2018-11-15 23:31:39 +00:00
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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2010-09-25 15:46:12 +00:00
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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2011-04-10 13:44:28 +00:00
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(c) Copyright 2001 - 2011 zones
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2010-09-25 15:46:12 +00:00
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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2019-09-02 17:20:32 +00:00
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(c) Copyright 2019 Michael Donald Buckley
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2010-09-25 15:46:12 +00:00
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***********************************************************************************/
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2019-09-02 17:20:32 +00:00
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#import <Cocoa/Cocoa.h>
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2010-09-25 15:46:12 +00:00
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#include "snes9x.h"
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#include "memmap.h"
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#include "apu.h"
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#include "display.h"
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#include "blit.h"
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#include <sys/time.h>
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#include "mac-prefix.h"
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#include "mac-cheatfinder.h"
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#include "mac-os.h"
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#include "mac-screenshot.h"
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#include "mac-render.h"
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2019-12-21 15:09:04 +00:00
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static void S9xInitMetal (void);
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static void S9xDeinitMetal(void);
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2019-12-26 19:12:39 +00:00
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static void S9xPutImageMetal (int, int, uint16 *);
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2010-09-25 15:46:12 +00:00
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static uint16 *gfxScreen[2],
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*snesScreenA,
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*snesScreenB;
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static uint8 *blitGLBuffer;
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static int whichBuf = 0;
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static int textureNum = 0;
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static int prevBlitWidth, prevBlitHeight;
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static int imageWidth[2], imageHeight[2];
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static int nx = 2;
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2019-12-21 15:09:04 +00:00
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typedef struct
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{
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vector_float2 position;
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vector_float2 textureCoordinate;
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} MetalVertex;
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2010-09-25 15:46:12 +00:00
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2020-03-02 00:59:00 +00:00
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@interface MetalLayerDelegate: NSObject<CALayerDelegate, NSViewLayerContentScaleDelegate>
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@end
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@implementation MetalLayerDelegate
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- (BOOL)layer:(CALayer *)layer shouldInheritContentsScale:(CGFloat)newScale fromWindow:(NSWindow *)window
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{
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return YES;
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}
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2020-03-19 00:54:18 +00:00
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2020-03-02 00:59:00 +00:00
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@end
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2019-12-21 15:09:04 +00:00
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CAMetalLayer *metalLayer = nil;
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2020-03-02 00:59:00 +00:00
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MetalLayerDelegate *layerDelegate = nil;
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2019-12-21 15:09:04 +00:00
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id<MTLDevice> metalDevice = nil;
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id<MTLTexture> metalTexture = nil;
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id<MTLCommandQueue> metalCommandQueue = nil;
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id<MTLRenderPipelineState> metalPipelineState = nil;
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2010-09-25 15:46:12 +00:00
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void InitGraphics (void)
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{
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2011-02-20 11:27:20 +00:00
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int safemarginbytes = (520 * 520 - 512 * 512) * 2;
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2010-09-25 15:46:12 +00:00
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2011-02-20 11:27:20 +00:00
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snesScreenA = (uint16 *) calloc( 520 * 520 * 2, 1);
