Commit Graph

4325 Commits

Author SHA1 Message Date
kd-11 bd52bcf8d4 Fix nvidia crash (API version). Fix linux builds
Properly set up vulkan API version when creating instance

Fix gcc error about passing function result by reference

Fix alot of warnings in VKGSRender project

More fixes for gcc

Fix texture create function
2016-03-10 23:55:25 +03:00
kd-11 d58bd1c916 Exclude apple from vulkan windowing stuff as it is not supported 2016-03-10 23:55:25 +03:00
kd-11 22d49ae96a Fix build for non-WIN32 platforms
Link explicitly against vkstatic.1.lib

fix linux path for vulkan glsl compiler

Restore wxWidgets version
2016-03-10 23:55:25 +03:00
kd-11 3b6e3fb3b4 Rework vertex upload code and fix indexed renders
Rebase on current master; Refactor vertex upload code

Fix build; Minor fixes

Start preparations for merge

Fix generic indexed drawing bugs

Define WIN32_KHR only for windows

Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00
kd-11 d287ba44ce Add vulkan GS backend to project 2016-03-10 23:55:25 +03:00
Ivan 4c133ab5bf Merge pull request #1559 from kd-11/gl_memory_leak_fix
gl: Clean up invalidated resources to fix mem leak
2016-03-09 21:58:46 +03:00
kd-11 ee0eb70de4 Clean up invalidated resources 2016-03-09 21:11:22 +03:00
vlj 4b0b65c0c5 Merge pull request #1552 from danilaml/fixes
Fixes for #1550 and #1546
2016-03-07 20:10:59 +01:00
Danila Malyutin d0ea8d5262 Update gslnag submodule. Fixes #1550 2016-03-07 04:48:05 +03:00
Danila Malyutin 9b505984f2 Fix for #1546 2016-03-07 04:09:42 +03:00
vlj 9adb534c7f Merge pull request #1551 from vlj/build
build: Update wxWidget to 3.1
2016-03-06 22:35:51 +01:00
Vincent Lejeune c3fb1419fd build: Update wxWidget to 3.1 2016-03-06 21:15:51 +01:00
B1ackDaemon dd233c9f38 Merge pull request #1543 from vlj/gl
Gl: Factorisation of texture init code
2016-03-05 23:31:10 +02:00
Vincent Lejeune 9e01f2817f gl: Use less costly glTexStorage2D instead of glTexImage2D. 2016-03-05 22:04:28 +01:00
Vincent Lejeune 8831bd0918 gl: Factorize code in rsx_gl_texture.cpp 2016-03-05 22:04:28 +01:00
B1ackDaemon b2b9f535dc Merge pull request #1540 from kd-11/gl_nvidia_cache_fix
gl: Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP
2016-03-05 22:23:02 +02:00
kd-11 a880ce89d1 Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP used wrongfully 2016-03-05 22:19:33 +03:00
Raul Tambre 06cbe4a0bc Merge pull request #1520 from tambry/shhh_penguin_is_ok
Fix directory opening on Linux systems (Fixes #1494)
2016-03-05 21:01:14 +02:00
Raul Tambre a6a4081894 Fix directory opening on Linux systems 2016-03-05 20:21:43 +02:00
vlj bcf4a6209e Merge pull request #1518 from vlj/rsx-debug
rsx-debug: Record and display index buffer content.
2016-03-05 19:20:28 +01:00
Vincent Lejeune 4d71df70db rsx-debug: Record and display index buffer content. 2016-03-05 18:48:30 +01:00
vlj 05f2aaf2b9 Merge pull request #1537 from vlj/rsx
Rsx: Fix fog (Fixes #1535)
2016-03-05 18:45:49 +01:00
Vincent Lejeune 1dcc6858b4 d3d12/gl: Separate fog distance and fog frag in fogc input. 2016-03-05 18:25:31 +01:00
Vincent Lejeune 52e2800fb5 rsx: Reset fog mode/param to linear/1.;
Fix After Burner Climax fog
2016-03-05 18:25:31 +01:00
vlj d74e031d4e Merge pull request #1542 from kd-11/rsx_surface_store_fix
rsx: Properly compute texture size for download
2016-03-05 17:45:14 +01:00
kd-11 2ae687cf00 Properly compute texture size 2016-03-05 18:54:06 +03:00
B1ackDaemon a196ee1957 Merge pull request #1530 from kd-11/gl_surface_cache_traits
gl: Use shared surface store (updated)
2016-03-05 12:51:25 +02:00
Vincent Lejeune 81fcadac38 gl: Use shared surface store (updated)
Update surface cache optimization to master; minor fixes

