mirror of https://github.com/snes9xgit/snes9x.git
GTK: Config code cleanup.
This commit is contained in:
parent
4c89a52e63
commit
0f0914cca5
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@ -1,7 +1,7 @@
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project('snes9x-gtk',
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['c', 'cpp'],
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version: '1.60',
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default_options: ['cpp_std=c++11'])
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default_options: ['cpp_std=c++14'])
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args = ['-DSNES9X_GTK', '-DUNZIP_SUPPORT', '-DNETPLAY_SUPPORT', '-DJMA_SUPPORT', '-Wall', '-W', '-Wno-unused-parameter']
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srcs = []
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@ -227,6 +227,13 @@ Binding::Binding (const char *raw_string)
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}
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}
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std::string Binding::as_string()
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{
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char buf[PATH_MAX];
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to_string(buf, false);
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return std::string(buf);
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}
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void
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Binding::to_string (char *str, bool translate)
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{
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@ -8,6 +8,7 @@
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#define __GTK_BINDING_H
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#include "gtk_2_3_compat.h"
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#include <string>
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#define AXIS_POS 1
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#define AXIS_NEG 0
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@ -44,6 +45,7 @@ class Binding
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Binding ();
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Binding (const char *str);
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void to_string (char *str, bool translate = true);
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std::string as_string();
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unsigned int hex ();
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unsigned int base_hex ();
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void clear ();
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@ -15,30 +15,30 @@
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#include "gtk_display.h"
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#include "conffile.h"
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static bool directory_exists (std::string str)
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static bool directory_exists(std::string str)
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{
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DIR *dir;
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dir = opendir (str.c_str ());
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dir = opendir(str.c_str());
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if (dir)
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{
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closedir (dir);
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closedir(dir);
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return true;
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}
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return false;
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}
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std::string get_config_dir ()
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std::string get_config_dir()
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{
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// Find config directory
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char *env_home = getenv ("HOME");
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char *env_xdg_config_home = getenv ("XDG_CONFIG_HOME");
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char *env_home = getenv("HOME");
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char *env_xdg_config_home = getenv("XDG_CONFIG_HOME");
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if (!env_home && !env_xdg_config_home)
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{
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return std::string (".snes9x");
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return std::string(".snes9x");
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}
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std::string config;
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@ -51,30 +51,30 @@ std::string get_config_dir ()
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(legacy += env_home) += "/.snes9x";
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}
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else
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config = std::string (env_xdg_config_home) + "/snes9x";
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config = std::string(env_xdg_config_home) + "/snes9x";
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if (directory_exists (legacy) && !directory_exists(config))
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if (directory_exists(legacy) && !directory_exists(config))
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return legacy;
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return config;
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}
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std::string get_config_file_name ()
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std::string get_config_file_name()
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{
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return get_config_dir () + "/snes9x.conf";
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return get_config_dir() + "/snes9x.conf";
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}
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void S9xParsePortConfig (ConfigFile &conf, int pass)
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void S9xParsePortConfig(ConfigFile &conf, int pass)
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{
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}
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Snes9xConfig::Snes9xConfig ()
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Snes9xConfig::Snes9xConfig()
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{
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joystick = NULL;
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joystick_threshold = 40;
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}
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int Snes9xConfig::load_defaults ()
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int Snes9xConfig::load_defaults()
