#pragma once static std::thread::id main_thread; class NamedThreadBase { std::string m_name; std::condition_variable m_signal_cv; std::mutex m_signal_mtx; public: std::atomic m_tls_assigned; NamedThreadBase(const std::string& name) : m_name(name), m_tls_assigned(false) { } NamedThreadBase() : m_tls_assigned(false) { } virtual std::string GetThreadName() const; virtual void SetThreadName(const std::string& name); void WaitForAnySignal(u64 time = 1); void Notify(); }; NamedThreadBase* GetCurrentNamedThread(); void SetCurrentNamedThread(NamedThreadBase* value); class ThreadBase : public NamedThreadBase { protected: std::atomic m_destroy; std::atomic m_alive; std::thread* m_executor; mutable std::mutex m_main_mutex; ThreadBase(const std::string& name); ~ThreadBase(); public: void Start(); void Stop(bool wait = true, bool send_destroy = true); bool Join() const; bool IsAlive() const; bool TestDestroy() const; virtual void Task() = 0; }; class thread { std::string m_name; std::thread m_thr; public: thread(const std::string& name, std::function func); thread(const std::string& name); thread(); public: void start(std::function func); void detach(); void join(); bool joinable() const; }; class s_mutex_t { }; class s_shared_mutex_t { }; class s_cond_var_t { //public: // s_cond_var_t(); // ~s_cond_var_t(); // // s_cond_var_t(s_cond_var_t& right) = delete; // s_cond_var_t& operator = (s_cond_var_t& right) = delete; // // void wait(); // void wait_for(); // // void notify(); // void notify_all(); }; class slw_mutex_t { }; class slw_recursive_mutex_t { }; class slw_shared_mutex_t { }; class waiter_map_t { // TODO: optimize (use custom lightweight readers-writer lock) std::mutex m_mutex; struct waiter_t { u64 signal_id; NamedThreadBase* thread; }; std::vector m_waiters; std::string m_name; struct waiter_reg_t { NamedThreadBase* thread; const u64 signal_id; waiter_map_t& map; waiter_reg_t(waiter_map_t& map, u64 signal_id) : thread(nullptr) , signal_id(signal_id) , map(map) { } ~waiter_reg_t(); void init(); }; bool is_stopped(u64 signal_id); public: waiter_map_t(const char* name) : m_name(name) { } // wait until waiter_func() returns true, signal_id is an arbitrary number template __forceinline void wait_op(u64 signal_id, const WT waiter_func) { // register waiter waiter_reg_t waiter(*this, signal_id); // check condition or if emulator is stopped while (!waiter_func() && !is_stopped(signal_id)) { // initialize waiter (only first time) waiter.init(); // wait for 1 ms or until signal arrived waiter.thread->WaitForAnySignal(1); } } // signal all threads waiting on waiter_op() with the same signal_id (signaling only hints those threads that corresponding conditions are *probably* met) void notify(u64 signal_id); };