PS3 emulator/debugger
Go to file
Hykem d300a50630 Merge pull request #278 from Dante38490/master
Correct name soft_oal.dll and fix sln
2014-05-31 16:12:56 +01:00
GL OpenGL renderer: 2013-08-26 17:18:59 +03:00
OpenAL Correct name soft_oal.dll and fix sln 2014-05-26 14:30:27 +02:00
Utilities int ->size_t 2014-05-18 13:28:11 +01:00
asmjit@b76922fde9 Restored. 2014-05-21 16:57:57 +04:00
asmjitsrc Completed. 2014-05-21 17:06:02 +04:00
bin Minor fixes 2014-03-27 16:40:58 +01:00
ffmpeg@8bcaa2485c ffmpeg submodule added 2014-02-22 21:42:23 +04:00
rpcs3 Merge pull request #277 from aniruddh22/patch-1 2014-05-31 16:11:15 +01:00
stblib Mac OSX: fix includes & add missing functionality 2014-04-29 22:46:42 +02:00
wxWidgets@5a313d2c7c Update wxWidgets to fix recompile thing in MSVC. 2014-05-07 23:21:45 -07:00
.gitignore Minor changes 2014-05-25 22:31:40 +02:00
.gitmodules Some changes from previous commit restored. 2014-05-21 16:14:33 +04:00
.travis.yml This is squashed commit from the follwing commits: 2014-04-27 00:41:46 +02:00
CMakeLists.txt Some changes from previous commit restored. 2014-05-21 16:14:33 +04:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
README.md Update README.md 2014-05-26 14:34:07 +02:00
rpcs3.sln Correct name soft_oal.dll and fix sln 2014-05-26 14:30:27 +02:00

README.md

RPCS3

Build Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3