mirror of https://github.com/snes9xgit/snes9x.git
515 lines
13 KiB
C++
515 lines
13 KiB
C++
|
/***********************************************************************************
|
||
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||
|
|
||
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||
|
Jerremy Koot (jkoot@snes9x.com)
|
||
|
|
||
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
||
|
|
||
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||
|
|
||
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||
|
|
||
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||
|
|
||
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||
|
Kris Bleakley (codeviolation@hotmail.com)
|
||
|
|
||
|
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||
|
Nach (n-a-c-h@users.sourceforge.net),
|
||
|
zones (kasumitokoduck@yahoo.com)
|
||
|
|
||
|
(c) Copyright 2006 - 2007 nitsuja
|
||
|
|
||
|
(c) Copyright 2009 - 2010 BearOso,
|
||
|
OV2
|
||
|
|
||
|
|
||
|
BS-X C emulator code
|
||
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||
|
zones
|
||
|
|
||
|
C4 x86 assembler and some C emulation code
|
||
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||
|
Nach,
|
||
|
zsKnight (zsknight@zsnes.com)
|
||
|
|
||
|
C4 C++ code
|
||
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||
|
Nach
|
||
|
|
||
|
DSP-1 emulator code
|
||
|
(c) Copyright 1998 - 2006 _Demo_,
|
||
|
Andreas Naive (andreasnaive@gmail.com),
|
||
|
Gary Henderson,
|
||
|
Ivar (ivar@snes9x.com),
|
||
|
John Weidman,
|
||
|
Kris Bleakley,
|
||
|
Matthew Kendora,
|
||
|
Nach,
|
||
|
neviksti (neviksti@hotmail.com)
|
||
|
|
||
|
DSP-2 emulator code
|
||
|
(c) Copyright 2003 John Weidman,
|
||
|
Kris Bleakley,
|
||
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||
|
Matthew Kendora,
|
||
|
neviksti
|
||
|
|
||
|
DSP-3 emulator code
|
||
|
(c) Copyright 2003 - 2006 John Weidman,
|
||
|
Kris Bleakley,
|
||
|
Lancer,
|
||
|
z80 gaiden
|
||
|
|
||
|
DSP-4 emulator code
|
||
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||
|
John Weidman,
|
||
|
Kris Bleakley,
|
||
|
Nach,
|
||
|
z80 gaiden
|
||
|
|
||
|
OBC1 emulator code
|
||
|
(c) Copyright 2001 - 2004 zsKnight,
|
||
|
pagefault (pagefault@zsnes.com),
|
||
|
Kris Bleakley
|
||
|
Ported from x86 assembler to C by sanmaiwashi
|
||
|
|
||
|
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||
|
(c) Copyright 2002 Matthew Kendora with research by
|
||
|
zsKnight,
|
||
|
John Weidman,
|
||
|
Dark Force
|
||
|
|
||
|
SPC7110 and RTC C++ emulator code used in 1.52+
|
||
|
(c) Copyright 2009 byuu,
|
||
|
neviksti
|
||
|
|
||
|
S-DD1 C emulator code
|
||
|
(c) Copyright 2003 Brad Jorsch with research by
|
||
|
Andreas Naive,
|
||
|
John Weidman
|
||
|
|
||
|
S-RTC C emulator code
|
||
|
(c) Copyright 2001 - 2006 byuu,
|
||
|
John Weidman
|
||
|
|
||
|
ST010 C++ emulator code
|
||
|
(c) Copyright 2003 Feather,
|
||
|
John Weidman,
|
||
|
Kris Bleakley,
|
||
|
Matthew Kendora
|
||
|
|
||
|
Super FX x86 assembler emulator code
|
||
|
(c) Copyright 1998 - 2003 _Demo_,
|
||
|
pagefault,
|
||
|
zsKnight
|
||
|
|
||
|
Super FX C emulator code
|
||
|
(c) Copyright 1997 - 1999 Ivar,
|
||
|
Gary Henderson,
|
||
|
John Weidman
|
||
|
|
||
|
Sound emulator code used in 1.5-1.51
|
||
|
(c) Copyright 1998 - 2003 Brad Martin
|
||
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||
|
|
||
|
Sound emulator code used in 1.52+
|
||
|
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||
|
|
||
|
SH assembler code partly based on x86 assembler code
|
||
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||
|
|
||
|
2xSaI filter
|
||
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||
|
|
||
|
HQ2x, HQ3x, HQ4x filters
|
||
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||
|
|
||
|
NTSC filter
|
||
|
(c) Copyright 2006 - 2007 Shay Green
|
||
|
|
||
|
GTK+ GUI code
|
||
|
(c) Copyright 2004 - 2010 BearOso
|
||
|
|
||
|
Win32 GUI code
|
||
|
(c) Copyright 2003 - 2006 blip,
|
||
|
funkyass,
|
||
|
Matthew Kendora,
|
||
|
Nach,
|
||
|
nitsuja
|
||
|
(c) Copyright 2009 - 2010 OV2
|
||
|
|
||
|
Mac OS GUI code
|
||
|
(c) Copyright 1998 - 2001 John Stiles
|
||
|
(c) Copyright 2001 - 2010 zones
|
||
|
|
||
|
|
||
|
Specific ports contains the works of other authors. See headers in
|
||
|
individual files.
