2010-09-25 15:46:12 +00:00
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/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
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2010-09-25 15:46:12 +00:00
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(c) Copyright 2006 - 2007 nitsuja
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2009 - 2017 BearOso,
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2010-09-25 15:46:12 +00:00
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OV2
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2017 qwertymodo
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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2016-10-07 17:47:07 +00:00
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S-SMP emulator code used in 1.54+
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(c) Copyright 2016 byuu
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2010-09-25 15:46:12 +00:00
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2004 - 2017 BearOso
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2010-09-25 15:46:12 +00:00
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2009 - 2017 OV2
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2010-09-25 15:46:12 +00:00
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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2011-04-11 19:51:20 +00:00
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(c) Copyright 2001 - 2011 zones
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2010-09-25 15:46:12 +00:00
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2016-10-15 16:31:26 +00:00
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Libretro port
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2017-11-17 22:00:58 +00:00
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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2016-10-15 16:31:26 +00:00
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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2010-09-25 15:46:12 +00:00
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#ifndef _SNES9X_H_
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#define _SNES9X_H_
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#ifndef VERSION
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2017-05-06 23:02:01 +00:00
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#define VERSION "1.55"
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2010-09-25 15:46:12 +00:00
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#endif
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#include "port.h"
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#include "65c816.h"
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#include "messages.h"
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#ifdef ZLIB
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#include <zlib.h>
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2012-01-02 00:48:51 +00:00
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#define FSTREAM gzFile
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#define READ_FSTREAM(p, l, s) gzread(s, p, l)
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#define WRITE_FSTREAM(p, l, s) gzwrite(s, p, l)
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#define GETS_FSTREAM(p, l, s) gzgets(s, p, l)
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#define GETC_FSTREAM(s) gzgetc(s)
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#define OPEN_FSTREAM(f, m) gzopen(f, m)
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#define REOPEN_FSTREAM(f, m) gzdopen(f, m)
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#define FIND_FSTREAM(f) gztell(f)
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#define REVERT_FSTREAM(s, o, p) gzseek(s, o, p)
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#define CLOSE_FSTREAM(s) gzclose(s)
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2010-09-25 15:46:12 +00:00
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#else
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2012-01-02 00:48:51 +00:00
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#define FSTREAM FILE *
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#define READ_FSTREAM(p, l, s) fread(p, 1, l, s)
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#define WRITE_FSTREAM(p, l, s) fwrite(p, 1, l, s)
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#define GETS_FSTREAM(p, l, s) fgets(p, l, s)
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#define GETC_FSTREAM(s) fgetc(s)
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#define OPEN_FSTREAM(f, m) fopen(f, m)
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#define REOPEN_FSTREAM(f, m) fdopen(f, m)
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#define FIND_FSTREAM(s) ftell(s)
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#define REVERT_FSTREAM(s, o, p) fseek(s, o, p)
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#define CLOSE_FSTREAM(s) fclose(s)
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2010-09-25 15:46:12 +00:00
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#endif
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2012-01-02 00:48:51 +00:00
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#include "stream.h"
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#define STREAM Stream *
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#define READ_STREAM(p, l, s) s->read(p,l)
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#define WRITE_STREAM(p, l, s) s->write(p,l)
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#define GETS_STREAM(p, l, s) s->gets(p,l)
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#define GETC_STREAM(s) s->get_char()
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#define OPEN_STREAM(f, m) openStreamFromFSTREAM(f, m)
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#define REOPEN_STREAM(f, m) reopenStreamFromFd(f, m)
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#define FIND_STREAM(s) s->pos()
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#define REVERT_STREAM(s, o, p) s->revert(p, o)
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#define CLOSE_STREAM(s) s->closeStream()
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2010-09-25 15:46:12 +00:00
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#define SNES_WIDTH 256
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#define SNES_HEIGHT 224
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#define SNES_HEIGHT_EXTENDED 239
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#define MAX_SNES_WIDTH (SNES_WIDTH * 2)
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#define MAX_SNES_HEIGHT (SNES_HEIGHT_EXTENDED * 2)
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#define IMAGE_WIDTH (Settings.SupportHiRes ? MAX_SNES_WIDTH : SNES_WIDTH)
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#define IMAGE_HEIGHT (Settings.SupportHiRes ? MAX_SNES_HEIGHT : SNES_HEIGHT_EXTENDED)
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#define NTSC_MASTER_CLOCK 21477272.0
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#define PAL_MASTER_CLOCK 21281370.0
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#define SNES_MAX_NTSC_VCOUNTER 262
