rpcs3/rpcs3/Emu/system_progress.hpp

43 lines
952 B
C++

#pragma once
#include "util/types.hpp"
#include "util/atomic.hpp"
extern atomic_t<const char*> g_progr;
extern atomic_t<u32> g_progr_ftotal;
extern atomic_t<u32> g_progr_fdone;
extern atomic_t<u32> g_progr_ptotal;
extern atomic_t<u32> g_progr_pdone;
extern atomic_t<bool> g_system_progress_canceled;
extern atomic_t<bool> g_system_progress_stopping;
// Initialize progress dialog (can be recursive)
class scoped_progress_dialog final
{
// Saved previous value
const char* const m_prev;
public:
scoped_progress_dialog(const char* text)
: m_prev(g_progr.exchange(text ? text : ""))
{
}
scoped_progress_dialog(const scoped_progress_dialog&) = delete;
scoped_progress_dialog& operator=(const scoped_progress_dialog&) = delete;
~scoped_progress_dialog()
{
g_progr.release(m_prev);
}
};
struct progress_dialog_server
{
void operator()();
~progress_dialog_server();
static constexpr auto thread_name = "Progress Dialog Server"sv;
};