From 8d3ea3a4e6b6a227ff2d6bd324d64ccb823d2948 Mon Sep 17 00:00:00 2001 From: Ani Date: Sun, 29 Nov 2020 12:35:19 +0000 Subject: [PATCH] amd: Add MSAA issue (amd windows, navi) --- Graphics-Driver-Issues.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index ff0c6ac..a1bf911 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -34,6 +34,10 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr » **Workaround** implemented: **Yes** (automatic)
» **Note**: Confirmed, see [eae8f49f@mesa3d/mesa](https://github.com/mesa3d/mesa/commit/eae8f49fc65e6e625f5e05d38c3bf1b61b84bd3d) +- [MSAA with sample shading disabled does not work on NAVI when using Vulkan](https://community.amd.com/t5/opengl-vulkan/msaa-with-sample-shading-disabled-does-not-work-on-navi-when/td-p/425122)
+» **Workaround** implemented: **Yes** (automatic)
+» **Note:** Forcefully enabling sampleRateShading for all pipelines and calculating the minimum ratio works around this problem + ## NVIDIA (Proprietary) **OpenGL**