2010-09-25 15:46:12 +00:00
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/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
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2010-09-25 15:46:12 +00:00
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(c) Copyright 2006 - 2007 nitsuja
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2018-05-25 20:43:57 +00:00
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(c) Copyright 2009 - 2018 BearOso,
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2010-09-25 15:46:12 +00:00
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OV2
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2017 qwertymodo
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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2016-10-07 17:47:07 +00:00
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S-SMP emulator code used in 1.54+
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(c) Copyright 2016 byuu
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2010-09-25 15:46:12 +00:00
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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2018-05-25 20:43:57 +00:00
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(c) Copyright 2004 - 2018 BearOso
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2010-09-25 15:46:12 +00:00
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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2018-05-25 20:43:57 +00:00
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(c) Copyright 2009 - 2018 OV2
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2010-09-25 15:46:12 +00:00
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2001 - 2011 zones
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2010-09-25 15:46:12 +00:00
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2016-10-15 16:31:26 +00:00
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Libretro port
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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2011-04-10 13:44:28 +00:00
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(c) Copyright 2001 - 2011 zones
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2016-10-15 16:31:26 +00:00
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Libretro port
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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***********************************************************************************/
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#include "port.h"
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#include "mac-prefix.h"
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#include "mac-os.h"
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#include "mac-gworld.h"
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#define kIconSize 16
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static void SetIconImage (CGImageRef, CGRect, int);
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#ifdef MAC_PANTHER_SUPPORT
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static IconRef CreateIconRefFromImage (CGImageRef, CGRect);
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#endif
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void DrawSubCGImage (CGContextRef ctx, CGImageRef image, CGRect src, CGRect dst)
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{
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float w = (float) CGImageGetWidth(image);
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float h = (float) CGImageGetHeight(image);
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CGRect drawRect = CGRectMake(0.0f, 0.0f, w, h);
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if (!CGRectEqualToRect(src, dst))
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{
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float sx = CGRectGetWidth(dst) / CGRectGetWidth(src);
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float sy = CGRectGetHeight(dst) / CGRectGetHeight(src);
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float dx = CGRectGetMinX(dst) - (CGRectGetMinX(src) * sx);
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float dy = CGRectGetMinY(dst) - (CGRectGetMinY(src) * sy);
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drawRect = CGRectMake(dx, dy, w * sx, h * sy);
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}
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CGContextSaveGState(ctx);
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CGContextClipToRect(ctx, dst);
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CGContextDrawImage(ctx, drawRect, image);
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CGContextRestoreGState(ctx);
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}
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static void SetIconImage (CGImageRef image, CGRect rct, int n)
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{
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if (systemVersion >= 0x1040)
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macIconImage[n] = CGImageCreateWithImageInRect(image, rct);
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#ifdef MAC_PANTHER_SUPPORT
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else
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macIconRef[n] = CreateIconRefFromImage(image, rct);
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#endif
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}
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void CreateIconImages (void)
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{
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CGDataProviderRef prov;
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CGImageRef image;
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CFURLRef url;
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image = NULL;
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memset(macIconImage, 0, sizeof(macIconImage));
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#ifdef MAC_PANTHER_SUPPORT
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if (systemVersion < 0x1040)
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memset(macIconRef, 0, sizeof(macIconRef));
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#endif
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url = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("icons"), CFSTR("png"), NULL);
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if (url)
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{
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prov = CGDataProviderCreateWithURL(url);
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if (prov)
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{
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image = CGImageCreateWithPNGDataProvider(prov, NULL, true, kCGRenderingIntentDefault);
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CGDataProviderRelease(prov);
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}
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CFRelease(url);
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}
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if (image)
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{
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int x, y, v = 0, n = 0;
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macPadIconIndex = n;
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for (y = 0; y < 8; y++)
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{
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for (x = 0; x < 12; x++)
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SetIconImage(image, CGRectMake(x * kIconSize, v, kIconSize, kIconSize), n++);
