add_library(soundtouch STATIC EXCLUDE_FROM_ALL soundtouch/source/SoundTouch/AAFilter.cpp soundtouch/source/SoundTouch/FIFOSampleBuffer.cpp soundtouch/source/SoundTouch/FIRFilter.cpp soundtouch/source/SoundTouch/InterpolateCubic.cpp soundtouch/source/SoundTouch/InterpolateLinear.cpp soundtouch/source/SoundTouch/InterpolateShannon.cpp soundtouch/source/SoundTouch/RateTransposer.cpp soundtouch/source/SoundTouch/SoundTouch.cpp soundtouch/source/SoundTouch/sse_optimized.cpp soundtouch/source/SoundTouch/TDStretch.cpp ) target_include_directories(soundtouch PRIVATE soundtouch/source/SoundTouch soundtouch/include) target_include_directories(soundtouch INTERFACE $ $) set_property(TARGET soundtouch PROPERTY FOLDER "3rdparty/") target_compile_definitions(soundtouch PUBLIC ST_NO_EXCEPTION_HANDLING USE_MULTICH_ALWAYS SOUNDTOUCH_FLOAT_SAMPLES; ) target_compile_options(soundtouch PRIVATE "-w") if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86|X86|amd64|AMD64|em64t|EM64T)") target_compile_definitions(soundtouch PUBLIC SOUNDTOUCH_ALLOW_SSE ) endif ()