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{
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full_screen_on_open = false;
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change_display_resolution = false;
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@ -107,8 +107,8 @@ int Snes9xConfig::load_defaults ()
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sound_playback_rate = 5;
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sound_input_rate = 31950;
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auto_input_rate = true;
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last_directory.clear ();
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last_shader_directory.clear ();
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last_directory.clear();
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last_shader_directory.clear();
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window_width = -1;
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window_height = -1;
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preferences_width = -1;
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@ -117,11 +117,11 @@ int Snes9xConfig::load_defaults ()
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shader_parameters_height = -1;
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enable_icons = true;
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current_display_tab = 0;
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sram_directory.clear ();
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export_directory.clear ();
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savestate_directory.clear ();
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cheat_directory.clear ();
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patch_directory.clear ();
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sram_directory.clear();
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export_directory.clear();
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savestate_directory.clear();
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cheat_directory.clear();
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patch_directory.clear();
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screensaver_needs_reset = false;
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ntsc_setup = snes_ntsc_composite;
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ntsc_scanline_intensity = 1;
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@ -134,12 +134,12 @@ int Snes9xConfig::load_defaults ()
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netplay_send_rom = false;
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netplay_default_port = 6096;
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netplay_max_frame_loss = 10;
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netplay_last_rom.clear ();
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netplay_last_host.clear ();
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netplay_last_rom.clear();
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netplay_last_host.clear();
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netplay_last_port = 6096;
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modal_dialogs = true;
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current_save_slot = 0;
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S9xCheatsEnable ();
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S9xCheatsEnable();
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rewind_granularity = 5;
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rewind_buffer_size = 0;
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@ -151,7 +151,7 @@ int Snes9xConfig::load_defaults ()
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pbo_format = 0;
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npot_textures = false;
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use_shaders = false;
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shader_filename.clear ();
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shader_filename.clear();
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use_glfinish = false;
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use_sync_control = false;
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#endif
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@ -204,202 +204,193 @@ int Snes9xConfig::load_defaults ()
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return 0;
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}
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void Snes9xConfig::joystick_register_centers ()
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void Snes9xConfig::joystick_register_centers()
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{
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for (int i = 0; joystick[i] != NULL; i++)
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joystick[i]->register_centers ();
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joystick[i]->register_centers();
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}
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void Snes9xConfig::flush_joysticks ()
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void Snes9xConfig::flush_joysticks()
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{
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int i;
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for (i = 0; joystick[i] != NULL; i++)
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joystick[i]->flush ();
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for (int i = 0; joystick[i] != NULL; i++)
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joystick[i]->flush();
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}
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void Snes9xConfig::set_joystick_mode (int mode)
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void Snes9xConfig::set_joystick_mode(int mode)
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{
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int i;
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for (i = 0; joystick[i] != NULL; i++)
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for (int i = 0; joystick[i] != NULL; i++)
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joystick[i]->mode = mode;
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}
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static inline void outbool (ConfigFile &cf, const char *key, bool value, const char *comment = "")
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int Snes9xConfig::save_config_file()
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{
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cf.SetBool (key, value, "true", "false", comment);
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}
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int Snes9xConfig::save_config_file ()
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{
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char key[PATH_MAX];
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char buffer[PATH_MAX];
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ConfigFile cf;
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std::string section = "";
