snes9x/win32/DumpAtEnd.cpp

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// uncomment to find memory leaks at end
// #define CHECK_MEMORY_LEAKS
// to also display file locations in some cases define _CRTDBG_MAP_ALLOC in the project properties
#ifdef CHECK_MEMORY_LEAKS
// hack to make sure this object is destructed last
// msvc merges .CRT$XC in alphabetic order
// might not work in other versions of MSVC
#pragma init_seg(".CRT$XCB")
struct CallDumpMemLeaksLast {
~CallDumpMemLeaksLast() {
_CrtDumpMemoryLeaks();
}
};
static CallDumpMemLeaksLast dump_last;
#endif