rsx: Returns u32 instead of size_t for get_index_count/type_size

This commit is contained in:
Vincent Lejeune 2016-08-05 23:58:35 +02:00
parent 247c776a1b
commit fb47945930
2 changed files with 4 additions and 4 deletions

View File

@ -262,7 +262,7 @@ bool is_primitive_native(rsx::primitive_type draw_mode)
* see http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/polygon-triangulation-r3334
*/
size_t get_index_count(rsx::primitive_type draw_mode, unsigned initial_index_count)
u32 get_index_count(rsx::primitive_type draw_mode, u32 initial_index_count)
{
// Index count
if (is_primitive_native(draw_mode))
@ -284,7 +284,7 @@ size_t get_index_count(rsx::primitive_type draw_mode, unsigned initial_index_cou
}
}
size_t get_index_type_size(rsx::index_array_type type)
u32 get_index_type_size(rsx::index_array_type type)
{
switch (type)
{

View File

@ -20,12 +20,12 @@ bool is_primitive_native(rsx::primitive_type m_draw_mode);
/**
* Returns a fixed index count for emulated primitive, otherwise returns initial_index_count
*/
size_t get_index_count(rsx::primitive_type m_draw_mode, unsigned initial_index_count);
u32 get_index_count(rsx::primitive_type m_draw_mode, u32 initial_index_count);
/**
* Returns index type size in byte
*/
size_t get_index_type_size(rsx::index_array_type type);
u32 get_index_type_size(rsx::index_array_type type);
/**
* Write count indexes using (first, first + count) ranges.