From 5ad34c0a7c025913eb77eefba964948ef2ae2ed4 Mon Sep 17 00:00:00 2001 From: Ivan Date: Fri, 15 Feb 2019 14:13:45 +0300 Subject: [PATCH] + --- Roadmap.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Roadmap.md b/Roadmap.md index c8e0d6e..cbb0581 100644 --- a/Roadmap.md +++ b/Roadmap.md @@ -1,9 +1,8 @@ This is a non-exhaustive list of current goals made possible with the support of our generous [patrons](https://www.patreon.com/Nekotekina). ## Short term goals -* Improve SPU/PPU LLVM recompiler compatibility, add useful optimizations. (Nekotekina) -* Use compression to store compiled PPU modules. (Nekotekina) -* Rewrite SSSE3-using code using runtime compilation for better consistency. (Nekotekina) +* Improve SPU/PPU LLVM recompiler compatibility, add more optimizations. (Nekotekina) +* Implement parametrized PPU/SPU Interpreters reusing current LLVM IR generator, remove original hard-coded interpreters and make LLVM mandatory. Add options regulating its accuracy detached from the base choice of the Interpreter or the Recompiler. (Nekotekina) * Fix some engine-specific rendering issues (kd-11) * Improve the shader decompiler/recompiler (kd-11) * Fix remaining problems with texture readback (write color buffers) (kd-11) @@ -18,7 +17,6 @@ This is a non-exhaustive list of current goals made possible with the support of * Enable hardware acceleration for decryption (AES-NI). **([#2457](https://github.com/RPCS3/rpcs3/pull/2457))** * Implement config tristate in GUI for per-game configurations. * Improvements to the shader generation and cache system -* Implement parametrized PPU/SPU Interpreters reusing current LLVM IR generator, remove original hard-coded interpreters and make LLVM mandatory. Add options regulating its accuracy detached from the base choice of the Interpreter or the Recompiler. (Nekotekina) * Remove obstacles for ASLR support. (Nekotekina) * Rewrite signal handlers to improve reliability and support exceptions. (Nekotekina)