mirror of https://github.com/snes9xgit/snes9x.git
Merge branch 'master' of https://github.com/snes9xgit/snes9x
This commit is contained in:
commit
0337e59934
|
@ -291,8 +291,11 @@ static inline void S9xCheckInterrupts (void)
|
|||
if (PPU.VTimerEnabled)
|
||||
{
|
||||
int32 vcounter = CPU.V_Counter;
|
||||
if (CPU.Cycles >= Timings.H_Max && (!PPU.HTimerEnabled || PPU.HTimerPosition < CPU.PrevCycles))
|
||||
if (CPU.Cycles >= Timings.H_Max && (!PPU.HTimerEnabled || PPU.HTimerPosition < CPU.PrevCycles)) {
|
||||
vcounter++;
|
||||
if(vcounter >= Timings.V_Max)
|
||||
vcounter = 0;
|
||||
}
|
||||
|
||||
if (vcounter != PPU.VTimerPosition)
|
||||
thisIRQ = FALSE;
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
ifeq ($(platform),)
|
||||
platform = unix
|
||||
ifeq ($(shell uname -a),)
|
||||
platform = win
|
||||
else ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||
platform = osx
|
||||
else ifneq ($(findstring MINGW,$(shell uname -a)),)
|
||||
platform = win
|
||||
else ifneq ($(findstring win,$(shell uname -a)),)
|
||||
platform = win
|
||||
endif
|
||||
platform = unix
|
||||
ifeq ($(shell uname -a),)
|
||||
platform = win
|
||||
else ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||
platform = osx
|
||||
else ifneq ($(findstring MINGW,$(shell uname -a)),)
|
||||
platform = win
|
||||
else ifneq ($(findstring win,$(shell uname -a)),)
|
||||
platform = win
|
||||
endif
|
||||
endif
|
||||
|
||||
CXX = g++
|
||||
CC = gcc
|
||||
|
||||
ifeq ($(platform), unix)
|
||||
TARGET := libretro.so
|
||||
fpic := -fPIC
|
||||
|
@ -19,6 +22,36 @@ else ifeq ($(platform), osx)
|
|||
TARGET := libretro.dylib
|
||||
fpic := -fPIC
|
||||
SHARED := -dynamiclib
|
||||
else ifeq ($(platform), ps3)
|
||||
TARGET := libretro_ps3.a
|
||||
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
|
||||
CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
|
||||
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
|
||||
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||
else ifeq ($(platform), sncps3)
|
||||
TARGET := libretro_ps3.a
|
||||
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
|
||||
CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
|
||||
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
|
||||
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||
else ifeq ($(platform), psl1ght)
|
||||
TARGET := libretro_psl1ght.a
|
||||
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
|
||||
CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
|
||||
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
|
||||
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||
else ifeq ($(platform), xenon)
|
||||
TARGET := libretro_xenon360.a
|
||||
CC = xenon-gcc$(EXE_EXT)
|
||||
CXX = xenon-g++$(EXE_EXT)
|
||||
AR = xenon-ar$(EXE_EXT)
|
||||
CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
|
||||
else ifeq ($(platform), wii)
|
||||
TARGET := libretro_wii.a
|
||||
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
|
||||
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
|
||||
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
|
||||
CFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
|
||||
else
|
||||
TARGET := libretro.dll
|
||||
CC = gcc
|
||||
|
@ -29,18 +62,36 @@ endif
|
|||
|
||||