Fix mixed EOL

Remove unused include; change null bindings to 0
2016-03-05 12:21:45 +03:00
vlj 4966d50e52 Merge pull request #1538 from vlj/build
build: Fix rpcs3-tests by adding PPULLVMRecompiler reference.
2016-03-04 23:00:27 +01:00
Vincent Lejeune e860f7fb14 build: Fix rpcs3-tests by adding PPULLVMRecompiler reference. 2016-03-04 18:37:57 +01:00
vlj 5911b3c1f1 Merge pull request #1536 from zerubeus/featurebreanch
readme typo
2016-03-04 03:01:30 +01:00
Aladeen 77371e973f Merge branch 'master' into master 2016-03-04 00:05:13 +01:00
vlj b0a2f9f65a Merge pull request #1533 from kd-11/gl_fogc_fix
gl: Properly set up fog parameters for openGL
2016-03-03 20:46:50 +01:00
zerubeus e80bdf120b fix typo in readme 2016-03-03 11:30:25 +01:00
kd-11 8d3235cd7c Properly set up fog parameters for openGL 2016-03-03 01:07:53 +03:00
vlj 51462226a7 Merge pull request #1531 from kd-11/gl_texturelod_fix
gl: The lod parameter in textureLod is a single float value
2016-03-02 23:06:18 +01:00
kd-11 094c4057be The lod parameter is a single float value 2016-03-02 18:34:13 +03:00
vlj 2f89d15079 Merge pull request #1524 from vlj/build
build: Add a separate project for ppu llvm recompiler
2016-03-02 15:34:59 +01:00
Vincent Lejeune c4dab6e644 build: Define _SCL_SECURE_NO_WARNINGS for debug mode
Partly fix build for Debug configurations.
2016-03-02 14:53:15 +01:00
Vincent Lejeune 72375d9e3d build: Add a separate project for ppu llvm recompiler
Fix some defect found by static analysis.
2016-03-02 14:53:14 +01:00
vlj 674373dd6c Merge pull request #1528 from kd-11/gl_attrib_padding
gl: Allow attrib padding for types that require expansion
2016-03-02 14:03:59 +01:00
kd-11 7eb5da73fe Allow attrib padding for types that require expansion 2016-03-02 01:09:51 +03:00
vlj 12d8b795f7 Merge pull request #1525 from vlj/gl
gl: Add texture3d sampling function
2016-02-29 20:49:10 +01:00
Vincent Lejeune 0ed770633b gl: Add texture3d sampling function 2016-02-29 19:47:06 +01:00
vlj 19257b3121 Merge pull request #1522 from vlj/rsx
Rsx: Fix for hitman 2
2016-02-29 18:24:00 +01:00
Vincent Lejeune 32434dd848 rsx/common/d3d12/gl: Support for fog mode.
Fix hitman 2
2016-02-29 16:31:18 +01:00
Vincent Lejeune 9cdb74efc7 rsx/common: Add supports for quads strip
Used in Hitman 2
2016-02-27 19:38:16 +01:00
vlj 0e5c54709d Merge pull request #1519 from vlj/rsx
Rsx: Vertex attribute format fixes + ssa variable support
2016-02-27 01:03:50 +01:00
Vincent Lejeune 35db227af4 rsx/common/d3d12: Separate int type buffer from float type buffer. 2016-02-27 00:21:14 +01:00
Vincent Lejeune a6ba47265f rsx/common/gl: s32k is actually signed short unormalized.
gl fix
2016-02-27 00:21:12 +01:00