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snesScreenB = (uint16 *) calloc( 520 * 520 * 2, 1);
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blitGLBuffer = (uint8 *) calloc(1024 * 1024 * 2, 1);
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2010-09-25 15:46:12 +00:00
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2011-02-20 11:27:20 +00:00
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gfxScreen[0] = snesScreenA + (safemarginbytes >> 2);
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gfxScreen[1] = snesScreenB + (safemarginbytes >> 2);
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2010-09-25 15:46:12 +00:00
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2011-02-20 11:27:20 +00:00
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GFX.Pitch = 512 * 2;
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2010-09-25 15:46:12 +00:00
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GFX.Screen = gfxScreen[0];
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if (!snesScreenA || !snesScreenB || !blitGLBuffer)
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2019-07-14 03:42:21 +00:00
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QuitWithFatalError(@"render 01");
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2010-09-25 15:46:12 +00:00
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if (!S9xBlitFilterInit() |
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!S9xBlit2xSaIFilterInit() |
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!S9xBlitHQ2xFilterInit() |
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!S9xBlitNTSCFilterInit())
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2019-07-14 03:42:21 +00:00
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QuitWithFatalError(@"render 02");
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2010-09-25 15:46:12 +00:00
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switch (videoMode)
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{
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default:
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case VIDEOMODE_NTSC_C:
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case VIDEOMODE_NTSC_TV_C:
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S9xBlitNTSCFilterSet(&snes_ntsc_composite);
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break;
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case VIDEOMODE_NTSC_S:
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case VIDEOMODE_NTSC_TV_S:
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S9xBlitNTSCFilterSet(&snes_ntsc_svideo);
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break;
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case VIDEOMODE_NTSC_R:
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case VIDEOMODE_NTSC_TV_R:
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S9xBlitNTSCFilterSet(&snes_ntsc_rgb);
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break;
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case VIDEOMODE_NTSC_M:
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case VIDEOMODE_NTSC_TV_M:
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S9xBlitNTSCFilterSet(&snes_ntsc_monochrome);
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break;
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}
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}
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void DeinitGraphics (void)
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{
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S9xBlitNTSCFilterDeinit();
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S9xBlitHQ2xFilterDeinit();
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S9xBlit2xSaIFilterDeinit();
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S9xBlitFilterDeinit();
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if (snesScreenA)
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{
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free(snesScreenA);
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snesScreenA = NULL;
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}
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if (snesScreenB)
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{
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free(snesScreenB);
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snesScreenB = NULL;
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}
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if (blitGLBuffer)
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{
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free(blitGLBuffer);
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blitGLBuffer = NULL;
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}
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}
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void DrawFreezeDefrostScreen (uint8 *draw)
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{
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2019-12-26 19:12:39 +00:00
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const int w = SNES_WIDTH << 1, h = SNES_HEIGHT << 1;
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S9xPutImageMetal(w, h, (uint16 *)draw);
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2010-09-25 15:46:12 +00:00
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}
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2019-12-21 15:09:04 +00:00
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static void S9xInitMetal (void)
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2010-09-25 15:46:12 +00:00
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{
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2019-09-02 17:20:32 +00:00
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glScreenW = glScreenBounds.size.width;
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glScreenH = glScreenBounds.size.height;
