From fc3179b698ef50b73f3319d9a49ec4778355d4ca Mon Sep 17 00:00:00 2001 From: raven02 Date: Wed, 7 Sep 2016 09:26:01 +0800 Subject: [PATCH] DX12: temporary disable vertex base index check (#2128) --- rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp b/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp index b76c767453..e08f7c33c1 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12Buffer.cpp @@ -154,7 +154,7 @@ std::vector D3D12GSRender::upload_vertex_attrib command_list->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(m_vertex_buffer_data.Get(), D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER, D3D12_RESOURCE_STATE_COPY_DEST)); u32 vertex_count = get_vertex_count(vertex_ranges); - verify(HERE), rsx::method_registers.vertex_data_base_index() == 0; + //verify(HERE), rsx::method_registers.vertex_data_base_index() == 0; vertex_buffer_visitor visitor(vertex_count, command_list, m_vertex_buffer_data.Get(), m_buffer_data); const auto& vertex_buffers = get_vertex_buffers(rsx::method_registers, vertex_ranges);