mirror of https://github.com/snes9xgit/snes9x.git
win32: only load screenshots in preview dialogs
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3c2ef2aa21
commit
04a15d9a2e
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@ -71,19 +71,22 @@ bool CSaveLoadWithPreviewDlg::init_preview_bmps()
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void CSaveLoadWithPreviewDlg::load_slot_image_text(int slot, HWND hDlg)
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{
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// load the snapshot to receive the saved screenshot
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FreezeUnfreezeSlot(slot, FALSE);
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uint16 *image_buffer;
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int width, height;
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// load the saved screenshot from a snapshot
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if(UnfreezeScreenshotSlot(slot, &image_buffer, width, height))
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{
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// create temporary bitmap storage for screenshot, 16bit RGB
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uint8_t* buffer = NULL;
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BITMAPINFO *bm = (BITMAPINFO *)calloc(sizeof(BITMAPINFOHEADER) + 3 * sizeof(RGBQUAD), 1);
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bm->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bm->bmiHeader.biWidth = IPPU.RenderedScreenWidth;
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bm->bmiHeader.biHeight = -IPPU.RenderedScreenHeight; // negative is top-down
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bm->bmiHeader.biWidth = width;
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bm->bmiHeader.biHeight = -height; // negative is top-down
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bm->bmiHeader.biPlanes = 1;
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bm->bmiHeader.biBitCount = 16;
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bm->bmiHeader.biCompression = BI_BITFIELDS;
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bm->bmiHeader.biSizeImage = IPPU.RenderedScreenWidth * IPPU.RenderedScreenHeight * 2;
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bm->bmiHeader.biSizeImage = width * height * 2;
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*(unsigned long *)&bm->bmiColors[0] = FIRST_COLOR_MASK_RGB565;
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*(unsigned long *)&bm->bmiColors[1] = SECOND_COLOR_MASK_RGB565;
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*(unsigned long *)&bm->bmiColors[2] = THIRD_COLOR_MASK_RGB565;
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@ -94,16 +97,16 @@ void CSaveLoadWithPreviewDlg::load_slot_image_text(int slot, HWND hDlg)
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return;
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}
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int row_bytes = IPPU.RenderedScreenWidth * 2 / 4 * 4; // DIBs always have 4-byte aligned rows
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if(IPPU.RenderedScreenWidth * 2 % 4)
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int row_bytes = width * 2 / 4 * 4; // DIBs always have 4-byte aligned rows
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if(width * 2 % 4)
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row_bytes += 4;
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// copy saved screenshot into temporary bitmap
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uint16 *screen = GFX.Screen;
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for(int h = 0; h < IPPU.RenderedScreenHeight; h++, screen += GFX.RealPPL)
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uint16 *screen = image_buffer;
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for(int h = 0; h < height; h++, screen += width)
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{
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uint16_t *row_start = (uint16_t*)(buffer + (h * row_bytes));
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for(int w = 0; w < IPPU.RenderedScreenWidth; w++)
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for(int w = 0; w < width; w++)
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{
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row_start[w] = screen[w];
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}
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@ -112,7 +115,7 @@ void CSaveLoadWithPreviewDlg::load_slot_image_text(int slot, HWND hDlg)
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// strech temporary bitmap into HBIMAP for button
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HDC cdc = CreateCompatibleDC(GetDC(NULL));
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HGDIOBJ old = SelectObject(cdc, previewHbmps[slot]);
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int ret = StretchDIBits(cdc, 0, 0, PREVIEW_IMAGE_WIDTH, PREVIEW_IMAGE_HEIGHT, 0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, buffer, bm, DIB_RGB_COLORS, SRCCOPY);
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int ret = StretchDIBits(cdc, 0, 0, PREVIEW_IMAGE_WIDTH, PREVIEW_IMAGE_HEIGHT, 0, 0, width, height, buffer, bm, DIB_RGB_COLORS, SRCCOPY);
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SelectObject(cdc, old);
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DeleteDC(cdc);
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@ -121,13 +124,15 @@ void CSaveLoadWithPreviewDlg::load_slot_image_text(int slot, HWND hDlg)
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// set image to button
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SendMessage(GetDlgItem(hDlg, IDC_BUTTON_SLOT_1 + slot), BM_SETIMAGE, (WPARAM)IMAGE_BITMAP, (LPARAM)previewHbmps[slot]);
