rpcs3/Utilities/SQueue.h

140 lines
2.0 KiB
C++

#pragma once
template<typename T, u32 SQSize = 666>
class SQueue
{
std::mutex m_mutex;
NamedThreadBase* push_waiter;
NamedThreadBase* pop_waiter;
u32 m_pos;
u32 m_count;
T m_data[SQSize];
public:
SQueue()
: m_pos(0)
, m_count(0)
, push_waiter(nullptr)
, pop_waiter(nullptr)
{
}
const u32 GetSize() const
{
return SQSize;
}
bool Push(const T& data)
{
NamedThreadBase* t = GetCurrentNamedThread();
push_waiter = t;
while (true)
{
if (m_count >= SQSize)
{
if (Emu.IsStopped())
{
return false;
}
SM_Sleep();
continue;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_count >= SQSize) continue;
if (pop_waiter && !m_count) pop_waiter->Notify();
m_data[(m_pos + m_count++) % SQSize] = data;
push_waiter = nullptr;
return true;
}
}
}
bool Pop(T& data)
{
NamedThreadBase* t = GetCurrentNamedThread();
pop_waiter = t;
while (true)
{
if (!m_count)
{
if (Emu.IsStopped())
{
return false;
}
SM_Sleep();
continue;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
if (!m_count) continue;
if (push_waiter && m_count >= SQSize) push_waiter->Notify();
data = m_data[m_pos];
m_pos = (m_pos + 1) % SQSize;
m_count--;
pop_waiter = nullptr;
return true;
}
}
}
volatile u32 GetCount() // may be thread unsafe
{
return m_count;
}
volatile bool IsEmpty() // may be thread unsafe
{
return !m_count;
}
void Clear()
{
std::lock_guard<std::mutex> lock(m_mutex);
if (push_waiter && m_count >= SQSize) push_waiter->Notify();
m_count = 0;
}
T& Peek(u32 pos = 0)
{
NamedThreadBase* t = GetCurrentNamedThread();
pop_waiter = t;
while (true)
{
if (!m_count)
{
if (Emu.IsStopped())
{
break;
}
SM_Sleep();
continue;
}
{
std::lock_guard<std::mutex> lock(m_mutex);
if (m_count)
{
pop_waiter = nullptr;
break;
}
}
}
return m_data[(m_pos + pos) % SQSize];
}
};