#pragma once #include "BEType.h" #include #include #include enum class patch_type { byte, le16, le32, le64, be16, be32, be64, }; class patch_engine { struct patch { patch_type type; u32 offset; u64 value; }; // Database std::unordered_map> m_map; public: // Load from file void append(const std::string& path); // Apply patch void apply(const std::string& name, u8* dst) const; };