|
||
|
|
||
|
|
||
|
Snes9x homepage: http://www.snes9x.com/
|
||
|
|
||
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||
|
and source form, for non-commercial purposes, is hereby granted without
|
||
|
fee, providing that this license information and copyright notice appear
|
||
|
with all copies and any derived work.
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event shall the authors be held liable for any damages
|
||
|
arising from the use of this software or it's derivatives.
|
||
|
|
||
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||
|
seek permission of the copyright holders first. Commercial use includes,
|
||
|
but is not limited to, charging money for Snes9x or software derived from
|
||
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||
|
using Snes9x as a promotion for your commercial product.
|
||
|
|
||
|
The copyright holders request that bug fixes and improvements to the code
|
||
|
should be forwarded to them so everyone can benefit from the modifications
|
||
|
in future versions.
|
||
|
|
||
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
||
|
Nintendo Co., Limited and its subsidiary companies.
|
||
|
***********************************************************************************/
|
||
|
|
||
|
/***********************************************************************************
|
||
|
SNES9X for Mac OS (c) Copyright John Stiles
|
||
|
|
||
|
Snes9x for Mac OS X
|
||
|
|
||
|
(c) Copyright 2001 - 2010 zones
|
||
|
(c) Copyright 2002 - 2005 107
|
||
|
(c) Copyright 2002 PB1400c
|
||
|
(c) Copyright 2004 Alexander and Sander
|
||
|
(c) Copyright 2004 - 2005 Steven Seeger
|
||
|
(c) Copyright 2005 Ryan Vogt
|
||
|
***********************************************************************************/
|
||
|
|
||
|
|
||
|
#include "snes9x.h"
|
||
|
#include "memmap.h"
|
||
|
#include "screenshot.h"
|
||
|
|
||
|
#include <QuickTime/QuickTime.h>
|
||
|
|
||
|
#include "mac-prefix.h"
|
||
|
#include "mac-file.h"
|
||
|
#include "mac-gworld.h"
|
||
|
#include "mac-os.h"
|
||
|
#include "mac-render.h"
|
||
|
#include "mac-screenshot.h"
|
||
|
|
||
|
static Handle GetScreenAsRawHandle (int, int);
|
||
|
static void ExportCGImageToPNGFile (CGImageRef, const char *);
|
||
|
|
||
|
|
||
|
static Handle GetScreenAsRawHandle (int destWidth, int destHeight)
|
||
|
{
|
||
|
CGContextRef ctx;
|
||
|
CGColorSpaceRef color;
|
||
|
CGImageRef image;
|
||
|
Handle data = NULL;
|
||
|
|
||
|
image = CreateGameScreenCGImage();
|
||
|
if (image)
|
||
|
{
|
||
|
data = NewHandleClear(destWidth * destHeight * 2);
|
||
|
if (data)
|
||
|
{
|
||
|
HLock(data);
|
||
|
|
||
|
color = CGColorSpaceCreateDeviceRGB();
|
||
|
if (color)
|
||
|
{
|
||
|
ctx = CGBitmapContextCreate(*data, destWidth, destHeight, 5, destWidth * 2, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Big : 0));
|
||
|
if (ctx)
|
||
|
{
|
||
|
CGContextDrawImage(ctx, CGRectMake(0.0f, 0.0f, (float) destWidth, (float) destHeight), image);
|
||
|
CGContextRelease(ctx);
|
||
|
}
|
||
|
|
||
|
CGColorSpaceRelease(color);
|
||
|
}
|
||
|
|
||
|
HUnlock(data);
|
||
|
}
|
||
|
|
||
|
CGImageRelease(image);
|
||
|
}
|
||
|
|
||
|
return (data);
|
||
|
}
|
||
|
|
||
|
void WriteThumbnailToResourceFork (FSRef *ref, int destWidth, int destHeight)
|
||
|
{
|
||
|
OSStatus err;
|
||
|
HFSUniStr255 fork;
|
||
|
SInt16 resf;
|
||
|
|
||
|