OBJECTS = ../apu/apu.o ../apu/bapu/dsp/sdsp.o ../apu/bapu/dsp/SPC_DSP.o ../apu/bapu/smp/smp.o ../apu/bapu/smp/smp_state.o ../bsx.o ../c4.o ../c4emu.o ../cheats.o ../cheats2.o ../clip.o ../conffile.o ../controls.o ../cpu.o ../cpuexec.o ../cpuops.o ../crosshairs.o ../dma.o ../dsp.o ../dsp1.o ../dsp2.o ../dsp3.o ../dsp4.o ../fxinst.o ../fxemu.o ../gfx.o ../globals.o ../logger.o ../memmap.o ../movie.o ../obc1.o ../ppu.o ../stream.o ../sa1.o ../sa1cpu.o ../screenshot.o ../sdd1.o ../sdd1emu.o ../seta.o ../seta010.o ../seta011.o ../seta018.o ../snapshot.o ../snes9x.o ../spc7110.o ../srtc.o ../tile.o libretro.o
|
||||
|
||||
CXX = g++
|
||||
CC = gcc
|
||||
INCLUDES = -I. -I.. -I../apu/ -I../apu/bapu
|
||||
|
||||
CXXFLAGS += -O3 -fomit-frame-pointer -fno-exceptions -fno-rtti -pedantic -Wall -W -Wno-unused-parameter $(fpic)
|
||||
CXXFLAGS += -DHAVE_STRINGS_H -DHAVE_STDINT_H -DRIGHTSHIFT_IS_SAR
|
||||
ifeq ($(platform), sncps3)
|
||||
WARNINGS_DEFINES =
|
||||
CODE_DEFINES =
|
||||
else
|
||||
WARNINGS_DEFINES = -Wall -W -Wno-unused-parameter
|
||||
CODE_DEFINES = -fomit-frame-pointer
|
||||
endif
|
||||
|
||||
CXXFLAGS += -O3 $(CODE_DEFINES) -fno-exceptions -fno-rtti -pedantic $(WARNINGS_DEFINES) $(fpic)
|
||||
CXXFLAGS += -DHAVE_STRINGS_H -DHAVE_STDINT_H -DRIGHTSHIFT_IS_SAR -D__LIBRETRO__
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
|
||||
all: $(TARGET)
|
||||
|
||||
$(TARGET): $(OBJECTS)
|
||||
ifeq ($(platform), ps3)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else ifeq ($(platform), sncps3)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else ifeq ($(platform), psl1ght)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else ifeq ($(platform), xenon)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else ifeq ($(platform), wii)
|
||||
$(AR) rcs $@ $(OBJECTS)
|
||||
else
|
||||
$(CXX) $(fpic) $(SHARED) $(INCLUDES) -o $@ $(OBJECTS) -lm
|
||||
endif
|
||||
|
||||
%.o: %.cpp
|
||||
$(CXX) $(INCLUDES) $(CXXFLAGS) -c -o $@ $<
|
||||
|
|
|
@ -4,10 +4,11 @@
|
|||
#include "snes9x.h"
|
||||
#include <stddef.h>
|
||||
|
||||
// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant.
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#else
|
||||
#if defined(_MSC_VER) && !defined(__cplusplus)
|
||||
#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus)
|
||||
#define bool unsigned char
|
||||
#define true 1
|
||||
#define false 0
|
||||
|
@ -16,20 +17,51 @@ extern "C" {
|
|||
#endif
|
||||
#endif
|
||||
|
||||
// Used for checking API/ABI mismatches that can break libretro implementations.
|
||||
// It is not incremented for compatible changes.
|
||||
#define RETRO_API_VERSION 1
|
||||
|
||||
// Libretro's fundamental device abstractions.
|
||||
#define RETRO_DEVICE_MASK 0xff
|
||||
#define RETRO_DEVICE_NONE 0
|
||||
|
||||
// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller,
|
||||
// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock.
|
||||
#define RETRO_DEVICE_JOYPAD 1
|
||||
|
||||
// The mouse is a simple mouse, similar to Super Nintendo's mouse.
|
||||
// X and Y coordinates are reported relatively to last poll (poll callback).
|
||||
// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen.
|
||||
// The frontend must make sure not to interfere with its own hardware mouse pointer.
|
||||
#define RETRO_DEVICE_MOUSE 2
|
||||
|
||||
// KEYBOARD device lets one poll for raw key pressed.
|
||||
// It is poll based, so input callback will return with the current pressed state.