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v += kIconSize;
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}
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macLegendIconIndex = n;
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for (x = 0; x < 2; x++)
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SetIconImage(image, CGRectMake(x * kIconSize, v, kIconSize, kIconSize), n++);
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v += kIconSize;
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macMusicBoxIconIndex = n;
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for (x = 0; x < 3; x++)
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SetIconImage(image, CGRectMake(x * kIconSize, v, kIconSize, kIconSize), n++);
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v += kIconSize;
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macFunctionIconIndex = n;
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for (x = 0; x < 17; x++)
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SetIconImage(image, CGRectMake(x * kIconSize, v, kIconSize, kIconSize), n++);
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CGImageRelease(image);
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#ifdef MAC_PANTHER_SUPPORT
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if (systemVersion < 0x1040)
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{
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CGColorSpaceRef color;
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CGContextRef ctx;
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CGRect rct;
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static UInt32 data[2][kIconSize * kIconSize];
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rct = CGRectMake(0, 0, kIconSize, kIconSize);
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color = CGColorSpaceCreateDeviceRGB();
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if (color)
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{
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for (int i = 0; i < 2; i++)
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{
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ctx = CGBitmapContextCreate(data[i], kIconSize, kIconSize, 8, kIconSize * 4, color, kCGImageAlphaNoneSkipFirst);
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if (ctx)
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{
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PlotIconRefInContext(ctx, &rct, kAlignNone, kTransformNone, NULL, kPlotIconRefNormalFlags, macIconRef[macLegendIconIndex + i]);
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CGContextRelease(ctx);
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prov = CGDataProviderCreateWithData(NULL, data[i], kIconSize * kIconSize * 4, NULL);
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if (prov)
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{
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macIconImage[macLegendIconIndex + i] = CGImageCreate(kIconSize, kIconSize, 8, 32, kIconSize * 4, color, kCGImageAlphaNoneSkipFirst, prov, NULL, 1, kCGRenderingIntentDefault);
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CGDataProviderRelease(prov);
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}
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}
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}
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CGColorSpaceRelease(color);
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}
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}
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#endif
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}
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}
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void ReleaseIconImages (void)
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{
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for (int i = 0; i < 118; i++)
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{
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if (systemVersion >= 0x1040)
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{
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if (macIconImage[i])
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CGImageRelease(macIconImage[i]);
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}
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#ifdef MAC_PANTHER_SUPPORT
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else
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{
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if (macIconRef[i])
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ReleaseIconRef(macIconRef[i]);
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}
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#endif
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}
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#ifdef MAC_PANTHER_SUPPORT
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if (systemVersion < 0x1040)
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{
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if (macIconImage[macLegendIconIndex])
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CGImageRelease(macIconImage[macLegendIconIndex]);
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if (macIconImage[macLegendIconIndex + 1])
|
|
|
|
CGImageRelease(macIconImage[macLegendIconIndex + 1]);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
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|
|
|
|
#ifdef MAC_PANTHER_SUPPORT
|
|
|
|
static IconRef CreateIconRefFromImage (CGImageRef srcImage, CGRect srcRect)
|
|
|
|
{
|
|
|
|
OSStatus err;
|
|
|
|
CGContextRef cctx, actx;
|
|
|
|
CGColorSpaceRef color;
|
|
|
|
CGRect dstRect;
|
|
|
|
IconRef iconRef;
|
|
|
|
IconFamilyHandle icns;
|
|
|
|
Handle hdl;
|
|
|
|
SInt32 size;
|
|
|
|
UInt32 rgb[kIconSize * kIconSize];
|
|
|
|
UInt8 alp[kIconSize * kIconSize];
|
|
|
|
|
|
|
|
srcRect.origin.y = CGImageGetHeight(srcImage) - srcRect.origin.y - kIconSize;
|
|
|
|
|
|
|
|
color = CGColorSpaceCreateDeviceRGB();
|
|
|
|
if (color)
|
|
|
|
{
|
|
|
|
cctx = CGBitmapContextCreate(rgb, kIconSize, kIconSize, 8, kIconSize * 4, color, kCGImageAlphaNoneSkipFirst);
|
|
|
|
if (cctx)
|
|
|
|
{
|
|
|
|
dstRect = CGRectMake(0, 0, kIconSize, kIconSize);
|
|
|
|
DrawSubCGImage(cctx, srcImage, srcRect, dstRect);
|
|
|
|
|
|
|
|
actx = CGBitmapContextCreate(alp, kIconSize, kIconSize, 8, kIconSize, NULL, kCGImageAlphaOnly);
|
|
|
|
if (actx)
|
|
|
|
{
|
|
|
|
DrawSubCGImage(actx, srcImage, srcRect, dstRect);
|
|
|
|
CGContextRelease(actx);
|
|
|
|
}
|
|
|
|
|
|
|
|
CGContextRelease(cctx);
|
|
|
|
}
|
|
|
|
|
|
|
|
CGColorSpaceRelease(color);
|
|
|
|
}
|
|
|
|
|
|
|
|
iconRef = NULL;
|
|
|
|
|
|
|
|
size = sizeof(OSType) + sizeof(SInt32);
|
|
|
|
icns = (IconFamilyHandle) NewHandle(size);
|
|
|
|
if (icns)
|
|
|
|
{
|
|
|
|
// Big-endian: Panther is for PowerPC only
|
|
|
|
(*icns)->resourceType = kIconFamilyType;
|
|
|
|
(*icns)->resourceSize = size;
|
|
|
|
|
|
|
|
err = PtrToHand(rgb, &hdl, sizeof(rgb));
|
|
|
|
if (err == noErr)
|
|
|
|
{
|
|
|
|
err = SetIconFamilyData(icns, kSmall32BitData, hdl);
|
|
|
|
DisposeHandle(hdl);
|
|
|
|
|
|
|
|
if (err == noErr)
|
|
|
|
{
|
|
|
|
err = PtrToHand(alp, &hdl, sizeof(alp));
|
|
|
|
if (err == noErr)
|
|
|
|
{
|
|
|
|
err = SetIconFamilyData(icns, kSmall8BitMask, hdl);
|
|
|
|
DisposeHandle(hdl);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (err == noErr)
|
|
|
|
err = GetIconRefFromIconFamilyPtr(*icns, GetHandleSize((Handle) icns), &iconRef);
|
|
|
|
|
|
|
|
DisposeHandle((Handle) icns);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (iconRef);
|
|
|
|
}
|
|
|
|
#endif
|