rpcs3/ps3emu_api/ps3emu_api.cpp

66 lines
1.5 KiB
C++

#include "ps3emu_api.h"
ps3emu_api::ps3emu_api(const std::string &path)
{
load(path);
}
bool ps3emu_api::load(const std::string &path)
{
if (!m_library.load(path))
{
return false;
}
bool is_no_errors = true;
if (!m_library.get(get_api_version, "ps3emu_api_get_api_version") || get_api_version() != ps3emu_api_version)
{
is_no_errors = false;
}
is_no_errors = is_no_errors && m_library.get(initialize, "ps3emu_api_initialize");
is_no_errors = is_no_errors && m_library.get(destroy, "ps3emu_api_destroy");
is_no_errors = is_no_errors && m_library.get(get_version_string, "ps3emu_api_get_version_string");
is_no_errors = is_no_errors && m_library.get(get_version_number, "ps3emu_api_get_version_number");
is_no_errors = is_no_errors && m_library.get(get_name_string, "ps3emu_api_get_name_string");
is_no_errors = is_no_errors && m_library.get(load_elf, "ps3emu_api_load_elf");
is_no_errors = is_no_errors && m_library.get(set_state, "ps3emu_api_set_state");
is_no_errors = is_no_errors && m_library.get(get_state, "ps3emu_api_get_state");
if (!is_no_errors)
{
close();
return false;
}
return true;
}
bool ps3emu_api::loaded() const
{
return m_library.loaded();
}
void ps3emu_api::close()
{
initialize = nullptr;
destroy = nullptr;
get_version_string = nullptr;
get_version_number = nullptr;
get_name_string = nullptr;
load_elf = nullptr;
set_state = nullptr;
get_state = nullptr;
m_library.close();
}
ps3emu_api::operator bool() const
{
return loaded();
}