|
||||
#define RETRO_DEVICE_KEYBOARD 3
|
||||
|
||||
// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse.
|
||||
#define RETRO_DEVICE_LIGHTGUN 4
|
||||
|
||||
// The ANALOG device is an extension to JOYPAD (RetroPad).
|
||||
// Similar to DualShock it adds two analog sticks.
|
||||
// This is treated as a separate device type as it returns values in the full analog range
|
||||
// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down.
|
||||
// Only use ANALOG type when polling for analog values of the axes.
|
||||
#define RETRO_DEVICE_ANALOG 5
|
||||
|
||||
// These device types are specializations of the base types above.
|
||||
// They should only be used in retro_set_controller_type() to inform libretro implementations
|
||||
// about use of a very specific device type.
|
||||
//
|
||||
// In input state callback, however, only the base type should be used in the 'device' field.
|
||||
#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
|
||||
#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
|
||||
// Buttons for the RetroPad (JOYPAD).
|
||||
// The placement of these is equivalent to placements on the Super Nintendo controller.
|
||||
// L2/R2/L3/R3 buttons correspond to the PS1 DualShock.
|
||||
#define RETRO_DEVICE_ID_JOYPAD_B 0
|
||||
#define RETRO_DEVICE_ID_JOYPAD_Y 1
|
||||
#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
|
||||
|
@ -42,12 +74,24 @@ extern "C" {
|
|||
#define RETRO_DEVICE_ID_JOYPAD_X 9
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L 10
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R 11
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L2 12
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R2 13
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L3 14
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R3 15
|
||||
|
||||
// Index / Id values for ANALOG device.
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
|
||||
#define RETRO_DEVICE_ID_ANALOG_X 0
|
||||
#define RETRO_DEVICE_ID_ANALOG_Y 1
|
||||
|
||||
// Id values for MOUSE.
|
||||
#define RETRO_DEVICE_ID_MOUSE_X 0
|
||||
#define RETRO_DEVICE_ID_MOUSE_Y 1
|
||||
#define RETRO_DEVICE_ID_MOUSE_LEFT 2
|
||||
#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
|
||||
|
||||
// Id values for LIGHTGUN types.
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_X 0
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
|
||||
|
@ -56,15 +100,30 @@ extern "C" {
|
|||
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
|
||||
|
||||
// Returned from retro_get_region().
|
||||
#define RETRO_REGION_NTSC 0
|
||||
#define RETRO_REGION_PAL 1
|
||||
|
||||
// Passed to retro_get_memory_data/size().
|
||||
// If the memory type doesn't apply to the implementation NULL/0 can be returned.
|
||||
#define RETRO_MEMORY_MASK 0xff
|
||||
|
||||
// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery.
|
||||
// If save game data is too complex for a single memory buffer,
|
||||
// the SYSTEM_DIRECTORY environment callback can be used.
|
||||
#define RETRO_MEMORY_SAVE_RAM 0
|
||||
|
||||
// Some games have a built-in clock to keep track of time.
|
||||
// This memory is usually just a couple of bytes to keep track of time.
|
||||
#define RETRO_MEMORY_RTC 1
|
||||
|
||||
// System ram lets a frontend peek into a game systems main RAM.
|
||||
#define RETRO_MEMORY_SYSTEM_RAM 2
|
||||
|
||||
// Video ram lets a frontend peek into a game systems video RAM (VRAM).
|
||||
#define RETRO_MEMORY_VIDEO_RAM 3
|
||||
|
||||
// Special memory types.
|
||||
#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
|
@ -72,11 +131,161 @@ extern "C" {
|
|||
#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
|
||||
|
||||
// Special game types passed into retro_load_game_special().
|
||||
// Only used when multiple ROMs are required.
|
||||
#define RETRO_GAME_TYPE_BSX 0x101
|
||||
#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
|
||||
#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103
|
||||
#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
|
||||
|
||||
// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD.