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2010-09-25 15:46:12 +00:00
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2019-12-21 15:09:04 +00:00
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metalLayer = (CAMetalLayer *)s9xView.layer;
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2020-03-02 00:59:00 +00:00
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layerDelegate = [MetalLayerDelegate new];
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metalLayer.delegate = layerDelegate;
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2019-12-21 15:09:04 +00:00
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metalDevice = s9xView.device;
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2019-12-26 19:41:47 +00:00
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metalCommandQueue = [metalDevice newCommandQueue];
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2019-12-21 15:09:04 +00:00
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NSError *error = nil;
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id<MTLLibrary> defaultLibrary = [metalDevice newDefaultLibraryWithBundle:[NSBundle bundleForClass:[S9xEngine class]] error:&error];
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2019-12-26 19:41:47 +00:00
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MTLRenderPipelineDescriptor *pipelineDescriptor = [MTLRenderPipelineDescriptor new];
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pipelineDescriptor.label = @"Snes9x Pipeline";
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pipelineDescriptor.vertexFunction = [defaultLibrary newFunctionWithName:@"vertexShader"];
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pipelineDescriptor.colorAttachments[0].pixelFormat = s9xView.colorPixelFormat;
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pipelineDescriptor.fragmentFunction = [defaultLibrary newFunctionWithName:@"fragmentShader"];
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2019-12-21 15:09:04 +00:00
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2019-12-26 19:41:47 +00:00
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metalPipelineState = [metalDevice newRenderPipelineStateWithDescriptor:pipelineDescriptor error:&error];
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2019-12-21 15:09:04 +00:00
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if (metalPipelineState == nil)
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2010-09-25 15:46:12 +00:00
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{
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2019-12-21 15:09:04 +00:00
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NSLog(@"%@",error);
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2010-09-25 15:46:12 +00:00
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}
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}
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2019-12-21 15:09:04 +00:00
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static void S9xDeinitMetal (void)
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2010-09-25 15:46:12 +00:00
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{
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2019-12-21 15:09:04 +00:00
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metalCommandQueue = nil;
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metalDevice = nil;
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metalTexture = nil;
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metalLayer = nil;
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2010-09-25 15:46:12 +00:00
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}
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2011-01-16 05:57:11 +00:00
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void GetGameDisplay (int *w, int *h)
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2010-09-25 15:46:12 +00:00
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{
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2011-01-16 05:57:11 +00:00
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if (w != NULL && h != NULL)
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{
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2019-09-02 17:20:32 +00:00
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*w = s9xView.frame.size.width;
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*h = s9xView.frame.size.height;
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2011-01-16 05:57:11 +00:00
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}
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}
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void S9xInitDisplay (int argc, char **argv)
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{
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2019-09-02 17:20:32 +00:00
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glScreenBounds = s9xView.frame;
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2010-09-25 15:46:12 +00:00
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unlimitedCursor = CGPointMake(0.0f, 0.0f);
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imageWidth[0] = imageHeight[0] = 0;
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imageWidth[1] = imageHeight[1] = 0;
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prevBlitWidth = prevBlitHeight = 0;
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GFX.Screen = gfxScreen[0];
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whichBuf = 0;
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textureNum = 0;
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switch (videoMode)
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{
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case VIDEOMODE_HQ4X:
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nx = 4;
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break;
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case VIDEOMODE_HQ3X:
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nx = 3;
