snes9x/macosx/mac-os.h

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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
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/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
(c) Copyright 2019 Michael Donald Buckley
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***********************************************************************************/
#ifndef _mac_os_h_
#define _mac_os_h_
#import <Cocoa/Cocoa.h>
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#import <MetalKit/MetalKit.h>
#import <os/lock.h>
#import "mac-controls.h"
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enum
{
SNES_MULTIPLAYER5,
SNES_MULTIPLAYER5_2,
SNES_JOYPAD,
SNES_MOUSE_SWAPPED,
SNES_MOUSE,
SNES_SUPERSCOPE,
SNES_JUSTIFIER,
SNES_JUSTIFIER_2,
SNES_MAX_CONTROLLER_OPTIONS
};
enum
{
VIDEOMODE_BLOCKY,
VIDEOMODE_TV,
VIDEOMODE_SMOOTH,
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VIDEOMODE_BLEND,
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VIDEOMODE_SUPEREAGLE,
VIDEOMODE_2XSAI,
VIDEOMODE_SUPER2XSAI,
VIDEOMODE_EPX,
VIDEOMODE_HQ2X,
VIDEOMODE_HQ3X,
VIDEOMODE_HQ4X,
VIDEOMODE_NTSC_C,
VIDEOMODE_NTSC_S,
VIDEOMODE_NTSC_R,
VIDEOMODE_NTSC_M,
VIDEOMODE_NTSC_TV_C,
VIDEOMODE_NTSC_TV_S,
VIDEOMODE_NTSC_TV_R,
VIDEOMODE_NTSC_TV_M
};
typedef enum S9xMacDeviceSettings {
Gamepads = 1,
Mouse = 2,
Mouse2 = 3,
SuperScope = 4,
MultiTap = 5,
DoubleMultiTap = 6,
Justifier1 = 7,
Justifier2 = 8,
} S9xDeviceSetting;
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typedef struct
{
long long nextTime[12];
uint16 buttonMask;
uint16 toggleMask;
uint16 tcMask;
uint16 invertMask;
SInt32 frequency;
} AutoFireState;
#define kMacWindowHeight (SNES_HEIGHT_EXTENDED)
#define MAC_MAX_CHEATS 150
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extern volatile bool8 running, s9xthreadrunning;
extern volatile bool8 eventQueued, windowExtend;
extern uint32 controlPad[MAC_MAX_PLAYERS];
extern uint8 romDetect, interleaveDetect, videoDetect, headerDetect;
extern WindowRef gWindow;
extern uint32 glScreenW, glScreenH;
extern CGFloat rawMouseX, rawMouseY;
extern int16 mouseX, mouseY;
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extern CGRect glScreenBounds;
extern CGImageRef macIconImage[118];
extern int macPadIconIndex, macLegendIconIndex, macMusicBoxIconIndex, macFunctionIconIndex;
extern int macFrameSkip;
extern int32 skipFrames;
extern int64 lastFrame;
extern unsigned long spcFileCount, pngFileCount;
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extern bool8 finished, cartOpen, autofire;
extern bool8 autoRes, glstretch, gl32bit, vsync, drawoverscan, lastoverscan;
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extern long drawingMethod;
extern int videoMode;
extern SInt32 macSoundVolume;
extern uint32 macSoundBuffer_ms, macSoundInterval_ms;
extern bool8 macSoundLagEnable;
extern uint16 aueffect;
extern uint8 saveInROMFolder;
extern NSString *saveFolderPath;
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extern int macCurvatureWarp, macAspectRatio;
extern int macFastForwardRate, macFrameAdvanceRate;
extern int inactiveMode;
extern bool8 macQTRecord;
extern uint16 macRecordFlag, macPlayFlag, macQTMovFlag;
extern bool8 startopendlog, showtimeinfrz, enabletoggle, savewindowpos, onscreeninfo;
extern int musicboxmode;
extern bool8 applycheat;
extern S9xDeviceSetting deviceSetting, deviceSettingMaster;
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extern int macControllerOption;
extern CGPoint unlimitedCursor;
extern char npServerIP[256], npName[256];
extern AutoFireState autofireRec[MAC_MAX_PLAYERS];
#ifdef MAC_PANTHER_SUPPORT
extern IconRef macIconRef[118];
#endif
extern bool8 pressedKeys[MAC_MAX_PLAYERS][kNumButtons];
extern bool8 pressedGamepadButtons[MAC_MAX_PLAYERS][kNumButtons];
extern pthread_mutex_t keyLock;
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@protocol S9xEmulationDelegate <NSObject>
- (void)gameLoaded;
- (void)emulationPaused;
- (void)emulationResumed;
@end
@interface S9xView: MTKView
- (void)updatePauseOverlay;
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@property (nonatomic, weak) id<S9xEmulationDelegate> emulationDelegate;