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#define SNES_MAX_PAL_VCOUNTER 312
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#define SNES_HCOUNTER_MAX 341
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#define ONE_CYCLE 6
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#define SLOW_ONE_CYCLE 8
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#define TWO_CYCLES 12
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#define ONE_DOT_CYCLE 4
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#define SNES_CYCLES_PER_SCANLINE (SNES_HCOUNTER_MAX * ONE_DOT_CYCLE)
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#define SNES_SCANLINE_TIME (SNES_CYCLES_PER_SCANLINE / NTSC_MASTER_CLOCK)
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#define SNES_WRAM_REFRESH_HC_v1 530
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#define SNES_WRAM_REFRESH_HC_v2 538
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#define SNES_WRAM_REFRESH_CYCLES 40
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#define SNES_HBLANK_START_HC 1096 // H=274
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#define SNES_HDMA_START_HC 1106 // FIXME: not true
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#define SNES_HBLANK_END_HC 4 // H=1
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#define SNES_HDMA_INIT_HC 20 // FIXME: not true
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#define SNES_RENDER_START_HC (48 * ONE_DOT_CYCLE) // FIXME: Snes9x renders a line at a time.
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#define SNES_TR_MASK (1 << 4)
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#define SNES_TL_MASK (1 << 5)
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#define SNES_X_MASK (1 << 6)
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#define SNES_A_MASK (1 << 7)
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#define SNES_RIGHT_MASK (1 << 8)
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#define SNES_LEFT_MASK (1 << 9)
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#define SNES_DOWN_MASK (1 << 10)
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#define SNES_UP_MASK (1 << 11)
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#define SNES_START_MASK (1 << 12)
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#define SNES_SELECT_MASK (1 << 13)
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#define SNES_Y_MASK (1 << 14)
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#define SNES_B_MASK (1 << 15)
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#define DEBUG_MODE_FLAG (1 << 0) // debugger
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#define TRACE_FLAG (1 << 1) // debugger
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#define SINGLE_STEP_FLAG (1 << 2) // debugger
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#define BREAK_FLAG (1 << 3) // debugger
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#define SCAN_KEYS_FLAG (1 << 4) // CPU
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#define HALTED_FLAG (1 << 12) // APU
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#define FRAME_ADVANCE_FLAG (1 << 9)
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#define ROM_NAME_LEN 23
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#define AUTO_FRAMERATE 200
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struct SCPUState
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{
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2010-11-14 12:29:48 +00:00
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uint32 Flags;
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2010-09-25 15:46:12 +00:00
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int32 Cycles;
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int32 PrevCycles;
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int32 V_Counter;
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uint8 *PCBase;
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2018-05-02 15:00:27 +00:00
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bool8 NMIPending;
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2010-11-14 12:29:48 +00:00
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bool8 IRQLine;
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bool8 IRQTransition;
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bool8 IRQLastState;
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bool8 IRQExternal;
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2010-09-25 15:46:12 +00:00
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int32 IRQPending;
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int32 MemSpeed;
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int32 MemSpeedx2;
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int32 FastROMSpeed;
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bool8 InDMA;
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bool8 InHDMA;
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bool8 InDMAorHDMA;
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bool8 InWRAMDMAorHDMA;
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uint8 HDMARanInDMA;
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int32 CurrentDMAorHDMAChannel;
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uint8 WhichEvent;
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int32 NextEvent;
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bool8 WaitingForInterrupt;
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uint32 AutoSaveTimer;
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bool8 SRAMModified;
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};
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enum
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{
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HC_HBLANK_START_EVENT = 1,
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2010-11-14 12:29:48 +00:00
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HC_HDMA_START_EVENT = 2,
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HC_HCOUNTER_MAX_EVENT = 3,
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HC_HDMA_INIT_EVENT = 4,
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HC_RENDER_EVENT = 5,
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HC_WRAM_REFRESH_EVENT = 6
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2010-09-25 15:46:12 +00:00
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};
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struct STimings
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{
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int32 H_Max_Master;
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int32 H_Max;
|
|
|
|
int32 V_Max_Master;
|
|
|
|
int32 V_Max;
|
|
|
|
int32 HBlankStart;
|
|
|
|
int32 HBlankEnd;
|
|
|
|
int32 HDMAInit;
|
|
|
|
int32 HDMAStart;
|
|
|
|
int32 NMITriggerPos;
|
2018-05-19 15:33:26 +00:00
|
|
|
int32 NextIRQTimer;
|
2010-11-14 12:29:48 +00:00
|
|
|
int32 IRQTriggerCycles;
|
2010-09-25 15:46:12 +00:00
|
|
|
int32 WRAMRefreshPos;
|
|
|
|
int32 RenderPos;
|
|
|
|
bool8 InterlaceField;
|
|
|
|
int32 DMACPUSync; // The cycles to synchronize DMA and CPU. Snes9x cannot emulate correctly.
