mirror of https://github.com/snes9xgit/snes9x.git
Changes.txt
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@ -43,7 +43,11 @@ Snes9x 1.56
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- Use PPU1 MDR when accessing open bus below 0x2100. Fixes (kps501)
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Funaki Masakatsu Hybrid Wrestler glitches.
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- Initialize controllers on reset. Fixes Looney Tunes (kps501)
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B-Ball multitap.
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B-Ball multitap.
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- Clear IRQ line on CLI instruction. Fixes Marko's Magic (kps501, OV2, BearOso)
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Football.
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- Attached APU instruction tracer and made some additions (BearOso)
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to debugging output.
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- Win32: Added dynamic rate control support for XAudio2 (OV2)
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- Win32: Added different volume level configuration for (OV2)
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regular and turbo speed.
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@ -59,7 +63,8 @@ Snes9x 1.56
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- Win32: Disabled hotplugging in favor of a menu option to (OV2)
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reconfigure joysticks.
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- Win32: Added a reduce input lag option. (BearOso)
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- Win32: Added ability to use GLSLP shaders with OpenGL. (OV2)
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- Win32: Added ability to use GLSLP shaders with OpenGL, (OV2)
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including a dialog to tweak custom parameters.
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- GTK+: Added dynamic rate control support for audio to (BearOso)
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reduce buffer overflows and underflows.
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- GTK+: Increased SDL requirement to version 2.0. This (BearOso)
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