err = FSGetResourceForkName(&fork);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
err = FSCreateResourceFork(ref, fork.length, fork.unicode, 0);
|
||
|
if ((err == noErr) || (err == errFSForkExists))
|
||
|
{
|
||
|
err = FSOpenResourceFile(ref, fork.length, fork.unicode, fsWrPerm, &resf);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
Handle pict;
|
||
|
|
||
|
pict = GetScreenAsRawHandle(destWidth, destHeight);
|
||
|
if (pict)
|
||
|
{
|
||
|
AddResource(pict, 'Thum', 128, "\p");
|
||
|
WriteResource(pict);
|
||
|
ReleaseResource(pict);
|
||
|
}
|
||
|
|
||
|
CloseResFile(resf);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void ExportCGImageToPNGFile (CGImageRef image, const char *path)
|
||
|
{
|
||
|
OSStatus err;
|
||
|
GraphicsExportComponent exporter;
|
||
|
CFStringRef str;
|
||
|
CFURLRef url;
|
||
|
Handle dataRef;
|
||
|
OSType dataRefType;
|
||
|
|
||
|
str = CFStringCreateWithCString(kCFAllocatorDefault, path, MAC_PATH_ENCODING);
|
||
|
if (str)
|
||
|
{
|
||
|
url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, str, kCFURLPOSIXPathStyle, false);
|
||
|
if (url)
|
||
|
{
|
||
|
err = QTNewDataReferenceFromCFURL(url, 0, &dataRef, &dataRefType);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
err = OpenADefaultComponent(GraphicsExporterComponentType, kQTFileTypePNG, &exporter);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
err = GraphicsExportSetInputCGImage(exporter, image);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
err = GraphicsExportSetOutputDataReference(exporter, dataRef, dataRefType);
|
||
|
if (err == noErr)
|
||
|
err = GraphicsExportDoExport(exporter, NULL);
|
||
|
}
|
||
|
|
||
|
CloseComponent(exporter);
|
||
|
}
|
||
|
|
||
|
DisposeHandle(dataRef);
|
||
|
}
|
||
|
|
||
|
CFRelease(url);
|
||
|
}
|
||
|
|
||
|
CFRelease(str);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CGImageRef CreateGameScreenCGImage (void)
|
||
|
{
|
||
|
CGDataProviderRef prov;
|
||
|
CGColorSpaceRef color;
|
||
|
CGImageRef image = NULL;
|
||
|
int rowbytes;
|
||
|
|
||
|
rowbytes = IPPU.RenderedScreenWidth * 2;
|
||
|
|
||
|
prov = CGDataProviderCreateWithData(NULL, GFX.Screen, 512 * 2 * 478, NULL);
|
||
|
if (prov)
|
||
|
{
|
||
|
color = CGColorSpaceCreateDeviceRGB();
|
||
|
if (color)
|
||
|
{
|
||
|
image = CGImageCreate(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Host : 0), prov, NULL, 1, kCGRenderingIntentDefault);
|
||
|
CGColorSpaceRelease(color);
|
||
|
}
|
||
|
|
||
|
CGDataProviderRelease(prov);
|
||
|
}
|
||
|
|
||
|
return (image);
|
||
|
}
|
||
|
|
||
|
CGImageRef CreateBlitScreenCGImage (int width, int height, int rowbytes, uint8 *buffer)
|
||
|
{
|
||
|
CGDataProviderRef prov;
|
||
|
CGColorSpaceRef color;
|
||
|
CGImageRef image = NULL;
|
||
|
|
||
|
prov = CGDataProviderCreateWithData(NULL, buffer, rowbytes * height, NULL);
|
||
|
if (prov)
|
||
|
{
|
||
|
color = CGColorSpaceCreateDeviceRGB();
|
||
|
if (color)
|
||
|
{
|
||
|
image = CGImageCreate(width, height, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Host : 0), prov, NULL, 1, kCGRenderingIntentDefault);
|
||
|
CGColorSpaceRelease(color);
|
||
|
}
|
||
|
|
||
|
CGDataProviderRelease(prov);
|
||
|
}
|
||
|
|
||
|
return (image);
|
||
|
}
|
||
|
|
||
|
void DrawThumbnailResource (FSRef *ref, CGContextRef ctx, CGRect bounds)
|
||
|
{
|
||
|
OSStatus err;
|
||
|
CGDataProviderRef prov;
|
||
|
CGColorSpaceRef color;
|
||
|
CGImageRef image;
