Commit Graph

3121 Commits

Author SHA1 Message Date
Nekotekina f14b712f07 Compilation fix 2015-05-27 13:02:29 +03:00
Nekotekina 2823953489 Compilation fix 2015-05-27 12:51:25 +03:00
Nekotekina 22b78fec71 IdManager improved, atomic_t improved
Various changes
2015-05-27 06:11:59 +03:00
Nekotekina cdf70e0b77 Compilation fix 2015-05-25 22:11:55 +03:00
Nekotekina 98aee31c5a refcnt.h removed 2015-05-25 21:12:53 +03:00
B1ackDaemon 24278e0eca Merge pull request #1100 from vlj/master
GL: Fix output swizzling for fog and clip distance
2015-05-24 23:42:34 +03:00
vlj 2dbac65613 GL: Fix output swizzling for fog and clip distance 2015-05-24 17:09:05 +02:00
B1ackDaemon dcad0e286a Merge pull request #1092 from Bigpet/localdev
Change `GetDeviceLocal` device selection
2015-05-24 02:09:51 +03:00
B1ackDaemon 4c87c9a545 Merge pull request #1093 from vlj/common-decompiler
Extract vertex/fragment decompiler code.
2015-05-24 01:43:09 +03:00
raven02 2d6dd873cd FP: RSQ instruction alternative 2015-05-23 20:45:12 +02:00
raven02 f98b03b61f VP: use getFloatTypeName() with compare instructions 2015-05-23 20:45:11 +02:00
raven02 eac5147a45 FP: fix SFL instruction 2015-05-23 20:45:11 +02:00
raven02 bebd437a7e RSX: use getFloatTypeName 2015-05-23 20:45:10 +02:00
Vincent Lejeune 669a54d071 GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler 2015-05-23 20:45:10 +02:00
raven02 79cb025d25 RSX : factorize DPH 2015-05-23 20:45:09 +02:00
raven02 67e8e0a367 RSX: DP2A for fragment decompiler 2015-05-23 20:45:09 +02:00
raven02 f961a2e3b4 GL: fix IFE instruction 2015-05-23 20:45:08 +02:00
vlj df794b88b0 GL: Use decompiler common class 2015-05-23 20:45:08 +02:00
vlj 2416d49dba RSX: Add a class factorizing decompiler code 2015-05-23 20:45:07 +02:00
B1ackDaemon 2a6f11b390 Merge pull request #1089 from vlj/gl
Store Vertex/Fragment program in a hashtable and do not rebuilt FP if a constant changes
2015-05-23 02:53:48 +03:00
Vincent Lejeune 7a5c8dd586 GL: Remove unused calls to glGetError() 2015-05-22 19:43:32 +02:00
vlj d5bdf78a29 Merge pull request #10 from Syphurith/gl
Renamed Symbols for `gl` branch
2015-05-22 18:25:17 +02:00
Syphurith 5a6869fc5e Renamed LogSeverity Symbols, like.. LogSeveritySuccess from Succuess to avoid conflicts with macros such as those in X11 header. 2015-05-22 20:16:30 +08:00
B1ackDaemon d5ead0d315 Merge pull request #1091 from vlj/shader-fix
gl: Fix swizzle for DIVRSQ, COS, SIN in fragment shader
2015-05-21 19:13:46 +03:00
vlj e2748c319e Merge pull request #7 from raven02/patch-3
gl: Fix IFE instruction
2015-05-21 17:31:18 +02:00
raven02 d0c2addf91 gl: Fix IFE instruction
This fixes the rsx_fp_static_test4.ppu.elf
2015-05-21 22:34:51 +08:00
Peter Tissen 0b0c8723eb Change `GetDeviceLocal` device selection
For `GetDeviceLocal` only consider a device if the full path to the device
matches the first part of the path to match.