|
||||
enum retro_key
|
||||
{
|
||||
RETROK_UNKNOWN = 0,
|
||||
RETROK_FIRST = 0,
|
||||
RETROK_BACKSPACE = 8,
|
||||
RETROK_TAB = 9,
|
||||
RETROK_CLEAR = 12,
|
||||
RETROK_RETURN = 13,
|
||||
RETROK_PAUSE = 19,
|
||||
RETROK_ESCAPE = 27,
|
||||
RETROK_SPACE = 32,
|
||||
RETROK_EXCLAIM = 33,
|
||||
RETROK_QUOTEDBL = 34,
|
||||
RETROK_HASH = 35,
|
||||
RETROK_DOLLAR = 36,
|
||||
RETROK_AMPERSAND = 38,
|
||||
RETROK_QUOTE = 39,
|
||||
RETROK_LEFTPAREN = 40,
|
||||
RETROK_RIGHTPAREN = 41,
|
||||
RETROK_ASTERISK = 42,
|
||||
RETROK_PLUS = 43,
|
||||
RETROK_COMMA = 44,
|
||||
RETROK_MINUS = 45,
|
||||
RETROK_PERIOD = 46,
|
||||
RETROK_SLASH = 47,
|
||||
RETROK_0 = 48,
|
||||
RETROK_1 = 49,
|
||||
RETROK_2 = 50,
|
||||
RETROK_3 = 51,
|
||||
RETROK_4 = 52,
|
||||
RETROK_5 = 53,
|
||||
RETROK_6 = 54,
|
||||
RETROK_7 = 55,
|
||||
RETROK_8 = 56,
|
||||
RETROK_9 = 57,
|
||||
RETROK_COLON = 58,
|
||||
RETROK_SEMICOLON = 59,
|
||||
RETROK_LESS = 60,
|
||||
RETROK_EQUALS = 61,
|
||||
RETROK_GREATER = 62,
|
||||
RETROK_QUESTION = 63,
|
||||
RETROK_AT = 64,
|
||||
RETROK_LEFTBRACKET = 91,
|
||||
RETROK_BACKSLASH = 92,
|
||||
RETROK_RIGHTBRACKET = 93,
|
||||
RETROK_CARET = 94,
|
||||
RETROK_UNDERSCORE = 95,
|
||||
RETROK_BACKQUOTE = 96,
|
||||
RETROK_a = 97,
|
||||
RETROK_b = 98,
|
||||
RETROK_c = 99,
|
||||
RETROK_d = 100,
|
||||
RETROK_e = 101,
|
||||
RETROK_f = 102,
|
||||
RETROK_g = 103,
|
||||
RETROK_h = 104,
|
||||
RETROK_i = 105,
|
||||
RETROK_j = 106,
|
||||
RETROK_k = 107,
|
||||
RETROK_l = 108,
|
||||
RETROK_m = 109,
|
||||
RETROK_n = 110,
|
||||
RETROK_o = 111,
|
||||
RETROK_p = 112,
|
||||
RETROK_q = 113,
|
||||
RETROK_r = 114,
|
||||
RETROK_s = 115,
|
||||
RETROK_t = 116,
|
||||
RETROK_u = 117,
|
||||
RETROK_v = 118,
|
||||
RETROK_w = 119,
|
||||
RETROK_x = 120,
|
||||
RETROK_y = 121,
|
||||
RETROK_z = 122,
|
||||
RETROK_DELETE = 127,
|
||||
|
||||
RETROK_KP0 = 256,
|
||||
RETROK_KP1 = 257,
|
||||
RETROK_KP2 = 258,
|
||||
RETROK_KP3 = 259,
|
||||
RETROK_KP4 = 260,
|
||||
RETROK_KP5 = 261,
|
||||
RETROK_KP6 = 262,
|
||||
RETROK_KP7 = 263,
|
||||
RETROK_KP8 = 264,
|
||||
RETROK_KP9 = 265,
|
||||
RETROK_KP_PERIOD = 266,
|
||||
RETROK_KP_DIVIDE = 267,
|
||||
RETROK_KP_MULTIPLY = 268,
|
||||
RETROK_KP_MINUS = 269,
|
||||
RETROK_KP_PLUS = 270,
|
||||
RETROK_KP_ENTER = 271,
|
||||
RETROK_KP_EQUALS = 272,
|
||||
|
||||
RETROK_UP = 273,
|
||||
RETROK_DOWN = 274,
|
||||
RETROK_RIGHT = 275,
|
||||
RETROK_LEFT = 276,
|
||||
RETROK_INSERT = 277,
|
||||
RETROK_HOME = 278,
|
||||
RETROK_END = 279,
|
||||
RETROK_PAGEUP = 280,
|
||||
RETROK_PAGEDOWN = 281,
|
||||
|
||||
RETROK_F1 = 282,
|
||||
RETROK_F2 = 283,
|
||||
RETROK_F3 = 284,
|
||||
