Commit Graph

140 Commits

Author SHA1 Message Date
Nekotekina 3aaa0172d5 named_thread: implement "default" event loop
Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00
Nekotekina 29e7eda887 named_thread: rewrite result_storage
Use SFINAE as permitted by std::invoke_result_t<>
2021-02-28 20:16:13 +03:00
Nekotekina ee288340b0 Implement thread_ctrl::scoped_priority
RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Eladash 12e1be2626 Implement thread_ctrl::wait_on (see #9208) 2021-01-21 18:31:51 +03:00
RipleyTom bef2c50b03 Remove bom in Utilities dir 2020-12-25 10:07:40 +03:00
Nekotekina fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Nekotekina 6b3f722ff0 Hotfix: useless error 2020-12-16 11:57:29 +03:00
Nekotekina b59f142d4e Move types.h to util/types.hpp 2020-12-12 15:12:01 +03:00
Nekotekina b382d3b3e9 Remove ASSUME macro
It's dangerous and sometimes bluntly misused feature.
Its optimization potential is near-zero.
2020-12-10 14:08:02 +03:00
Nekotekina 36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina b5d498ffda Homebrew atomic_ptr rewritten (util/shared_ptr.hpp)
It's analogous to C++20 atomic std::shared_ptr

The following things brought into global namespace:
single_ptr
shared_ptr
atomic_ptr
make_single
2020-11-26 20:11:26 +03:00
Nekotekina d4c17ecda5 Simplify communication with thread pool
Add "entry_point" member to "thread_base".
Don't use "m_thread" to exchange values.
2020-11-23 11:32:34 +03:00
Nekotekina 71f1021648 Fix thread pool entry point and get_cycles()
Fix possible race between thread handle availability.
Don't treat zero thread as invalid one.
Now entry point is full is assembly.
Attempt to fix #9282
Also fix some TLS.
2020-11-21 17:18:42 +03:00
Nekotekina d789250976 Add thread_ctrl::get_thread_stack
Returns addr and size of current thread's stack.
2020-11-17 05:33:46 +03:00
Nekotekina badb3dc2dd atomic.cpp/threads: remove old wait callback
Add new wait callback which simply collects statistics.
Shift workarounds towards actual problem detection.
2020-11-14 18:16:27 +03:00
Nekotekina 0c7f9458c0 Fix thread pool resource management.
Make sure no tail call happens (change ret address to a trampoline).
Make sure thread handles don't leak if the pool is full.
2020-11-13 17:17:45 +03:00
Nekotekina ab365fe494 Fixed thread pool a bit
Use 128-bit allocator instead of queue.
When pool is full (128), threads just terminate as before.
2020-11-13 13:32:44 +03:00
Nekotekina 67785a918c Implement simple thread pool 2020-11-13 03:32:24 +03:00
Megamouse a3eb5c2d63 More Header cleanup 2020-11-06 22:14:05 +01:00
Nekotekina 34fa010601 Improve cond_var notifiers
But nobody uses it anyway, so clean up includes.
2020-11-06 00:10:16 +03:00
Nekotekina 10caa2981f Improve raw_notify a bit 2020-10-24 14:16:32 +03:00
Eladash fe9c61fe73 atomic.hpp: Fix atomic_storage_futex::raw_notify 2020-09-12 22:11:40 +03:00
RipleyTom 10820fa135
Implement sceNpSignaling & signaling improvements (#8836) 2020-09-07 22:50:17 +01:00
Eladash a029a94c73 SPU: Use waitable atomics for SPU channels interface 2020-07-23 13:45:58 +03:00
Nekotekina f6200ba635 Implement thread_ctrl::get_process_affinity_mask() 2020-05-01 22:00:56 +03:00
Nekotekina 76294beae1 Implement thread_ctrl::get_thread_affinity_mask() 2020-04-29 00:09:40 +03:00
Nekotekina aae338a91c named_thread_group: add a default constructor 2020-03-28 17:17:51 +03:00
Nekotekina 49d8731c1c Thread.h: fix warning 2020-03-21 13:49:41 +03:00
Nekotekina c577bd2111 Implement thread_state::errored