|
||
|
QDPictRef qdpr;
|
||
|
Handle pict;
|
||
|
HFSUniStr255 fork;
|
||
|
SInt16 resf;
|
||
|
Size size;
|
||
|
|
||
|
CGContextSaveGState(ctx);
|
||
|
|
||
|
CGContextSetRGBFillColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f);
|
||
|
CGContextFillRect(ctx, bounds);
|
||
|
|
||
|
err = FSGetResourceForkName(&fork);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
err = FSOpenResourceFile(ref, fork.length, fork.unicode, fsRdPerm, &resf);
|
||
|
if (err == noErr)
|
||
|
{
|
||
|
pict = Get1Resource('PICT', 128);
|
||
|
if (pict)
|
||
|
{
|
||
|
HLock(pict);
|
||
|
|
||
|
size = GetHandleSize(pict);
|
||
|
prov = CGDataProviderCreateWithData(NULL, (void *) *pict, size, NULL);
|
||
|
if (prov)
|
||
|
{
|
||
|
qdpr = QDPictCreateWithProvider(prov);
|
||
|
if (qdpr)
|
||
|
{
|
||
|
QDPictDrawToCGContext(ctx, bounds, qdpr);
|
||
|
QDPictRelease(qdpr);
|
||
|
}
|
||
|
|
||
|
CGDataProviderRelease(prov);
|
||
|
}
|
||
|
|
||
|
HUnlock(pict);
|
||
|
ReleaseResource(pict);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pict = Get1Resource('Thum', 128);
|
||
|
if (pict)
|
||
|
{
|
||
|
HLock(pict);
|
||
|
|
||
|
size = GetHandleSize(pict);
|
||
|
prov = CGDataProviderCreateWithData(NULL, (void *) *pict, size, NULL);
|
||
|
if (prov)
|
||
|
{
|
||
|
color = CGColorSpaceCreateDeviceRGB();
|
||
|
if (color)
|
||
|
{
|
||
|
image = CGImageCreate(128, 120, 5, 16, 256, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Big : 0), prov, NULL, 0, kCGRenderingIntentDefault);
|
||
|
if (image)
|
||
|
{
|
||
|
CGContextDrawImage(ctx, bounds, image);
|
||
|
CGImageRelease(image);
|
||
|
}
|
||
|
|
||
|
CGColorSpaceRelease(color);
|
||
|
}
|
||
|
|
||
|
CGDataProviderRelease(prov);
|
||
|
}
|
||
|
|
||
|
HUnlock(pict);
|
||
|
ReleaseResource(pict);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CloseResFile(resf);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CGContextRestoreGState(ctx);
|
||
|
}
|
||
|
|
||
|
bool8 S9xDoScreenshot (int width, int height)
|
||
|
{
|
||
|
Settings.TakeScreenshot = false;
|
||
|
|
||
|
uint16 *data;
|
||
|
|
||
|
data = (uint16 *) malloc(512 * 478 * 2);
|
||
|
if (data)
|
||
|
{
|
||
|
uint16 *sp, *dp;
|
||
|
|
||
|
if (width > 256 && height > 239)
|
||
|
{
|
||
|
for (int y = 0; y < height; y++)
|
||
|
{
|
||
|
sp = GFX.Screen + y * GFX.RealPPL;
|
||
|
dp = data + y * 512;
|
||
|
|
||
|
for (int x = 0; x < width; x++)
|
||
|
*dp++ = *sp++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
if (width > 256)
|
||
|
{
|
||
|
for (int y = 0; y < height; y++)
|
||
|
{
|
||
|
sp = GFX.Screen + y * GFX.RealPPL;
|
||
|
dp = data + y * 2 * 512;
|
||
|
|
||
|
for (int x = 0; x < width; x++)
|
||
|
{
|
||
|
*dp = *(dp + 512) = *sp++;
|
||
|
dp++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (int y = 0; y < height; y++)
|
||
|
{
|
||
|
sp = GFX.Screen + y * GFX.RealPPL;
|
||
|
dp = data + y * 2 * 512;
|
||
|
|
||
|
for (int x = 0; x < width; x++)
|
||
|
{
|
||
|
*dp = *(dp + 1) = *(dp + 512) = *(dp + 512 + 1) = *sp++;
|
||
|
dp += 2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CGImageRef image;
|
||
|
|
||
|
image = CreateBlitScreenCGImage(512, (height > 239) ? height : (height * 2), 1024, (uint8 *) data);
|
||
|
if (image)
|
||
|
{
|
||
|
ExportCGImageToPNGFile(image, S9xGetPNGFilename());
|
||
|
CGImageRelease(image);
|
||
|
}
|
||
|
|
||
|
free(data);
|
||
|
}
|
||
|
|
||
|
return (true);
|
||
|
}
|