snes9x/apu/bapu/smp/debugger/debugger.hpp

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2011-06-12 06:25:22 +00:00
class SMPDebugger : public SMP, public ChipDebugger {
public:
bool property(unsigned id, string &name, string &value);
function<bool ()> step_event;
enum Usage {
UsageRead = 0x80,
UsageWrite = 0x40,
UsageExec = 0x20,
};
uint8 *usage;
uint16 opcode_pc;
bool opcode_edge;
void op_step();
uint8 op_read(uint16 addr);
void op_write(uint16 addr, uint8 data);
SMPDebugger();
~SMPDebugger();
//disassembler
void disassemble_opcode(char *output, uint16 addr);
inline uint8 disassemble_read(uint16 addr);
inline uint16 relb(int8 offset, int op_len);
};