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#undef z
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#define z "Display::"
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outbool (cf, z"FullscreenOnOpen", full_screen_on_open,"Set the screen resolution after opening a ROM");
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outbool (cf, z"ChangeDisplayResolution", change_display_resolution, "Set the resolution in fullscreen mode");
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cf.SetInt (z"VideoMode", xrr_index, "Platform-specific video mode number");
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outbool (cf, z"ScaleToFit", scale_to_fit, "Scale the image to fit the window size");
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outbool (cf, z"MaintainAspectRatio", maintain_aspect_ratio, "Resize the screen to the proportions set by aspect ratio option");
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cf.SetInt (z"AspectRatio", aspect_ratio, "0: uncorrected, 1: uncorrected integer scale, 2: 4:3, 3: 4/3 integer scale, 4: NTSC/PAL, 5: NTSC/PAL integer scale");
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cf.SetInt (z"SoftwareScaleFilter", scale_method, "Build-specific number of filter used for software scaling");
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cf.SetInt (z"ScanlineFilterIntensity", scanline_filter_intensity, "0: 0%, 1: 12.5%, 2: 25%, 3: 50%, 4: 100%");
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outbool (cf, z"ShowOverscanArea", overscan);
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cf.SetInt (z"HiresEffect", hires_effect, "0: Downscale to low-res, 1: Leave as-is, 2: Upscale low-res screens");
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cf.SetInt (z"ForceInvertedByteOrder", force_inverted_byte_order);
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outbool (cf, z"Multithreading", multithreading, "Apply filters using multiple threads");
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cf.SetInt (z"NumberOfThreads", num_threads);
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cf.SetInt (z"HardwareAcceleration", hw_accel, "0: None, 1: OpenGL, 2: XVideo");
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outbool (cf, z"BilinearFilter", Settings.BilinearFilter, "Smoothes scaled image");
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cf.SetInt (z"SplashBackground", splash_image, "0: Black, 1: Color bars, 2: Pattern, 3: Blue, 4: Default");
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auto outbool = [&](std::string name, bool b, std::string comment = "") {
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cf.SetBool((section + "::" + name).c_str(), b, "true", "false", comment.c_str());
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};
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#undef z
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#define z "NTSC::"
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cf.SetString (z"Hue", std::to_string (ntsc_setup.hue));
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cf.SetString (z"Saturation", std::to_string (ntsc_setup.saturation));
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cf.SetString (z"Contrast", std::to_string (ntsc_setup.contrast));
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cf.SetString (z"Brightness", std::to_string (ntsc_setup.brightness));
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cf.SetString (z"Sharpness", std::to_string (ntsc_setup.sharpness));
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cf.SetString (z"Artifacts", std::to_string (ntsc_setup.artifacts));
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cf.SetString (z"Gamma", std::to_string (ntsc_setup.gamma));
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cf.SetString (z"Bleed", std::to_string (ntsc_setup.bleed));
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cf.SetString (z"Fringing", std::to_string (ntsc_setup.fringing));
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cf.SetString (z"Resolution", std::to_string (ntsc_setup.resolution));
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outbool (cf, z"MergeFields", ntsc_setup.merge_fields);
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cf.SetInt (z"ScanlineIntensity", ntsc_scanline_intensity);
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auto outstring = [&](std::string name, std::string str, std::string comment = "") {
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cf.SetString((section + "::" + name).c_str(), str, comment.c_str());
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};
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auto outint = [&](std::string name, int i, std::string comment = "") {
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cf.SetInt((section + "::" + name).c_str(), i, comment.c_str());
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};
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section = "Display";
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outbool("FullscreenOnOpen", full_screen_on_open, "Set the screen resolution after opening a ROM");
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outbool("ChangeDisplayResolution", change_display_resolution, "Set the resolution in fullscreen mode");
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outbool("ScaleToFit", scale_to_fit, "Scale the image to fit the window size");
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outbool("ShowOverscanArea", overscan);
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outbool("MaintainAspectRatio", maintain_aspect_ratio, "Resize the screen to the proportions set by aspect ratio option");
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outbool("Multithreading", multithreading, "Apply filters using multiple threads");
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outbool("BilinearFilter", Settings.BilinearFilter, "Smoothes scaled image");
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outbool("ForceInvertedByteOrder", force_inverted_byte_order);
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outint("VideoMode", xrr_index, "Platform-specific video mode number");
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outint("AspectRatio", aspect_ratio, "0: uncorrected, 1: uncorrected integer scale, 2: 4:3, 3: 4/3 integer scale, 4: NTSC/PAL, 5: NTSC/PAL integer scale");
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outint("SoftwareScaleFilter", scale_method, "Build-specific number of filter used for software scaling");
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outint("ScanlineFilterIntensity", scanline_filter_intensity, "0: 0%, 1: 12.5%, 2: 25%, 3: 50%, 4: 100%");
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outint("HiresEffect", hires_effect, "0: Downscale to low-res, 1: Leave as-is, 2: Upscale low-res screens");
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outint("NumberOfThreads", num_threads);
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outint("HardwareAcceleration", hw_accel, "0: None, 1: OpenGL, 2: XVideo");
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outint("SplashBackground", splash_image, "0: Black, 1: Color bars, 2: Pattern, 3: Blue, 4: Default");
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section = "NTSC";
