language: cpp compiler: - clang - gcc env: global: - secure: "jA29KvTCTR7q4BMzPPUBGazjJwrIWa7k4fo5ZSMlyxh2NbztZTKQYwodgDcXBoptCd1KJ9H3FXwBnNdMNVnTkvoPL9uWnN4K/3D1D20FCag1kmlBwnaVqVei5cRiZ9TOMuaxhjkdg8pcrQLTlXEEdMZf6A2OW0VgoBGDVSX9nYc=" branches: only: - master git: submodules: false before_install: - echo "yes" | sudo apt-key adv --fetch-keys http://repos.codelite.org/CodeLite.asc - echo "yes" | sudo apt-add-repository 'deb http://repos.codelite.org/wx3.0/ubuntu/ precise universe' - sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y - sudo apt-get update - sudo apt-get install libwxgtk3.0-dev libopenal-dev freeglut3-dev libglew-dev libc6-dev - sudo apt-get install aria2 -qq - download_extract() { aria2c -x 16 $1 -o $2 && tar -xf $2; } - if [ "$CXX" = "g++" ]; then sudo apt-get install -qq g++-4.8; export CXX="g++-4.8" CC="gcc-4.8"; else sudo apt-get install libstdc++-4.8-dev; fi # Travis uses CMake 2.8.7. We require 2.8.8. Grab latest - sudo apt-get install lib32stdc++6 -qq && aria2c -x 16 http://www.cmake.org/files/v3.0/cmake-3.0.0-Linux-i386.sh && chmod a+x cmake-3.0.0-Linux-i386.sh && sudo ./cmake-3.0.0-Linux-i386.sh --skip-license --prefix=/usr; before_script: - git submodule update --init asmjit ffmpeg llvm - cd llvm_build - cmake -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_UTILS=OFF -DWITH_POLLY=OFF ../llvm - make -j 4 - sudo make install - cd .. - mkdir build - cd build - cmake .. addons: coverity_scan: project: name: "DHrpcs3/rpcs3" description: "PS3 emulator/debugger" notification_email: raul.tambre@gmail.com build_command_prepend: "" build_command: "make -j 4" branch_pattern: coverity_scan script: - if [ ${COVERITY_SCAN_BRANCH} != 1 ]; then make -j 4; fi