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break;
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case VIDEOMODE_NTSC_C:
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case VIDEOMODE_NTSC_S:
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case VIDEOMODE_NTSC_R:
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case VIDEOMODE_NTSC_M:
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nx = -1;
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break;
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case VIDEOMODE_NTSC_TV_C:
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case VIDEOMODE_NTSC_TV_S:
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case VIDEOMODE_NTSC_TV_R:
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case VIDEOMODE_NTSC_TV_M:
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nx = -2;
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break;
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default:
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nx = 2;
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break;
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}
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2019-12-21 15:09:04 +00:00
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S9xInitMetal();
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2010-09-25 15:46:12 +00:00
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S9xSetSoundMute(false);
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2019-09-02 17:20:32 +00:00
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lastFrame = GetMicroseconds();
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2010-09-25 15:46:12 +00:00
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}
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void S9xDeinitDisplay (void)
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{
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S9xSetSoundMute(true);
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2019-12-21 15:09:04 +00:00
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S9xDeinitMetal();
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2010-09-25 15:46:12 +00:00
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}
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bool8 S9xInitUpdate (void)
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{
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return (true);
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}
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bool8 S9xDeinitUpdate (int width, int height)
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{
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2019-12-26 19:12:39 +00:00
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S9xPutImage(width, height);
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2019-12-21 15:09:04 +00:00
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return true;
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2010-09-25 15:46:12 +00:00
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}
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bool8 S9xContinueUpdate (int width, int height)
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{
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return (true);
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}
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void S9xPutImage (int width, int height)
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{
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2019-12-21 15:09:04 +00:00
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if (cfIsWatching)
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CheatFinderDrawWatchAddr();
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2010-09-25 15:46:12 +00:00
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2019-12-21 15:09:04 +00:00
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if (Settings.DisplayFrameRate)
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{
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static int drawnFrames[60] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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static int tableIndex = 0;
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int frameCalc = 0;
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2010-09-25 15:46:12 +00:00
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2019-12-21 15:09:04 +00:00
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drawnFrames[tableIndex] = skipFrames;
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2019-09-02 17:20:32 +00:00
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2019-12-21 15:09:04 +00:00
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if (Settings.TurboMode)
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2019-09-02 17:20:32 +00:00
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{
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2019-12-21 15:09:04 +00:00
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drawnFrames[tableIndex] = (drawnFrames[tableIndex] + (macFastForwardRate / 2)) / macFastForwardRate;
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if (drawnFrames[tableIndex] == 0)
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drawnFrames[tableIndex] = 1;
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2019-09-02 17:20:32 +00:00
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}
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2010-09-25 15:46:12 +00:00
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2019-12-21 15:09:04 +00:00
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tableIndex = (tableIndex + 1) % 60;
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for (int i = 0; i < 60; i++)
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frameCalc += drawnFrames[i];
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2020-09-13 02:02:42 +00:00
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// avoid dividing by 0