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outstring("Hue", std::to_string(ntsc_setup.hue));
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outstring("Saturation", std::to_string(ntsc_setup.saturation));
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outstring("Contrast", std::to_string(ntsc_setup.contrast));
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outstring("Brightness", std::to_string(ntsc_setup.brightness));
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outstring("Sharpness", std::to_string(ntsc_setup.sharpness));
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outstring("Artifacts", std::to_string(ntsc_setup.artifacts));
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outstring("Gamma", std::to_string(ntsc_setup.gamma));
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outstring("Bleed", std::to_string(ntsc_setup.bleed));
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outstring("Fringing", std::to_string(ntsc_setup.fringing));
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outstring("Resolution", std::to_string(ntsc_setup.resolution));
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outbool("MergeFields", ntsc_setup.merge_fields);
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outint("ScanlineIntensity", ntsc_scanline_intensity);
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#ifdef USE_OPENGL
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#undef z
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#define z "OpenGL::"
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outbool (cf, z"VSync", sync_to_vblank);
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outbool (cf, z"glFinish", use_glfinish);
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outbool (cf, z"SyncControl", use_sync_control);
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outbool (cf, z"UsePixelBufferObjects", use_pbos);
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cf.SetInt (z"PixelBufferObjectBitDepth", pbo_format);
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outbool (cf, z"UseNonPowerOfTwoTextures", npot_textures);
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outbool (cf, z"EnableCustomShaders", use_shaders);
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cf.SetString (z"ShaderFile", shader_filename);
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section = "OpenGL";
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outbool("VSync", sync_to_vblank);
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outbool("glFinish", use_glfinish);
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outbool("SyncControl", use_sync_control);
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outbool("UseNonPowerOfTwoTextures", npot_textures);
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outbool("EnableCustomShaders", use_shaders);
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outbool("UsePixelBufferObjects", use_pbos);
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outint("PixelBufferObjectBitDepth", pbo_format);
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outstring("ShaderFile", shader_filename);
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#endif
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#undef z
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#define z "Sound::"
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outbool (cf, z"MuteSound", mute_sound);
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outbool (cf, z"MuteSoundDuringTurbo", mute_sound_turbo);
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cf.SetInt (z"BufferSize", sound_buffer_size, "Buffer size in milliseconds");
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cf.SetInt (z"Driver", sound_driver);
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cf.SetInt (z"InputRate", sound_input_rate);
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outbool (cf, z"DynamicRateControl", Settings.DynamicRateControl);
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cf.SetInt (z"DynamicRateControlLimit", Settings.DynamicRateLimit);
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outbool (cf, z"AutomaticInputRate", auto_input_rate, "Guess input rate by asking the monitor what its refresh rate is");
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cf.SetInt (z"PlaybackRate", gui_config->sound_playback_rate, "1: 8000Hz, 2: 11025Hz, 3: 16000Hz, 4: 22050Hz, 5: 32000Hz, 6: 44100Hz, 7: 48000Hz");
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section = "Sound";
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outbool("MuteSound", mute_sound);
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outbool("MuteSoundDuringTurbo", mute_sound_turbo);
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outint("BufferSize", sound_buffer_size, "Buffer size in milliseconds");
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outint("Driver", sound_driver);
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outint("InputRate", sound_input_rate);
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outbool("DynamicRateControl", Settings.DynamicRateControl);
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outint("DynamicRateControlLimit", Settings.DynamicRateLimit);
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outbool("AutomaticInputRate", auto_input_rate, "Guess input rate by asking the monitor what its refresh rate is");
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outint("PlaybackRate", gui_config->sound_playback_rate, "1: 8000Hz, 2: 11025Hz, 3: 16000Hz, 4: 22050Hz, 5: 32000Hz, 6: 44100Hz, 7: 48000Hz");
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#undef z
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#define z "Files::"
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section = "Files";
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outstring("LastDirectory", last_directory);
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outstring("LastShaderDirectory", last_shader_directory);
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outstring("SRAMDirectory", sram_directory);
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outstring("SaveStateDirectory", savestate_directory);
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outstring("CheatDirectory", cheat_directory);
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outstring("PatchDirectory", patch_directory);
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outstring("ExportDirectory", export_directory);
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cf.SetString (z"LastDirectory", last_directory);
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cf.SetString (z"LastShaderDirectory", last_shader_directory);
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cf.SetString (z"SRAMDirectory", sram_directory);
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cf.SetString (z"SaveStateDirectory", savestate_directory);
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cf.SetString (z"CheatDirectory", cheat_directory);
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cf.SetString (z"PatchDirectory", patch_directory);
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cf.SetString (z"ExportDirectory", export_directory);
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#undef z