RETROK_F4 = 285,
|
||||
RETROK_F5 = 286,
|
||||
RETROK_F6 = 287,
|
||||
RETROK_F7 = 288,
|
||||
RETROK_F8 = 289,
|
||||
RETROK_F9 = 290,
|
||||
RETROK_F10 = 291,
|
||||
RETROK_F11 = 292,
|
||||
RETROK_F12 = 293,
|
||||
RETROK_F13 = 294,
|
||||
RETROK_F14 = 295,
|
||||
RETROK_F15 = 296,
|
||||
|
||||
RETROK_NUMLOCK = 300,
|
||||
RETROK_CAPSLOCK = 301,
|
||||
RETROK_SCROLLOCK = 302,
|
||||
RETROK_RSHIFT = 303,
|
||||
RETROK_LSHIFT = 304,
|
||||
RETROK_RCTRL = 305,
|
||||
RETROK_LCTRL = 306,
|
||||
RETROK_RALT = 307,
|
||||
RETROK_LALT = 308,
|
||||
RETROK_RMETA = 309,
|
||||
RETROK_LMETA = 310,
|
||||
RETROK_LSUPER = 311,
|
||||
RETROK_RSUPER = 312,
|
||||
RETROK_MODE = 313,
|
||||
RETROK_COMPOSE = 314,
|
||||
|
||||
RETROK_HELP = 315,
|
||||
RETROK_PRINT = 316,
|
||||
RETROK_SYSREQ = 317,
|
||||
RETROK_BREAK = 318,
|
||||
RETROK_MENU = 319,
|
||||
RETROK_POWER = 320,
|
||||
RETROK_EURO = 321,
|
||||
RETROK_UNDO = 322,
|
||||
|
||||
RETROK_LAST
|
||||
};
|
||||
|
||||
// Environment commands.
|
||||
#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
|
||||
|
@ -107,6 +316,53 @@ extern "C" {
|
|||
#define RETRO_ENVIRONMENT_SET_MESSAGE 6 // const struct retro_message * --
|
||||
// Sets a message to be displayed in implementation-specific manner for a certain amount of 'frames'.
|
||||
// Should not be used for trivial messages, which should simply be logged to stderr.
|
||||
#define RETRO_ENVIRONMENT_SHUTDOWN 7 // N/A (NULL) --
|
||||
// Requests the frontend to shutdown.
|
||||
// Should only be used if game has a specific
|
||||
// way to shutdown the game from a menu item or similar.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
|
||||
// const unsigned * --
|
||||
// Gives a hint to the frontend how demanding this implementation
|
||||
// is on a system. E.g. reporting a level of 2 means
|
||||
// this implementation should run decently on all frontends
|
||||
// of level 2 and up.
|
||||
//
|
||||
// It can be used by the frontend to potentially warn
|
||||
// about too demanding implementations.
|
||||
//
|
||||
// The levels are "floating", but roughly defined as:
|
||||
// 0: Low-powered embedded devices such as Raspberry Pi
|
||||
// 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
|
||||
// 2: 7th generation consoles, such as PS3/360, with sub-par CPUs.
|
||||
// 3: Modern desktop/laptops with reasonably powerful CPUs.
|
||||
// 4: High-end desktops with very powerful CPUs.
|
||||
//
|
||||
// This function can be called on a per-game basis,
|
||||
// as certain games an implementation can play might be
|
||||
// particularily demanding.
|
||||
// If called, it should be called in retro_load_game().