@end
extern S9xView *s9xView;
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void AdjustMenus (void);
void UpdateMenuCommandStatus (Boolean);
void ApplyNSRTHeaderControllers (void);
void QuitWithFatalError (NSString *);
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void ChangeInputDevice (void);
void PostQueueToSubEventLoop (void);
int PromptFreezeDefrost (Boolean);
uint64 GetMicroseconds(void);
void CopyPressedKeys(uint8 keys[MAC_MAX_PLAYERS][kNumButtons], uint8 gamepadButtons[MAC_MAX_PLAYERS][kNumButtons]);
@interface S9xJoypad : NSObject
@property (nonatomic, assign) uint32 vendorID;
@property (nonatomic, assign) uint32 productID;
@property (nonatomic, assign) uint8 index;
@property (nonatomic, copy) NSString *name;
@end
@interface S9xJoypadInput : NSObject
@property (nonatomic, assign) uint32 cookie;
@property (nonatomic, assign) int32 value;
@property (nonatomic, assign) S9xButtonCode buttonCode;
@end
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typedef NS_ENUM(uint32_t, S9xWatchPointFormat)
{
S9xWatchPointFormatUnsigned = 1,
S9xWatchPointFormatSigned = 2,
S9xWatchPointFormatHex = 3
};
@interface S9xWatchPoint: NSObject
@property (nonatomic, assign) uint32_t address;
@property (nonatomic, assign) uint32_t size;
@property (nonatomic, assign) S9xWatchPointFormat format;
@end
@protocol S9xInputDelegate <NSObject>
- (BOOL)handleInput:(S9xJoypadInput *)input fromJoypad:(S9xJoypad *)joypad;
- (void)deviceSettingChanged:(S9xDeviceSetting)deviceSetting;
@end
extern id<S9xInputDelegate> inputDelegate;
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@interface S9xEngine : NSObject <S9xEmulationDelegate>
@property (nonatomic, weak) id<S9xInputDelegate> inputDelegate;
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@property (nonatomic, weak) id<S9xEmulationDelegate> emulationDelegate;
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@property (nonatomic, assign) BOOL cheatsEnabled;
- (void)recreateS9xView;
- (void)start;
- (void)stop;
- (void)softwareReset;
- (void)hardwareReset;
- (BOOL)isRunning;
- (BOOL)isPaused;
- (void)pause;
- (void)quit;
- (void)resume;
- (BOOL)setButton:(S9xButtonCode)button forKey:(int16)key player:(int8)player oldButton:(S9xButtonCode *)oldButton oldPlayer:(int8 *)oldPlayer oldKey:(int16 *)oldKey;
- (void)clearButton:(S9xButtonCode)button forPlayer:(int8)player;
- (NSArray<S9xJoypad *> *)listJoypads;
- (void)setPlayer:(int8)player forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index oldPlayer:(int8 *)oldPlayer;
- (BOOL)setButton:(S9xButtonCode)button forVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index cookie:(uint32)cookie value:(int32)value oldButton:(S9xButtonCode *)oldButton;
- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index;
- (void)clearJoypadForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index buttonCode:(S9xButtonCode)buttonCode;
- (NSArray<S9xJoypadInput *> *)getInputsForVendorID:(uint32)vendorID productID:(uint32)productID index:(uint32)index;
- (NSString *)labelForVendorID:(uint32)vendorID productID:(uint32)productID cookie:(uint32)cookie value:(int32)value;
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- (BOOL)loadROM:(NSURL *)fileURL;
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- (BOOL)loadMultiple:(NSArray<NSURL *> *)fileURLs;
- (void)setVideoMode:(int)videoMode;
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- (void)setMacFrameSkip:(int)_macFrameSkip;
- (void)setShowFPS:(BOOL)showFPS;
- (void)setDeviceSetting:(S9xDeviceSetting)_deviceSetting;
- (void)setSuperFXClockSpeedPercent:(uint32_t)clockSpeed;
- (void)setSoundInterpolationType:(int)type;
- (void)setCPUOverclockMode:(int)mode;
- (void)setApplySpecificGameHacks:(BOOL)flag;
- (void)setAllowInvalidVRAMAccess:(BOOL)flag;
- (void)setSeparateEchoBufferFromRAM:(BOOL)flag;
- (void)setDisableSpriteLimit:(BOOL)flag;
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- (void)copyRAM:(uint8_t *)buffer length:(size_t)length;
- (NSArray<S9xWatchPoint *> *)getWatchPoints;
- (void)setWatchPoints:(NSArray<S9xWatchPoint *> *)watchPoints;
@end
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#endif