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#define z "Window State::"
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cf.SetInt (z"MainWidth", window_width);
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cf.SetInt (z"MainHeight", window_height);
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cf.SetInt (z"PreferencesWidth", preferences_width);
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cf.SetInt (z"PreferencesHeight", preferences_height);
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cf.SetInt (z"ShaderParametersWidth", shader_parameters_width);
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cf.SetInt (z"ShaderParametersHeight", shader_parameters_height);
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cf.SetInt (z"CurrentDisplayTab", current_display_tab);
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outbool (cf, z"UIVisible", ui_visible);
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outbool (cf, z"EnableIcons", enable_icons);
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section = "Window State";
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outint("MainWidth", window_width);
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outint("MainHeight", window_height);
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outint("PreferencesWidth", preferences_width);
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outint("PreferencesHeight", preferences_height);
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outint("ShaderParametersWidth", shader_parameters_width);
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outint("ShaderParametersHeight", shader_parameters_height);
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outint("CurrentDisplayTab", current_display_tab);
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outbool("UIVisible", ui_visible);
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outbool("EnableIcons", enable_icons);
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if (default_esc_behavior != ESC_TOGGLE_MENUBAR)
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outbool (cf, z"Fullscreen", 0);
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outbool("Fullscreen", 0);
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else
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outbool (cf, z"Fullscreen", fullscreen);
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outbool("Fullscreen", fullscreen);
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#undef z
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#define z "Netplay::"
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outbool (cf, z"ActAsServer", netplay_is_server);
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outbool (cf, z"UseResetToSync", netplay_sync_reset);
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outbool (cf, z"SendROM", netplay_send_rom);
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cf.SetInt (z"DefaultPort", netplay_default_port);
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cf.SetInt (z"MaxFrameLoss", netplay_max_frame_loss);
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cf.SetInt (z"LastUsedPort", netplay_last_port);
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cf.SetString (z"LastUsedROM", netplay_last_rom);
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cf.SetString (z"LastUsedHost", netplay_last_host);
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section = "Netplay";
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outbool("ActAsServer", netplay_is_server);
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||||
outbool("UseResetToSync", netplay_sync_reset);
|
||||
outbool("SendROM", netplay_send_rom);
|
||||
outint("DefaultPort", netplay_default_port);
|
||||
outint("MaxFrameLoss", netplay_max_frame_loss);
|
||||
outint("LastUsedPort", netplay_last_port);
|
||||
outstring("LastUsedROM", netplay_last_rom);
|
||||
outstring("LastUsedHost", netplay_last_host);
|
||||
|
||||
#undef z
|
||||
#define z "Behavior::"
|
||||
outbool (cf, z"PauseEmulationWhenFocusLost", pause_emulation_on_switch);
|
||||
cf.SetInt (z"DefaultESCKeyBehavior", default_esc_behavior);
|
||||
outbool (cf, z"PreventScreensaver", prevent_screensaver);
|
||||
outbool (cf, z"UseModalDialogs", modal_dialogs);
|
||||
cf.SetInt (z"RewindBufferSize", rewind_buffer_size, "Amount of memory (in MB) to use for rewinding");
|
||||
cf.SetInt (z"RewindGranularity", rewind_granularity, "Only save rewind snapshots every N frames");
|
||||
cf.SetInt (z"CurrentSaveSlot", current_save_slot);
|
||||
section = "Behavior";
|
||||
outbool("PauseEmulationWhenFocusLost", pause_emulation_on_switch);
|
||||
outint("DefaultESCKeyBehavior", default_esc_behavior);
|
||||
outbool("PreventScreensaver", prevent_screensaver);
|
||||
outbool("UseModalDialogs", modal_dialogs);
|
||||
outint("RewindBufferSize", rewind_buffer_size, "Amount of memory (in MB) to use for rewinding");
|
||||
outint("RewindGranularity", rewind_granularity, "Only save rewind snapshots every N frames");
|
||||
outint("CurrentSaveSlot", current_save_slot);
|
||||
|
||||
#undef z
|
||||
#define z "Emulation::"
|
||||
outbool (cf, z"EmulateTransparency", Settings.Transparency);
|
||||
outbool (cf, z"DisplayTime", Settings.DisplayTime);
|
||||
outbool (cf, z"DisplayFrameRate", Settings.DisplayFrameRate);
|
||||
outbool (cf, z"DisplayPressedKeys", Settings.DisplayPressedKeys);
|
||||
cf.SetInt (z"SpeedControlMethod", Settings.SkipFrames, "0: Time the frames to 50 or 60Hz, 1: Same, but skip frames if too slow, 2: Synchronize to the sound buffer, 3: Unlimited, except potentially by vsync");
|
||||
cf.SetInt (z"SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
|
||||
outbool (cf, z"BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
|
||||
outbool (cf, z"AllowDPadContradictions", Settings.UpAndDown, "Allow the D-Pad to press both up + down at the same time, or left + right");
|
||||
section = "Emulation";
|
||||
outbool("EmulateTransparency", Settings.Transparency);
|
||||
outbool("DisplayTime", Settings.DisplayTime);
|
||||
outbool("DisplayFrameRate", Settings.DisplayFrameRate);
|
||||
outbool("DisplayPressedKeys", Settings.DisplayPressedKeys);
|
||||
outint("SpeedControlMethod", Settings.SkipFrames, "0: Time the frames to 50 or 60Hz, 1: Same, but skip frames if too slow, 2: Synchronize to the sound buffer, 3: Unlimited, except potentially by vsync");
|
||||
outint("SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
|
||||
outbool("BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
|
||||
outbool("AllowDPadContradictions", Settings.UpAndDown, "Allow the D-Pad to press both up + down at the same time, or left + right");
|
||||
|
||||
#undef z
|
||||
#define z "Hacks::"
|
||||
cf.SetInt (z"SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
|
||||
cf.SetInt (z"SoundInterpolationMethod", Settings.InterpolationMethod, "0: None, 1: Linear, 2: Gaussian (what the hardware uses), 3: Cubic, 4: Sinc");
|
||||
outbool (cf, z"RemoveSpriteLimit", Settings.MaxSpriteTilesPerLine == 34 ? 0 : 1);
|
||||
outbool (cf, z"OverclockCPU", Settings.OneClockCycle == 6 ? 0 : 1);
|
||||
outbool (cf, z"EchoBufferHack", Settings.SeparateEchoBuffer, "Prevents echo buffer from overwriting APU RAM");
|
||||
section = "Hacks";
|
||||
outint("SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
|
||||
