rpcs3/Utilities
gamerforEA 49294a3dd2 Add missing include guards 2020-02-27 00:38:55 +03:00
..
BEType.h Use std::endian for endianness test 2020-02-17 21:33:24 +03:00
BitField.h First part of fixing sign-compare warning (inside be_t). 2020-02-19 22:54:58 +03:00
CPUStats.h c++17: use std::size 2018-09-06 13:15:59 +03:00
CRC.h ds4: use controller calibration values for accel/gyro 2017-05-21 18:07:43 +03:00
Config.cpp move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Config.h Make system config thread-safe (almost) 2020-01-20 21:51:28 +03:00
File.cpp fs: Make fs::get_dir_size able to report an error 2020-02-26 18:17:13 +00:00
File.h Handle ERROR_FILENAME_EXCED_RANGE error on Windows 2019-12-31 19:24:19 +03:00
JIT.cpp Fix "unknown pragma" on zlib clang workarounds 2020-02-23 10:42:35 +03:00
JIT.h C-style cast cleanup III 2019-12-01 00:32:44 +03:00
LUrlParser.cpp Add cross-platform implementation of cellHttpUtilParseUri 2017-09-04 00:37:36 +03:00
LUrlParser.h Add cross-platform implementation of cellHttpUtilParseUri 2017-09-04 00:37:36 +03:00
Log.cpp Fix "unknown pragma" on zlib clang workarounds 2020-02-23 10:42:35 +03:00
Log.h Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
StrFmt.cpp Simplify fmt::throw_exception 2019-11-08 19:27:11 +03:00
StrFmt.h Make RPCS3 compile in C++2a mode 2020-02-04 23:43:55 +03:00
StrUtil.h Use more starts_with/ends_with. 2020-02-18 14:53:23 +03:00
Thread.cpp Restore thread counter (world may be not ready yet) 2020-02-25 11:51:19 +03:00
Thread.h named_thread: allow default constructor only with thread_name 2020-02-26 21:23:30 +03:00
Timer.h Add missing #includes to header files 2019-06-25 17:11:10 +03:00
VirtualMemory.cpp C-style cast cleanup VII 2019-12-05 02:10:15 +03:00
VirtualMemory.h Add missing #includes to header files 2019-06-25 17:11:10 +03:00
address_range.h C-style cast cleanup III 2019-12-01 00:32:44 +03:00
asm.h Fix system time wraparound 2019-08-30 22:02:25 +03:00
bin_patch.cpp Remove legacy GENERAL log channel 2020-02-01 07:49:38 +03:00
bin_patch.h Embedded SPU elf patching 2020-01-28 02:13:37 +03:00
bit_set.h Implement waitable atomics 2019-07-29 03:04:55 +03:00
cfmt.h Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
cond.cpp cond_variable: improve wait a bit 2019-10-19 14:02:13 +03:00
cond.h Revert "Revert "Remove `shared_cond` and simplify reservation waiting"" 2019-09-24 05:01:00 +03:00
date_time.h Screenshot function 2019-08-14 19:24:42 +02:00
dynamic_library.cpp C-style cast cleanup (partial) 2019-11-29 00:35:23 +03:00
dynamic_library.h Add missing include guards 2020-02-27 00:38:55 +03:00
geometry.h geometry.h: remove MSVC workaround 2020-02-12 12:50:42 +03:00
git-version-gen.cmd Git Revision Fix (#5043) 2018-08-27 22:53:45 +04:00
hash.h Add missing #includes to header files 2019-06-25 17:11:10 +03:00
lockless.h Fix warning in lf_fifo<>::push_begin() 2020-02-18 14:59:11 +03:00
mutex.cpp Use atomic wait in shared_mutex and semaphore 2019-07-29 03:04:55 +03:00
mutex.h Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
rXml.cpp Fix rXml limitation 2017-09-04 02:15:28 +03:00
rXml.h Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
sema.cpp Use atomic wait in shared_mutex and semaphore 2019-07-29 03:04:55 +03:00
sema.h Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
span.h rsx: Wrap gsl::span definition into Utilities/span.h 2019-11-09 20:00:50 +01:00
sync.h Restore using keyed events in waitable atomics on Windows 2019-10-18 23:08:00 +03:00
sysinfo.cpp Add more game window title options 2020-02-20 20:07:25 +01:00
sysinfo.h Add more game window title options 2020-02-20 20:07:25 +01:00
typemap.h Use attributes for LIKELY/UNLIKELY 2020-02-05 10:42:34 +03:00
types.h umax: restore "natural" operation order 2020-02-20 17:13:41 +03:00
version.cpp EXCEPTION macro removed 2016-08-08 19:19:32 +03:00
version.h GUI logging improved 2016-07-21 01:54:39 +03:00