|
|
|
|
int32 NMIDMADelay; // The delay of NMI trigger after DMA transfers. Snes9x cannot emulate correctly.
|
2010-11-14 12:29:48 +00:00
|
|
|
int32 IRQPendCount; // This value is just a hack.
|
2010-09-25 15:46:12 +00:00
|
|
|
int32 APUSpeedup;
|
2010-10-16 19:55:03 +00:00
|
|
|
bool8 APUAllowTimeOverflow;
|
2010-09-25 15:46:12 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct SSettings
|
|
|
|
{
|
|
|
|
bool8 TraceDMA;
|
|
|
|
bool8 TraceHDMA;
|
|
|
|
bool8 TraceVRAM;
|
|
|
|
bool8 TraceUnknownRegisters;
|
|
|
|
bool8 TraceDSP;
|
|
|
|
bool8 TraceHCEvent;
|
2018-05-16 22:46:28 +00:00
|
|
|
bool8 TraceSMP;
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
bool8 SuperFX;
|
|
|
|
uint8 DSP;
|
|
|
|
bool8 SA1;
|
|
|
|
bool8 C4;
|
|
|
|
bool8 SDD1;
|
|
|
|
bool8 SPC7110;
|
|
|
|
bool8 SPC7110RTC;
|
|
|
|
bool8 OBC1;
|
|
|
|
uint8 SETA;
|
|
|
|
bool8 SRTC;
|
|
|
|
bool8 BS;
|
|
|
|
bool8 BSXItself;
|
|
|
|
bool8 BSXBootup;
|
2016-11-03 18:40:47 +00:00
|
|
|
bool8 MSU1;
|
2010-09-25 15:46:12 +00:00
|
|
|
bool8 MouseMaster;
|
|
|
|
bool8 SuperScopeMaster;
|
|
|
|
bool8 JustifierMaster;
|
|
|
|
bool8 MultiPlayer5Master;
|
|
|
|
|
|
|
|
bool8 ForceLoROM;
|
|
|
|
bool8 ForceHiROM;
|
|
|
|
bool8 ForceHeader;
|
|
|
|
bool8 ForceNoHeader;
|
|
|
|
bool8 ForceInterleaved;
|
|
|
|
bool8 ForceInterleaved2;
|
|
|
|
bool8 ForceInterleaveGD24;
|
|
|
|
bool8 ForceNotInterleaved;
|
|
|
|
bool8 ForcePAL;
|
|
|
|
bool8 ForceNTSC;
|
|
|
|
bool8 PAL;
|
|
|
|
uint32 FrameTimePAL;
|
|
|
|
uint32 FrameTimeNTSC;
|
|
|
|
uint32 FrameTime;
|
|
|
|
|
|
|
|
bool8 SoundSync;
|
|
|
|
bool8 SixteenBitSound;
|
|
|
|
uint32 SoundPlaybackRate;
|
|
|
|
uint32 SoundInputRate;
|
|
|
|
bool8 Stereo;
|
|
|
|
bool8 ReverseStereo;
|
|
|
|
bool8 Mute;
|
2017-11-20 18:07:54 +00:00
|
|
|
bool8 DynamicRateControl;
|
2017-11-24 19:03:24 +00:00
|
|
|
int32 DynamicRateLimit; /* Multiplied by 1000 */
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
bool8 SupportHiRes;
|
|
|
|
bool8 Transparency;
|
|
|
|
uint8 BG_Forced;
|
|
|
|
bool8 DisableGraphicWindows;
|
|
|
|
|
|
|
|
bool8 DisplayFrameRate;
|
|
|
|
bool8 DisplayWatchedAddresses;
|
|
|
|
bool8 DisplayPressedKeys;
|
|
|
|
bool8 DisplayMovieFrame;
|
|
|
|
bool8 AutoDisplayMessages;
|
|
|
|
uint32 InitialInfoStringTimeout;
|
|
|
|
uint16 DisplayColor;
|
2018-05-13 22:31:25 +00:00
|
|
|
bool8 BilinearFilter;
