mirror of https://github.com/snes9xgit/snes9x.git
win32: Use nvidia-suggested settings for opengl fullscreen.
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19456090ee
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045d20507d
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@ -515,14 +515,17 @@ void ToggleFullScreen ()
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if(GUI.FullScreen) {
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if(GetMenu(GUI.hWnd)!=NULL)
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SetMenu(GUI.hWnd,NULL);
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SetWindowLongPtr (GUI.hWnd, GWL_STYLE, WS_POPUP|WS_VISIBLE);
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SetWindowPos (GUI.hWnd, HWND_TOPMOST, 0, 0, GUI.FullscreenMode.width, GUI.FullscreenMode.height, SWP_DRAWFRAME|SWP_FRAMECHANGED);
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SetWindowLongPtr(GUI.hWnd, GWL_STYLE, WS_POPUP | WS_VISIBLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
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SetWindowLongPtr(GUI.hWnd, GWL_EXSTYLE, 0);
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if(!S9xDisplayOutput->SetFullscreen(true))
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GUI.FullScreen = false;
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else
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SetWindowPos(GUI.hWnd, HWND_TOPMOST, 0, 0, GUI.FullscreenMode.width, GUI.FullscreenMode.height, SWP_DRAWFRAME | SWP_FRAMECHANGED);
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}
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if(!GUI.FullScreen) {
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SetWindowLongPtr( GUI.hWnd, GWL_STYLE, WS_POPUPWINDOW|WS_CAPTION|
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SetWindowLongPtr(GUI.hWnd, GWL_STYLE, WS_POPUPWINDOW|WS_CAPTION|
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WS_THICKFRAME|WS_VISIBLE|WS_MINIMIZEBOX|WS_MAXIMIZEBOX);
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SetWindowLongPtr(GUI.hWnd, GWL_EXSTYLE, WS_EX_ACCEPTFILES | WS_EX_APPWINDOW);
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SetMenu(GUI.hWnd,GUI.hMenu);
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S9xDisplayOutput->SetFullscreen(false);
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SetWindowPos (GUI.hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE|SWP_DRAWFRAME|SWP_FRAMECHANGED);
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