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
|
||||
// const char ** --
|
||||
// Returns the "system" directory of the frontend.
|
||||
// This directory can be used to store system specific ROMs such as BIOSes, configuration data, etc.
|
||||
// The returned value can be NULL.
|
||||
// If so, no such directory is defined,
|
||||
// and it's up to the implementation to find a suitable directory.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
|
||||
// const enum retro_pixel_format * --
|
||||
// Sets the internal pixel format used by the implementation.
|
||||
// The default pixel format is RETRO_PIXEL_FORMAT_XRGB1555.
|
||||
// If the call returns false, the frontend does not support this pixel format.
|
||||
// This function should be called inside retro_load_game() or retro_get_system_av_info().
|
||||
|
||||
enum retro_pixel_format
|
||||
{
|
||||
RETRO_PIXEL_FORMAT_0RGB1555 = 0, // 0RGB1555, native endian. 0 bit must be set to 0.
|
||||
RETRO_PIXEL_FORMAT_XRGB8888 // XRGB8888, native endian. X bits are ignored.
|
||||
};
|
||||
|
||||
struct retro_message
|
||||
{
|
||||
|
@ -181,7 +437,7 @@ struct retro_game_info
|
|||
// Environment callback. Gives implementations a way of performing uncommon tasks. Extensible.
|
||||
typedef bool (*retro_environment_t)(unsigned cmd, void *data);
|
||||
|
||||
// Render a frame. Pixel format is 15-bit XRGB1555 native endian.
|
||||
// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
|
||||
// Width and height specify dimensions of buffer.
|
||||
// Pitch specifices length in bytes between two lines in buffer.
|
||||
typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
|
||||
|
|
4
port.h
4
port.h
|
@ -182,7 +182,9 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
#ifndef __LIBRETRO__
|
||||
#include <memory.h>
|
||||
#endif
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#ifdef HAVE_STRINGS_H
|
||||
|
@ -332,7 +334,7 @@ void SetInfoDlgColor(unsigned char, unsigned char, unsigned char);
|
|||
#define TITLE "Snes9x"
|
||||
#endif
|
||||
|
||||
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64)
|
||||
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64) || defined(_XBOX1)
|
||||
#define LSB_FIRST
|
||||
#define FAST_LSB_WORD_ACCESS
|
||||
#else
|
||||
|
|
5
ppu.cpp
5
ppu.cpp
|
@ -1586,8 +1586,11 @@ void S9xSetCPU (uint8 Byte, uint16 Address)
|
|||
if (CPU.InDMAorHDMA)
|
||||
return;
|
||||
// XXX: Not quite right...
|
||||
if (Byte)
|
||||
if (Byte) {
|
||||
CPU.PrevCycles = CPU.Cycles;
|
||||
CPU.Cycles += Timings.DMACPUSync;
|
||||
S9xCheckInterrupts();
|
||||
}
|
||||
if (Byte & 0x01)
|
||||
S9xDoDMA(0);
|
||||
if (Byte & 0x02)
|
||||
|
|
|
@ -5229,6 +5229,7 @@ INT_PTR CALLBACK DlgEmulatorProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lPar
|
|||
bi.lpszTitle=title;
|
||||
bi.lpfn = SetSelProc;
|
||||
bi.lParam = (LPARAM)(LPCSTR) path;
|
||||
bi.ulFlags = BIF_RETURNONLYFSDIRS | BIF_NEWDIALOGSTYLE | BIF_EDITBOX;
|
||||
iidl=SHBrowseForFolder(&bi);
|
||||
if(iidl) SHGetPathFromIDList(iidl, path);
|
||||
|
||||
|
|
Loading…
Reference in New Issue