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// text with filename and last write time
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std::wstring static_text(PathFindFileName((wchar_t*)_tFromChar(Memory.ROMFilename)));
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// get file time details
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char filename[_MAX_PATH + 1];
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GetSlotFilename(slot, filename);
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HANDLE file_handle = CreateFile(_tFromChar(filename), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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Utf8ToWide filenameW(filename);
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// text with filename and last write time
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std::wstring static_text(PathFindFileName(filenameW));
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// get file time details
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HANDLE file_handle = CreateFile(filenameW, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if(file_handle != INVALID_HANDLE_VALUE)
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{
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FILETIME ft;
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@ -153,6 +158,9 @@ void CSaveLoadWithPreviewDlg::load_slot_image_text(int slot, HWND hDlg)
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// set the description text
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SetWindowText(GetDlgItem(hDlg, IDC_STATIC_SLOT_1 + slot), static_text.c_str());
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free(image_buffer);
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}
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}
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void CSaveLoadWithPreviewDlg::init_window(HWND hDlg)
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@ -160,13 +168,6 @@ void CSaveLoadWithPreviewDlg::init_window(HWND hDlg)
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if(is_save_dialog)
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SetWindowText(hDlg, L"Save with preview");
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// we need to load snapshots to receive the preview images, so we save the current state,
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// load the slots, then reload the backup
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std::string backup_filename = S9xGetFilename(".preview_backup", SNAPSHOT_DIR);
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// create backup
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FreezeUnfreeze(backup_filename.c_str(), true);
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int x_pos = 0;
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int y_pos = 0;
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for(int i = 0; i < NUM_DIALOG_SLOTS; i++)
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@ -222,10 +223,6 @@ void CSaveLoadWithPreviewDlg::init_window(HWND hDlg)
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int left = (mi.rcWork.right - mi.rcWork.left - dialog_width) / 2;
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int top = (mi.rcWork.bottom - mi.rcWork.top - dialog_height) / 2;
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SetWindowPos(hDlg, NULL, left, top, dialog_width, dialog_height, SWP_NOZORDER);
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// load backup, remove temporary state
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FreezeUnfreeze(backup_filename.c_str(), false);
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remove(backup_filename.c_str());
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}
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INT_PTR CALLBACK CSaveLoadWithPreviewDlg::DlgLoadWithPreview(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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@ -3703,6 +3703,14 @@ void FreezeUnfreeze (const char *filename, bool8 freeze)
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S9xClearPause (PAUSE_FREEZE_FILE);
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}
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bool UnfreezeScreenshotSlot(int slot, uint16 **image_buffer, int &width, int &height)
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{
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char filename[_MAX_PATH + 1];
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GetSlotFilename(slot, filename);
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return S9xUnfreezeScreenshot(filename, image_buffer, width, height);
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}
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void CheckDirectoryIsWritable (const char *filename)
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{
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FILE *fs = fopen (filename, "w+");
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@ -463,5 +463,6 @@ void GetSlotFilename(int slot, char filename[_MAX_PATH + 1]);
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void FreezeUnfreezeSlot(int slot, bool8 freeze);
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void FreezeUnfreezeDialog(bool8 freeze);
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void FreezeUnfreeze(const char *filename, bool8 freeze);
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bool UnfreezeScreenshotSlot(int slot, uint16 **image_buffer, int &width, int &height);
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#endif // !defined(SNES9X_H_INCLUDED)
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