2018-06-16 22:10:13 +00:00
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version: 1.56.2-{build}
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2018-02-05 12:51:21 +00:00
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image: Visual Studio 2017
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environment:
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matrix:
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- generator: "Visual Studio 15"
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config: Release Unicode
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platform: Win32
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arch: win32
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output: win32\snes9x.exe
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
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- generator: "Visual Studio 15"
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config: Release Unicode
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platform: x64
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arch: win32-x64
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output: win32\snes9x-x64.exe
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
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init:
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- git config --global core.autocrlf input
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before_build:
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- git submodule update --init --recursive
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build_script:
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- msbuild win32\snes9xw.sln /t:build /p:Configuration="%config%";Platform="%platform%" /m /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
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after_build:
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- ps: $env:gitrev = git describe --tags
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- ps: $env:my_version = "$env:gitrev"
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- set package_name=snes9x-%my_version%-%arch%
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- if exist artifacts rmdir /s /q artifacts
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- mkdir artifacts
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- copy "%output%" artifacts
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- copy docs\changes.txt artifacts
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- copy docs\snes9x-license.txt artifacts
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- copy win32\docs\faqs-windows.txt artifacts
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- copy win32\docs\readme-windows.txt artifacts
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- 7z a %package_name%.zip .\artifacts\*
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artifacts:
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- path: $(package_name).zip
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name: $(arch)
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