The issue was that putting in a file that was not in a sub-path of an existing
mounted device failed. So if the rpcs3 devices are in
D:\DEV\rpcs3\bin and you open D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
it would return
/dev_usb000/ps3autotests\tests\rsx\primitives\primitives.ppu.elf
which resolves to
D:/DEV/rpcs3/bin/dev_usb000/ps3autotests/tests/rsx/primitives/primitives.ppu.elf
and is wrong.

Correct are either /dev_usb000/../../../ps3autotests\tests\rsx\primitives\primitives.ppu.elf
or /hostfs/D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf

I chose to resolve without the ".." beyond root, since that just seems wrong
(so it will now return the hostfs version).

Fixes #1090
2015-05-21 10:45:40 +02:00
vlj d58188d7ba gl: Fix swizzle for DIVRSQ, COS, SIN, EXP2, LOG2 in fragment shader
This fix rsx_fp_static_test2.ppu.elf, rsx_fp_static_test3.ppu.elf, rsx_fp_static_test5.ppu.elf.
Likely rsx_fp_dynamic_test2.ppu.elf too
2015-05-20 19:31:21 +02:00
vlj 2a7c65c019 GL: Use pipeline cache 2015-05-19 17:26:06 +02:00
vlj 145f411324 RSX: Add a template class that helps caching programs. 2015-05-19 17:26:05 +02:00
Zangetsu 46302084e7 Fixed Error rpcs3.sln after Launch compilation 2015-05-10 18:20:19 +02:00
Hykem 45e9e9c938 Merge pull request #1079 from Bigpet/master
Update WxWidgets repository
2015-05-09 13:44:06 +01:00
Hykem 2b48443b95 Merge pull request #1078 from Nekotekina/master
Some fixes
2015-05-09 13:43:06 +01:00
Nekotekina 3ae43edc3e cellFs fix 2015-05-09 01:36:15 +03:00
Peter Tissen fe1b0e70b9 Update WxWidgets repository
This is in preparation to make it easy to compile with VS2015.

Also there's notables changes in wxWidgets that we might find very useful,
such as being able to create OpenGL debug contexts.

The change in .gitmodules might make it necessary for people to run
"git submodule sync" after pulling these changes
2015-05-08 21:25:17 +02:00
Nekotekina 8cf62e560e Compilation fix 2015-05-08 18:42:35 +03:00
Nekotekina f92c10ef71 Minor fixes 2015-05-08 12:45:21 +03:00
Hykem bb63ec0c83 Merge pull request #1068 from Nekotekina/master
wxDir replaced
2015-04-26 13:17:42 +01:00
Nekotekina e676d0bdcf Bugfix 2015-04-26 02:29:53 +03:00
Nekotekina ff359ed118 SPU Interpreter2 initialization fix 2015-04-26 01:56:58 +03:00
Nekotekina 9cfdce91a1 vfsDir usage fixed 2015-04-26 00:26:54 +03:00
Nekotekina 31a41b795e fs::dir::get_first fixed 2015-04-25 23:55:15 +03:00
Nekotekina 442cf3e937 Compilation fix 2015-04-25 23:24:45 +03:00
Nekotekina 3cab629a67 Compilation fix 2015-04-25 23:21:06 +03:00
Nekotekina dcf3e0776e Compilation fix 2015-04-25 23:10:39 +03:00
Nekotekina 02ca97804e fs::dir implemented, bugfixes 2015-04-25 22:15:53 +03:00
Hykem d18d19870f Merge pull request #1062 from Nekotekina/master
SPURecompiler improved
2015-04-25 19:32:47 +01:00
Nekotekina c5737d01c6 Logging fixed
Now it displays messagebox if logging system isn't initialized.
Otherwise it could cause stack overflow.
2015-04-25 16:29:05 +03:00
Nekotekina 5d6d058965 Fix 2015-04-25 01:18:12 +03:00
Nekotekina 74b3580b69 rfile_t renamed 2015-04-25 00:38:11 +03:00