULT CALLBACK WinProc(
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S9xSetPause (PAUSE_NETPLAY_CONNECT);
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S9xSetPause (PAUSE_NETPLAY_CONNECT);
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if (!S9xNPConnectToServer (hostname, Settings.Port,
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if (!S9xNPConnectToServer (_tToChar(hostname), Settings.Port,
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Memory.ROMName))
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Memory.ROMName))
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{
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{
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S9xClearPause (PAUSE_NETPLAY_CONNECT);
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S9xClearPause (PAUSE_NETPLAY_CONNECT);
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