State after calling thread emergency_exit() function.
Also default-construct thread result in this case.
2020-03-20 21:31:27 +03:00
Nekotekina 04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina 07e1766a7c Implement thread_ctrl::emergency_exit()
Replace exception throws with this.
2020-03-08 15:11:02 +03:00
Nekotekina 8d847d6f1c Thread: internal cleanup
Use different, simpler algorithm in wait_for.
Although the very idea of such notifications was rotten.
2020-03-03 20:26:37 +03:00
Nekotekina d594490329 Thread: removed unused wait() with predicate.
It doesn't work this way anyway.
2020-03-03 18:33:02 +03:00
Nekotekina 6c66153372 Threads: move linux m_timer to static thread_local variable
Allows lazy allocation of the timer handle.
2020-03-03 18:33:02 +03:00
Nekotekina f72971f19f Implement named_thread_group 2020-02-29 16:55:25 +03:00
Nekotekina 799c3f9708 Remove global thread counter (again)
Seems fine without it now.
2020-02-28 21:50:19 +03:00
Nekotekina 490f58ff3c Try to purge thread_state::detached
It's rarely necessary, but can cause unexpected problems.
2020-02-28 21:11:13 +03:00
Nekotekina 65eeee0f4c Remove cancerous lf_value<>
Replace thread names (generic, PPU, SPU) with new shared pointers.
Devirtualize cpu_thread::get_name (used in single case).
2020-02-28 18:54:46 +03:00
Nekotekina a0d2bc9769 named_thread: allow default constructor only with thread_name
In C++20, lambdas may be default-constructible allowing nasty stuff.
2020-02-26 21:23:30 +03:00
Nekotekina b083edccd3 Threads: remove some unused code (remnants from thread spawn) 2020-02-25 15:57:57 +03:00
Nekotekina b59bb16fad Threads: removed outdated on_abort detection deemed unnecessary
May cause regressions.
2020-02-25 15:48:25 +03:00
Nekotekina 3f943945a7 Threads: Remove unused on_wait() detection to simplify code 2020-02-25 15:36:08 +03:00
Nekotekina 7eebe06931 Restore thread counter (world may be not ready yet)
Remove dumb 1300ms timeout.
2020-02-25 11:51:19 +03:00
Nekotekina 8b4b859091 Remove "thread_ctrl::spawn" 2020-02-23 15:03:38 +03:00
Nekotekina 6a443c0fbd Deprecate thread_ctrl::spawn 2019-10-12 19:14:50 +03:00
plappermaul 925f2ce02f Use Linux timers for sleeps up to 1ms (#6697)
* Use Linux timers for sleeps up to 1ms (v3)
The current sleep timer implementation basically offers two variants. Either
wait the specified time exactly with a condition variable (as host) or use a
combination of it with a thread yielding busy loop afterwards (usleep timer).

While the second one is very precise it consumes CPU loops for each wait call
below 50us. Games like Bomberman Ultra spam 30us waits and the emulator hogs
low power CPUs. Switching to host mode reduces CPU consumption but gives a
~50us penalty for each wait call. Thus extending all sleeps by a factor of
more than two.

The following bugfix tries to improve the system timer for Linux by using
Linux native timers for small wait calls below 1ms. This has two effects.

- Host wait setting has much less wait overhead
- usleep wait setting produces lower CPU overhead
2019-10-09 20:03:34 +03:00
Nekotekina 8031180373 Add dummy alert param to thread_ctrl::wait API 2019-10-06 16:03:10 +03:00
Nekotekina 50fc5dfde5 Use g_fxo for rsx::rsx_replay_thread 2019-09-26 23:26:36 +03:00
Nekotekina 75941e62a8 named_thread: implement default thread name support 2019-09-17 02:46:34 +03:00
Nekotekina c1b0934f72 Simplify thread_base::join()
Use waitable atomics
2019-09-10 19:25:39 +03:00