diff --git a/shaders/glsl.cpp b/shaders/glsl.cpp index 315a487b..64e3b5ba 100644 --- a/shaders/glsl.cpp +++ b/shaders/glsl.cpp @@ -1185,6 +1185,7 @@ void GLSLShader::save(const char *filename) outs("float_framebuffer", p->fp ? "true" : "false"); outs("srgb_framebuffer", p->srgb ? "true" : "false"); outs("scale_type_x", scale_enum_to_string(p->scale_type_x)); + outs("mipmap_input", p->mipmap_input ? "true" : "false"); if (p->scale_type_x == GLSL_ABSOLUTE) outd("scale_x", (int)p->scale_x); else