rpcs3/Utilities/File.h

249 lines
4.8 KiB
C++

#pragma once
enum class fsm : u32 // file seek mode
{
begin,
cur,
end,
};
namespace fom // file open mode
{
enum : u32
{
read = 1 << 0, // enable reading
write = 1 << 1, // enable writing
append = 1 << 2, // enable appending (always write to the end of file)
create = 1 << 3, // create file if it doesn't exist
trunc = 1 << 4, // clear opened file if it's not empty
excl = 1 << 5, // failure if the file already exists (used with `create`)
rewrite = write | create | trunc, // write + create + trunc
};
};
enum class fse : u32 // filesystem (file or dir) error
{
ok, // no error
invalid_arguments,
};
namespace fs
{
thread_local extern fse g_tls_error;
struct stat_t
{
bool is_directory;
bool is_writable;
u64 size;
s64 atime;
s64 mtime;
s64 ctime;
};
// Get file information
bool stat(const std::string& path, stat_t& info);
// Check whether a file or a directory exists (not recommended, use is_file() or is_dir() instead)
bool exists(const std::string& path);
// Check whether the file exists and is NOT a directory
bool is_file(const std::string& file);
// Check whether the directory exists and is NOT a file
bool is_dir(const std::string& dir);
// Delete empty directory
bool remove_dir(const std::string& dir);
// Create directory
bool create_dir(const std::string& dir);
// Create directories
bool create_path(const std::string& path);
// Rename (move) file or directory
bool rename(const std::string& from, const std::string& to);
// Copy file contents
bool copy_file(const std::string& from, const std::string& to, bool overwrite);
// Delete file
bool remove_file(const std::string& file);
// Change file size (possibly appending zeros)
bool truncate_file(const std::string& file, u64 length);
class file final
{
using handle_type = std::intptr_t;
constexpr static handle_type null = -1;
handle_type m_fd = null;
friend class file_ptr;
public:
file() = default;
explicit file(const std::string& filename, u32 mode = fom::read)
{
open(filename, mode);
}
file(file&& other)
: m_fd(other.m_fd)
{
other.m_fd = null;
}
file& operator =(file&& right)
{
std::swap(m_fd, right.m_fd);
return *this;
}
~file();
// Check whether the handle is valid (opened file)
bool is_opened() const
{
return m_fd != null;
}
// Check whether the handle is valid (opened file)
explicit operator bool() const
{
return is_opened();
}
// Open specified file with specified mode
bool open(const std::string& filename, u32 mode = fom::read);
// Change file size (possibly appending zero bytes)
bool trunc(u64 size) const;
// Get file information
bool stat(stat_t& info) const;
// Close the file explicitly (destructor automatically closes the file)
bool close();
// Read the data from the file and return the amount of data written in buffer
u64 read(void* buffer, u64 count) const;
// Write the data to the file and return the amount of data actually written
u64 write(const void* buffer, u64 count) const;
// Move file pointer
u64 seek(s64 offset, fsm seek_mode = fsm::begin) const;
// Get file size
u64 size() const;
// Write std::string
const file& operator <<(const std::string& str) const
{
CHECK_ASSERTION(write(str.data(), str.size()) == str.size());
return *this;
}
};
class file_ptr final
{
char* m_ptr = nullptr;
u64 m_size;
public:
file_ptr() = default;
file_ptr(file_ptr&& right)
: m_ptr(right.m_ptr)
, m_size(right.m_size)
{
right.m_ptr = 0;
}
file_ptr& operator =(file_ptr&& right)
{
std::swap(m_ptr, right.m_ptr);
std::swap(m_size, right.m_size);
return *this;
}
file_ptr(const file& f)
{
reset(f);
}
~file_ptr()
{
reset();
}
// Open file mapping
void reset(const file& f);
// Close file mapping
void reset();
// Get pointer
operator char*() const
{
return m_ptr;
}
};
class dir final
{
std::unique_ptr<char[]> m_path;
std::intptr_t m_dd; // handle (aux)
public:
dir() = default;
explicit dir(const std::string& dirname)
{
open(dirname);
}
dir(dir&& other)
: m_dd(other.m_dd)
, m_path(std::move(other.m_path))
{
}
dir& operator =(dir&& right)
{
std::swap(m_dd, right.m_dd);
std::swap(m_path, right.m_path);
return *this;
}
~dir();
// Check whether the handle is valid (opened directory)
bool is_opened() const
{
return m_path.operator bool();
}
// Check whether the handle is valid (opened directory)
explicit operator bool() const
{
return is_opened();
}
// Open specified directory
bool open(const std::string& dirname);
// Close the directory explicitly (destructor automatically closes the directory)
bool close();
// Get next directory entry (UTF-8 name and file stat)
bool read(std::string& name, stat_t& info);
};
}