RSX : delete PBO when exit thread

This commit is contained in:
raven02 2014-06-23 03:45:32 +08:00
parent 77e11d670a
commit fe74f97d44
1 changed files with 3 additions and 1 deletions

View File

@ -674,6 +674,8 @@ void GLGSRender::OnExitThread()
{
glDeleteTextures(1, &g_flip_tex);
glDeleteTextures(1, &g_depth_tex);
glDeleteBuffers(4, g_color_pbo);
glDeleteBuffers(1, &g_depth_pbo);
m_program.Delete();
m_rbo.Delete();