outint("SoundInterpolationMethod", Settings.InterpolationMethod, "0: None, 1: Linear, 2: Gaussian (what the hardware uses), 3: Cubic, 4: Sinc");
|
||||
outbool("RemoveSpriteLimit", Settings.MaxSpriteTilesPerLine == 34 ? 0 : 1);
|
||||
outbool("OverclockCPU", Settings.OneClockCycle == 6 ? 0 : 1);
|
||||
outbool("EchoBufferHack", Settings.SeparateEchoBuffer, "Prevents echo buffer from overwriting APU RAM");
|
||||
|
||||
#undef z
|
||||
#define z "Input::"
|
||||
section = "Input";
|
||||
controllers controller = CTL_NONE;
|
||||
int8 id[4];
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
const char *output_string;
|
||||
snprintf (buffer, PATH_MAX, z"ControllerPort%d", i);
|
||||
S9xGetController (i, &controller, &id[0], &id[1], &id[2], &id[3]);
|
||||
std::string name;
|
||||
std::string value;
|
||||
|
||||
name = "ControllerPort" + std::to_string(i);
|
||||
S9xGetController(i, &controller, &id[0], &id[1], &id[2], &id[3]);
|
||||
|
||||
switch (controller)
|
||||
{
|
||||
case CTL_JOYPAD:
|
||||
output_string = "joypad";
|
||||
value = "joypad";
|
||||
break;
|
||||
case CTL_MOUSE:
|
||||
output_string = "mouse";
|
||||
value = "mouse";
|
||||
break;
|
||||
case CTL_SUPERSCOPE:
|
||||
output_string = "superscope";
|
||||
value = "superscope";
|
||||
break;
|
||||
case CTL_MP5:
|
||||
output_string = "multitap";
|
||||
value = "multitap";
|
||||
break;
|
||||
case CTL_JUSTIFIER:
|
||||
output_string = "justifier";
|
||||
value = "justifier";
|
||||
break;
|
||||
default:
|
||||
output_string = "none";
|
||||
value = "none";
|
||||
}
|
||||
|
||||
cf.SetString (buffer, output_string);
|
||||
outstring(name, value);
|
||||
}
|
||||
|
||||
cf.SetInt (z"JoystickThreshold", joystick_threshold);
|
||||
|
||||
#undef z
|
||||
outint("JoystickThreshold", joystick_threshold);
|
||||
|
||||
for (int i = 0; i < NUM_JOYPADS; i++)
|
||||
{
|
||||
|
@ -407,238 +398,236 @@ int Snes9xConfig::save_config_file ()
|
|||
|
||||
for (int j = 0; j < NUM_JOYPAD_LINKS; j++)
|
||||
{
|
||||
snprintf (key, PATH_MAX, "Joypad %d::%s", i, b_links[j].snes9x_name);
|
||||
joypad.data[j].to_string (buffer, false);
|
||||
cf.SetString (key, std::string (buffer));
|
||||
section = "Joypad " + std::to_string(i);
|
||||
outstring(b_links[j].snes9x_name, joypad.data[j].as_string());
|
||||
}
|
||||
}
|
||||
|
||||
section = "Shortcuts";
|
||||
for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++)
|
||||
{
|
||||
snprintf (key, PATH_MAX, "Shortcuts::%s", b_links[i].snes9x_name);
|
||||
shortcut[i - NUM_JOYPAD_LINKS].to_string (buffer, false);
|
||||
cf.SetString (key, std::string (buffer));
|
||||
outstring(b_links[i].snes9x_name, shortcut[i - NUM_JOYPAD_LINKS].as_string());
|
||||
}
|
||||
|
||||
cf.SetNiceAlignment (true);
|
||||
cf.SetShowComments (true);
|
||||
cf.SaveTo (get_config_file_name ().c_str ());
|
||||
cf.SetNiceAlignment(true);
|
||||
cf.SetShowComments(true);
|
||||
cf.SaveTo(get_config_file_name().c_str());
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Snes9xConfig::load_config_file ()
|
||||
int Snes9xConfig::load_config_file()
|
||||
{
|
||||
struct stat file_info;
|
||||
std::string path;
|
||||
ConfigFile cf;
|
||||
char key[PATH_MAX];
|
||||
ConfigFile cf;
|
||||
|
||||
load_defaults ();
|
||||
load_defaults();
|
||||
|
||||
path = get_config_dir ();
|
||||
std::string path = get_config_dir();
|
||||
|
||||
if (stat (path.c_str (), &file_info))
|
||||
if (stat(path.c_str(), &file_info))
|
||||
{
|
||||
if (mkdir (path.c_str (), 0755))
|
||||
if (mkdir(path.c_str(), 0755))
|
||||
{
|
||||
fprintf (stderr,
|
||||
_("Couldn't create config directory: %s\n"),
|
||||
path.c_str ());
|
||||
fprintf(stderr,
|
||||
_("Couldn't create config directory: %s\n"),
|
||||
path.c_str());
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(file_info.st_mode & 0700))
|
||||
chmod (path.c_str (), file_info.st_mode | 0700);
|
||||
chmod(path.c_str(), file_info.st_mode | 0700);
|
||||
}
|
||||
|
||||
path = get_config_file_name ();
|
||||
path = get_config_file_name();
|
||||
|
||||
if (stat (path.c_str (), &file_info))
|
||||
if (stat(path.c_str(), &file_info))
|
||||
{
|
||||
save_config_file ();
|
||||
save_config_file();
|
||||
}
|
||||
|
||||
if (!cf.LoadFile (path.c_str ()))
|
||||
if (!cf.LoadFile(path.c_str()))
|
||||
return -1;
|
||||
|
||||
std::string none;
|
||||
#define inbool(key, var) { if (cf.Exists (key)) var = cf.GetBool (key); }
|
||||
#define inint(key, var) { if (cf.Exists(key)) var = cf.GetInt (key); }
|
||||
#define infloat(key, var) { if (cf.Exists(key)) var = atof (cf.GetString (key, none).c_str()); }
|
||||
#define instr(key, var) var = cf.GetString (key, none);
|
||||
std::string section;
|
||||
|
||||
#undef z
|
||||
#define z "Display::"
|
||||
inbool (z"FullscreenOnOpen", full_screen_on_open);
|
||||
inbool (z"ChangeDisplayResolution", change_display_resolution);
|
||||
inint (z"VideoMode", xrr_index);
|
||||
inbool (z"ScaleToFit", scale_to_fit);
|
||||
inbool (z"MaintainAspectRatio", maintain_aspect_ratio);
|
||||
inint (z"AspectRatio", aspect_ratio);
|
||||
inint (z"SoftwareScaleFilter", scale_method);
|
||||
inint (z"ScanlineFilterIntensity", scanline_filter_intensity);
|
||||
inbool (z"ShowOverscanArea", overscan);
|
||||
inint (z"HiresEffect", hires_effect);
|
||||
inint (z"ForceInvertedByteOrder", force_inverted_byte_order);
|
||||
inbool (z"Multithreading", multithreading);
|
||||
inint (z"NumberOfThreads", num_threads);
|
||||
inint (z"HardwareAcceleration", hw_accel);
|
||||
inbool (z"BilinearFilter", Settings.BilinearFilter);
|
||||
inint (z"SplashBackground", splash_image);
|
||||
auto inbool = [&](std::string name, auto &b) {
|
||||
if (cf.Exists((section + "::" + name).c_str()))
|
||||
b = cf.GetBool((section + "::" + name).c_str());
|
||||
};
|
||||
|
||||
#undef z
|
||||
#define z "NTSC::"
|
||||
infloat (z"Hue", ntsc_setup.hue);
|
||||
infloat (z"Saturation", ntsc_setup.saturation);
|
||||
infloat (z"Contrast", ntsc_setup.contrast);
|
||||
infloat (z"Brightness", ntsc_setup.brightness);
|
||||
infloat (z"Sharpness", ntsc_setup.sharpness);
|
||||
infloat (z"Artifacts", ntsc_setup.artifacts);
|
||||
infloat (z"Gamma", ntsc_setup.gamma);
|
||||
infloat (z"Bleed", ntsc_setup.bleed);
|
||||
infloat (z"Fringing", ntsc_setup.fringing);
|
||||
infloat (z"Resolution", ntsc_setup.resolution);
|
||||
inbool (z"MergeFields", ntsc_setup.merge_fields);
|
||||
inint (z"ScanlineIntensity", ntsc_scanline_intensity);
|
||||
auto inint = [&](std::string name, auto &i) {
|
||||
if (cf.Exists((section + "::" + name).c_str()))
|
||||
i = cf.GetInt((section + "::" + name).c_str());
|
||||
};
|
||||
|
||||
auto indouble = [&](std::string name, double &d) {
|
||||
if (cf.Exists((section + "::" + name).c_str()))
|
||||
d = atof(cf.GetString((section + "::" + name).c_str()));
|
||||
};
|
||||
|
||||
auto instr = [&](std::string name, std::string &str) {
|
||||
str = cf.GetString((section + "::" + name).c_str(), none);
|
||||
};
|
||||
|
||||
section = "Display";
|
||||
inbool("FullscreenOnOpen", full_screen_on_open);
|
||||
inbool("ChangeDisplayResolution", change_display_resolution);
|
||||
inint("VideoMode", xrr_index);
|
||||
inbool("ScaleToFit", scale_to_fit);
|
||||
inbool("MaintainAspectRatio", maintain_aspect_ratio);
|
||||
inint("AspectRatio", aspect_ratio);
|
||||
inint("SoftwareScaleFilter", scale_method);
|
||||
inint("ScanlineFilterIntensity", scanline_filter_intensity);
|
||||
inbool("ShowOverscanArea", overscan);