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if (frameCalc == 0)
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frameCalc = 1;
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2019-12-21 15:09:04 +00:00
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IPPU.DisplayedRenderedFrameCount = (Memory.ROMFramesPerSecond * 60) / frameCalc;
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}
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2019-12-26 19:12:39 +00:00
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S9xPutImageMetal(width, height, GFX.Screen);
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}
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2019-12-21 15:09:04 +00:00
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2019-12-26 19:12:39 +00:00
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static void S9xPutImageMetal (int width, int height, uint16 *buffer16)
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{
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uint8 *buffer = (uint8 *)malloc(width * height * 4);
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2019-12-21 15:09:04 +00:00
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for (int i = 0; i < width * height; ++i)
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{
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2019-12-26 19:12:39 +00:00
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uint16 pixel = buffer16[i];
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2019-12-21 15:09:04 +00:00
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unsigned int red = (pixel & FIRST_COLOR_MASK_RGB555) >> 10;
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unsigned int green = (pixel & SECOND_COLOR_MASK_RGB555) >> 5;
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unsigned int blue = (pixel & THIRD_COLOR_MASK_RGB555);
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red = ( red * 527 + 23 ) >> 6;
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green = ( green * 527 + 23 ) >> 6;
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|
|
blue = ( blue * 527 + 23 ) >> 6;
|
|
|
|
|
|
|
|
int offset = i * 4;
|
|
|
|
buffer[offset++] = (uint8)red;
|
|
|
|
buffer[offset++] = (uint8)green;
|
|
|
|
buffer[offset++] = (uint8)blue;
|
|
|
|
buffer[offset] = 0xFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
CGSize layerSize = metalLayer.bounds.size;
|
|
|
|
|
2019-12-26 19:41:47 +00:00
|
|
|
MTLTextureDescriptor *textureDescriptor = [MTLTextureDescriptor new];
|
|
|
|
textureDescriptor.pixelFormat = MTLPixelFormatRGBA8Unorm;
|
|
|
|
textureDescriptor.width = width;
|
|
|
|
textureDescriptor.height = height;
|
2019-12-21 15:09:04 +00:00
|
|
|
|
2019-12-26 19:41:47 +00:00
|
|
|
metalTexture = [metalDevice newTextureWithDescriptor:textureDescriptor];
|
2019-12-21 15:09:04 +00:00
|
|
|
|
|
|
|
[metalTexture replaceRegion:MTLRegionMake2D(0, 0, width, height) mipmapLevel:0 withBytes:buffer bytesPerRow:width * 4];
|
2019-12-26 19:12:39 +00:00
|
|
|
free(buffer);
|
2019-12-21 15:09:04 +00:00
|
|
|
|
|
|
|
float vWidth = layerSize.width / 2.0;
|
|
|
|
float vHeight = layerSize.height / 2.0;
|
|
|
|
|
|
|
|
const MetalVertex verticies[] =
|
|
|
|
{
|
|
|
|
// Pixel positions, Texture coordinates
|
|
|
|
{ { vWidth, -vHeight }, { 1.f, 1.f } },
|
|
|
|
{ { -vWidth, -vHeight }, { 0.f, 1.f } },
|
|
|
|
{ { -vWidth, vHeight }, { 0.f, 0.f } },
|
|
|
|
|
|
|
|
{ { vWidth, -vHeight }, { 1.f, 1.f } },
|
|
|
|
{ { -vWidth, vHeight }, { 0.f, 0.f } },
|
|
|
|
{ { vWidth, vHeight }, { 1.f, 0.f } },
|
|
|
|
};
|
|
|
|
|
|
|
|
id<MTLBuffer> vertexBuffer = [metalDevice newBufferWithBytes:verticies length:sizeof(verticies) options:MTLResourceStorageModeShared];
|
2019-12-26 19:41:47 +00:00
|
|
|
id<MTLBuffer> fragmentBuffer = [metalDevice newBufferWithBytes:&videoMode length:sizeof(videoMode) options:MTLResourceStorageModeShared];
|
2019-12-21 15:09:04 +00:00
|
|
|
|
|
|
|
id<MTLCommandBuffer> commandBuffer = [metalCommandQueue commandBuffer];
|
|
|
|
commandBuffer.label = @"Snes9x command buffer";
|
|
|
|
|
|
|
|
id<CAMetalDrawable> drawable = [metalLayer nextDrawable];
|
|
|
|
|
|
|
|
MTLRenderPassDescriptor *renderPassDescriptor = [MTLRenderPassDescriptor renderPassDescriptor];
|
|
|
|
|
|
|
|
renderPassDescriptor.colorAttachments[0].texture = drawable.texture;
|
|
|
|
renderPassDescriptor.colorAttachments[0].loadAction = MTLLoadActionClear;
|
|
|
|
renderPassDescriptor.colorAttachments[0].clearColor = MTLClearColorMake(0.0,0.0,0.0,1.0);
|
|
|
|
|
|
|
|
if(renderPassDescriptor != nil)
|
|
|
|
{
|
|
|
|
id<MTLRenderCommandEncoder> renderEncoder =
|
|
|
|
[commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
|
|
|
|
renderEncoder.label = @"Snes9x render encoder";
|
|
|
|
|
|
|
|
vector_uint2 viewportSize = { static_cast<unsigned int>(layerSize.width), static_cast<unsigned int>(layerSize.height) };
|
|
|
|
|
|
|
|
CGFloat scale = metalLayer.contentsScale;
|
|
|
|
[renderEncoder setViewport:(MTLViewport){0.0, 0.0, layerSize.width * scale, layerSize.height * scale, -1.0, 1.0 }];
|
|
|
|
|
|
|
|
[renderEncoder setRenderPipelineState:metalPipelineState];
|
|
|
|
|
|
|
|
[renderEncoder setVertexBuffer:vertexBuffer
|
|
|
|
offset:0
|
|
|
|
atIndex:0];
|
|
|
|
|
|
|
|
[renderEncoder setVertexBytes:&viewportSize
|
|
|
|
length:sizeof(viewportSize)
|
|
|
|
atIndex:1];
|
|
|
|
|
|
|
|
[renderEncoder setFragmentTexture:metalTexture atIndex:0];
|
2019-12-26 19:41:47 +00:00
|
|
|
[renderEncoder setFragmentBuffer:fragmentBuffer offset:0 atIndex:1];
|
2019-12-21 15:09:04 +00:00
|
|
|
|
|
|
|
[renderEncoder drawPrimitives:MTLPrimitiveTypeTriangle vertexStart:0 vertexCount:6];
|
|
|
|
|
|
|
|
[renderEncoder endEncoding];
|
|
|
|
|
|
|
|
[commandBuffer presentDrawable:drawable];
|
|
|
|
}
|
|
|
|
|
|
|
|
[commandBuffer commit];
|
2010-09-25 15:46:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void S9xTextMode (void)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void S9xGraphicsMode (void)
|
|
|
|
{
|
|
|
|
return;
|
2020-09-13 02:02:42 +00:00
|
|
|
}
|