Commit Graph

49 Commits

Author SHA1 Message Date
S Gopal Rajagopal 8a7ba5a709 Merge remote-tracking branch 'upstream/master' into ppu_llvm_recompiler
Conflicts:
	Utilities/BEType.h
	rpcs3/Emu/Cell/PPUInterpreter.h
	rpcs3/emucore.vcxproj.filters
2014-10-19 02:36:26 +05:30
S Gopal Rajagopal ce4d04290e Support more instructions 2014-10-19 01:57:54 +05:30
Nekotekina 446993eaa6 Atomic intrinsics for u128 type
cellSpursGetSpuThreadGroupId
cellSpursGetNumSpuThread
cellSpursGetSpuThreadId
2014-10-10 22:41:57 +04:00
Nekotekina 09fbda603c Atomic intrinsics refactoring 2014-10-10 22:19:14 +04:00
Nekotekina 94c30924dd Some things for u128 2014-10-08 01:37:04 +04:00
Nekotekina 237ab974dd SPURS kernel v1 2014-10-07 17:35:44 +04:00
Nekotekina 752449bbc0 Small update 2014-10-02 14:29:20 +04:00
Nekotekina 66000240ac vm::atomic update, be_t update
1) MakeFromLE replaced with make(), MakeFromBE removed. Compiler seems
to be able to optimize it anyway.
2) be_t<> conversion operator temporarily replaced with conversion
through LE because it can't work with all possible numeric conversions
(float<>int for example)
2014-09-20 03:16:11 +04:00
Nekotekina 0baf295c1b to_be() 2014-09-19 23:12:31 +04:00
Nekotekina bb77249ac8 CellSpurs initialization 2014-09-19 04:19:22 +04:00
Bigpet 96c86580f0 define templates outside of block scope 2014-09-16 15:03:57 +02:00
DHrpcs3 b0569639a9 Improved to_be_t
Fixed cellCameraGetType
Removed be_array_t
Improved cb_caller
2014-09-16 14:23:58 +03:00
Nekotekina c9132a4bdb Compilation fix + CellSpursAttribute 2014-09-15 22:17:30 +04:00
Nekotekina 597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
Nekotekina 470afd78d5 WIP (cellPngDec refactoring) 2014-09-08 04:54:17 +04:00
Nekotekina 58f436e749 Small fix 2014-09-07 03:35:48 +04:00
Nekotekina 82433d946e u128
Only useful as vector type anyway.
2014-09-06 20:30:13 +04:00
Nekotekina feec20ac3e Compilation fix, be_t fix
+ CellWebBrowserConfig2 struct
2014-09-05 21:54:06 +04:00
Nekotekina f298d0451e Attempt to fix some warnings 2014-09-05 15:24:37 +04:00
Nekotekina 05cebd1017 re() removed, added be_t<const T> specialization 2014-09-04 13:21:23 +04:00
Nekotekina 30d7fcd288 Small mistake 2014-09-02 16:18:50 +04:00
Nekotekina 73555c1df1 Compilation fix 4 2014-09-02 01:22:07 +04:00
Nekotekina 09022b1000 Compilation fix 2 + callback fix 2014-09-01 21:38:55 +04:00
Nekotekina 3b764d45f2 Compilation fix 2014-09-01 20:45:22 +04:00
Nekotekina 774b5be7d7 Patch from DH applied 2014-09-01 20:16:44 +04:00
Nekotekina 693e7a38fa Some std include moved 2014-08-28 20:29:05 +04:00
Nekotekina 61c4a88ab4 rFile.h, Thread.h, IdManager.h includes moved 2014-08-25 18:56:13 +04:00
Nekotekina 861ce9e733 include clearing 2014-08-23 01:15:02 +04:00
Nekotekina 5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Nekotekina f69337be65 Little fix 2014-07-18 21:04:12 +04:00
Nekotekina 74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Nekotekina 19db12e090 Memory allocation changes 2014-07-07 03:36:07 +04:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Aishou fd564159b5 gcc.. 2014-02-28 20:21:52 +01:00
Aishou 377db4515a Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Conflicts:
	Utilities/BEType.h
2014-02-28 19:55:48 +01:00
Peter Tissen dbc39bce40 fix small mistakes
fix endian mistakes, mistaken word length and preprocessor mistake
2014-02-28 19:36:19 +01:00
Aishou f85420b343 small compile fixes 2014-02-26 14:24:41 +01:00
Peter Tissen 1908286e7c make things compile under windows again, there's still some ugly ifdefs
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Bigpet 1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
DH 05184d2e71 Improved GameViewer
GameViewer use VFS.
Implemented be_t increment / decrement
Implemented se
Improved sys_fs syscalls.
2014-02-22 04:53:06 +02:00
Nekotekina cfe154d916 Small changes, some bugs fixed 2014-02-05 15:55:32 +04:00
DH dc2fd8c39e Improved vfsDevice.
Minor fixes.
2014-01-19 18:05:27 +02:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Alexandro Sánchez Bach 382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
DH 8259006bc3 Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00