|
||||
inint("HiresEffect", hires_effect);
|
||||
inbool("ForceInvertedByteOrder", force_inverted_byte_order);
|
||||
inbool("Multithreading", multithreading);
|
||||
inint("NumberOfThreads", num_threads);
|
||||
inint("HardwareAcceleration", hw_accel);
|
||||
inbool("BilinearFilter", Settings.BilinearFilter);
|
||||
inint("SplashBackground", splash_image);
|
||||
|
||||
section = "NTSC";
|
||||
indouble("Hue", ntsc_setup.hue);
|
||||
indouble("Saturation", ntsc_setup.saturation);
|
||||
indouble("Contrast", ntsc_setup.contrast);
|
||||
indouble("Brightness", ntsc_setup.brightness);
|
||||
indouble("Sharpness", ntsc_setup.sharpness);
|
||||
indouble("Artifacts", ntsc_setup.artifacts);
|
||||
indouble("Gamma", ntsc_setup.gamma);
|
||||
indouble("Bleed", ntsc_setup.bleed);
|
||||
indouble("Fringing", ntsc_setup.fringing);
|
||||
indouble("Resolution", ntsc_setup.resolution);
|
||||
inbool("MergeFields", ntsc_setup.merge_fields);
|
||||
inint("ScanlineIntensity", ntsc_scanline_intensity);
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
#undef z
|
||||
#define z "OpenGL::"
|
||||
inbool (z"VSync", sync_to_vblank);
|
||||
inbool (z"glFinish", use_glfinish);
|
||||
inbool (z"SyncControl", use_sync_control);
|
||||
inbool (z"UsePixelBufferObjects", use_pbos);
|
||||
inint (z"PixelBufferObjectBitDepth", pbo_format);
|
||||
inbool (z"UseNonPowerOfTwoTextures", npot_textures);
|
||||
inbool (z"EnableCustomShaders", use_shaders);
|
||||
instr (z"ShaderFile", shader_filename);
|
||||
section = "OpenGL";
|
||||
inbool("VSync", sync_to_vblank);
|
||||
inbool("glFinish", use_glfinish);
|
||||
inbool("SyncControl", use_sync_control);
|
||||
inbool("UsePixelBufferObjects", use_pbos);
|
||||
inint("PixelBufferObjectBitDepth", pbo_format);
|
||||
inbool("UseNonPowerOfTwoTextures", npot_textures);
|
||||
inbool("EnableCustomShaders", use_shaders);
|
||||
instr("ShaderFile", shader_filename);
|
||||
#endif
|
||||
|
||||
#undef z
|
||||
#define z "Sound::"
|
||||
inbool (z"MuteSound", mute_sound);
|
||||
inbool (z"MuteSoundDuringTurbo", mute_sound_turbo);
|
||||
inint (z"BufferSize", sound_buffer_size);
|
||||
inint (z"Driver", sound_driver);
|
||||
inint (z"InputRate", sound_input_rate);
|
||||
inbool (z"DynamicRateControl", Settings.DynamicRateControl);
|
||||
inint (z"DynamicRateControlLimit", Settings.DynamicRateLimit);
|
||||
inbool (z"AutomaticInputRate", auto_input_rate);
|
||||
inint (z"PlaybackRate", gui_config->sound_playback_rate);
|
||||
section = "Sound";
|
||||
inbool("MuteSound", mute_sound);
|
||||
inbool("MuteSoundDuringTurbo", mute_sound_turbo);
|
||||
inint("BufferSize", sound_buffer_size);
|
||||
inint("Driver", sound_driver);
|
||||
inint("InputRate", sound_input_rate);
|
||||
inbool("DynamicRateControl", Settings.DynamicRateControl);
|
||||
inint("DynamicRateControlLimit", Settings.DynamicRateLimit);
|
||||
inbool("AutomaticInputRate", auto_input_rate);
|
||||
inint("PlaybackRate", gui_config->sound_playback_rate);
|
||||
|
||||
#undef z
|
||||
#define z "Files::"
|
||||
instr (z"LastDirectory", last_directory);
|
||||
instr (z"LastShaderDirectory", last_shader_directory);
|
||||
instr (z"SRAMDirectory", sram_directory);
|
||||
instr (z"SaveStateDirectory", savestate_directory);
|
||||
instr (z"CheatDirectory", cheat_directory);
|
||||
instr (z"PatchDirectory", patch_directory);
|
||||
instr (z"ExportDirectory", export_directory);
|
||||
section = "Files";
|
||||
instr("LastDirectory", last_directory);
|
||||
instr("LastShaderDirectory", last_shader_directory);
|
||||
instr("SRAMDirectory", sram_directory);
|
||||
instr("SaveStateDirectory", savestate_directory);
|
||||
instr("CheatDirectory", cheat_directory);
|
||||
instr("PatchDirectory", patch_directory);
|
||||
instr("ExportDirectory", export_directory);
|
||||
|
||||
#undef z
|
||||
#define z "Window State::"
|
||||
section = "Window State";
|
||||
inint("MainWidth", window_width);
|
||||
inint("MainHeight", window_height);
|
||||
inint("PreferencesWidth", preferences_width);
|
||||
inint("PreferencesHeight", preferences_height);
|
||||
inint("ShaderParametersWidth", shader_parameters_width);
|
||||
inint("ShaderParametersHeight", shader_parameters_height);
|
||||
inint("CurrentDisplayTab", current_display_tab);
|
||||
inbool("UIVisible", ui_visible);
|
||||
inbool("Fullscreen", fullscreen);
|
||||
inbool("EnableIcons", enable_icons);
|
||||
|
||||
inint (z"MainWidth", window_width);
|
||||
inint (z"MainHeight", window_height);
|
||||
inint (z"PreferencesWidth", preferences_width);
|
||||
inint (z"PreferencesHeight", preferences_height);
|
||||
inint (z"ShaderParametersWidth", shader_parameters_width);
|
||||
inint (z"ShaderParametersHeight", shader_parameters_height);
|
||||
inint (z"CurrentDisplayTab", current_display_tab);
|
||||
inbool (z"UIVisible", ui_visible);
|
||||
inbool (z"Fullscreen", fullscreen);
|
||||
inbool (z"EnableIcons", enable_icons);
|
||||
section = "Netplay";
|
||||
inbool("ActAsServer", netplay_is_server);
|
||||
inbool("UseResetToSync", netplay_sync_reset);
|
||||
inbool("SendROM", netplay_send_rom);
|
||||
inint("DefaultPort", netplay_default_port);
|
||||
inint("MaxFrameLoss", netplay_max_frame_loss);
|
||||
inint("LastUsedPort", netplay_last_port);
|
||||
instr("LastUsedROM", netplay_last_rom);
|
||||
instr("LastUsedHost", netplay_last_host);
|
||||
|
||||
#undef z
|
||||
#define z "Netplay::"
|
||||
inbool (z"ActAsServer", netplay_is_server);
|
||||
inbool (z"UseResetToSync", netplay_sync_reset);
|
||||
inbool (z"SendROM", netplay_send_rom);
|
||||
inint (z"DefaultPort", netplay_default_port);
|
||||
inint (z"MaxFrameLoss", netplay_max_frame_loss);
|
||||
inint (z"LastUsedPort", netplay_last_port);
|
||||
instr (z"LastUsedROM", netplay_last_rom);
|
||||
instr (z"LastUsedHost", netplay_last_host);
|
||||
section = "Behavior";
|
||||
inbool("PauseEmulationWhenFocusLost", pause_emulation_on_switch);
|
||||
inint("DefaultESCKeyBehavior", default_esc_behavior);
|
||||
inbool("PreventScreensaver", prevent_screensaver);
|
||||
inbool("UseModalDialogs", modal_dialogs);
|
||||
inint("RewindBufferSize", rewind_buffer_size);
|
||||
inint("RewindGranularity", rewind_granularity);
|
||||
inint("CurrentSaveSlot", current_save_slot);
|
||||
|
||||
#undef z
|
||||
#define z "Behavior::"
|
||||
inbool (z"PauseEmulationWhenFocusLost", pause_emulation_on_switch);
|
||||
inint (z"DefaultESCKeyBehavior", default_esc_behavior);
|
||||
inbool (z"PreventScreensaver", prevent_screensaver);
|
||||
inbool (z"UseModalDialogs", modal_dialogs);
|
||||
inint (z"RewindBufferSize", rewind_buffer_size);
|
||||
inint (z"RewindGranularity", rewind_granularity);
|
||||
inint (z"CurrentSaveSlot", current_save_slot);
|
||||
section = "Emulation";
|
||||
inbool("EmulateTransparency", Settings.Transparency);
|
||||
inbool("DisplayTime", Settings.DisplayTime);
|
||||
inbool("DisplayFrameRate", Settings.DisplayFrameRate);
|
||||
inbool("DisplayPressedKeys", Settings.DisplayPressedKeys);
|
||||
inint("SpeedControlMethod", Settings.SkipFrames);
|
||||
inint("SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
|
||||
inbool("BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
|
||||
inbool("AllowDPadContradictions", Settings.UpAndDown);
|
||||
|
||||
#undef z
|
||||
#define z "Emulation::"
|
||||
inbool (z"EmulateTransparency", Settings.Transparency);
|
||||
inbool (z"DisplayTime", Settings.DisplayTime);
|
||||
