mirror of https://github.com/snes9xgit/snes9x.git
Vulkan: Set graphics queue on swapchain creation.
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@ -126,6 +126,17 @@ bool Swapchain::create(unsigned int desired_num_swapchain_images, int new_width,
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extents = surface_capabilities.currentExtent;
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uint32_t graphics_queue_index = 0;
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auto queue_properties = physical_device.getQueueFamilyProperties();
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for (size_t i = 0; i < queue_properties.size(); i++)
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{
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if (queue_properties[i].queueFlags & vk::QueueFlagBits::eGraphics)
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{
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graphics_queue_index = i;
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break;
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}
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}
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if (new_width > 0 && new_height > 0)
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{
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// No buffer is allocated for surface yet
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@ -168,7 +179,8 @@ bool Swapchain::create(unsigned int desired_num_swapchain_images, int new_width,
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.setPresentMode(vsync ? vk::PresentModeKHR::eFifo : vk::PresentModeKHR::eImmediate)
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.setSurface(surface)
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.setPreTransform(vk::SurfaceTransformFlagBitsKHR::eIdentity)
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.setImageArrayLayers(1);
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.setImageArrayLayers(1)
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.setQueueFamilyIndices(graphics_queue_index);
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if (swapchain_object)
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swapchain_create_info.setOldSwapchain(swapchain_object.get());
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