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
bool8 Multi;
|
|
|
|
char CartAName[PATH_MAX + 1];
|
|
|
|
char CartBName[PATH_MAX + 1];
|
|
|
|
|
|
|
|
bool8 DisableGameSpecificHacks;
|
|
|
|
bool8 BlockInvalidVRAMAccessMaster;
|
|
|
|
bool8 BlockInvalidVRAMAccess;
|
|
|
|
int32 HDMATimingHack;
|
|
|
|
|
|
|
|
bool8 ForcedPause;
|
|
|
|
bool8 Paused;
|
|
|
|
bool8 StopEmulation;
|
|
|
|
|
|
|
|
uint32 SkipFrames;
|
|
|
|
uint32 TurboSkipFrames;
|
|
|
|
uint32 AutoMaxSkipFrames;
|
|
|
|
bool8 TurboMode;
|
|
|
|
uint32 HighSpeedSeek;
|
|
|
|
bool8 FrameAdvance;
|
2018-05-13 22:31:25 +00:00
|
|
|
bool8 Rewinding;
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
bool8 NetPlay;
|
|
|
|
bool8 NetPlayServer;
|
|
|
|
char ServerName[128];
|
|
|
|
int Port;
|
|
|
|
|
|
|
|
bool8 MovieTruncate;
|
|
|
|
bool8 MovieNotifyIgnored;
|
|
|
|
bool8 WrongMovieStateProtection;
|
|
|
|
bool8 DumpStreams;
|
|
|
|
int DumpStreamsMaxFrames;
|
|
|
|
|
|
|
|
bool8 TakeScreenshot;
|
|
|
|
int8 StretchScreenshots;
|
|
|
|
bool8 SnapshotScreenshots;
|
2017-12-17 00:13:07 +00:00
|
|
|
char InitialSnapshotFilename[PATH_MAX + 1];
|
2010-09-25 15:46:12 +00:00
|
|
|
|
|
|
|
bool8 ApplyCheats;
|
|
|
|
bool8 NoPatch;
|
2017-09-28 17:45:32 +00:00
|
|
|
bool8 IgnorePatchChecksum;
|
2010-09-25 15:46:12 +00:00
|
|
|
int32 AutoSaveDelay;
|
|
|
|
bool8 DontSaveOopsSnapshot;
|
|
|
|
bool8 UpAndDown;
|
|
|
|
|
|
|
|
bool8 OpenGLEnable;
|
2018-05-07 22:03:06 +00:00
|
|
|
uint32 SuperFXClockMultiplier;
|
2010-09-25 15:46:12 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct SSNESGameFixes
|
|
|
|
{
|
|
|
|
uint8 SRAMInitialValue;
|
|
|
|
uint8 Uniracers;
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
PAUSE_NETPLAY_CONNECT = (1 << 0),
|
|
|
|
PAUSE_TOGGLE_FULL_SCREEN = (1 << 1),
|
|
|
|
PAUSE_EXIT = (1 << 2),
|
|
|
|
PAUSE_MENU = (1 << 3),
|
|
|
|
PAUSE_INACTIVE_WINDOW = (1 << 4),
|
|
|
|
PAUSE_WINDOW_ICONISED = (1 << 5),
|
|
|
|
PAUSE_RESTORE_GUI = (1 << 6),
|
|
|
|
PAUSE_FREEZE_FILE = (1 << 7)
|
|
|
|
};
|
|
|
|
|
|
|
|
void S9xSetPause(uint32);
|
|
|
|
void S9xClearPause(uint32);
|
|
|
|
void S9xExit(void);
|
|
|
|
void S9xMessage(int, int, const char *);
|
|
|
|
|
|
|
|
extern struct SSettings Settings;
|
|
|
|
extern struct SCPUState CPU;
|
|
|
|
extern struct STimings Timings;
|
|
|
|
extern struct SSNESGameFixes SNESGameFixes;
|
|
|
|
extern char String[513];
|
|
|
|
|
|
|
|
#endif
|