inbool (z"DisplayFrameRate", Settings.DisplayFrameRate);
|
||||
inbool (z"DisplayPressedKeys", Settings.DisplayPressedKeys);
|
||||
inint (z"SpeedControlMethod", Settings.SkipFrames);
|
||||
inint (z"SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
|
||||
inbool (z"BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
|
||||
inbool (z"AllowDPadContradictions", Settings.UpAndDown);
|
||||
|
||||
#undef z
|
||||
#define z "Hacks::"
|
||||
inint (z"SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
|
||||
inint (z"SoundInterpolationMethod", Settings.InterpolationMethod);
|
||||
section = "Hacks";
|
||||
inint("SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
|
||||
inint("SoundInterpolationMethod", Settings.InterpolationMethod);
|
||||
|
||||
bool RemoveSpriteLimit = false;
|
||||
inbool (z"RemoveSpriteLimit", RemoveSpriteLimit);
|
||||
inbool("RemoveSpriteLimit", RemoveSpriteLimit);
|
||||
bool OverclockCPU = false;
|
||||
inbool (z"OverclockCPU", OverclockCPU);
|
||||
inbool (z"EchoBufferHack", Settings.SeparateEchoBuffer);
|
||||
inbool("OverclockCPU", OverclockCPU);
|
||||
inbool("EchoBufferHack", Settings.SeparateEchoBuffer);
|
||||
|
||||
#undef z
|
||||
#define z "Input::"
|
||||
section = "Input";
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
snprintf (key, PATH_MAX, z"ControllerPort%d", i);
|
||||
std::string tmp = cf.GetString (key, "");
|
||||
std::string name = "ControllerPort" + std::to_string(i);
|
||||
std::string value;
|
||||
instr(name, value);
|
||||
|
||||
if (tmp.find ("joypad") != std::string::npos)
|
||||
S9xSetController (i, CTL_JOYPAD, i, 0, 0, 0);
|
||||
else if (tmp.find ("multitap") != std::string::npos)
|
||||
S9xSetController (i, CTL_MP5, i, i + 1, i + 2, i + 3);
|
||||
else if (tmp.find ("superscope") != std::string::npos)
|
||||
S9xSetController (i, CTL_SUPERSCOPE, 0, 0, 0, 0);
|
||||
else if (tmp.find ("mouse") != std::string::npos)
|
||||
S9xSetController (i, CTL_MOUSE, i, 0, 0, 0);
|
||||
else if (tmp.find ("none") != std::string::npos)
|
||||
S9xSetController (i, CTL_NONE, 0, 0, 0, 0);
|
||||
if (value.find("joypad") != std::string::npos)
|
||||
S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0);
|
||||
else if (value.find("multitap") != std::string::npos)
|
||||
S9xSetController(i, CTL_MP5, i, i + 1, i + 2, i + 3);
|
||||
else if (value.find("superscope") != std::string::npos)
|
||||
S9xSetController(i, CTL_SUPERSCOPE, 0, 0, 0, 0);
|
||||
else if (value.find("mouse") != std::string::npos)
|
||||
S9xSetController(i, CTL_MOUSE, i, 0, 0, 0);
|
||||
else if (value.find("none") != std::string::npos)
|
||||
S9xSetController(i, CTL_NONE, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
inint (z"JoystickThreshold", joystick_threshold);
|
||||
|
||||
#undef z
|
||||
inint("JoystickThreshold", joystick_threshold);
|
||||
|
||||
std::string buffer;
|
||||
|
||||
for (int i = 0; i < NUM_JOYPADS; i++)
|
||||
{
|
||||
auto &joypad = pad[i];
|
||||
|
||||
section = "Joypad " + std::to_string(i);
|
||||
for (int j = 0; j < NUM_JOYPAD_LINKS; j++)
|
||||
{
|
||||
snprintf (key, PATH_MAX, "Joypad %d::%s", i, b_links[j].snes9x_name);
|
||||
instr (key, buffer);
|
||||
joypad.data[j] = Binding (buffer.c_str ());
|
||||
instr(b_links[j].snes9x_name, buffer);
|
||||
joypad.data[j] = Binding(buffer.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
section = "Shortcuts";
|
||||
for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++)
|
||||
{
|
||||
snprintf (key, PATH_MAX, "Shortcuts::%s", b_links[i].snes9x_name);
|
||||
instr (key, buffer);
|
||||
shortcut[i - NUM_JOYPAD_LINKS] = Binding (buffer.c_str ());
|
||||
instr(b_links[i].snes9x_name, buffer);
|
||||
shortcut[i - NUM_JOYPAD_LINKS] = Binding(buffer.c_str());
|
||||
}
|
||||
|
||||
/* Validation */
|
||||
|
@ -662,13 +651,13 @@ int Snes9xConfig::load_config_file ()
|
|||
}
|
||||
|
||||
#ifndef ALLOW_CPU_OVERCLOCK
|
||||
Settings.OneClockCycle = 6;
|
||||
Settings.OneSlowClockCycle = 8;
|
||||
Settings.TwoClockCycles = 12;
|
||||
Settings.MaxSpriteTilesPerLine = 34;
|
||||
Settings.SeparateEchoBuffer = false;
|
||||
Settings.InterpolationMethod = 2;
|
||||
Settings.BlockInvalidVRAMAccessMaster = true;
|
||||
Settings.OneClockCycle = 6;
|
||||
Settings.OneSlowClockCycle = 8;
|
||||
Settings.TwoClockCycles = 12;
|
||||
Settings.MaxSpriteTilesPerLine = 34;
|
||||
Settings.SeparateEchoBuffer = false;
|
||||
Settings.InterpolationMethod = 2;
|
||||
Settings.BlockInvalidVRAMAccessMaster = true;
|
||||
#endif
|
||||
|
||||
if (default_esc_behavior != ESC_TOGGLE_MENUBAR)
|
||||
|
@ -700,11 +689,11 @@ int Snes9xConfig::load_config_file ()
|
|||
else
|
||||
Settings.SoundSync = false;
|
||||
|
||||
hires_effect = CLAMP (hires_effect, 0, 2);
|
||||
Settings.DynamicRateLimit = CLAMP (Settings.DynamicRateLimit, 1, 1000);
|
||||
Settings.SuperFXClockMultiplier = CLAMP (Settings.SuperFXClockMultiplier, 50, 400);
|
||||
ntsc_scanline_intensity = MIN (ntsc_scanline_intensity, 4);
|
||||
scanline_filter_intensity = MIN (scanline_filter_intensity, 3);
|
||||
hires_effect = CLAMP(hires_effect, 0, 2);
|
||||
Settings.DynamicRateLimit = CLAMP(Settings.DynamicRateLimit, 1, 1000);
|
||||
Settings.SuperFXClockMultiplier = CLAMP(Settings.SuperFXClockMultiplier, 50, 400);
|
||||
ntsc_scanline_intensity = MIN(ntsc_scanline_intensity, 4);
|
||||
scanline_filter_intensity = MIN(scanline_filter_intensity, 3);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -140,28 +140,28 @@ S9xGetDirectory (enum s9x_getdirtype dirtype)
|
|||
switch (dirtype)
|
||||
{
|
||||
case HOME_DIR:
|
||||
snprintf(path, PATH_MAX + 1, get_config_dir().c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", get_config_dir().c_str());
|
||||
break;
|
||||
|
||||
case SNAPSHOT_DIR:
|
||||
snprintf(path, PATH_MAX + 1, gui_config->savestate_directory.c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", gui_config->savestate_directory.c_str());
|
||||
break;
|
||||
|
||||
case PATCH_DIR:
|
||||
snprintf(path, PATH_MAX + 1, gui_config->patch_directory.c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", gui_config->patch_directory.c_str());
|
||||
break;
|
||||
|
||||
case CHEAT_DIR:
|
||||
snprintf(path, PATH_MAX + 1, gui_config->cheat_directory.c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", gui_config->cheat_directory.c_str());
|
||||
break;
|
||||
|
||||
case SRAM_DIR:
|
||||
snprintf(path, PATH_MAX + 1, gui_config->sram_directory.c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", gui_config->sram_directory.c_str());
|
||||
break;
|
||||
|
||||
case SCREENSHOT_DIR:
|
||||
case SPC_DIR:
|
||||
snprintf(path, PATH_MAX + 1, gui_config->export_directory.c_str());
|
||||
snprintf(path, PATH_MAX + 1, "%s", gui_config->export_directory.c_str());
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -249,7 +249,7 @@ S9xBasenameNoExt (const char *f)
|
|||
ext = strrchr (f, '.');
|
||||
|
||||
if (!ext)
|
||||
snprintf (filename, PATH_MAX, base);
|
||||
snprintf (filename, PATH_MAX, "%s", base);
|
||||
else
|
||||
{
|
||||
int len = ext - base;
|
||||
|
@ -288,7 +288,7 @@ S9xOpenSnapshotFile (const char *fname, bool8 read_only, STREAM *file)
|
|||
|
||||
if (*drive || *dir == '/' || (*dir == '.' && (*(dir + 1) == '/')))
|
||||
{
|
||||
snprintf (filename, PATH_MAX + 1, fname);
|
||||
snprintf (filename, PATH_MAX + 1, "%s", fname);
|
||||
|
||||
if (!file_exists (filename))
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue